Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 7092662363286090615 0 JaredAshtonScott the Ducker (level 1, 13/13 HPs) Began as a Vampire Wanderer on Apr 12, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:02 (0 turns). JaredAshtonScott the Ducker (Vampire Wanderer) Turns: 0, Time: 00:00:03 Health: 13/13 AC: 5 Str: 8 XL: 1 Next: 0% Magic: 3/3 EV: 13 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . a - +0 dagger rCold . . . (no shield) rNeg . . . d - +2 leather armour rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour d - a +2 leather armour (worn) Scrolls b - a scroll of fog c - a scroll of vulnerability Skills: + Level 1.0 Armour + Level 4.3 Dodging + Level 1.5 Stealth + Level 2.0 Spellcasting + Level 2.0 Air Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 16% 1d4 19% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Swiftness Air 8% N/A 36% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History Welcome, JaredAshtonScott the Vampire Wanderer. Will you be the one to retrieve the sublime Orb of Zot from the depths? Press ? for a list of commands and other information. Found a beast talisman. Found a staircase leading out of the dungeon. You begin with the following items: a +0 dagger, a scroll of fog, a scroll of vulnerability, a +2 leather armour; and the following spell memorised: Shock; and the following spells available to memorise: Swiftness. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ..## . . .... .... . . ...# ..### #+# ###.# ..#PP #.# PP#.# #P⌠P#.#P⌠P# PP#.#PP ..#####.#####%# +....@....+ ..#####.#####.# PP#.#PP #P⌠P#.#P⌠P# ..#PP #.# PP#.# ..### #+# ###.# .... . . ...# .#.. . . .... There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JaredAshtonScott the Vampire Wanderer began the quest for | the Orb. 0 | D:1 | JaredAshtonScott set off with the following items: a +0 | dagger, a scroll of fog, a scroll of vulnerability, a +2 | leather armour; and the following spell memorised: Shock; | and the following spells available to memorise: Swiftness. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 0 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: beargit_arrival_greenhouse, layout_basic, minmay_misc_feat_nine_boxes