Seeded DCSS version 0.29.1-1-gd02db69 (webtiles) character file. Game seed: 2687509435493778374 (custom seed) 16 Jethros the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on Apr 7, 2023. Killed from afar by Sigmund (11 damage) ... with a puff of flame ... on level 2 of the Dungeon. The game lasted 00:05:13 (992 turns). Jethros the Conjurer (Octopode Conjurer) Turns: 992, Time: 00:05:14 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 58% Magic: 1/5 EV: 13 Int: 20 God: Gold: 76 SH: 0 Dex: 10 Spells: 3/6 levels left rFire . . . SeeInvis . j - +2 whip (vamp) rCold . . . Faith . (no shield) rNeg . . . Spirit . (helmet restricted) rPois . Reflect . (no amulet) rElec . Harm . c - ring of wizardry rCorr . Rampage . (no ring) Will ..... (no ring) Stlth ++........ (no ring) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) (no ring) @: confused A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons j - a +2 vampiric whip (weapon) Jewellery c - a ring of wizardry (left tentacle) Scrolls d - a scroll of identify {unknown} f - a scroll of teleportation {unknown} h - a scroll of poison {unknown} i - 2 scrolls of enchant weapon {unknown} Potions a - a potion of magic b - a potion of curing {unknown} e - a potion of mutation {unknown} g - a potion of haste {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth + Level 2.5 Spellcasting + Level 4.3 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 1% 1 b - Searing Ray Conj 38% 2d5 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Dazzling Flash Conj/Hex 22% N/A 8% 3 Fulminant Prism Conj/Hex 5% 3d7 24% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 24% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Press: ? - help, Shift-Dir - straight line, f - Sigmund Aim: Sigmund, wielding a +2 vorpal scythe and wearing a +0 robe (75% to hit) The searing ray hits Sigmund. Sigmund is moderately wounded. (Press . to maintain the ray.) The searing ray hits Sigmund. Sigmund is heavily wounded. Sigmund gestures at you while chanting. You are confused. Sigmund misses you. You hit Sigmund. You squeeze Sigmund. Sigmund is severely wounded. Sigmund closely misses you. You bump into the rock wall. You miss Sigmund. You squeeze Sigmund. Sigmund is severely wounded. Sigmund barely misses you. Sigmund closely misses you. You feel less confused. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Sigmund Aim: Sigmund, wielding a +2 vorpal scythe and wearing a +0 robe (severely wounded, 75% to hit) The searing ray hits Sigmund. Sigmund is almost dead. (Press . to maintain the ray.) Sigmund hits you from afar with a +2 vorpal scythe. Without enough magic to sustain it, your searing ray dissipates. Sigmund casts a spell. Sigmund flickers and vanishes! Deactivating autopickup; reactivate with Ctrl-A. You hear some strange, mumbled words. Something tries to affect you, but you resist. You hear some strange, mumbled words. You are confused. A puff of flame appears from out of thin air! The puff of flame hits you! Ouch! That really hurt! You die... ########### .....#.....## ............=######## ..................... ............@........ .............<....... ...>..........[.....! ..................... .........{........... #.......<...#........ #####..$.####........ .......... ..$...... ####.##........##.#. There were no monsters in sight! Vanquished Creatures 4 ball pythons (D:1) 2 endoplasms A giant cockroach (D:1) A goblin (D:1) A hobgoblin (D:1) A bat (D:1) A frilled lizard (D:1) 4 kobolds (D:1) 15 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jethros the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 162 | D:1 | Found a faded altar of an unknown god. 164 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 211 | D:1 | Learned a level 2 spell: Searing Ray 792 | D:2 | Noticed Sigmund 992 | D:2 | Killed from afar by Sigmund Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_basics, layout_rooms, nicolae_ecumenical_snake_handling, st_stairs_12, chequers_serial_rivers_room_a, grunt_decor_mini_mirrors, dk_noncrumbling_4 D:2: minmay_chambers_of_ones, layout_rooms, serial_bayou_pond_c, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Whip || 2 Tentacles || 2 Cast: Magic Dart || 26 Searing Ray || 2 Armor: Skin || 1 Dodge: Dodged || 8