Seeded DCSS version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 1684421684421684 (custom seed) 23 Jili the Conjurer (level 2, -1/17 HPs) Began as an Octopode Conjurer on May 3, 2024. Slain by a gnoll ... wielding a +0 spear (8 damage) ... on level 1 of the Dungeon. The game lasted 00:03:23 (1001 turns). Jili the Conjurer (Octopode Conjurer) Turns: 1001, Time: 00:03:24 Health: -1/17 AC: 1 Str: 6 XL: 2 Next: 95% Magic: 1/5 EV: 13 Int: 20 God: Gold: 63 SH: 0 Dex: 10 Spells: 4/5 levels left rFire . . . (no weapon) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . (no ring) rCorr . (no ring) SInv . (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 63 gold pieces. Inventory: Scrolls b - a scroll of immolation {unknown} Potions a - a potion of magic Skills: + Level 0.3 Polearms + Level 0.1 Ranged Weapons + Level 2.1 Dodging + Level 2.9 Stealth * Level 2.2 Spellcasting * Level 4.1 Conjurations + Level 0.4 Translocations + Level 0.1 Ice Magic + Level 0.3 Air Magic + Level 0.6 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 76% 1d6 2% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 38% 2d5 4% 2 Fulminant Prism Conj/Alch 5% 3d6 50% 4 Iskenderun's Mystic Bla Conj/Tloc 11% 2d4 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The magic dart hits the gnoll. The gnoll is lightly wounded. The gnoll shouts! Unknown command. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 robe (lightly wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is moderately wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 robe (moderately wounded, 100% to hit) The magic dart hits the gnoll. The gnoll is heavily wounded. Casting: Magic Dart (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 spear and wearing a +0 robe (heavily wounded, 100% to hit) The magic dart hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll closely misses you. The gnoll hits you with a +0 spear. You tentacle-slap the gnoll but do no damage. You grab the gnoll. The gnoll is heavily wounded. You constrict the gnoll. The gnoll hits you with a +0 spear. You tentacle-slap the gnoll but do no damage. You squeeze the gnoll. The gnoll is almost dead. You constrict the gnoll. The gnoll closely misses you. You tentacle-slap the gnoll but do no damage. The gnoll is almost dead. You constrict the gnoll, but do no damage. The gnoll hits you with a +0 spear! You die... #.# #.. ### #.####### ..# #........ ..# #........ ..# #........ ..##############....)... .....†..........@g....>. ..##############...$.... ..# #........ ..# #....%... ..# #........ ####### #.#####.# ......# #.. # ......# ### ......# You could see a gnoll. Vanquished Creatures A dart slug (D:1) 2 endoplasms (D:1) A giant cockroach (D:1) 2 goblins (D:1) 3 hobgoblins (D:1) 2 kobolds (D:1) 2 quokkas (D:1) A ball python (D:1) 2 bats (D:1) 2 frilled lizards (D:1) A rat (D:1) 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jili the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 186 | D:1 | Reached XP level 2. HP: 9/17 MP: 1/5 1001 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_houses, layout_basic Action || total ---------------------------++------- Melee: Unarmed || 17 Constrict || 5 Tentacles || 5 Cast: Magic Dart || 33 Armour: Skin || 7 Dodge: Dodged || 11