Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 45300613651038429 4 Jili the Conjurer (level 1, 0/11 HPs) Began as an Octopode Conjurer on Apr 21, 2024. Slain by an endoplasm (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:21 (184 turns). Jili the Conjurer (Octopode Conjurer) Turns: 184, Time: 00:01:23 Health: 0/11 AC: 1 Str: 6 XL: 1 Next: 70% Magic: 0/3 EV: 13 Int: 20 God: Gold: 34 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . e - +0 dagger rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.21/turn (no ring) MPRegen 0.08/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 34 gold pieces. Inventory: Hand Weapons e - a +0 dagger (weapon) Missiles d - 4 stones Scrolls c - a scroll of blinking {unknown} Potions a - a potion of magic b - a potion of haste {unknown} f - a potion of mutation {unknown} Skills: + Level 2.1 Dodging + Level 2.9 Stealth + Level 2.1 Spellcasting + Level 4.0 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 72% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 36% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d7 56% 4 Iskenderun's Mystic Bla Conj/Tloc 10% 2d4 56% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. An endoplasm comes into view. The hobgoblin barely misses you. The hobgoblin misses you. The endoplasm quivers. You hit the hobgoblin but do no damage. Your grab misses the hobgoblin. Your squeeze misses the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. You kill the hobgoblin! You barely miss the endoplasm. You squeeze the endoplasm. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm but do no damage. The endoplasm is lightly wounded. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * You barely miss the endoplasm. The endoplasm is lightly wounded. The endoplasm completely misses you. Unknown command. Casting: Magic Dart (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (lightly wounded, 100% to hit) The magic dart hits the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You die... ..####.......#.... #.........# # #### ####.....##.##.##.# ....##........##.#.....# ...............#........ ........................ ...............#........ .....>.................. ......J@................ ........................ ........................ ..................[..... ....##.................# #### ###..........#...## #..............## ###########..##.. ##..... You could see an endoplasm. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) A kobold (D:1) A bat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jili the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 184 | D:1 | Slain by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_pond, layout_rooms, serial_bayou_pond_c Action || total ---------------------------++------- Melee: Dagger || 5 Tentacles || 2 Unarmed || 1 Cast: Magic Dart || 9 Armour: Skin || 2 Dodge: Dodged || 7