Jethros Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (4, 1, D:1) a +0 dagger (15, -13, D:1) a hobgoblin skeleton (16, -24, D:1) a +0 dagger (26, -18, D:1) a bat skeleton (30, -11, D:1) 4 stones a +0 dagger a kobold skeleton (37, 19, D:1) a +0 falchion (41, 3, D:1) a ball python skeleton (45, 1, D:1) a +0 mace (46, -15, D:1) 4 stones (49, -29, D:1) 2 poisoned darts Level 2 of the Dungeon (0, 8, D:2) a +0 whip 3 stones a gnoll corpse (skeletalised by now) (1, 6, D:2) a +0 whip a +0 halberd of protection a gnoll corpse (skeletalised by now) (4, 3, D:2) a +0 spear (16, 30, D:2) an adder corpse (skeletalised by now) (34, -7, D:2) 6 stones (39, -14, D:2) a +0 club (40, 15, D:2) a +0 robe (42, 11, D:2) a +0 sling (43, 3, D:2) a +0 dagger (43, 18, D:2) a bat skeleton (44, 13, D:2) a +0 dagger (45, 17, D:2) a +0 club a goblin skeleton (46, 15, D:2) a jackal skeleton (46, 18, D:2) a bat skeleton (47, 15, D:2) a jackal skeleton (53, -9, D:2) an adder corpse (skeletalised by now) (53, -5, D:2) a bat corpse (skeletalised by now) (59, 2, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, -2, D:3) a +0 ring mail (6, -20, D:3) a +0 short sword a stone a kobold corpse (skeletalised by now) (6, 12, D:3) a +0 robe (7, -26, D:3) a +0 dagger (14, 0, D:3) an adder skeleton (15, -20, D:3) a +0 short sword a stone (24, 11, D:3) a +0 whip a gnoll skeleton (25, -28, D:3) a hobgoblin corpse (skeletalised by now) (25, 15, D:3) a +0 mace (26, -7, D:3) a ball python skeleton (27, 22, D:3) a hobgoblin skeleton (28, 14, D:3) a +0 dagger a kobold skeleton (32, 5, D:3) a rat skeleton (41, 5, D:3) a +0 robe (41, 8, D:3) a +0 leather armour a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 dagger a +0 robe (4, -12, D:4) a +1 plate armour of cold resistance (11, -5, D:4) a +3 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (14, -4, D:4) a +0 hammer (15, -13, D:4) a +2 vampiric dagger a goblin corpse (skeletalised by now) (19, 2, D:4) a +0 whip a +0 club an orc corpse (skeletalised by now) (19, 3, D:4) a +0 dagger a +0 ring mail a +0 flail a +0 leather armour an orc corpse (skeletalised by now) (30, -4, D:4) a +0 robe (35, 12, D:4) 3 stones (36, -10, D:4) 9 stones (36, -1, D:4) a +0 leather armour a hobgoblin skeleton (37, 32, D:4) a hobgoblin corpse (skeletalised by now) (39, -3, D:4) a +0 battleaxe of distortion (40, 11, D:4) a +0 chain mail (41, 6, D:4) a +0 robe (43, 9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (50, 0, D:4) a +0 plate armour (53, 32, D:4) a +0 robe Level 5 of the Dungeon [Shop] Memniwom's Assorted Antiques a +0 ring mail (100 gold) a potion of brilliance (100 gold) a +3 leather armour of fire resistance (600 gold) a beast talisman (500 gold) the +6 short sword of the Illusory Bounties {holy, rElec rF+ MP+9} (1882 gold) rF+: It protects you from fire. rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). the +6 long sword of Chagrin {speed, rPois rC++ Dex-3} (1572 gold) Dex-3: It affects your dexterity (-3). rC++: It greatly protects you from cold. rPois: It protects you from poison (0, 0, D:5) a +0 whip (3, 3, D:5) a +0 giant club an ogre corpse (skeletalised by now) (5, 11, D:5) an iguana corpse (skeletalised by now) (6, -1, D:5) a black bear corpse (skeletalised by now) (9, 15, D:5) a quokka skeleton (12, 14, D:5) a hound skeleton (17, 2, D:5) a +0 robe (17, 26, D:5) a +0 leather armour (24, 26, D:5) a +6 ring of dexterity (30, -25, D:5) a quokka skeleton (31, -5, D:5) a water moccasin skeleton (34, 22, D:5) a +0 dagger of holy wrath 3 boomerangs (36, -1, D:5) a staff of air (37, 14, D:5) a +0 hand axe the +5 ring mail of the Bulwark {rCorr} rCorr: It protects you from acid and corrosion. an orc corpse (skeletalised by now) (37, 15, D:5) an adder corpse (skeletalised by now) (38, -21, D:5) an adder skeleton (43, 22, D:5) an iguana corpse (skeletalised by now) (44, 16, D:5) a +0 long sword a +0 leather armour (45, 7, D:5) a black bear skeleton (47, 15, D:5) a +0 hand axe a +0 robe (49, 13, D:5) a +0 mace (49, 17, D:5) a +0 flail (51, -4, D:5) a +0 leather armour (56, 16, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) an adder corpse (skeletalised by now) (3, 8, D:6) 3 stones (10, 16, D:6) a howler monkey skeleton (12, 8, D:6) a hound corpse (skeletalised by now) (16, 5, D:6) a +0 leather armour (22, -3, D:6) a +0 arbalest (38, 2, D:6) a +0 hand axe a +0 chain mail (44, 19, D:6) 4 stones (46, -5, D:6) a +0 trident Level 7 of the Dungeon (0, 0, D:7) a +0 sling (2, 4, D:7) an amulet of faith (10, -12, D:7) 9 stones (15, 10, D:7) 4 stones (16, -10, D:7) a +0 long sword (21, -19, D:7) an iguana skeleton (21, 6, D:7) a +0 rapier (28, -24, D:7) a +0 orcbow a centaur skeleton (33, 5, D:7) a water moccasin corpse (skeletalised by now) (37, -25, D:7) a +0 ring mail (47, -9, D:7) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (47, -8, D:7) a +0 whip 5 boomerangs a +0 ring mail (48, -10, D:7) a +0 hand axe a +0 whip an orc corpse (skeletalised by now) Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +4 dagger of chaos the human skeleton of Psyche (2, 16, D:8) a +0 robe (7, 16, D:8) a +0 leather armour (12, 3, D:8) a +0 chain mail (20, 15, D:8) 9 stones (24, 2, D:8) a +0 plate armour a +0 scimitar (25, -27, D:8) a +0 quarterstaff (25, 3, D:8) a +0 leather armour a +0 hand axe an orc skeleton (36, -22, D:8) a +0 rapier (37, -23, D:8) a +0 robe a +4 short sword of freezing (42, -13, D:8) a +0 robe a +0 battleaxe (43, -8, D:8) a +0 whip (48, -6, D:8) a +0 long sword a +0 robe (49, -7, D:8) a +4 long sword of freezing a +0 robe (49, -6, D:8) a +0 morningstar a +0 robe (56, -1, D:8) a book of Geomancy Level 9 of the Dungeon (0, 0, D:9) the human corpse of Prince Ribbit (skeletalised by now) (1, 15, D:9) a +0 shortbow (9, 30, D:9) a +0 giant club a +0 giant club a two-headed ogre corpse (10, 30, D:9) a +1 shortbow of freezing (11, 30, D:9) a +0 orcbow (11, 34, D:9) a +0 giant spiked club a +0 giant spiked club (12, 34, D:9) a vampire mosquito corpse (13, 34, D:9) a +0 orcbow the +8 hand axe of Disarray {holy, rF+ Int-2 Stlth+} Int-2: It affects your intelligence (-2). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (14, 10, D:9) a +0 giant club a +0 giant club (16, 33, D:9) 4 stones (17, 7, D:9) an acid dragon corpse (skeletalised by now) (18, 7, D:9) a +0 morningstar (20, 6, D:9) a +0 flail an orc corpse (skeletalised by now) (22, -2, D:9) a +1 vampiric hand axe 3 boomerangs (23, 1, D:9) a +0 dagger an orc corpse (skeletalised by now) (23, 3, D:9) a +0 club a +0 war axe a +0 chain mail an orc corpse (skeletalised by now) (23, 25, D:9) a +0 trident (26, 35, D:9) a +2 mace of protection (unseen) (26, 36, D:9) a book of the Tundra (31, 1, D:9) a +0 quarterstaff (32, 41, D:9) a +0 shortbow a centaur corpse (34, 38, D:9) a +0 leather armour a +0 trident a +0 plate armour a +0 hand axe a +0 arbalest an orc skeleton (36, 37, D:9) a +0 leather armour a +0 dagger a wyvern skeleton (36, 38, D:9) a +0 leather armour a +0 trident an orc skeleton (38, 31, D:9) a +0 scale mail a +0 trident an orc skeleton (38, 32, D:9) a +0 robe a +0 dagger an orc skeleton (40, 30, D:9) a +0 hand axe an orc skeleton