Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 5415813071433261571 53 Jili the Conjurer (level 3, 0/21 HPs) Began as an Octopode Conjurer on Apr 19, 2024. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:05:58 (1518 turns). Jili the Conjurer (Octopode Conjurer) Turns: 1518, Time: 00:05:58 Health: 0/21 AC: 1 Str: 8 XL: 3 Next: 87% Magic: 0/6 EV: 13 Int: 20 God: Gold: 35 SH: 0 Dex: 10 Spells: 1/6 levels left rFire . . . c - +0 whip rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 35 gold pieces. Inventory: Hand Weapons c - a +0 whip (weapon) Missiles e - 2 javelins l - 13 stones Scrolls b - a scroll of identify {unknown} f - a scroll of amnesia {unknown} h - 2 scrolls of brand weapon {unknown} i - a scroll of revelation {unknown} k - a scroll of vulnerability {unknown} Potions a - a potion of magic d - a potion of curing {unknown} g - a potion of attraction {unknown} j - 2 potions of haste {unknown} Skills: + Level 2.5 Dodging + Level 3.6 Stealth + Level 2.4 Spellcasting + Level 4.3 Conjurations + Level 0.4 Hexes + Level 0.4 Ice Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 b - Searing Ray Conj 38% 2d5 3% 2 c - Ensorcelled Hibernat Hex/Ice 8% N/A 19% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Passwall Erth 2% N/A 41% 3 Swiftness Air 2% N/A 41% 3 Fulminant Prism Conj/Alch 5% 3d7 52% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Wu Jian Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History A ball python comes into view. The adder bites you. The searing ray hits the adder! The adder is almost dead. The ball python hisses angrily. The searing ray misses the adder. You finish channelling your searing ray. The adder bites you. The ball python bites you but does no damage. The ball python barely misses you. The adder closely misses you. The ball python bites you. The ball python grabs you. The ball python constricts you. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. The ball python's grasp on you weakens, but your attempt to escape fails. The adder bites you but does no damage. The ball python bites you but does no damage. The ball python constricts you. The adder bites you. You hit the ball python. You kill the ball python! The adder misses you. You miss the adder. Your grab misses the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, 100% to hit) The magic dart hits the adder. You kill the adder! You die... ## ### #. ... #. #.# #. ... #.###.# #†@...# #######.#### #..........# #.##.##.##....$ #.##.##.# .... #.#..<..# .... #..#.#..##.. .. #.##....... . #.......##.. There were no monsters in sight! Vanquished Creatures 3 adders (D:2) 3 dart slugs (D:1) 6 ball pythons An endoplasm (D:1) 4 goblins 3 hobgoblins 2 quokkas A bat (D:1) 3 frilled lizards 2 kobolds (D:1) A rat (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jili the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 149 | D:1 | Reached XP level 2. HP: 12/17 MP: 0/5 781 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1051 | D:1 | Learned a level 2 spell: Searing Ray 1054 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 1301 | D:2 | Found an ornate altar of the Wu Jian Council. 1518 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_wind_blow, layout_rooms, minmay_misc_feat_rows D:2: layout_loops_cross, basic_altar, hangedman_feature_mirror Skill XL: | 1 | ---------------+----+----- Stealth | 3 | 3.6 Dodging | | 2.5 Spellcasting | | 2.4 Conjurations | | 4.3 Hexes | | 0.4 Ice Magic | | 0.4 Action || total ---------------------------++------- Melee: Whip || 7 Constrict || 2 Tentacles || 2 Cast: Magic Dart || 54 Searing Ray || 3 Armour: Skin || 15 Dodge: Dodged || 6