Crawl Stoat Soup version 0.22-s0-48-g64bc621 (webtiles) character file. 4 JeffreyEpstein the Charmwright (level 1, -2/14 HPs) Began as a High Elf Skald on Feb 14, 2021. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:43 (91 turns). JeffreyEpstein the Charmwright (High Elf Skald) Turns: 91, Time: 00:01:43 Health: -2/14 AC: 3 Str: 10 XL: 1 Next: 50% Magic: 4/4 EV: 12 Int: 16 God: Gold: 0 SH: 0 Dex: 14 Spells: 3/4 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Warding . (no cloak) rCorr . Reflect . (no gloves) MR ..... Harm . (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.09/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 falchion (weapon) c - a +0 hunting sling Armour b - a +0 leather armour (worn) Scrolls e - a scroll of enchant weapon {unknown} f - a scroll of amnesia {unknown} Potions g - a potion of mutation {unknown} Comestibles d - a bread ration Skills: + Level 2.0 Fighting + Level 2.4 Long Blades + Level 0.8 Armour + Level 2.3 Dodging + Level 2.4 Spellcasting + Level 3.8 Charms You had 3 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Infusion Chrm ##.. 5% 1 #...... Your spell library contained the following spells: Spells Type Power Failure Level Hunger Song of Slaying Chrm ##...... 9% 2 ###.... Shroud of Golubria Chrm/Tloc #..... 19% 2 ###.... Regeneration Chrm/Necr #......... 36% 3 ###.... Spectral Weapon Hex/Chrm #....... 36% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History The jackal bites Onestone's ghost but does no damage. Casting: Infusion (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You begin infusing your attacks with magical energy. The rat bites you but does no damage. The jackal bites Onestone's ghost but does no damage. Onestone's ghost misses the jackal. Casting: Infusion (cancel permanent enchantment) Confirm with . or Enter, or press ? or * to list all spells. You stop infusing your attacks with magical energy. The jackal bites Onestone's ghost. The rat bites you. * * * LOW HITPOINT WARNING * * * Onestone's ghost hits the jackal but does no damage. The jackal bites Onestone's ghost. The jackal bites Onestone's ghost. Onestone's ghost misses the jackal. Something bites Onestone's ghost. The hobgoblin closely misses you. Onestone's ghost points at something and mumbles some strange words. The hobgoblin closely misses you. The hobgoblin hits you with a club. You die... ...##...............# ....................# #..##.#.#)......h..# #..#............# #. ##...........# # ##..........# #..........## ############†.....# .......@gr........##### .###########..........# ##########.# #.# #.## #... ##'' ##.## #...# You could see a hobgoblin and a rat. Vanquished Creatures A kobold (D:1) A bat (D:1) A frilled lizard (D:1) A goblin (D:1) A rat (D:1) 5 creatures vanquished. Vanquished Creatures (others) The ghost of Onestone the Stinger, a weakling DsVM (D:1) A kobold (D:1) 2 creatures vanquished. Grand Total: 7 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | JeffreyEpstein the High Elf Skald began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 4/4 58 | D:1 | Noticed Onestone's ghost (weakling DsVM) 81 | D:1 | Final defeat of Onestone's ghost. 91 | D:1 | Slain by a hobgoblin Vault maps used: D:1: saegor_arrival_simple_e Action || total -------------------------++------- Melee: Falchion || 14 Cast: Infusion || 1 Armor: Leather armour || 3 Dodge: Dodged || 14 Rpst.: Falchion || 3 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 6 | 0.0 | 0 | 5 | 0.0 | 91 +---------+---------+-------+---------+---------+-------+---------