JimDarkmagic Level 1 of the Dungeon (0, 0, D:1) 13 stones (2, 11, D:1) a +0 club (14, 10, D:1) a stone a +0 short sword (17, 1, D:1) a +0 whip 3 stones (17, 3, D:1) a +0 ring mail (18, 10, D:1) a +0 whip (31, 7, D:1) a +0 club (32, 9, D:1) a +0 ring mail (39, 45, D:1) a +0 hand axe (42, 44, D:1) a +0 dagger (44, 17, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) 21 bolts (4, -9, D:2) a +0 shield (8, -31, D:2) 18 stones (14, 30, D:2) a +0 club (18, -19, D:2) a +0 dagger (19, -17, D:2) a +0 animal skin (20, 3, D:2) 22 stones (21, -32, D:2) a +0 club (22, 16, D:2) a +0 chain mail (23, -18, D:2) a +0 club (25, -2, D:2) a +0 dagger (31, -6, D:2) a +0 ring mail (31, 10, D:2) a +0 hunting sling (34, 16, D:2) a scroll of random uselessness (38, 2, D:2) a +0 club (39, 2, D:2) a +0 club (41, 1, D:2) a scroll of random uselessness Level 3 of the Dungeon (0, 0, D:3) 15 poisoned needles (8, 9, D:3) a +0 club (8, 13, D:3) a +0 mace a +0 animal skin a +2 helmet (9, 9, D:3) a +0 dagger (9, 11, D:3) a +0 club (9, 12, D:3) a +0 club a +0 club (9, 13, D:3) a +0 club (13, 0, D:3) a +0 hand axe a +0 flail a cursed +0 ring mail a +0 dagger (15, 3, D:3) a +0 whip (19, 40, D:3) a +0 leather armour (22, 2, D:3) an uncursed amulet of regeneration an uncursed amulet of faith (23, 20, D:3) a +0 short sword (25, 9, D:3) a +0 club (30, 29, D:3) a +0 dagger (32, 6, D:3) a stone (36, 3, D:3) a +0 club (39, 2, D:3) a stone (45, 2, D:3) a +0 plate armour (45, 4, D:3) 2 potions of degeneration (51, 12, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) 23 bolts (3, 21, D:4) a +0 hunting sling (7, 11, D:4) 15 stones (11, 49, D:4) a +0 short sword (13, 12, D:4) 19 arrows (13, 27, D:4) a scroll of random uselessness (25, 32, D:4) 21 stones (43, -2, D:4) 22 stones (44, 54, D:4) 29 stones (47, 14, D:4) 21 stones (48, 32, D:4) 17 arrows (51, -2, D:4) a +0 hand axe a +0 leather armour (54, -2, D:4) a +0 flail a +0 dagger a +0 robe a +0 dagger (56, 11, D:4) a +0 leather armour (62, -2, D:4) a +0 hand axe Level 5 of the Dungeon [Shop] Tuteism's Antique Weapon Shop a cursed +0 long sword (13 gold) a +0 spear (81 gold) a cursed -1 flail (2 gold) a +1 dagger of venom (253 gold) a +0 blowgun (67 gold) a +0 trident (94 gold) a +1 dagger of venom (253 gold) a +3 halberd of flaming (653 gold) a +0 scimitar (108 gold) (0, 0, D:5) a +0 flail (1, -1, D:5) a +0 club (1, 1, D:5) a +0 club a +0 leather armour (3, 14, D:5) a +0 robe (13, 24, D:5) a +0 ring mail (21, 22, D:5) a +0 robe (23, 22, D:5) a +1 dagger of venom (32, 33, D:5) a +0 shortbow 14 arrows (33, 32, D:5) 2 arrows (34, 3, D:5) a +0 war axe (36, 10, D:5) a +0 hand axe (48, 23, D:5) a +0 hand axe (50, 23, D:5) a +0 war axe a +0 leather armour a +0 short sword a +0 chain mail (51, 1, D:5) a +0 leather armour (57, -11, D:5) a +0 quarterstaff (58, 32, D:5) a +0 dagger (58, 33, D:5) a +0 club (59, 27, D:5) a +0 chain mail (59, 34, D:5) a cursed -1 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (14, -36, D:6) a +0 hand axe (14, -13, D:6) a +0 mace the cursed +0 ring mail of the Desolation of Salt {+Blink rCorr MP-9 Str+4} It affects your strength (+4). It affects your magic capacity (-9). It lets you blink. It protects you from acid and corrosion. It has a curse placed upon it. (17, -9, D:6) a +0 shortbow 2 arrows (19, -10, D:6) 5 arrows (25, -53, D:6) a +0 falchion (29, -18, D:6) 12 stones (35, -40, D:6) a cursed -3 halberd a +0 chain mail a +0 hand axe a +0 short sword (36, -41, D:6) a +0 mace a +0 chain mail (38, -46, D:6) 15 arrows (44, -33, D:6) a +1 whip of flaming a cursed +0 robe (44, -32, D:6) a cursed +0 animal skin (45, -32, D:6) a +0 animal skin (48, -20, D:6) a +0 giant club (48, -17, D:6) a cursed +0 flail a +3 spear of piercing a +0 scale mail a +0 buckler (48, -8, D:6) a +0 animal skin (48, -2, D:6) a +0 trident (49, -52, D:6) 6 stones (50, -13, D:6) a +0 spear (51, -52, D:6) 13 stones (58, -8, D:6) a +0 pair of gloves Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (12, -7, D:7) a +0 dire flail (12, -3, D:7) 13 stones (14, 33, D:7) a +0 quarterstaff (17, -7, D:7) 25 sling bullets (19, -17, D:7) a +0 leather armour (22, 9, D:7) 4 arrows (22, 10, D:7) an arrow (23, 3, D:7) an arrow (23, 7, D:7) a +0 flail (23, 8, D:7) a +0 club (24, 5, D:7) a +0 shortbow 5 arrows (25, 2, D:7) an arrow (28, -9, D:7) a +0 long sword a +0 leather armour (28, 24, D:7) 16 stones (31, 13, D:7) a +0 dagger (32, 3, D:7) a +0 club (37, 14, D:7) a +0 dagger a +0 robe a +0 mace (37, 15, D:7) a cursed +3 great sword a +0 robe a +5 dagger a +0 robe a +0 hand axe a +0 mace a cursed +4 dagger a +0 robe a +1 dagger of electrocution a +0 robe a +0 dagger a +0 robe (37, 16, D:7) a +0 scimitar a cursed -1 chain mail (38, 14, D:7) a +3 spear a +0 robe (39, 21, D:7) a cursed -1 hand axe a +0 ring mail a +0 leather armour (42, 17, D:7) a +0 mace a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) 13 arrows (8, -19, D:8) a +0 long sword (13, -3, D:8) a +0 dagger a +0 robe (14, -17, D:8) a +0 falchion (14, -16, D:8) a +0 leather armour a +0 dagger (14, -3, D:8) a +0 mace a +0 scale mail (15, -4, D:8) a +0 dagger a cursed +0 robe (16, -15, D:8) a +0 mace (27, 15, D:8) a +0 fustibalus (35, 19, D:8) a cursed -2 glaive (36, 17, D:8) a +0 short sword a +0 chain mail (37, 17, D:8) a +0 club a +2 dagger of venom a +0 robe (40, 5, D:8) 17 stones (52, -26, D:8) a +0 giant spiked club (53, -23, D:8) a +0 dagger a +0 ring mail a +0 whip (54, -24, D:8) an uncursed amulet of harm (54, -23, D:8) a cursed -3 hand axe a +0 falchion a +0 long sword a +0 chain mail (54, -22, D:8) a +0 club (60, 18, D:8) 29 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (1, 0, D:9) a +1 broad axe of flaming (1, 7, D:9) an arrow (2, 1, D:9) an uncursed ring of stealth (4, 7, D:9) a +0 shortbow 6 arrows (4, 49, D:9) a +0 club (5, 2, D:9) 23 stones (5, 46, D:9) a +0 dagger (6, 14, D:9) a +0 falchion (18, 47, D:9) a +0 dagger (24, 1, D:9) 17 stones (24, 23, D:9) a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 halberd a +0 plate armour (34, 20, D:9) 13 arrows a +0 shortbow (35, 22, D:9) a +0 scale mail (36, 20, D:9) 2 arrows (37, 21, D:9) an arrow (39, 22, D:9) an arrow (40, 22, D:9) an arrow (40, 23, D:9) an arrow (40, 24, D:9) an arrow (45, 22, D:9) 9 sling bullets (47, 49, D:9) a +0 long sword (48, 38, D:9) a +0 robe (52, 37, D:9) a +0 short sword (53, 10, D:9) a +0 animal skin a +0 spear (53, 12, D:9) 29 arrows (53, 13, D:9) a +0 dagger a +0 cloak Level 10 of the Dungeon [Shop] Jidigh Veur's Weapon Shop a +0 dagger (26 gold) a +0 great mace (84 gold) a +0 mace of holy wrath (96 gold) 11 arrows (28 gold) a +1 rapier of holy wrath (184 gold) 3 javelins (31 gold) the +8 scimitar "Recotaix" {antimagic, +Rage rC+ Dex+3} (985 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+3). It protects you from cold. It lets you go berserk. a +0 great sword (84 gold) a +3 scimitar of holy wrath (314 gold) a +0 blowgun (32 gold) (0, 0, D:10) 22 sling bullets (1, -3, D:10) a throwing net (4, 0, D:10) a +0 scimitar a +0 chain mail (5, 0, D:10) a +0 war axe a cursed +0 ring mail a +0 short sword (7, 32, D:10) a +0 club a +0 ring mail (11, -4, D:10) 14 arrows (15, 34, D:10) 12 arrows (17, 36, D:10) 2 curare-tipped needles (22, 6, D:10) a +0 flail (24, 6, D:10) a +0 leather armour (28, 39, D:10) a +0 leather armour (33, 10, D:10) 8 arrows (36, 40, D:10) a +0 club a +0 scale mail a +0 mace a +0 chain mail a +0 glaive a +0 plate armour (37, -1, D:10) a cursed ring of teleportation (37, 40, D:10) a +0 club a +0 spear a +0 halberd (38, 40, D:10) a +0 mace a +0 ring mail a +0 giant spiked club a +0 dire flail a +0 plate armour (42, 10, D:10) a +0 ring mail (46, 5, D:10) a +0 hand axe a +0 animal skin (46, 24, D:10) a +0 giant club (47, 0, D:10) an uncursed ring of teleportation (49, 40, D:10) 26 sling bullets Level 11 of the Dungeon (0, 0, D:11) a +0 mace (1, 0, D:11) a +0 whip a +0 chain mail (4, 5, D:11) a +0 battleaxe (6, 2, D:11) a +0 short sword (17, 4, D:11) a +0 glaive (20, 23, D:11) a cursed +0 plate armour (22, 8, D:11) a +1 short sword of electrocution a +0 plate armour (30, -5, D:11) a +0 dagger (31, 8, D:11) a +0 buckler (38, 23, D:11) an uncursed amulet of faith (41, 33, D:11) a +0 helmet (42, 5, D:11) a +0 dagger (50, 25, D:11) a +0 short sword a +0 club a +0 club a +0 leather armour (52, -13, D:11) a +0 ring mail (59, -7, D:11) a large rock (59, -6, D:11) 2 large rocks (59, -3, D:11) a large rock (60, 14, D:11) a +2 fustibalus of flaming a cursed -3 dagger a +0 dagger a +0 robe (60, 15, D:11) a +0 dagger a +0 robe (61, 14, D:11) a +0 flail a +0 ring mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 hand axe (18, -14, Lair:1) a +0 scale mail (34, -8, Lair:1) a +0 robe (51, 11, Lair:1) a +2 cloak Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 pair of gloves (27, 43, Lair:2) 29 arrows (31, 31, Lair:2) a +0 ring mail (35, 47, Lair:2) a +0 helmet (38, 50, Lair:2) a scroll of noise (41, 26, Lair:2) 20 stones (41, 43, Lair:2) 8 stones (49, 11, Lair:2) a +3 fustibalus of flaming (51, 16, Lair:2) an uncursed ring of resist corrosion (58, 13, Lair:2) a +4 hunting sling of flaming 101 stones Level 3 of the Lair of Beasts (13, 17, Lair:3) 12 stones (16, 14, Lair:3) a +0 leather armour (18, 20, Lair:3) a +0 hand axe (31, 17, Lair:3) 19 arrows (42, 22, Lair:3) 23 arrows (45, 8, Lair:3) 19 arrows (52, 9, Lair:3) 21 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 24 arrows (1, -20, Lair:4) a +0 battleaxe (23, -31, Lair:4) a +0 glaive (23, -30, Lair:4) a +0 trident Level 5 of the Lair of Beasts (0, 0, Lair:5) a hippogriff skeleton (1, -1, Lair:5) a crocodile skeleton 2 inedible chunks of flesh (3, -1, Lair:5) 2 inedible chunks of flesh (11, 0, Lair:5) 6 gold pieces Level 6 of the Lair of Beasts (0, 0, Lair:6) a scroll of amnesia (1, -2, Lair:6) a potion of beneficial mutation (5, 6, Lair:6) a +0 mace Level 1 of the Shoals (0, 0, Shoals:1) 16 stones (6, 12, Shoals:1) 8 arrows (12, 34, Shoals:1) a scroll of amnesia (13, 2, Shoals:1) a +0 quarterstaff (18, 20, Shoals:1) a +0 leather armour (20, 6, Shoals:1) the +1 leather armour "Ucry" {MR- Int+10} It affects your intelligence (+10). It affects your resistance to hostile enchantments. (21, 0, Shoals:1) a -3 ring of protection (22, 33, Shoals:1) a +0 spear (23, -14, Shoals:1) a throwing net (27, 26, Shoals:1) a +0 trident (unseen) Level 2 of the Shoals (0, 0, Shoals:2) a +0 trident (8, -3, Shoals:2) 22 stones