Jano Level 1 of the Dungeon (0, 0, D:1) a +0 robe (19, -14, D:1) a +0 dagger (35, -12, D:1) a +0 dagger (40, -8, D:1) a +0 spear (53, -15, D:1) a +0 dagger (55, 10, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 long sword (7, -9, D:2) a +0 dagger (14, 20, D:2) a +0 dagger (15, -5, D:2) a +0 spear (17, -12, D:2) a +0 ring mail (17, -2, D:2) a +0 flail (22, -7, D:2) a +0 dagger (22, 1, D:2) a +0 dagger (23, 14, D:2) a +0 robe (32, -10, D:2) a +0 dagger (42, -2, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 whip (0, 4, D:3) a +0 halberd a +0 whip (1, 1, D:3) a +0 dagger (9, 40, D:3) a +0 hand axe (16, -14, D:3) a +0 ring mail (22, -8, D:3) a +0 leather armour (25, 34, D:3) a +0 flail a +4 mace (26, 7, D:3) a +0 troll leather armour (26, 34, D:3) a +0 flail (31, 22, D:3) a +0 hand axe (47, -6, D:3) a +0 dagger (49, 12, D:3) a +0 war axe Level 4 of the Dungeon (0, 0, D:4) a +0 robe (4, 25, D:4) a +0 scale mail (9, 0, D:4) a +0 hand axe (11, 27, D:4) a +0 dagger (23, 20, D:4) a +0 chain mail (24, 2, D:4) a +0 halberd a +0 robe (26, 33, D:4) a +0 chain mail (34, -5, D:4) a +0 ring mail (40, 22, D:4) a +0 scale mail (58, 26, D:4) a +0 whip a +0 dagger (58, 27, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 flail (1, 2, D:5) a +0 spear (3, 2, D:5) a +0 whip (5, 5, D:5) a +0 whip (14, 38, D:5) 41 large rocks (16, 38, D:5) a +0 flail (17, 38, D:5) a +0 war axe a +0 dagger a +0 flail (21, 33, D:5) a -2 shortbow (31, 37, D:5) a -1 long sword (47, 20, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 scale mail (2, 4, D:6) a +0 trident (3, 4, D:6) a +0 dagger (4, 4, D:6) a +0 mace (9, 21, D:6) a +0 dagger (10, 21, D:6) a +0 whip (10, 22, D:6) a +0 dagger (10, 23, D:6) a +0 flail (10, 25, D:6) a +0 flail (23, 11, D:6) a +4 flail (24, -1, D:6) a +0 whip (34, 21, D:6) a +0 ring mail (40, 25, D:6) a +0 flail (42, 24, D:6) a +0 buckler (46, 5, D:6) the +0 leather armour of Qazlal's Indignation {rC+ Int+3} It affects your intelligence (+3). It protects you from cold. a +0 scale mail (49, 3, D:6) a +0 trident (49, 9, D:6) a +0 dagger (49, 26, D:6) a +0 dagger (50, 3, D:6) a +0 mace a +0 halberd (50, 27, D:6) a +0 dagger Level 7 of the Dungeon (5, -20, D:7) a +0 buckler (7, -7, D:7) a scroll of holy word (11, -10, D:7) a +0 trident (13, -20, D:7) a +0 robe (15, 17, D:7) a -2 hand axe (20, 28, D:7) a +0 dagger a +0 trident (28, -6, D:7) a +0 chain mail (42, 0, D:7) 3 scrolls of vulnerability (48, 6, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) a +0 leather armour (12, 19, D:8) a scroll of torment (21, 40, D:8) a +0 dagger a +0 hand axe (21, 42, D:8) a +0 dagger (23, 10, D:8) a +0 ring mail (31, 28, D:8) a scroll of immolation (46, 14, D:8) a +0 dagger (46, 15, D:8) a +0 hand axe a +0 hand axe a +0 dagger a +0 dagger (48, 52, D:8) a +0 long sword Level 9 of the Dungeon (0, 0, D:9) a +0 shortbow (6, 3, D:9) a +0 ring mail (7, -7, D:9) a +0 leather armour (13, 0, D:9) a +0 shortbow (16, -4, D:9) a +0 ring mail (17, -2, D:9) an uncursed amulet of guardian spirit (18, -16, D:9) a +0 robe (18, 2, D:9) a +0 ring mail (19, -17, D:9) a +0 troll leather armour (28, 7, D:9) a +0 buckler (43, -14, D:9) a -2 giant club (47, 10, D:9) a +0 shortbow a +0 quarterstaff of draining a +0 leather armour (50, 10, D:9) a +0 whip (52, 7, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) 32 large rocks (3, -3, D:10) a -3 giant club (8, 10, D:10) a +0 halberd (13, 19, D:10) a scroll of noise (18, 3, D:10) a +0 dagger (27, -6, D:10) a +0 ring mail (47, 14, D:10) a +0 plate armour Level 11 of the Dungeon (0, 0, D:11) a +0 giant club a +0 robe (11, 7, D:11) a -1 giant club a +0 giant club (14, 5, D:11) a +0 ring mail (26, -17, D:11) a +0 morningstar (42, 0, D:11) a +0 dagger of freezing (42, 2, D:11) an uncursed ring of wizardry (43, 27, D:11) 39 large rocks (44, 0, D:11) a +2 mace of devastation (44, 2, D:11) a +2 hand axe of devastation (45, 5, D:11) a +0 shortbow of flaming (48, -10, D:11) the +8 whip "Geamut" {drain, rC+ Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). It protects you from cold. Level 12 of the Dungeon (0, 11, D:12) a +0 war axe (12, 23, D:12) a +2 dagger of chaos a +0 dagger of draining a +0 long sword (15, 21, D:12) a +0 quarterstaff (16, -8, D:12) a +0 hand axe (16, -7, D:12) a +0 quarterstaff (16, -6, D:12) a +0 mace (17, 44, D:12) a -2 arbalest (21, 40, D:12) a +0 war axe a +0 battleaxe (22, 10, D:12) a +0 shortbow (22, 40, D:12) a +0 battleaxe (23, 12, D:12) a +0 shortbow (24, 8, D:12) a +0 shortbow (25, 25, D:12) a +0 dagger a +0 robe (25, 26, D:12) a +2 leather armour of magic resistance (26, 38, D:12) a +0 dagger (33, 11, D:12) a +0 ring mail (44, 13, D:12) a +0 halberd (52, 31, D:12) an uncursed amulet of regeneration Level 13 of the Dungeon (0, 0, D:13) +0 acid dragon scales (6, 11, D:13) a +0 mace (15, 2, D:13) a +0 spear (16, 1, D:13) a scroll of vulnerability (17, -1, D:13) an uncursed ring of fire an uncursed ring of wizardry (23, -8, D:13) a +0 whip (24, 18, D:13) a +0 mace (27, 3, D:13) a +0 leather armour (32, -3, D:13) a +0 cloak Level 14 of the Dungeon (0, 0, D:14) a +0 helmet (9, -22, D:14) a +0 chain mail (11, -22, D:14) a +2 scimitar of flaming (12, 5, D:14) a scroll of noise (15, -35, D:14) the +3 scale mail of the Forest {Str+3} It affects your strength (+3). (17, -35, D:14) a +0 shortbow a -3 giant club a +0 giant club a +0 giant club a +0 spear (18, -35, D:14) the +4 spear of Eleigum {pain, Str+2} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+2). a +0 giant club a -2 giant club a +0 giant club a -2 giant club a +0 giant club (21, -35, D:14) a +0 giant club (22, -21, D:14) a scroll of noise (28, -24, D:14) a +1 pair of gloves (32, -12, D:14) a +0 shortbow (35, -1, D:14) a +0 double sword (36, -3, D:14) a +0 robe (47, -15, D:14) a +0 halberd (48, -20, D:14) 24 large rocks (50, -4, D:14) a +0 plate armour Level 15 of the Dungeon (3, -7, D:15) a +0 plate armour (3, 7, D:15) a +0 cloak (6, 1, D:15) a +0 quarterstaff (7, 0, D:15) a +0 quarterstaff (8, 1, D:15) a +0 battleaxe (12, 1, D:15) a +0 whip (15, -6, D:15) a +0 shortbow a +0 spear (16, 6, D:15) a +0 mace (18, -2, D:15) a +0 flail (19, -23, D:15) a +0 giant club a +0 giant club (20, -23, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (20, -2, D:15) a +1 war axe (21, -23, D:15) a +0 giant club (21, -2, D:15) a +2 robe of fire resistance a +0 arbalest a +0 rapier a +0 ring mail (22, -16, D:15) a +0 shortbow (22, -2, D:15) a +0 bardiche (23, -16, D:15) a -2 shortbow a +0 shortbow (23, -15, D:15) a +0 shortbow a +0 shortbow (25, 29, D:15) 44 large rocks (26, 1, D:15) a +0 scale mail (35, 19, D:15) a +0 ring mail (41, -5, D:15) a +0 helmet (41, 6, D:15) a +0 whip a +0 scimitar a +0 long sword (42, 5, D:15) a +0 halberd a +0 dagger (43, -7, D:15) a +0 longbow (46, -1, D:15) 11 gold pieces (48, 29, D:15) a +0 war axe a +0 giant club a +0 dagger a +0 dagger (49, 29, D:15) a +0 double sword (50, 9, D:15) a +0 shortbow (51, 11, D:15) a +0 ring mail (56, 29, D:15) a +0 buckler (64, 16, D:15) a +0 helmet (64, 20, D:15) a +0 giant club a +0 giant club (65, 16, D:15) a +0 leather armour (65, 20, D:15) a +0 chain mail of magic resistance (66, 20, D:15) a +0 quarterstaff a +0 quarterstaff (68, 20, D:15) a +0 giant club a +0 giant club (68, 22, D:15) a +0 giant club a +0 giant club a +0 giant club a +0 giant club (68, 23, D:15) 38 large rocks Level 1 of the Orcish Mines (0, 0, Orc:1) a +1 mace of devastation (0, 1, Orc:1) a +0 hand axe a +1 quarterstaff of devastation a +0 plate armour (1, 1, Orc:1) a +0 giant club a +0 morningstar (1, 2, Orc:1) a +0 flail a +0 whip of flaming (1, 3, Orc:1) a +0 flail a +0 whip (2, 2, Orc:1) a +0 whip a +0 dagger a +0 dagger a +0 hand axe a +0 trident a +0 halberd (3, 2, Orc:1) a +0 mace a +0 flail a +0 dagger a +0 mace (3, 3, Orc:1) a +0 giant club (17, -8, Orc:1) a +1 vampiric dagger (17, -7, Orc:1) a +0 giant club a +0 dagger (18, -7, Orc:1) a +0 battleaxe (25, 9, Orc:1) a +0 war axe (26, 9, Orc:1) a +0 whip a +0 mace (27, 8, Orc:1) a +0 war axe (27, 9, Orc:1) a +0 long sword a +0 mace (36, 19, Orc:1) 51 large rocks Level 2 of the Orcish Mines (0, 0, Orc:2) a -2 rapier a +0 dagger (1, 0, Orc:2) a +2 hand axe of draining a +0 great mace (3, 2, Orc:2) a +0 flail (6, 0, Orc:2) a +0 dagger (6, 8, Orc:2) a +0 war axe a +3 plate armour of cold resistance a +0 shield a +0 dagger (8, 10, Orc:2) a +0 giant club (9, -1, Orc:2) a +0 dagger a +0 glaive (10, -1, Orc:2) a +0 war axe (10, 1, Orc:2) a +0 dagger (13, 19, Orc:2) a +0 battleaxe a +0 mace (13, 20, Orc:2) a +2 robe of magic resistance (14, 19, Orc:2) a +0 war axe a +0 mace (14, 20, Orc:2) a +0 dagger (14, 21, Orc:2) a +0 robe (14, 22, Orc:2) a +0 flail (14, 23, Orc:2) a +0 dagger a +0 hand axe (14, 24, Orc:2) a +0 robe a +2 battleaxe of flaming a +0 hand axe a +0 mace a +0 hand axe (14, 25, Orc:2) a +0 dagger a +1 robe of magic resistance a +2 robe of magic resistance (14, 26, Orc:2) a +0 dagger a +0 flail a -1 hand axe a +0 dagger (15, 18, Orc:2) a +0 dagger of electrocution (15, 26, Orc:2) a +0 mace a +0 dagger a +0 hand axe a +0 quarterstaff (15, 27, Orc:2) a +0 dagger (16, 2, Orc:2) a +0 hand axe (16, 11, Orc:2) a +0 dagger (16, 13, Orc:2) a +0 scimitar (16, 15, Orc:2) a +2 glaive a +0 dagger (16, 16, Orc:2) a +0 war axe of devastation (16, 27, Orc:2) a +0 war axe (17, 15, Orc:2) a +0 quarterstaff a +0 flail of devastation a +0 whip a +0 hand axe a +0 hand axe (18, 8, Orc:2) a +0 mace (18, 15, Orc:2) a +2 double sword (26, 12, Orc:2) a +0 whip (29, 12, Orc:2) a +0 dagger a -3 hand axe (35, 25, Orc:2) a +0 battleaxe (37, 24, Orc:2) a +2 trident of flaming (43, 10, Orc:2) a +0 trident (44, 9, Orc:2) a +0 hand axe a +0 mace (47, 23, Orc:2) a +0 whip a +0 dagger a +0 hand axe (47, 24, Orc:2) a +0 battleaxe (48, 24, Orc:2) a +0 halberd a +0 mace (49, 25, Orc:2) a +0 robe (54, 2, Orc:2) a +0 dagger a -3 flail (55, 2, Orc:2) a +1 hand axe of devastation a +0 hand axe a +0 dagger (55, 3, Orc:2) a +0 dagger a +0 hand axe a +0 dagger a +0 giant club a +0 hand axe a +0 dagger a +0 hand axe a +0 flail (55, 4, Orc:2) a +0 scimitar a +0 dagger a +0 giant club the Elven Halls (0, 0, Elf) a +0 trident of devastation (1, -1, Elf) the Almanac of Flight Spells Type Level a - Magic Dart (7)Air 1 b - Swiftness Charms/Air 2 c - Mephitic Cloud (4)Hexes/Air 4 d - Freezing Cloud (5)Ice/Air 6 e - Conjure Ball Lightning Air 7 (1, 0, Elf) a +0 war axe of flaming (2, 0, Elf) a +0 hand axe (3, -3, Elf) a +2 trident of pain (3, -2, Elf) a +4 scale mail of poison resistance (3, 0, Elf) the +10 hand axe of Yrofasmo {devast, Str+4 Int-3} Attacks with this weapon are slower, but deal significantly more damage. It affects your strength (+4). It affects your intelligence (-3). (4, -1, Elf) the Guide on Sinister Enhancements Spells Type Level a - Repel Missiles Charms/Air 2 b - Sublimation of Blood Necromancy 2 c - Bolt of Draining (5)Necromancy 5 (5, -4, Elf) a crystal ball of energy (5, -3, Elf) an uncursed staff of cold (5, -2, Elf) a +3 long sword of draining (6, -4, Elf) a +0 shortbow (6, -1, Elf) an uncursed ring of resist corrosion (7, -1, Elf) a +1 cloak (7, 0, Elf) a wand of flame (4) (8, -2, Elf) a +5 ring of intelligence (10, -8, Elf) a +0 scimitar a +0 longbow (10, 0, Elf) a +0 robe (12, -32, Elf) a +0 scimitar a +0 shortbow of flaming (13, -33, Elf) a +0 rapier a +0 rapier (13, -27, Elf) a +0 scimitar (14, -34, Elf) a +0 cloak (18, -1, Elf) a +3 ring of evasion (18, 0, Elf) an uncursed staff of air (19, -3, Elf) an uncursed staff of air (19, -2, Elf) an uncursed staff of summoning (19, -1, Elf) a +2 scale mail of poison resistance (19, 0, Elf) a +0 quarterstaff (20, -3, Elf) a +2 shortbow of freezing (21, -3, Elf) a +0 leather armour (21, -2, Elf) a +2 flail of devastation (22, -17, Elf) a +0 longbow (22, -4, Elf) an uncursed ring of fire (22, -1, Elf) a +0 cloak (23, -15, Elf) a +0 rapier a +0 scimitar a +0 rapier (23, -3, Elf) an uncursed ring of protection from magic a +1 triple sword of distortion (23, -1, Elf) a +2 robe of cold resistance (23, 0, Elf) a +1 battleaxe of devastation (24, -2, Elf) a +5 ring of intelligence (24, 0, Elf) an uncursed staff of death (25, 0, Elf) the +9 flail of Disaster {antimagic, +Rage rPois Int+3 Stlth+} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your intelligence (+3). It protects you from poison. It lets you go berserk. It makes you more stealthy. Level 1 of the Swamp (0, 0, Swamp:1) a +0 chain mail (9, -6, Swamp:1) a +0 robe (22, -34, Swamp:1) a +0 chain mail Level 2 of the Swamp (0, 0, Swamp:2) a +5 ring of strength a +2 pair of gloves (2, 2, Swamp:2) a +5 ring of strength (2, 12, Swamp:2) a +0 spear (unseen) (43, 16, Swamp:2) a +1 leather armour of positive energy Level 3 of the Swamp (0, 0, Swamp:3) +0 swamp dragon scales (0, 1, Swamp:3) +0 swamp dragon scales (0, 31, Swamp:3) a +0 ring mail (28, 42, Swamp:3) +0 swamp dragon scales (51, 44, Swamp:3) a +2 demon blade of draining a +2 robe of cold resistance (53, 18, Swamp:3) a +0 robe (54, 14, Swamp:3) a +0 scale mail Level 3 of the Pits of Slime (0, 0, Slime:3) a scroll of immolation (1, -2, Slime:3) a +3 flail (1, -1, Slime:3) an uncursed staff of summoning (1, 8, Slime:3) a +4 long sword of holy silver (2, -3, Slime:3) the +6 longbow of Evolution {flame, rN++ Int-5 Dex+5} It causes projectiles fired from it to explode in flames when hitting a target, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (-5). It affects your dexterity (+5). It greatly protects you from negative energy. (2, -2, Slime:3) a +1 buckler of reflection (2, 0, Slime:3) the ring "Riqurr" {rPois Dex+5} [ring of dexterity] It affects your dexterity (+5). It protects you from poison. (2, 1, Slime:3) a book of Ice (2, 7, Slime:3) a +2 scale mail of poison resistance (2, 10, Slime:3) 12 frenzy darts (3, -2, Slime:3) the +1 plate armour "Wuarei Yqei" {Int+4} It affects your intelligence (+4). (3, 0, Slime:3) a +0 ring mail (3, 8, Slime:3) an uncursed amulet of destruction (4, -3, Slime:3) the +3 rapier "Warautaa" {elec, Dex+5} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+5). (4, 8, Slime:3) the +3 robe of Clouds {+Fly rElec} It insulates you from electricity. It lets you fly. a +0 ring mail (8, 0, Slime:3) an uncursed ring of poison resistance an uncursed ring of wizardry a +2 chain mail of cold resistance (9, 1, Slime:3) a +5 ring of dexterity (9, 6, Slime:3) an uncursed staff of wizardry (9, 8, Slime:3) a +0 mace (9, 10, Slime:3) a book of Unlife (10, -3, Slime:3) a +3 ring of evasion a +0 flail (10, -1, Slime:3) a fan of gales (10, 0, Slime:3) a scroll of vulnerability (10, 10, Slime:3) a +0 battleaxe (11, -1, Slime:3) a +1 flail of devastation (11, 0, Slime:3) the +2 scale mail of Love and Death {rF- Str+5 Int+2} It affects your strength (+5). It affects your intelligence (+2). It makes you vulnerable to fire. (11, 6, Slime:3) a +0 long sword (11, 8, Slime:3) a +1 pair of gloves of strength (11, 9, Slime:3) the +5 shortbow "Okuomn" {devast, -Tele rPois rC+ Int+2} Attacks with this weapon are slower, but deal significantly more damage. It affects your intelligence (+2). It protects you from cold. It protects you from poison. It prevents most forms of teleportation. (11, 10, Slime:3) a +0 rapier (12, -2, Slime:3) the +0 robe of Guareix {Int+8} It affects your intelligence (+8). (12, -1, Slime:3) the +3 rapier of Wokaifre {flame, rElec Str+7} It has been specially enchanted to produce a fiery explosion on hit, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your strength (+7). It insulates you from electricity. (12, 6, Slime:3) a +0 leather armour (12, 8, Slime:3) a +3 ring of protection (13, -1, Slime:3) a crystal ball of energy Level 1 of the Vaults [Shop] Ononihom's Antique Armour Shop a +0 robe (25 gold) the +5 shield of Zuts {Int+3 Dex-2 Slay+3} (1894 gold) It affects your intelligence (+3). It affects your dexterity (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). the +5 chain mail of the Guilds {+Blink rPois rF+ Stlth+} (2127 gold) It protects you from fire. It protects you from poison. It lets you blink. It makes you more stealthy. a +2 ring mail of poison resistance (666 gold) a +0 plate armour (851 gold) a +0 pair of gloves (166 gold) a +0 robe (25 gold) a +1 pair of gloves of archery (610 gold) a +0 cloak (166 gold) a +2 robe of magic resistance (654 gold) a +0 buckler (166 gold) a +0 robe (25 gold) (0, 0, Vaults:1) a +0 arbalest (0, 1, Vaults:1) a +0 arbalest (1, 0, Vaults:1) the +6 demon trident "Kashrak" {elec, Dex+3 Stlth+} Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+3). It makes you more stealthy. (1, 1, Vaults:1) a +0 arbalest (1, 5, Vaults:1) a +0 arbalest a +0 great mace of holy silver a +0 great mace (1, 6, Vaults:1) a +0 shortbow (4, 2, Vaults:1) a crystal ball of energy (4, 4, Vaults:1) a +0 spear (4, 5, Vaults:1) a +1 great mace of draining a +0 morningstar of devastation (6, -1, Vaults:1) a +0 rapier a +0 arbalest (6, 0, Vaults:1) a +0 quarterstaff a +0 arbalest a +0 great mace (6, 1, Vaults:1) a +0 scimitar a +0 quarterstaff a +0 flail a +0 battleaxe a +0 double sword (7, -1, Vaults:1) a +0 flail (7, 1, Vaults:1) a +2 pair of boots of dexterity (9, -5, Vaults:1) a +0 great mace (12, -13, Vaults:1) a +0 morningstar a +0 quarterstaff a +4 hand axe a +0 glaive (12, -12, Vaults:1) a +1 battleaxe of devastation (16, 19, Vaults:1) a +0 long sword a +0 arbalest (24, 13, Vaults:1) a +0 leather armour (29, -21, Vaults:1) a +1 mace of holy silver (29, 23, Vaults:1) a +0 robe (34, -23, Vaults:1) a +0 trident (37, 0, Vaults:1) a +1 helmet of intelligence (40, 23, Vaults:1) a +0 quarterstaff (50, 5, Vaults:1) a +0 trident (50, 6, Vaults:1) a +0 battleaxe (53, 16, Vaults:1) a +0 scale mail (53, 36, Vaults:1) a +0 long sword a +0 arbalest (54, 35, Vaults:1) a +0 arbalest (56, -7, Vaults:1) a +0 troll leather armour (62, -3, Vaults:1) a +0 ring mail (63, 16, Vaults:1) a +0 long sword (64, 18, Vaults:1) a -3 shortbow Level 2 of the Vaults (0, 0, Vaults:2) a +0 glaive (1, -1, Vaults:2) a +0 flail a +0 longbow a +0 battleaxe a +0 arbalest of devastation (1, 0, Vaults:2) a +0 flail of holy silver a +0 long sword a +2 arbalest of freezing a +0 arbalest a +0 arbalest a +0 chain mail (1, 1, Vaults:2) a +0 arbalest a +0 arbalest (4, -17, Vaults:2) a +0 quarterstaff (7, -5, Vaults:2) a +2 vampiric spear (7, 20, Vaults:2) a +0 rapier (8, -5, Vaults:2) a +0 war axe (14, -33, Vaults:2) a +0 giant club a +0 morningstar a +0 giant club a +0 giant club a +0 great mace a +3 great mace a +5 war axe of freezing (15, 20, Vaults:2) 36 large rocks (17, 6, Vaults:2) a +3 arbalest a +0 arbalest (19, 6, Vaults:2) a +0 arbalest a +0 arbalest (19, 20, Vaults:2) a +0 mace (22, 9, Vaults:2) a +0 arbalest (25, -38, Vaults:2) a +0 battleaxe (25, -29, Vaults:2) the +2 rapier of Okawaru's Approval {freeze, rC+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from cold. (25, -28, Vaults:2) a +2 quarterstaff (25, -27, Vaults:2) a +0 battleaxe a +3 great mace (25, 9, Vaults:2) a +0 battleaxe of electrocution a +0 arbalest (25, 11, Vaults:2) a +0 long sword a +0 giant club (25, 20, Vaults:2) a +0 shortbow a -3 dagger (26, -20, Vaults:2) a +0 scale mail of positive energy (26, -12, Vaults:2) a +0 scimitar (26, -11, Vaults:2) a +0 shortbow a +2 dagger of electrocution (26, 5, Vaults:2) a +0 double sword a +0 shield (26, 11, Vaults:2) a +0 war axe (26, 12, Vaults:2) a +0 giant club a +0 quarterstaff (26, 16, Vaults:2) a +2 arbalest of freezing a +0 war axe a +0 giant club (26, 20, Vaults:2) a +0 quarterstaff (27, -14, Vaults:2) a +0 shield (27, 2, Vaults:2) a +0 arbalest (27, 21, Vaults:2) a +0 quarterstaff (28, 1, Vaults:2) a +0 arbalest (30, 4, Vaults:2) an uncursed staff of summoning (31, -27, Vaults:2) a +0 arbalest a +0 arbalest (32, -28, Vaults:2) a +0 flail (32, -27, Vaults:2) a +4 quarterstaff (32, -26, Vaults:2) a +0 mace (33, -30, Vaults:2) a +0 longbow a +0 scimitar of holy silver (37, -25, Vaults:2) a +0 ring mail (40, -20, Vaults:2) a +0 flail (41, -7, Vaults:2) a +0 morningstar (45, -7, Vaults:2) a +0 chain mail (46, -38, Vaults:2) a +0 ring mail (47, -15, Vaults:2) 25 large rocks (48, -16, Vaults:2) a +3 great mace of devastation a +0 great mace a +0 great mace (51, 10, Vaults:2) a scroll of holy word (55, -2, Vaults:2) a +0 hand axe (56, -35, Vaults:2) a +0 longbow (60, -40, Vaults:2) a -3 arbalest (60, -39, Vaults:2) a +2 antimagic flail (61, -40, Vaults:2) a +0 arbalest a +0 arbalest a +0 arbalest (61, -39, Vaults:2) a +2 war axe a +0 arbalest (62, -39, Vaults:2) a +0 arbalest (62, -3, Vaults:2) a +0 spear Level 3 of the Vaults (0, 0, Vaults:3) a +0 arbalest (1, 5, Vaults:3) a +0 flail (2, -29, Vaults:3) a fan of gales (2, -5, Vaults:3) a +0 quarterstaff (3, -4, Vaults:3) a +0 quarterstaff of draining (3, -3, Vaults:3) a +0 war axe 7 large rocks (7, 13, Vaults:3) a +0 bardiche (8, 3, Vaults:3) an uncursed staff of air (8, 13, Vaults:3) a +0 flail (8, 15, Vaults:3) the +6 ring mail "Reschax" {-Cast rN+ Str+2} It affects your strength (+2). It protects you from negative energy. It prevents spellcasting. (9, 2, Vaults:3) a +0 naga barding (10, -5, Vaults:3) a +1 quarterstaff a +0 long sword (10, 5, Vaults:3) a +0 chain mail (11, -5, Vaults:3) a +3 long sword a +3 war axe a +1 battleaxe of draining a +0 battleaxe a +0 war axe a +0 battleaxe a +0 double sword a +1 quarterstaff of draining (11, 0, Vaults:3) a disc of storms (11, 2, Vaults:3) a +1 buckler of reflection (11, 5, Vaults:3) a +0 battleaxe of freezing (11, 6, Vaults:3) a -2 quarterstaff a +0 arbalest a +0 battleaxe of freezing (11, 9, Vaults:3) 18 large rocks (12, -5, Vaults:3) a +0 double sword a +0 war axe a +0 war axe a +0 great mace a +0 flail a +0 bardiche a +2 war axe a +0 quarterstaff a +0 glaive a +0 glaive (12, 1, Vaults:3) the +8 war axe of Radicalism {pain, rN+ Int+5} In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your intelligence (+5). It protects you from negative energy. (12, 2, Vaults:3) a +2 scale mail of cold resistance (12, 5, Vaults:3) a +3 dagger of flaming (13, -5, Vaults:3) a +0 glaive a +0 war axe (13, 2, Vaults:3) 104 tomahawks 357 poisoned darts (13, 3, Vaults:3) a +0 scimitar (14, 3, Vaults:3) an uncursed ring of protection from magic (15, -5, Vaults:3) a +0 battleaxe a +2 great mace a +0 battleaxe (16, -20, Vaults:3) a book of Clouds (17, -5, Vaults:3) a +0 ring mail (20, 12, Vaults:3) a +0 rapier (21, 10, Vaults:3) a +0 arbalest (22, 6, Vaults:3) a +0 long sword of holy silver (22, 8, Vaults:3) a +0 battleaxe of freezing (24, 13, Vaults:3) a +0 battleaxe of freezing a +0 shortbow (30, -36, Vaults:3) 17 frenzy darts 2 tomahawks of dispersal (30, -33, Vaults:3) a +2 long sword of devastation a +0 great mace a +0 great mace (30, -25, Vaults:3) a +0 plate armour (30, -9, Vaults:3) a +0 great mace a +0 great mace (31, -26, Vaults:3) 5 tomahawks (32, -26, Vaults:3) a -3 morningstar (32, -24, Vaults:3) 38 large rocks (32, 9, Vaults:3) the +3 broad axe "Oqufihah" {devast, MR+} Attacks with this weapon are slower, but deal significantly more damage. It affects your resistance to hostile enchantments. (32, 10, Vaults:3) a +2 great mace of draining a +0 long sword a +0 quarterstaff a +0 arbalest a +0 morningstar a +0 morningstar (33, -26, Vaults:3) a +0 helmet of intelligence (33, 9, Vaults:3) a +0 battleaxe of freezing a +0 plate armour a +1 arbalest of flaming a +0 arbalest a +0 quarterstaff (35, -32, Vaults:3) a +3 glaive (36, 7, Vaults:3) a +0 morningstar a +0 ring mail a +2 broad axe of flaming (36, 8, Vaults:3) a +0 great mace a +0 great mace (37, -33, Vaults:3) a +0 battleaxe of freezing (37, -31, Vaults:3) a +2 scale mail of magic resistance (37, 6, Vaults:3) a +0 long sword a +2 ring mail of magic resistance a +0 buckler of protection (38, -30, Vaults:3) the +8 Wrath of Trog {antimagic, *Rage} It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. (39, -31, Vaults:3) a +0 broad axe (40, -30, Vaults:3) a +0 whip (40, 7, Vaults:3) a +0 arbalest a +0 flail of draining (41, -31, Vaults:3) a +0 battleaxe (42, -28, Vaults:3) a +0 scale mail (42, 0, Vaults:3) a +0 dagger (42, 1, Vaults:3) an uncursed staff of fire (43, -17, Vaults:3) a +3 dagger of electrocution (43, 6, Vaults:3) a +0 arbalest (44, -27, Vaults:3) a +0 plate armour (45, 8, Vaults:3) a +0 arbalest a +0 war axe (46, 6, Vaults:3) a +0 morningstar a +3 long sword a +2 shield (46, 7, Vaults:3) a +0 long sword (46, 8, Vaults:3) the +3 robe of Pitsav {MR++ Str+4} It affects your strength (+4). It affects your resistance to hostile enchantments. +0 acid dragon scales a +0 arbalest a +0 arbalest a +0 giant club a +0 giant club a +0 flail (46, 9, Vaults:3) a +0 dagger a +0 quarterstaff a +0 halberd a +0 arbalest a +0 arbalest a +0 arbalest a +0 battleaxe of freezing a +0 great mace of flaming a +0 whip a +0 arbalest a +0 flail a +0 arbalest a +0 double sword a +3 ring mail of poison resistance a +0 buckler 9 large rocks a +0 giant club a +0 arbalest a +0 arbalest a +0 rapier a +0 robe a +0 mace a +0 great mace of holy silver a +0 arbalest a +1 long sword of devastation a +0 large shield a +1 double sword of holy silver a +0 large shield a +0 arbalest (46, 10, Vaults:3) a +0 giant club a +0 giant club a +0 great mace a +2 antimagic great mace a +0 quarterstaff a -2 great mace a +0 giant club a +0 quarterstaff a +0 broad axe of freezing a +0 war axe a +2 large shield a +0 great mace of flaming a +0 battleaxe a +0 great mace of flaming (46, 11, Vaults:3) the +0 buckler of the Mind {Dex+4} It affects your dexterity (+4). (47, 12, Vaults:3) a +2 war axe of flaming a +0 arbalest a -2 plate armour a +0 great mace of flaming a +0 arbalest of freezing a +0 robe a +1 quarterstaff a +2 ring mail of cold resistance a +0 battleaxe of freezing a +0 battleaxe of freezing a +0 great mace of flaming a +3 battleaxe a +0 ring mail 35 large rocks a +0 vampiric rapier (48, 3, Vaults:3) a +0 rapier (48, 5, Vaults:3) 21 large rocks a +0 great mace of flaming (48, 12, Vaults:3) a +0 great mace a +0 quarterstaff (49, -27, Vaults:3) a +0 battleaxe (51, -27, Vaults:3) a +1 pair of boots of dexterity (52, -37, Vaults:3) a +0 robe of the Archmagi (57, -33, Vaults:3) a -2 morningstar a +0 arbalest the Vestibule of Hell (0, 0, Hell) a +0 trident (1, -4, Hell) a +2 demon whip of pain (4, -12, Hell) a +0 flail (4, 0, Hell) the ring "Finweom" {-Tele rN+ Str+2 Slay+3} [ring of slaying] It affects your strength (+2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It protects you from negative energy. It prevents most forms of teleportation. (4, 2, Hell) a +5 great mace of draining a +1 broad axe of flaming (5, 1, Hell) a +5 battleaxe of flaming a +2 flail of flaming a +0 longbow a +3 demon trident of draining (6, -1, Hell) a +0 scimitar of flaming (6, 2, Hell) a +2 demon trident (17, 1, Hell) a +0 flail (18, 0, Hell) a +2 cloak of poison resistance (21, 1, Hell) the ring of Ynees {rElec Dex+5} [ring of dexterity] It affects your dexterity (+5). It insulates you from electricity. (22, -17, Hell) a +0 morningstar (26, 6, Hell) a +3 whip (31, -3, Hell) a +0 demon whip (39, 1, Hell) a +2 whip of holy silver Level 2 of Cocytus (0, 0, Coc:2) a +0 mace (5, 5, Coc:2) a +0 glaive (21, -11, Coc:2) a +1 longbow of devastation (31, 0, Coc:2) 80 exploding tomahawks (32, -5, Coc:2) a +1 spear of freezing (34, 1, Coc:2) a +0 demon whip (36, 2, Coc:2) a +0 whip Level 5 of Cocytus (0, 0, Coc:5) a +2 scimitar of flaming (0, 24, Coc:5) a +0 quarterstaff (0, 25, Coc:5) a +1 sacred scourge of holy silver a +0 long sword (1, 25, Coc:5) a +0 glaive (2, 37, Coc:5) a +0 battleaxe of freezing (2, 56, Coc:5) a +7 quick blade (3, 31, Coc:5) a -2 hand axe (still there?) a +0 flail (still there?) (9, 50, Coc:5) a +1 vampiric demon whip (9, 51, Coc:5) a +2 whip of holy silver (29, 51, Coc:5) a +0 demon whip of freezing (32, 55, Coc:5) a +0 trident (36, 52, Coc:5) a +0 battleaxe (54, 0, Coc:5) a +4 scimitar (still there?) a +0 long sword (still there?) (55, 47, Coc:5) a +4 scimitar of flaming (55, 48, Coc:5) a +2 hat of intelligence (63, 16, Coc:5) a +0 demon whip of freezing Level 6 of Cocytus (0, 0, Coc:6) +0 ice dragon scales (0, 13, Coc:6) a +0 flail (still there?) a +0 scimitar (still there?) (0, 14, Coc:6) a +3 long sword of flaming (unseen) Level 1 of the Realm of Zot (0, 0, Zot:1) a +0 leather armour (7, -22, Zot:1) a book of Fire (31, -21, Zot:1) a +0 shield (45, -13, Zot:1) a phial of floods (48, -24, Zot:1) a +0 scimitar (58, -11, Zot:1) a +0 scale mail Level 2 of the Realm of Zot (0, 0, Zot:2) a +0 double sword a +0 double sword (2, -5, Zot:2) a +1 helmet of magic resistance (16, -12, Zot:2) quicksilver dragon scales (19, -26, Zot:2) a +0 ring mail (21, 5, Zot:2) the +2 ring mail of the Doge {+Blink MP+9 Dex+3} It affects your dexterity (+3). It affects your magic capacity (+9). It lets you blink. (24, -29, Zot:2) a +0 trident (26, -42, Zot:2) the +2 quick blade of the Eternal Void {drain, Str+3} A truly terrible weapon, it drains the life of those it strikes. It affects your strength (+3). (27, -21, Zot:2) +0 gold dragon scales (34, -26, Zot:2) a +0 scale mail Level 3 of the Realm of Zot (0, 0, Zot:3) a book of Air (7, 1, Zot:3) an uncursed staff of summoning (20, -7, Zot:3) 27 large rocks (22, -26, Zot:3) a +0 scale mail (22, -17, Zot:3) a +0 chain mail (28, 6, Zot:3) a +2 demon whip of electrocution (33, 1, Zot:3) a wand of disintegration (2) (35, 15, Zot:3) the +0 shield of Fagougg {Dex+3} It affects your dexterity (+3). Level 4 of the Realm of Zot (0, 0, Zot:4) a +0 war axe (3, -12, Zot:4) an uncursed amulet of guardian spirit (9, -14, Zot:4) an uncursed ring of wizardry (11, -16, Zot:4) a +5 ring of dexterity (19, -1, Zot:4) the +1 longbow of Fortitude {devast, MR- Str+2 Dex+3} Attacks with this weapon are slower, but deal significantly more damage. It affects your strength (+2). It affects your dexterity (+3). It affects your resistance to hostile enchantments. (20, -2, Zot:4) quicksilver dragon scales (39, 8, Zot:4) 8 tomahawks of dispersal Level 5 of the Realm of Zot (0, 0, Zot:5) a +0 spear (1, 35, Zot:5) a +1 helmet (7, 9, Zot:5) 10 frenzy darts (7, 12, Zot:5) a +0 leather armour (14, 5, Zot:5) 75 poisoned tomahawks (15, 41, Zot:5) a +0 battleaxe (22, 29, Zot:5) a scroll of enchant weapon (31, 32, Zot:5) a +0 ring mail (34, 15, Zot:5) the +1 robe "Micouts" {*Slow rElec Dex+4 Stlth+} It affects your dexterity (+4). It insulates you from electricity. It may slow you when you take damage. It makes you more stealthy. (39, 11, Zot:5) a +2 broad axe of devastation 16 curare darts quicksilver dragon scales (40, 11, Zot:5) +0 shadow dragon scales (42, 40, Zot:5) a scroll of enchant weapon (50, 10, Zot:5) a +0 naga barding (51, 2, Zot:5) a +3 leather armour (57, 15, Zot:5) a +0 scale mail Pandemonium (0, 0, Pan) a +2 whip of holy silver (8, 39, Pan) a +0 large shield a +2 eudemon blade of holy silver a +5 long sword of holy silver (8, 40, Pan) +0 fire dragon scales (13, 48, Pan) a +1 flail of flaming a +0 shortbow of freezing (39, 29, Pan) a +5 eudemon blade of holy silver a +0 large shield (55, 44, Pan) +0 pearl dragon scales (58, 49, Pan) a +0 chain mail (59, 39, Pan) a crystal ball of energy (63, 45, Pan) a +0 scale mail (66, 33, Pan) a box of beasts a bazaar [Shop] Idycasm's Book Shoppe a book of Cantrips (300 gold) the Grimoire of the Toadstool (487 gold) Spells Type Level a - Petrify (7)Transmutation/Earth 4 b - Blade Hands Transmutation 5 a manual of Transmutations (1656 gold) a book of the Earth (975 gold) a book of Cantrips (300 gold) a Fen Folio (1125 gold) a manual of Unarmed Combat (1656 gold) Eseg's Tome of Darkness (955 gold) Spells Type Level a - Pain (5)Necromancy 1 b - Regeneration Charms/Necromancy 3 c - Vampiric Draining (1)Necromancy 3 d - Cigotuvi's Embrace Necromancy 6 the Catalogue of Dark Flames (1260 gold) Spells Type Level a - Flame Tongue (2)Fire 1 b - Ignite Poison Fire/Transmutation 3 c - Excruciating Wounds Charms/Necromancy 5 d - Agony (7)Necromancy 5 e - Bolt of Draining (5)Necromancy 5 a book of the Sky (975 gold) a book of Clouds (675 gold) [Shop] Tuewo's Magic Scroll Shoppe a scroll of fear (52 gold) [Shop] Fiugoo's Antique Weapon Emporium the +1 shortbow of Ancient Evil {flame, +Blink +Fly rElec MR+++} (1072 gold) It causes projectiles fired from it to explode in flames when hitting a target, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It insulates you from electricity. It affects your resistance to hostile enchantments. It lets you fly. It lets you blink. a +0 trident (84 gold) a +0 scimitar (96 gold) a +0 dagger (48 gold) a +0 rapier (96 gold) a +0 longbow (108 gold) a +0 shortbow (72 gold) a +0 spear (72 gold) a +0 longbow (108 gold) a +4 vampiric spear (744 gold) a +0 war axe (84 gold) a +0 broad axe (96 gold) the +5 rapier of the Radish {devast, Str+6 Int+4} (1512 gold) Attacks with this weapon are slower, but deal significantly more damage. It affects your strength (+6). It affects your intelligence (+4). the +5 broad axe of Tiseput {freeze, rC+ Dex+4} (1310 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+4). It protects you from cold. [Shop] Yddarchu's Gadget Shoppe a phial of floods (640 gold) a box of beasts (320 gold) a phantom mirror (480 gold) a wand of flame (7) (72 gold) a phial of floods (640 gold) a wand of disintegration (9) (208 gold) a fan of gales (640 gold) a box of beasts (320 gold) a phial of floods (640 gold) a phial of floods (640 gold) [Shop] Vibop's Assorted Antiques a book of Battle (1400 gold) a wand of digging (6) (700 gold) a potion of lignification (105 gold) a +0 robe (24 gold) a potion of invisibility (280 gold) a +0 scale mail (140 gold) a +0 battleaxe (227 gold) a +4 scale mail of fire resistance (1085 gold) a +5 ring of dexterity (1442 gold) an uncursed amulet of destruction (70 gold) the Handbook of Entrancing Ignition (2012 gold) Spells Type Level a - Corona (7)Hexes 1 b - Dazzling Spray (5)Hexes/Fire 3 c - Tukima's Dance (7)Hexes 3 d - Leda's Liquefaction Hexes/Earth 4 e - Mephitic Cloud (4)Hexes/Air 4 f - Olgreb's Toxic Radiance Hexes 5 [Shop] Juollevu's Book Boutique a book of the Earth (845 gold) a book of Power (585 gold) a book of Minor Magic (260 gold) a book of Fire (845 gold) a book of the Earth (845 gold) a book of Arcane Marksmanship (520 gold) a book of Ice (845 gold) a book of the Tempests (910 gold) the Compendium of Clay and the Traveller (3017 gold) Spells Type Level a - Blink Translocation 2 b - Passwall (1)Transmutation/Earth 2 c - Orb of Destruction (7)Earth 7 d - Malign Gateway Summoning/Translocation 7 a book of Frost (455 gold) a book of Fire (845 gold) a book of Alchemy (975 gold) a book of the Warp (1170 gold) [Shop] Ufomein's Assorted Antiques a +3 amulet of reflection (408 gold) a +0 plate armour (598 gold) a +0 vampiric rapier (364 gold) a +0 robe (18 gold) a +0 chain mail (117 gold) a wand of paralysis (9) (286 gold) a potion of flight (78 gold) a +0 war axe (91 gold) [Shop] Efetig's Gadget Shoppe a fan of gales (400 gold) a wand of scattershot (5) (270 gold) a wand of flame (7) (45 gold) a wand of paralysis (7) (90 gold) a wand of lightning (8) (120 gold) a crystal ball of energy (200 gold) a wand of enslavement (12) (140 gold) a wand of slimification (6) (60 gold) a wand of slimification (9) (82 gold) a crystal ball of energy (200 gold) [Shop] Nudush's Armour Shoppe a +0 scale mail (80 gold) a +0 scale mail (80 gold) a +2 pair of gloves of archery (430 gold) a +0 plate armour (460 gold) +0 swamp dragon scales (1000 gold) a +1 hat of magical power (320 gold) a +0 cloak of magic resistance (230 gold) the +2 chain mail of the Barber Surgeon {MR+++ Str-2 Slay+3 Stlth+} (878 gold) It affects your strength (-2). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your resistance to hostile enchantments. It makes you more stealthy. a +0 chain mail (90 gold) a +1 scale mail of fire resistance (320 gold) a +0 leather armour (40 gold) (0, 0, Bazaar) 17 curare darts (2, 0, Bazaar) the +3 pair of boots of Buweh {rC+ Str+5 Int+4 Dex-5} It affects your strength (+5). It affects your intelligence (+4). It affects your dexterity (-5). It protects you from cold. (23, -4, Bazaar) an uncursed ring of protection from magic a sewer (0, 0, Sewer) a +0 rapier an ice cave (0, 0, IceCv) a +0 dagger (0, 16, IceCv) a +0 war axe (1, 15, IceCv) a +0 plate armour (8, 15, IceCv) a +0 arbalest (8, 16, IceCv) a +0 ring mail a wizard's laboratory (0, 0, WizLab) a +1 quick blade of freezing (1, 1, WizLab) a +3 ring of evasion (20, 2, WizLab) a +1 plate armour of magic resistance (22, 0, WizLab) a +3 ring of evasion Level 1 of the Depths (0, 0, Depths:1) an uncursed staff of death (1, 1, Depths:1) an uncursed ring of positive energy (9, 29, Depths:1) a +0 long sword a +0 scale mail (11, 33, Depths:1) a +0 battleaxe of freezing 16 large rocks (14, 6, Depths:1) 66 large rocks (29, -9, Depths:1) a +0 flail (31, -8, Depths:1) a book of Changes (32, -7, Depths:1) a +0 shortbow (32, -6, Depths:1) a +0 shortbow (33, -6, Depths:1) the +7 dagger "Puweff" {vamp, +Rage +Fly rPois Str-5} It inflicts no extra harm, but heals its wielder somewhat when it strikes a living foe. It affects your strength (-5). It protects you from poison. It lets you fly. It lets you go berserk. (33, -5, Depths:1) a +0 troll leather armour a +0 troll leather armour a +0 shortbow (34, -7, Depths:1) a +0 shortbow (34, -6, Depths:1) a +0 troll leather armour (34, -5, Depths:1) a +0 battleaxe of freezing (46, 40, Depths:1) a +3 battleaxe (50, 39, Depths:1) a scroll of holy word (52, 30, Depths:1) a -3 shortbow Level 2 of the Depths (3, -14, Depths:2) 9 frenzy darts (4, -14, Depths:2) the +6 chain mail of the Seven Suns {rPois Regen+ rCorr Int-2} It affects your intelligence (-2). It protects you from poison. It increases your rate of regeneration. It protects you from acid and corrosion. (5, -15, Depths:2) a +0 great mace a +0 great mace a +0 antimagic rapier 51 large rocks a +2 war axe of freezing a +0 ring mail a +1 buckler of positive energy a +3 battleaxe of draining (6, -16, Depths:2) 33 large rocks (7, -24, Depths:2) a +1 leather armour of poison resistance (7, -18, Depths:2) 9 large rocks (7, -15, Depths:2) a +1 great mace a +4 quarterstaff a +0 great mace (7, -14, Depths:2) a +0 arbalest (11, -14, Depths:2) the +6 scale mail of Knowledge {Str+2} It affects your strength (+2). (14, -1, Depths:2) a book of Summonings (18, -5, Depths:2) a +2 robe of cold resistance (18, 3, Depths:2) a +0 leather armour (21, -17, Depths:2) a +1 arbalest of devastation (21, -15, Depths:2) a +0 broad axe (24, -21, Depths:2) a +0 glaive (25, -22, Depths:2) a +0 battleaxe (28, -21, Depths:2) a +1 battleaxe of draining (29, -26, Depths:2) a scroll of holy word (29, -16, Depths:2) a scroll of immolation (30, -27, Depths:2) an uncursed ring of protection from magic (30, -15, Depths:2) a +0 ring mail (32, -28, Depths:2) 52 poisoned darts (35, -4, Depths:2) a +0 leather armour (36, -1, Depths:2) a +0 hand axe (37, -16, Depths:2) 55 exploding tomahawks (43, -12, Depths:2) a +0 dagger (46, -31, Depths:2) 90 poisoned tomahawks (48, -32, Depths:2) 36 large rocks (50, -28, Depths:2) a +1 dagger of draining (50, -25, Depths:2) 98 poisoned darts (54, -1, Depths:2) 53 large rocks (57, -2, Depths:2) a +0 scale mail Level 3 of the Depths (0, 0, Depths:3) a +0 hand axe (11, 14, Depths:3) a +0 great mace of draining (14, 9, Depths:3) 15 large rocks (18, 19, Depths:3) +0 fire dragon scales (18, 27, Depths:3) a +2 demon blade a +4 war axe of draining a +0 battleaxe of devastation (19, 3, Depths:3) a +0 arbalest (20, 3, Depths:3) a +0 arbalest (25, 32, Depths:3) a +5 broad axe of draining (25, 33, Depths:3) a +5 scimitar of flaming (26, 33, Depths:3) a +0 glaive of distortion a +5 scimitar of draining (27, 33, Depths:3) a +5 demon whip of draining (28, 3, Depths:3) a +0 arbalest (29, 13, Depths:3) a +0 battleaxe (30, 33, Depths:3) a +0 arbalest (34, 24, Depths:3) a +2 long sword of electrocution (47, 23, Depths:3) a +0 buckler of positive energy (55, -5, Depths:3) a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour a +0 troll leather armour (56, 10, Depths:3) the +4 ring mail of the Pirate {*Contam rCorr Str+3 Stlth+} It affects your strength (+3). It causes magical contamination when unequipped. It protects you from acid and corrosion. It makes you more stealthy.