Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 4352882265993396772 9996 Jili the Conjurer (level 11, -3/61 HPs) Began as an Octopode Conjurer on Apr 25, 2024. Was an Initiate of Gozag. Shot with an arrow by a centaur warrior (11 damage) ... on level 9 of the Dungeon. The game lasted 03:38:40 (20498 turns). Jili the Conjurer (Octopode Conjurer) Turns: 20498, Time: 03:38:41 Health: -3/61 AC: 5 Str: 9 XL: 11 Next: 55% Magic: 17/20 EV: 14 Int: 23 God: Gozag Gold: 754 SH: 0 Dex: 13 Spells: 9/22 levels left rFire x . . T - +0 orcbow rCold + . . (shield currently unavailable) rNeg + . . (helmet restricted) rPois + e - amulet of regeneration rElec . y - ring of poison resistance rCorr + i - +4 ring of protection SInv + K - ring of resist corrosion Will ..... x - ring of Spite {Ice rN+ Int+3 SInv Stlth-} Stlth ++++ (no ring) HPRegen 1.10/turn (no ring) MPRegen 0.17/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, nimble swimmer 1, tentacles a: Renounce Religion, Potion Petition, Call Merchant, Bribe Branch You were on level 9 of the Dungeon. You worshipped Gozag. Gozag was pleased with you. You visited 2 branches of the dungeon, and saw 10 of its levels. You collected 1130 gold pieces. You spent 267 gold pieces at shops. You paid 109 gold pieces to Gozag. Inventory: Hand Weapons m - a +2 halberd of venom r - a +2 scimitar of flaming C - a +1 flail of protection G - a +2 falchion of draining I - a +1 dagger of protection L - a +4 quarterstaff of chaos N - a +3 flail of holy wrath O - a +3 trident of draining T - a +0 orcbow (weapon) Missiles h - 36 poisoned darts u - 7 boomerangs v - 62 stones Armour o - an orb of energy P - an orb of mayhem Magical Staves j - a staff of earth R - a staff of death Jewellery e - an amulet of regeneration (around mantle) g - a ring of fire i - a +4 ring of protection (right tentacle) x - the ring of Spite (on tentacle) {Ice rN+ Int+3 SInv Stlth-} (You found it on level 3 of the Dungeon) [ring of ice] Ice: It enhances your ice magic. Int+3: It affects your intelligence (+3). rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. Stlth-: It makes you less stealthy. y - a ring of poison resistance (left tentacle) H - a ring of ice K - a ring of resist corrosion (on tentacle) Wands a - a wand of iceblast (5) w - a wand of digging (5) M - a wand of flame (8) S - a wand of mindburst (5) Scrolls k - a scroll of blinking l - a scroll of vulnerability {unknown} n - 5 scrolls of teleportation p - 4 scrolls of brand weapon {unknown} t - a scroll of amnesia {unknown} E - a scroll of revelation {unknown} F - a scroll of enchant armour {unknown} Potions b - 5 potions of lignification d - 3 potions of mutation f - 2 potions of curing q - a potion of berserk rage {unknown} s - a potion of attraction {unknown} A - a potion of enlightenment {unknown} U - 3 potions of brilliance Skills: + Level 4.0 Polearms + Level 3.8 Ranged Weapons + Level 5.0 Dodging + Level 7.1 Stealth * Level 6.0 Spellcasting * Level 7.4 Conjurations * Level 4.6 Hexes * Level 5.3 Translocations * Level 4.8 Fire Magic * Level 5.0 Ice Magic + Level 4.3 Earth Magic * Level 6.5 Evocations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 82% 2d7 1% 2 c - Hailstorm Conj/Ice 52% 3d10 1% 3 d - Iskenderun's Mystic Conj/Tloc 36% 2d9 6% 4 e - Inner Flame Hex/Fire 28% N/A 3% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 100% 1d10 1% 1 Kiss of Death Conj/Necr 92% 2d12 1% 1 Slow Hex 100% N/A 1% 1 Lesser Beckoning Tloc 62% N/A 1% 2 Gell's Gravitas Tloc 31% N/A 2% 3 Teleport Other Tloc 31% N/A 2% 3 Confusing Touch Hex 28% N/A 3% 3 Frozen Ramparts Ice 90% 1d14 3% 3 Ozocubu's Armour Ice 45% N/A 3% 3 Sigil of Binding Hex 28% N/A 3% 3 Volatile Blastmotes Fire/Tloc 60% 2d15 3% 3 Mephitic Cloud Conj/Alch/Air 18% N/A 10% 3 Manifold Assault Tloc 31% N/A 10% 4 Mercury Vapours Alch/Air 12% N/A 13% 2 Fulminant Prism Conj/Alch 11% 3d9 19% 4 Fugue of the Fallen Necr 6% N/A 26% 3 Vampiric Draining Necr 6% 2d6 26% 3 Freezing Cloud Conj/Ice/Air 19% 6-21 41% 5 Irradiate Conj/Alch 11% 3d15 45% 5 Summon Forest Summ/Tloc 9% N/A 61% 5 Dispel Undead Necr 6% 3d8 63% 4 Summon Mana Viper Hex/Summ 17% N/A 65% 5 Summon Cactus Giant Summ 3% N/A 100% 6 Ignition Fire 14% 3d6 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (9/15) Temple (1/1) D:6 Lair (0/5) D:8 Orc: D:9-12 Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Gozag Hepliaklqana Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Shops: D:1 : D:4 ? D:5 : D:8 ![( Annotations: D:3 2 transporters, CrazyKiwi's ghost, amateur MiFi D:7 exclusion: orange crystal statue Temple 2 transporters Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) You are camouflaged when in or above water. (Stealth+) You have tentacles for arms and can constrict up to eight enemies at once. Message History Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a ring of resist corrosion and quivering stones (chance to affect: 69%) The centaur warrior struggles to resist. The centaur warrior shoots an arrow. The arrow hits you. You start resting. HP restored. You start resting. Magic restored. The centaur warrior shoots an arrow. The arrow hits you!! You start resting. HP restored. The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you! Casting: Inner Flame (dangerous; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Inner Flame (dangerous; 3% risk of failure) Press: ? - help, Dir - move target, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a ring of resist corrosion and quivering stones (chance to affect: 69%) The centaur warrior is filled with an inner flame. The centaur warrior throws a stone. The stone hits you! The centaur warrior shoots an arrow. The arrow hits you! Aiming: Iceblast Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, wielding a +0 orcbow, wearing a ring of resist corrosion and quivering stones (inner flame) The mass of ice explodes! The iceblast engulfs the centaur warrior! Flame seeps out of the centaur warrior. The centaur warrior is lightly wounded. The centaur warrior is engulfed in blazing flames. Flame seeps out of the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you!! * * * LOW HITPOINT WARNING * * * The centaur warrior is engulfed in blazing flames. Flame seeps out of the centaur warrior. The centaur warrior shoots an arrow. The arrow hits you! You die... Your body crumbles into a pile of gold. #.# #.##.## #####.#####...... #........######## #.#.#.#..######## #.#.#.#.........# #########.#....)....# ##≈≈≈≈≈≈≈###.........# ##≈≈≈≈≈≈≈≈###.........# #≈≈≈≈≈@≈≈≈#...........# #≈≈≈≈≈≈≈#######.......# ######≈≈≈≈≈≈###### #.......# #.....≈≈≈≈≈≈c...)######.#### #.....≈≈≈≈≈≈..........$.# ###....≈≈≈≈≈≈≈....######### #......≈≈≈≈≈≈≈....###### ##### #......≈≈≈≈≈≈≈....##...###.... ####...)..≈≈≈≈≈≈≈)...#.........## You could see a centaur warrior (inner flame). Vanquished Creatures 2 two-headed ogres (D:9) Erica (D:9) A deep troll (D:9) An orc knight (D:9) Maurice (D:7) An elephant (D:8) Joseph (D:8) Jeremiah (D:7) 3 trolls (D:9) Sigmund (D:4) A shadow (D:9) 4 yaks Eustachio (D:5) A basilisk (D:8) 3 wyverns Menkaure (D:7) Edmund (D:4) 2 steam dragons An acid dragon (D:8) 4 orc warriors 2 ice beasts (D:6) 3 black bears 3 centaurs An ogre (D:5) 2 kobold brigands (D:6) 3 bullfrogs A scorpion (D:5) 7 wights (D:6) 5 killer bees (D:8) An electric eel (D:8) A crimson imp (D:3) 6 bombardier beetles 5 hounds 3 jellies An orc priest (D:6) 4 sleepcaps (D:6) Crazy Yiuf (D:4) 2 iguanas 4 orc wizards Ijyb (D:3) 6 adders A white imp (D:6) 7 ribbon worms A dart slug (D:4) 30 orcs An endoplasm (D:4) 4 giant cockroaches 7 goblins 5 hobgoblins 4 jackals (D:3) 6 quokkas 3 ball pythons 2 bats 2 frilled lizards (D:1) 13 kobolds 2 rats 182 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jili the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 429 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/5 530 | D:1 | Found Furchintuh's Book Boutique. 639 | D:2 | Learned a level 2 spell: Searing Ray 1322 | D:2 | Reached skill level 1 in Evocations 1558 | D:3 | Found a transporter. 1572 | D:3 | Noticed CrazyKiwi's ghost (amateur MiFi) 1605 | D:3 | Reached XP level 3. HP: 17/21 MP: 2/6 1666 | D:3 | Identified the ring of Spite {Ice rN+ Int+3 SInv Stlth-} 1905 | D:3 | Reached XP level 4. HP: 27/27 MP: 2/7 1978 | D:3 | Noticed Ijyb 2029 | D:3 | Found a transporter. 2075 | D:3 | Learned a level 3 spell: Hailstorm 2347 | D:3 | Found a radiant altar of Vehumet. 2347 | D:3 | Found a burning altar of Makhleb. 2358 | D:3 | Reached skill level 1 in Earth Magic 2720 | D:4 | Reached XP level 5. HP: 31/31 MP: 4/9 2764 | D:4 | Noticed Sigmund 3173 | D:4 | Found Pusumest's Magic Scroll Shop. 3233 | D:4 | Bought a scroll of blinking for 82 gold pieces 3233 | D:4 | Bought a scroll of teleportation for 33 gold pieces 3580 | D:4 | Reached XP level 6. HP: 36/36 MP: 4/10 3644 | D:4 | Noticed Edmund 3844 | D:4 | Learned a level 4 spell: Iskenderun's Mystic Blast 4063 | D:4 | Found a runed translucent door. 4064 | D:4 | Noticed Crazy Yiuf 4449 | D:4 | Killed Sigmund 4450 | D:4 | Reached skill level 5 in Conjurations 4450 | D:4 | Reached skill level 1 in Translocations 4450 | D:4 | Reached skill level 1 in Ice Magic 4450 | D:4 | Reached XP level 7. HP: 34/41 MP: 3/11 5057 | D:5 | Entered Level 5 of the Dungeon 5297 | D:5 | Noticed Eustachio 5311 | D:5 | Killed Eustachio 5312 | D:5 | Reached skill level 1 in Polearms 5312 | D:5 | Reached skill level 1 in Ranged Weapons 5433 | D:5 | Learned a level 3 spell: Inner Flame 6397 | D:5 | Found Qyxtaer's Tremendous Tomes. 6859 | D:5 | Reached XP level 8. HP: 46/46 MP: 3/13 7367 | D:6 | Reached skill level 1 in Fire Magic 8411 | D:6 | Reached skill level 1 in Hexes 9348 | D:6 | Reached skill level 5 in Stealth 9904 | D:6 | Reached XP level 9. HP: 51/51 MP: 9/15 10439 | D:6 | Found a staircase to the Ecumenical Temple. 10569 | Temple | Found a transporter. 10569 | Temple | Found a transporter. 10569 | Temple | Found a transporter. 10569 | Temple | Found a transporter. 10569 | Temple | Entered the Ecumenical Temple 10588 | Temple | Became a worshipper of Gozag Ym Sagoz the Greedy 11036 | D:7 | Noticed Jeremiah 11050 | D:7 | Noticed Maurice 11060 | D:7 | Killed Maurice 11243 | D:7 | Identified the +0 ring mail of Festooned Liberty {MP+9} 11279 | D:7 | Noticed Menkaure 11988 | D:4 | Killed Crazy Yiuf 12208 | D:3 | Killed Ijyb 12692 | D:4 | Killed Edmund 12786 | D:4 | Bought a scroll of blinking for 82 gold pieces 12996 | D:7 | Killed Jeremiah 12997 | D:7 | Reached skill level 5 in Evocations 13397 | D:7 | Found the +10 tower shield of Ignorance {rN+ Int-4} 13404 | D:7 | Found a runed translucent door. 13568 | D:7 | Reached XP level 10. HP: 46/56 MP: 7/17 13690 | D:7 | Found a runed translucent door. 13741 | D:7 | Noticed an orange crystal statue 14071 | D:7 | Killed Menkaure 14466 | D:9 | Noticed a two-headed ogre 14745 | D:8 | Reached skill level 5 in Spellcasting 15249 | D:8 | Noticed an elephant 15358 | D:8 | Noticed Joseph 16330 | D:8 | Killed Joseph 16439 | D:8 | Found a staircase to the Lair. 16901 | D:8 | Killed an elephant 17252 | D:8 | Found Omaqo's Distillery. 17254 | D:8 | Found Bagason's Antique Armour Shoppe. 17257 | D:8 | Found Fonoeck's Antique Weapon Emporium. 17431 | D:9 | Noticed a two-headed ogre 17817 | D:8 | Bought a potion of brilliance for 56 gold pieces 17817 | D:8 | Bought a potion of degeneration for 14 gold pieces 18419 | D:9 | Killed a two-headed ogre 18420 | D:9 | Reached XP level 11. HP: 61/61 MP: 0/19 18830 | D:9 | Reached skill level 5 in Translocations 19045 | D:9 | Noticed a deep troll 19076 | D:9 | Killed a two-headed ogre 19155 | D:9 | Killed a deep troll 19290 | D:9 | Noticed a centaur warrior 19361 | D:9 | Noticed Erica 19594 | D:9 | Noticed an orc knight 19886 | D:9 | Killed an orc knight 19972 | D:9 | Killed Erica 19973 | D:9 | Reached skill level 5 in Dodging 20120 | D:9 | Reached skill level 5 in Ice Magic 20360 | D:9 | HP: 2/61 [centaur warrior/stone (5)] 20498 | D:9 | Shot with an arrow by a centaur warrior Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_houses_and_road, layout_basic, serial_shops, shop D:2: wad_lake_hut, layout_basic D:3: layout_loops_ring, grunt_temple_overflow_lords_of_destruction, gammafunk_ghost_stat_death, grunt_decor_mini_mirrors, uniq_ijyb D:4: layout_rooms, chequers_temple_overflow_minitemple, nicolae_stop_n_shop_1, minmay_diced_spiral, uniq_edmund, uniq_sigmund, uniq_crazy_yiuf_cottage D:5: layout_rooms, minmay_misc_feat_tiny, nicolae_shop_i_like_big_books, amcnicky_mini_rare_corridor_liquid, uniq_eustachio D:6: layout_loops_ring, temple_green, hellmonk_no_cap D:7: layout_basic, chequers_guarded_unrand_ignorance, uniq_jeremiah, uniq_maurice, uniq_menkaure D:8: layout_cave_pods, david_lair_generic, nicolae_wooded_promenade, uniq_joseph D:9: lemuel_troll_bridge, layout_loops_cross, minmay_the_grid_2x2 [minmay_the_grid_x, minmay_the_grid_garden, minmay_the_grid_armoury, minmay_the_grid_prize_inner_circle], uniq_erica Temple: hellmonk_temple_divided_pantheon Skill XL: | 1 2 3 4 5 6 7 8 9 10 11 | ---------------+----------------------------------+----- Stealth | 3 4 5 6 7 | 7.1 Evocations | 1 2 3 4 5 6 | 6.5 Earth Magic | 1 2 3 4 | 4.3 Spellcasting | 3 4 5 6 | 6.0 Dodging | 3 4 5 | 5.0 Conjurations | 5 6 7 | 7.4 Translocations | 1 2 3 4 5 | 5.3 Ice Magic | 1 2 3 4 5 | 5.0 Polearms | 1 2 3 4 | 4.0 Ranged Weapons | 1 2 3 | 3.8 Fire Magic | 2 3 4 | 4.8 Hexes | 1 2 4 | 4.6 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total ---------------------------+-------+-------+-------+-------++------- Melee: Hand axe | 6 | 7 | 1 | || 14 Constrict | 1 | 2 | 1 | || 4 Tentacles | 1 | | 1 | || 2 Punch | | 1 | | || 1 Falchion | | | 6 | || 6 Fire: Sling | | | 7 | || 7 Orcbow | | | | 127 || 127 Throw: Dart | | | 5 | || 5 Cast: Magic Dart | 34 | 42 | 95 | 48 || 219 Searing Ray | 5 | 15 | 49 | 31 || 100 Hailstorm | | 1 | 11 | 7 || 19 Iskenderun's Myst | | | 17 | 8 || 25 Inner Flame | | | 30 | 52 || 82 Evoke: Wand | | 1 | 5 | 22 || 28 Use: Potion | | | 2 | 2 || 4 Scroll | | | 4 | 12 || 16 Stab: Sleeping | | 2 | 1 | || 3 Distracted | | | 1 | || 1 Armour: Skin | 4 | 7 | 47 | 60 || 118 Dodge: Dodged | 7 | 12 | 52 | 43 || 114