Jano Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (11, -10, D:1) a +0 plate armour (29, -20, D:1) a +0 leather armour (55, -35, D:1) a +0 dagger (56, -13, D:1) a +0 pair of gloves Level 2 of the Dungeon (6, 20, D:2) a +0 dagger (7, 32, D:2) a +0 ring mail (37, 8, D:2) a +0 dagger (37, 12, D:2) a +0 hand axe (49, 39, D:2) a +0 ring mail Level 3 of the Dungeon (8, -23, D:3) a +0 cloak (17, -1, D:3) a +0 hand axe (21, 0, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 flail (10, -21, D:4) a +0 chain mail (13, -26, D:4) the +2 pair of boots "Benosol" {rElec Int+2 Dex+2} It affects your intelligence (+2). It affects your dexterity (+2). It insulates you from electricity. (15, 5, D:4) a +0 giant club (23, -8, D:4) a +0 scale mail (37, -1, D:4) a +0 mace (44, -24, D:4) a +0 whip (46, -9, D:4) a +2 scale mail of positive energy (52, -29, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) 6 gold pieces (3, 24, D:5) 5 gold pieces (4, 15, D:5) 6 gold pieces (6, 21, D:5) 6 gold pieces (6, 33, D:5) 8 gold pieces (7, 19, D:5) 4 gold pieces (14, 27, D:5) a +0 leather armour (14, 29, D:5) a +0 whip (17, 26, D:5) a +0 mace (still there?) a +0 dagger (still there?) (20, 19, D:5) 5 gold pieces (20, 21, D:5) the +1 leather armour of the Cooper {-Cast +Fly Str+4} It affects your strength (+4). It lets you fly. It prevents spellcasting. (22, 14, D:5) 5 gold pieces