Jano Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (9, -14, D:1) a +0 hand axe (10, -6, D:1) a +0 robe (12, -3, D:1) a +0 scale mail (18, 17, D:1) a +0 dagger (19, 9, D:1) a +0 mace (23, 9, D:1) a +0 leather armour (24, 8, D:1) a +0 plate armour (34, -11, D:1) a scroll of noise Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (11, 6, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 robe (13, -27, D:3) a +0 rapier a +0 mace (15, -20, D:3) a +0 hand axe (16, -3, D:3) a +0 robe (22, -25, D:3) a +0 hand axe (26, -4, D:3) a +0 dagger (34, -38, D:3) a +0 dagger (34, -36, D:3) a +0 dagger (35, -39, D:3) a +0 hand axe (35, -38, D:3) a +0 flail (41, -6, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (38, -24, D:4) a +0 dagger (43, -27, D:4) a +0 hand axe (44, -27, D:4) a +0 dagger (51, -10, D:4) a +0 mace (52, -5, D:4) 5 gold pieces Level 5 of the Dungeon (4, -38, D:5) an uncursed ring of poison resistance (8, -19, D:5) a +0 robe (12, -35, D:5) a +0 robe (17, -31, D:5) a +0 glaive (26, -45, D:5) a +2 whip of flaming (30, -44, D:5) a scroll of vulnerability (36, -18, D:5) a +0 dagger (36, -14, D:5) a +0 dagger (38, -52, D:5) an uncursed staff of wizardry Level 6 of the Dungeon (0, 0, D:6) a +0 flail (40, 25, D:6) a +0 hand axe (55, 4, D:6) a +0 whip a +0 whip (56, 9, D:6) a +0 spear a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a +5 ring of strength (3, 2, D:7) a +0 leather armour (6, -16, D:7) a +0 war axe (9, 2, D:7) a +0 quarterstaff a +0 giant club (14, -4, D:7) a +0 shortbow (14, -2, D:7) a +0 shortbow (31, -41, D:7) a +0 long sword (31, -29, D:7) a +0 robe (34, -7, D:7) a +0 ring mail (36, -30, D:7) a +0 whip (37, -29, D:7) a +0 spear (44, -38, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +4 flail (1, 4, D:8) a +0 dagger a +0 dagger a +0 dagger (3, -9, D:8) a +0 shortbow (10, -16, D:8) a +0 hand axe a +2 dagger of electrocution (20, -14, D:8) a +0 dagger of distortion (21, 11, D:8) a +0 chain mail (25, -1, D:8) a +0 giant club (30, -10, D:8) a +0 hand axe a scroll of noise a +0 dagger a +0 dagger (31, -10, D:8) a +0 mace (43, -9, D:8) a +0 chain mail (45, 11, D:8) a +0 shortbow (61, 31, D:8) a +1 trident of devastation Level 9 of the Dungeon (0, 15, D:9) a +0 robe (1, 12, D:9) a +2 long sword of freezing (2, 11, D:9) a +0 battleaxe (4, 9, D:9) a +2 mace of freezing a +0 double sword (24, -12, D:9) a +0 flail (25, -12, D:9) a +0 dagger (27, 13, D:9) a +0 halberd (27, 17, D:9) a +0 flail (28, 11, D:9) a -2 whip a +0 whip (29, 12, D:9) a +0 spear (33, 0, D:9) a +0 shortbow (40, -6, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a +3 ring of protection (3, 7, D:10) a +0 dagger (4, 6, D:10) a +0 whip (4, 7, D:10) a +0 flail (5, 6, D:10) a +0 hand axe (14, 36, D:10) a +0 scale mail (15, 32, D:10) a +1 scimitar of flaming (29, 5, D:10) a +0 giant club (29, 16, D:10) a +0 dagger (30, 28, D:10) a +0 giant club a +0 giant club (39, 27, D:10) a +0 hand axe (40, 27, D:10) a -2 halberd a +0 flail (41, 27, D:10) a +0 flail (44, 13, D:10) a +0 glaive a +0 ring mail (52, 19, D:10) a +0 plate armour (52, 33, D:10) a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (5, 29, D:11) a +0 giant club (8, 37, D:11) a scroll of torment (11, 4, D:11) a +0 troll leather armour (13, 24, D:11) a +0 scimitar (21, -3, D:11) a +0 hand axe (21, 8, D:11) a +0 dagger (21, 10, D:11) a +0 trident (22, -3, D:11) a +0 dagger a +0 flail (22, 7, D:11) a -1 dagger (23, 6, D:11) a +0 flail (25, -2, D:11) a +0 giant club (25, 24, D:11) a +0 scale mail (28, -17, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) an uncursed staff of fire (1, 3, D:12) a +0 great mace (2, 5, D:12) a +0 hand axe (5, 8, D:12) a +0 dagger a +0 shortbow (7, 35, D:12) a +0 giant club (9, -3, D:12) the +1 hand axe of the Dwarven Hall {devast, Dex+4} Attacks with this weapon are slower, but deal significantly more damage. It affects your dexterity (+4). (10, 0, D:12) a +0 hand axe (10, 10, D:12) a crystal ball of energy (11, 23, D:12) a +0 robe (14, 18, D:12) a +0 robe (17, 40, D:12) a +0 dagger a +1 robe of fire resistance (18, 1, D:12) a +0 hand axe (19, -1, D:12) a +0 hand axe (19, 1, D:12) a +2 hand axe of devastation (20, 1, D:12) a +0 quarterstaff (21, -1, D:12) a +0 dagger (30, -15, D:12) a +2 mace of freezing (32, -11, D:12) a +1 spear (34, -11, D:12) a +1 halberd (35, -10, D:12) a +0 great mace a +2 dagger (38, 34, D:12) a +0 robe (38, 40, D:12) a +0 pair of gloves (39, -9, D:12) a +0 war axe Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (0, 10, D:13) a +0 scimitar of flaming (12, -7, D:13) a +0 war axe (21, 37, D:13) a +3 scale mail (28, 45, D:13) a +0 shortbow (36, 2, D:13) a +0 leather armour (50, -1, D:13) 9 large rocks (51, 3, D:13) a +0 battleaxe a +0 leather armour (55, -12, D:13) a +0 halberd (58, 34, D:13) 37 large rocks Level 14 of the Dungeon (0, 0, D:14) a +0 longbow (5, -16, D:14) a +0 shortbow (6, -17, D:14) a +0 shortbow (6, -16, D:14) a +0 shortbow (8, -15, D:14) a +0 shortbow (9, 11, D:14) a +0 large shield (13, 15, D:14) a +0 giant club (14, 15, D:14) a +0 giant club (15, 30, D:14) the +4 scale mail "Wopi Bape" {-Cast Int+3} It affects your intelligence (+3). It prevents spellcasting. (17, 24, D:14) a +0 longbow (25, 27, D:14) a +0 shortbow (27, 25, D:14) a +0 shortbow (27, 27, D:14) a +0 shortbow (28, -3, D:14) a +0 pair of gloves (35, -16, D:14) 12 frenzy darts (43, -11, D:14) a +0 giant club a +0 giant club (47, -16, D:14) a +0 scimitar (51, 7, D:14) a +0 giant club a +0 giant club (52, 7, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a book of Clouds (6, -17, D:15) a +0 shortbow (7, -17, D:15) a +0 longbow (8, -16, D:15) a +0 shortbow (10, 2, D:15) a scroll of vulnerability (11, -36, D:15) 26 large rocks (12, -17, D:15) a potion of berserk rage (13, -27, D:15) a +0 spear (19, -24, D:15) a +0 rapier (23, -6, D:15) a +0 scale mail (27, -35, D:15) a +0 flail (27, -29, D:15) a +0 scale mail (33, -31, D:15) a +0 troll leather armour (43, -25, D:15) a +0 giant club a +0 giant club (51, -35, D:15) a +0 spear (54, -20, D:15) a +0 giant club a +0 giant club (61, 4, D:15) 42 large rocks (63, 2, D:15) a +0 leather armour (64, -46, D:15) a +0 shield a +0 plate armour of ponderousness a +0 helmet (64, 1, D:15) a +0 whip Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 dagger (0, 1, Orc:1) a +0 scimitar a +0 ring mail a +0 trident a +0 hand axe a +0 giant club a +1 robe of positive energy a +0 quarterstaff a +0 giant club a +0 battleaxe a +0 flail (0, 2, Orc:1) a +1 trident of freezing (1, 2, Orc:1) a +0 giant club a +0 giant club a +0 halberd (6, 7, Orc:1) a +0 giant club (10, 3, Orc:1) a +0 dagger a +0 dagger (11, 1, Orc:1) a +0 dagger (11, 3, Orc:1) a +0 mace (12, 3, Orc:1) a +0 dagger (13, -2, Orc:1) a +0 rapier (14, -1, Orc:1) a +0 hand axe (14, 2, Orc:1) a -1 flail (15, 1, Orc:1) a -2 battleaxe (20, -10, Orc:1) a +0 dagger (21, -10, Orc:1) a +0 giant club a +0 robe (22, -9, Orc:1) a +0 flail (24, 13, Orc:1) a +0 giant club (27, -11, Orc:1) a +0 giant club Level 2 of the Orcish Mines (0, 0, Orc:2) a +0 flail (0, 2, Orc:2) a +0 dagger (0, 12, Orc:2) a +0 trident (0, 13, Orc:2) a +0 flail (1, 2, Orc:2) a +0 dagger (1, 3, Orc:2) a +0 scimitar (2, 4, Orc:2) a +0 glaive (2, 10, Orc:2) a +0 dagger (2, 11, Orc:2) a +0 flail (3, -6, Orc:2) a +0 dagger (3, -5, Orc:2) a +0 dagger a +0 long sword (3, 4, Orc:2) a +0 hand axe (3, 10, Orc:2) a +0 hand axe a +0 dagger (3, 11, Orc:2) a +0 dagger (4, -6, Orc:2) a +0 trident (4, -5, Orc:2) a +0 war axe (5, 8, Orc:2) a +0 glaive (5, 15, Orc:2) a +0 halberd (5, 17, Orc:2) a +0 long sword (5, 18, Orc:2) a +0 hand axe a +0 flail (6, 8, Orc:2) a +0 flail of devastation (6, 9, Orc:2) a +0 large shield a +0 chain mail a +3 double sword (6, 10, Orc:2) a +0 dagger a +0 quarterstaff (6, 15, Orc:2) a +0 war axe (11, 7, Orc:2) a +0 whip a +1 mace of draining a +0 morningstar a -2 flail a +0 mace a +0 flail (12, -20, Orc:2) a +0 dagger (12, -2, Orc:2) a scroll of noise (12, 7, Orc:2) a +0 flail a +0 dagger a +0 long sword (13, -22, Orc:2) the +8 war axe of Tomorrow {devast, rC+ MR+ Stlth+} Attacks with this weapon are slower, but deal significantly more damage. It protects you from cold. It affects your resistance to hostile enchantments. It makes you more stealthy. (13, -19, Orc:2) a +0 rapier (13, -18, Orc:2) a +0 hand axe a +0 dagger a +0 robe a +0 flail a +0 robe (14, 6, Orc:2) a +0 hand axe (15, 5, Orc:2) a +0 giant club (16, 11, Orc:2) a -3 whip (17, 16, Orc:2) a +0 dagger (18, 12, Orc:2) a +0 trident (20, 12, Orc:2) a +0 trident (20, 20, Orc:2) a +0 dagger (20, 21, Orc:2) a +0 hand axe (21, 7, Orc:2) a +0 whip (21, 8, Orc:2) a +0 dagger (21, 20, Orc:2) a +0 dagger (22, 2, Orc:2) a +0 scimitar (22, 7, Orc:2) a +0 quarterstaff (22, 20, Orc:2) a +0 scimitar (22, 38, Orc:2) a +0 giant club a +0 giant club (22, 39, Orc:2) a +0 hand axe (24, -24, Orc:2) a +0 war axe a +0 trident (24, -23, Orc:2) a +0 dagger (25, -22, Orc:2) a +1 rapier of electrocution (26, -12, Orc:2) a +0 rapier a +0 giant club (26, 1, Orc:2) a +0 halberd (26, 8, Orc:2) a +0 battleaxe (27, -11, Orc:2) a +0 hand axe (27, 8, Orc:2) a +2 robe of magic resistance (28, -5, Orc:2) a +0 giant club (29, -4, Orc:2) a +0 helmet (31, 38, Orc:2) a +3 great mace of holy silver (34, 21, Orc:2) a +0 dagger a +0 flail a +0 hand axe (34, 31, Orc:2) a +0 flail (34, 32, Orc:2) a +0 long sword a +0 broad axe a +0 dagger (34, 33, Orc:2) a +0 dagger (35, 21, Orc:2) a +0 dagger (35, 37, Orc:2) a +3 broad axe a +2 dagger of electrocution (36, -11, Orc:2) a +0 dagger a +0 hand axe (36, -10, Orc:2) a +0 flail (36, -9, Orc:2) a +0 whip (36, 21, Orc:2) a +0 hand axe of freezing (37, -9, Orc:2) a +0 whip (38, -11, Orc:2) a +0 hand axe (38, -10, Orc:2) a +2 flail of devastation (38, -9, Orc:2) a +0 hand axe (38, 7, Orc:2) a -3 dagger (39, 36, Orc:2) a +0 dagger a +0 mace a +0 whip (40, 7, Orc:2) a +0 giant club (40, 35, Orc:2) a +0 battleaxe (42, 8, Orc:2) a +0 hand axe (42, 18, Orc:2) a +0 giant club (43, 6, Orc:2) a +0 robe of magic resistance a +0 dagger (44, 31, Orc:2) a +0 robe (45, 31, Orc:2) a +1 great mace a +0 robe (46, -6, Orc:2) a +0 giant club (46, 31, Orc:2) a +0 trident (47, 9, Orc:2) a +0 hand axe (47, 16, Orc:2) a +0 giant club a +0 giant club (47, 31, Orc:2) a +0 giant club a +0 giant club (49, -1, Orc:2) a +0 giant club a +0 giant club (50, -1, Orc:2) a +0 giant club (50, 8, Orc:2) a +0 war axe (51, 7, Orc:2) a +0 long sword (52, 8, Orc:2) a +0 war axe (53, 7, Orc:2) a +0 whip a +0 mace a +0 giant club (54, 4, Orc:2) a +0 hand axe Level 1 of the Spider Nest (0, 0, Spider:1) a +0 mace (15, -43, Spider:1) a +0 pair of gloves (28, 2, Spider:1) a +0 rapier (36, -56, Spider:1) a +0 helmet (62, -35, Spider:1) a +0 quarterstaff of pain Level 2 of the Spider Nest (0, 0, Spider:2) a +0 flail (1, -1, Spider:2) a +0 flail (4, -9, Spider:2) a +0 rapier (5, -18, Spider:2) an uncursed ring of poison resistance (13, -28, Spider:2) a +0 cloak (18, -38, Spider:2) a +0 ring mail (21, -23, Spider:2) a +0 ring mail (24, 1, Spider:2) a +1 glaive of devastation (30, 13, Spider:2) a +0 flail (35, 3, Spider:2) a +0 leather armour (43, 1, Spider:2) 30 large rocks Level 3 of the Spider Nest (0, 0, Spider:3) 5 poisoned tomahawks 210 poisoned darts 86 exploding tomahawks 275 tomahawks (3, -19, Spider:3) a +0 chain mail (13, 4, Spider:3) a +5 ring of intelligence (16, -32, Spider:3) a +0 leather armour (29, -29, Spider:3) a +0 rapier a bazaar [Shop] Luodghaa's Weapon Shop a +0 arbalest (76 gold) a +1 arbalest of flaming (256 gold) a +0 long sword (59 gold) the +6 whip of Mokiluru {pain, Str+3} (841 gold) In the hands of one skilled in necromantic magic, it inflicts extra damage on living creatures. It affects your strength (+3). a +0 long sword (59 gold) a +0 spear (51 gold) 9 curare darts (15 gold) [Shop] Jumiav's Antique Armour Emporium the +1 robe "Jegolaugg" {rPois Str+4 Dex+4} (1078 gold) It affects your strength (+4). It affects your dexterity (+4). It protects you from poison. a +0 plate armour (736 gold) a +0 plate armour (736 gold) +0 steam dragon scales (1280 gold) a +0 robe (22 gold) a +0 robe (22 gold) a +0 chain mail (144 gold) the +1 robe of the Journeyman {Int+2} (540 gold) It affects your intelligence (+2). a +2 troll leather armour (864 gold) a +2 shield (528 gold) [Shop] Kohack's Antique Weapon Shop a +0 spear (96 gold) a +0 battleaxe of freezing (438 gold) a +0 battleaxe (208 gold) a +0 long sword (112 gold) a +0 glaive (208 gold) a +0 dagger (64 gold) the +9 double sword "Widowermaker" {elec, rN+ Str+4 Stlth+} (2956 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your strength (+4). It protects you from negative energy. It makes you more stealthy. a +0 rapier (128 gold) a +0 rapier (128 gold) [Shop] Uqiwka's Jewellery Shoppe an uncursed amulet of faith (560 gold) a +5 ring of dexterity (576 gold) an uncursed amulet of faith (560 gold) the ring "Pyeck" {rC+ Str+5 Int+3 Slay-4} (625 gold) [ring of strength] It affects your strength (+5). It affects your intelligence (+3). It affects your accuracy and damage with ranged weapons and melee attacks (-4). It protects you from cold. a +6 ring of evasion (1092 gold) an uncursed ring of wizardry (420 gold) a +5 ring of dexterity (576 gold) an uncursed ring of fire (350 gold) the ring "Kaunwum" {*Corrode +Blink rElec rPois rN+} (554 gold) [ring of positive energy] It insulates you from electricity. It protects you from poison. It protects you from negative energy. It lets you blink. It may corrode you when you take damage. [Shop] Uhymuss's Book Shop a book of Enchantments (700 gold) a book of the Dragon (1260 gold) a book of Maledictions (350 gold) a book of Alchemy (1050 gold) the Almanac of Scorching Transformation (856 gold) Spells Type Level a - Searing Ray (4)Fire 2 b - Fireball (5)Fire 5 c - Hydra Form Transmutation 6 d - Dragon Form Transmutation 7 a book of Cantrips (280 gold) a book of Flames (490 gold) the Grimoire of Evil Dislocation (1376 gold) Spells Type Level a - Lesser Beckoning (2)Translocation 3 b - Dispel Undead (4)Necromancy 5 c - Cigotuvi's Embrace Necromancy 6 a book of Ice (910 gold) a book of Unlife (910 gold) a book of Frost (490 gold) a book of Power (630 gold) a book of Conjurations (280 gold) [Shop] Sobb's General Store a scroll of magic mapping (52 gold) a potion of haste (150 gold) a scroll of enchant weapon (112 gold) a potion of ambrosia (120 gold) a +0 scale mail (60 gold) the ring of Fatigue {Fire rN+ MR+ Stlth+} (669 gold) [ring of fire] It enhances your fire magic. It protects you from fire. It protects you from negative energy. It affects your resistance to hostile enchantments. It makes you more stealthy. a wand of flame (11) (97 gold) [Shop] Hanynoux's Book Boutique a book of Geomancy (455 gold) the Guide on Lucky Cold (763 gold) Spells Type Level a - Freeze (1)Ice 1 b - Summon Ice Beast Ice/Summoning 4 c - Deflect Missiles Charms/Air 6 d - Haste (7)Charms 9 a book of Frost (455 gold) a Fen Folio (975 gold) a book of Arcane Marksmanship (520 gold) a book of Beasts (715 gold) a book of Cantrips (260 gold) a book of Unlife (845 gold) a book of Battle (520 gold) a Grand Grimoire (1435 gold) a book of Clouds (585 gold) (0, 0, Bazaar) a +0 shortbow a +4 vampiric spear a +4 trident