Dungeon Crawl Stone Soup version 0.31.0-1-g2c135a0 (webtiles) character file. Game seed: 13196706501410910827 959 Jili the Conjurer (level 8, -8/46 HPs) Began as an Octopode Conjurer on May 10, 2024. Killed by divine providence ... invoked by an orc priest (12 damage) ... on level 6 of the Dungeon. The game lasted 00:50:55 (8569 turns). Jili the Conjurer (Octopode Conjurer) Turns: 8569, Time: 00:50:55 Health: -8/46 AC: 1 Str: 12 XL: 8 Next: 14% Magic: 4/13 EV: 18 Int: 22 God: Gold: 298 SH: 0 Dex: 11 Spells: 2/13 levels left rFire . . . r - +2 mace (heavy) rCold . . . (no shield) rNeg . . . (helmet restricted) rPois . (no amulet) rElec . e - +6 ring of strength rCorr . y - +5 ring of evasion SInv . (no ring) Will ..... (no ring) Stlth ++++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.13/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 298 gold pieces. Inventory: Hand Weapons a - a +1 flail of draining c - a +0 trident r - a +2 heavy mace (weapon) v - a +0 dagger of holy wrath A - the +5 hand axe "Cosyppoa" {flame, +Blink Str-5 Dex+3} (You found it on level 5 of the Dungeon) Str-5: It affects your strength (-5). Dex+3: It affects your dexterity (+3). +Blink: It lets you blink. B - a +2 sling of flaming Missiles h - 4 javelins i - 23 poisoned darts w - 36 stones Armour b - a +0 buckler Magical Staves l - a staff of alchemy Jewellery e - a +6 ring of strength (left tentacle) x - an amulet of guardian spirit y - a +5 ring of evasion (right tentacle) Wands z - a wand of charming (3) Scrolls d - a scroll of blinking {unknown} g - 2 scrolls of revelation k - 2 scrolls of poison n - 2 scrolls of butterflies o - a scroll of teleportation {unknown} q - a scroll of identify s - a scroll of fog {unknown} C - a scroll of enchant armour {unknown} E - a scroll of acquirement {unknown} Potions f - 2 potions of heal wounds j - 2 potions of haste m - 2 potions of enlightenment {unknown} p - a potion of might {unknown} u - a potion of attraction {unknown} D - a potion of lignification {unknown} Skills: + Level 2.0 Ranged Weapons + Level 3.4 Dodging + Level 5.1 Stealth + Level 3.3 Spellcasting * Level 5.6 Conjurations * Level 3.0 Translocations * Level 3.1 Air Magic * Level 3.3 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 56% 2d6 1% 2 c - Iskenderun's Mystic Conj/Tloc 22% 2d6 21% 4 d - Fulminant Prism Conj/Alch 11% 3d8 19% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 88% 1d8 1% 1 Foxfire Conj/Fire 64% 2x1d7 3% 1 Swiftness Air 17% N/A 10% 3 Airstrike Air 8% 2d(2-18) 32% 4 Starburst Conj/Fire 8% 6d4 99% 6 Plasma Beam Fire/Air 5% 2x1d15 100% 6 Haunt Necr/Summ 1% N/A 100% 7 Borgnjor's Revivificati Necr 1% N/A 100% 8 Death's Door Necr 1% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Cheibriados Kikubaaqudgha Makhleb Annotations: D:4 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) ((You are camouflaged when in or above water. (Stealth+))) You have tentacles for arms and can constrict up to eight enemies at once. Message History The orc is moderately wounded. The searing ray hits the orc! You kill the orc! The searing ray hits the orc priest. The orc priest is lightly wounded. You finish channelling your searing ray. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest Aim: an orc priest, wielding a +0 club and wearing a +0 leather armour (lightly wounded, 79% to hit) The searing ray misses the orc priest. (Press . to maintain the ray.) An orc priest comes into view. It is wielding a +1 whip of electrocution. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Fulminant Prism (quite dangerous; 19% risk of failure) Press: ? - help, Dir - move target, p - orc priest You conjure a prism of explosive energy! A fulminant prism comes into view. The orc hits your fulminant prism with a +0 hand axe. The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc hits your fulminant prism with a +0 hand axe. The orc priest looks satisfied for a moment. Your fulminant prism crackles loudly. You hear an explosion! You feel a bit more experienced. The orc priest shouts! The orc priest calls down the wrath of Beogh upon you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The orc priest calls down the wrath of Beogh upon you. Beogh smites you! You die... #.##..## #.##.## #.##.# #....# #....# ##### #....# #...# #..#.#######...# #..#.......#...# #....#####@....# #.....#####....# #..##...# #....# #..####.# #.#### #.## #.###.### ### #...!...# ##......# #...o..# #......# You could see an orc priest. Vanquished Creatures A steam dragon (D:5) 2 phantoms (D:5) A scorpion (D:5) 3 hounds 4 orc priests (D:3) A bombardier beetle (D:6) A gnoll bouda (D:4) An iguana (D:3) 2 orc wizards Robin (D:4) 4 gnolls (D:4) 8 adders 2 white imps 5 dart slugs A ribbon worm (D:3) 23 orcs 7 endoplasms 4 giant cockroaches 19 goblins 7 hobgoblins 7 jackals 3 quokkas 2 ball pythons (D:1) 5 bats 2 frilled lizards 12 kobolds 2 rats (D:1) 130 creatures vanquished. Vanquished Creatures (others) 5 fulminant prisms 5 creatures vanquished. Grand Total: 135 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jili the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 193 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 336 | D:1 | Learned a level 2 spell: Searing Ray 1230 | D:1 | Reached XP level 3. HP: 21/21 MP: 0/6 1842 | D:2 | Found a burning altar of Makhleb. 2509 | D:3 | Found a snail-covered altar of Cheibriados. 2707 | D:3 | Reached XP level 4. HP: 27/27 MP: 7/7 2838 | D:3 | Reached skill level 1 in Alchemy 2838 | D:3 | Reached XP level 5. HP: 23/31 MP: 2/9 2848 | D:3 | Reached skill level 1 in Translocations 2848 | D:3 | Reached skill level 1 in Air Magic 3189 | D:3 | Found a faded altar of an unknown god. 4175 | D:3 | Reached XP level 6. HP: 29/36 MP: 1/10 4445 | D:3 | Reached skill level 1 in Ranged Weapons 4614 | D:3 | Learned a level 4 spell: Iskenderun's Mystic Blast 5089 | D:4 | Reached skill level 5 in Conjurations 5356 | D:4 | Found an ancient bone altar of Kikubaaqudgha. 5418 | D:4 | Noticed Duvessa 5502 | D:4 | Noticed Robin 5510 | D:4 | Killed Robin 5916 | D:4 | Reached XP level 7. HP: 35/41 MP: 2/11 5989 | D:4 | Learned a level 4 spell: Fulminant Prism 6205 | D:5 | Entered Level 5 of the Dungeon 6210 | D:5 | Identified the +5 hand axe "Cosyppoa" {flame, +Blink Str-5 | Dex+3} 6297 | D:5 | Noticed a steam dragon 6719 | D:5 | Killed a steam dragon 8028 | D:5 | Reached XP level 8. HP: 41/46 MP: 1/12 8183 | D:6 | Reached skill level 5 in Stealth 8569 | D:6 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, serial_bayou, serial_bayou_ford_a, serial_bayou_pond_d, serial_bayou_pond_e, serial_bayou_shore_a, minmay_misc_feat_roman, dreamdust_mushroom_princess D:2: minmay_inner_zag, layout_loops_ring, basic_altar D:3: kennysheep_six_static_rooms, layout_basic, mainiacjoe_overflow_small_starburst, hellmonk_ecumenical_altar_pennies_from_heaven D:4: layout_basic, mainiacjoe_overflow_six_doors_small, uniq_robin, uniq_duvessa D:5: layout_loops_ring, serial_bayou, serial_bayou_lake_a, serial_bayou_pond_d, serial_bayou_lagoon_a, serial_bayou_shore_b, serial_bayou_shore_b, serial_bayou_pond_e D:6: layout_rooms, gammafunk_temple_overflow_pools, minmay_temple_entry_poolview, pf_guarded_unrand_meek Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Stealth | 3 4 5 | 5.1 Alchemy | 1 2 3 | 3.3 Translocations | 1 2 3 | 3.0 Air Magic | 1 2 3 | 3.1 Ranged Weapons | 1 2 | 2.0 Conjurations | 5 | 5.6 Dodging | 3 | 3.4 Spellcasting | 3 | 3.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Short sword | 3 | | || 3 Constrict | 1 | 4 | || 5 Mace | 1 | 10 | 16 || 27 Tentacles | 1 | 1 | 1 || 3 Sling | | 1 | || 1 Fire: Sling | | 8 | 7 || 15 Cast: Magic Dart | 55 | 67 | 27 || 149 Searing Ray | 4 | 29 | 16 || 49 Iskenderun's Myst | | 1 | 5 || 6 Fulminant Prism | | | 5 || 5 Use: Potion | | 1 | 2 || 3 Scroll | | | 4 || 4 Stab: Sleeping | 1 | | 1 || 2 Armour: Skin | 3 | 24 | 19 || 46 Dodge: Dodged | 3 | 34 | 35 || 72