Jeremy Level 1 of the Dungeon (0, 0, D:1) 15 sling bullets (4, 36, D:1) a +0 dagger (30, 5, D:1) 10 stones (39, -3, D:1) a +0 short sword (46, 46, D:1) a +0 club (unseen) (47, 10, D:1) a stone (51, 14, D:1) a +0 short sword (53, 25, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (2, 7, D:2) a +0 club a hobgoblin corpse (skeletalised by now) (10, 14, D:2) a +0 flail a +0 scale mail (17, 3, D:2) a +0 club (unseen) (18, 4, D:2) a stone (19, 4, D:2) a stone (20, 4, D:2) a stone (21, 42, D:2) a +0 scythe a +0 robe (22, 3, D:2) a stone (31, 14, D:2) a +0 ring mail (36, -5, D:2) 26 stones (36, 3, D:2) a +0 dagger a +0 dagger a +0 dagger a +0 robe a +0 short sword a +0 ring mail (37, 16, D:2) a stone (37, 17, D:2) a stone (37, 20, D:2) a +0 dagger a +2 vampiric dagger 6 stones (38, 10, D:2) a +2 naga barding (38, 19, D:2) a stone (38, 20, D:2) a +0 whip (48, 4, D:2) a +0 plate armour Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (2, -5, D:3) a rat skeleton (41, 2, D:3) 5 curare-tipped needles (42, 3, D:3) a jackal corpse (42, 4, D:3) a +0 blowgun (unseen) (42, 6, D:3) a curare-tipped needle (42, 7, D:3) a curare-tipped needle