Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 3493627168910044478 46 JaredAshtonScott the Sneak (level 3, 0/26 HPs) Began as a Vampire Alchemist on Apr 11, 2024. Slain by a gnoll ... wielding a +0 flail of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:01:31 (1277 turns). JaredAshtonScott the Sneak (Vampire Alchemist) Turns: 1277, Time: 00:01:32 Health: 0/26 AC: 2 Str: 7 XL: 3 Next: 44% Magic: 0/6 EV: 17 Int: 19 God: Gold: 58 SH: 0 Dex: 14 Spells: 3/6 levels left rFire . . . f - +0 dagger rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ c - +5 ring of evasion HPRegen 0.44/turn (no ring) MPRegen 0.10/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 58 gold pieces. Inventory: Hand Weapons f - a +0 dagger (weapon) Armour a - a +0 robe (worn) Jewellery c - a +5 ring of evasion (left hand) Scrolls e - a scroll of teleportation {unknown} h - 3 scrolls of fear {unknown} Potions b - a potion of magic d - a potion of enlightenment {unknown} g - a potion of curing {unknown} Skills: + Level 1.2 Fighting - Level 2.1 Dodging + Level 4.0 Stealth + Level 2.4 Spellcasting - Level 0.6 Conjurations + Level 3.7 Alchemy You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 40% 1d5 7% 1 b - Mercury Vapours Alch/Air 18% N/A 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Scorch Fire 4% 2d5 24% 2 Mephitic Cloud Conj/Alch/Air 7% N/A 26% 3 Olgreb's Toxic Radiance Alch 16% N/A 34% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Flame Wave Conj/Fire 3% 2d5 82% 4 Summon Cactus Giant Summ 1% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Okawaru Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You hit the gnoll. You bite the gnoll. You kill the gnoll! The gnoll closely misses you. Your Stealth skill increases to level 4! You hit the gnoll but do no damage. The gnoll hits you with a +0 flail of protection! The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll completely misses you. The gnoll barely misses you. You are out of magic! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection. The gnoll attacks as it pursues you! The gnoll hits you with a +0 flail of protection! You see here 7 stones. The gnoll looks more healthy. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail of protection (severely wounded, 75% to hit) The sting hits the gnoll but does no damage. The gnoll is poisoned. The gnoll is severely wounded. The gnoll completely misses you. Casting: Sting (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. You hit the gnoll. You bite the gnoll, but do no damage. The gnoll is almost dead. The gnoll misses you. You hit the gnoll but do no damage. The gnoll is almost dead. The gnoll barely misses you. You completely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail of protection! You die... #...###...# ###.# #### .#.......##### #.# #####........ # #.# ########...#####.#### #.# #.................... #.# ..................# #.# #........(........# #.# ..##.###...#####.## # #. #....gg@..# # #...#####.# #...# .. #..!# ..# #...# ... #..)# .. ##)## # .... #.#.# You could see 2 gnolls. Vanquished Creatures 2 gnolls (D:2) A ribbon worm (D:2) 3 bats (D:1) 4 endoplasms A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 jackals (D:1) A ball python (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaredAshtonScott the Vampire Alchemist began the quest for | the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 86 | D:1 | Found a faded altar of an unknown god. 309 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 1060 | D:2 | Found an iron altar of Okawaru. 1068 | D:2 | Reached skill level 1 in Fighting 1150 | D:2 | Learned a level 2 spell: Mercury Vapours 1256 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 1256 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 1264 | D:2 | Reached skill level 4 in Stealth 1277 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, basic_ecumenical_altar D:2: layout_loops_cross, basic_altar, nicolae_kite_square_tiling_tiny, uniq_robin, uniq_jessica, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 | 1.2 Stealth | 4 | 4.0 Dodging | | 2.1 Spellcasting | | 2.4 Conjurations | | 0.6 Alchemy | | 3.7 Action || total ---------------------------++------- Melee: Unarmed || 8 Dagger || 21 Bite || 5 Punch || 1 Cast: Sting || 43 Mercury Vapours || 2 Stab: Sleeping || 1 Armour: Robe || 6 Dodge: Dodged || 40