JaredAshtonScott Level 1 of the Dungeon [Shop] Emopp's Distillery a potion of enlightenment (70 gold) a potion of resistance (140 gold) a potion of enlightenment (70 gold) a potion of curing (42 gold) a potion of degeneration (14 gold) a potion of curing (42 gold) [Shop] Caynub's Book Shop the Parchment of Sciomancy (240 gold) Spells Type Level a - Dispel Undead Necromancy 4 b - Death Channel Necromancy 6 a book of the Tundra (300 gold) a manual of Throwing (800 gold) a book of Geomancy (300 gold) a book of Cantrips (160 gold) a Young Poisoner's Handbook (200 gold) a book of Armaments (360 gold) a book of Spectacle (480 gold) a There-And-Back Book (300 gold) a book of Spontaneous Combustion (380 gold) a book of Sloth (400 gold) a book of Debilitation (280 gold) [Shop] Kiebaocs's Armour Shop a +0 ring mail (52 gold) a +0 scale mail (52 gold) a +2 leather armour of cold resistance (247 gold) a +0 tower shield (58 gold) a +0 leather armour (26 gold) a +1 ring mail of fire resistance (208 gold) the +1 ice dragon scales of Precision Catastrophes {*Slow rF- rC++ Regen+ Int-2 Dex+6} (972 gold) Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. rC++: It greatly protects you from cold. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. [Shop] Liem's Assorted Antiques a potion of might (120 gold) a +6 ring of dexterity (1080 gold) a scroll of teleportation (90 gold) a wand of flame (4) (84 gold) a +0 dagger (60 gold) a +0 short sword (90 gold) a +2 robe of willpower (531 gold) [Shop] Testram's Jewellery Boutique a ring of ice (300 gold) a ring of willpower (300 gold) a +6 ring of intelligence (432 gold) a ring of wizardry (360 gold) an amulet of reflection (360 gold) a ring of wizardry (360 gold) the ring of Rubeum {AC+4 Int+3} (591 gold) [ring of protection] AC+4: It affects your AC (+4). Int+3: It affects your intelligence (+3). the amulet "Pogg" {Faith +Inv rElec rF- rC+} (732 gold) [amulet of faith] Faith: It allows you to gain divine favour quickly. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (0, 0, D:1) 3 javelins (2, 18, D:1) a +0 dagger a +0 dagger 3 stones (3, 18, D:1) a +0 club (9, 16, D:1) a +0 club (10, -10, D:1) a +0 club (10, 32, D:1) 8 stones (21, 10, D:1) a +0 spear (24, 6, D:1) a +0 tower shield (31, 29, D:1) a +0 club (36, 25, D:1) a +0 leather armour Level 2 of the Dungeon (5, 0, D:2) a +0 dagger (8, 5, D:2) a +0 dagger (11, 0, D:2) 6 stones (13, -4, D:2) a staff of alchemy (14, 2, D:2) 6 stones (19, -3, D:2) 3 large rocks (22, 1, D:2) a +0 club (33, 16, D:2) a +0 club (33, 20, D:2) 8 stones (41, -17, D:2) a +0 pair of boots (43, -15, D:2) 4 stones Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (7, 7, D:3) 7 stones (16, 4, D:3) a +0 hand axe a +0 ring mail an orc corpse (21, -17, D:3) a +2 dagger of draining (27, 11, D:3) a +0 leather armour (30, 16, D:3) a +0 short sword (34, 16, D:3) a +0 mace (34, 17, D:3) a +0 club (36, 18, D:3) a +0 trident (37, 6, D:3) a +0 club (44, -5, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) 2 gold pieces (45, 6, D:4) a potion of attraction (57, 24, D:4) a +0 dagger a +0 leather armour