JimDarkmagic Level 1 of the Dungeon (5, -1, D:1) a +0 short sword (9, -5, D:1) a stone (10, -5, D:1) a stone (11, 18, D:1) a +0 plate armour (19, 18, D:1) 10 stones (23, 23, D:1) a +0 club (27, 7, D:1) a +0 dagger (32, 18, D:1) a +0 club (33, 8, D:1) 21 stones (41, 3, D:1) a +0 club (49, 12, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 chain mail (2, -20, D:2) a +0 club (8, -25, D:2) a +0 chain mail (20, 24, D:2) 21 stones (27, 6, D:2) 14 stones (32, -13, D:2) a +0 club (37, 9, D:2) a +0 halberd (38, 8, D:2) a +0 halberd (39, 9, D:2) a +0 spear (46, 8, D:2) a stone (53, 9, D:2) 22 sling bullets (57, -25, D:2) a +0 robe (64, 3, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 blowgun 10 poisoned needles (1, 16, D:3) 17 stones (2, 0, D:3) a +0 dagger (4, 0, D:3) a +0 short sword (5, 0, D:3) a poisoned needle 3 stones (5, 9, D:3) 2 stones (5, 10, D:3) a stone (13, 23, D:3) a +0 dagger (23, -15, D:3) 12 bolts (28, -9, D:3) 8 stones (36, 1, D:3) a +0 dagger (37, -14, D:3) 30 arrows (39, 2, D:3) 17 stones (41, -5, D:3) a +0 mace a +0 shield (41, 24, D:3) a +0 flail (42, -2, D:3) a +0 leather armour (43, -12, D:3) 23 stones (44, -9, D:3) 14 poisoned needles (45, -9, D:3) a +0 flail (45, 8, D:3) 17 stones (46, -9, D:3) a +0 hand axe (48, -10, D:3) a tomahawk Level 4 of the Dungeon [Shop] Vetz's Book Shop a book of Minor Magic (200 gold) a book of Party Tricks (500 gold) a book of Necromancy (300 gold) a book of Enchantments (500 gold) a book of Battle (400 gold) a book of Conjurations (300 gold) a book of Misfortune (200 gold) a book of Flames (350 gold) a book of Changes (250 gold) Ozefunut's Tome of Sinister Weightlessness (641 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Sublimation of Blood Necromancy 2 c - Static Discharge Conjuration/Air 3 d - Airstrike Air 4 e - Bolt of Draining Conjuration/Necromancy 5 f - Borgnjor's Vile Clutch Necromancy/Earth 5 Trog disapproves of the use of such an item. a book of Summonings (700 gold) a book of Enchantments (500 gold) a book of Callings (300 gold) (0, 0, D:4) 14 poisoned needles (8, -38, D:4) a scroll of amnesia (20, 7, D:4) a +0 robe (21, -22, D:4) a +0 hand axe (23, -32, D:4) a +0 animal skin (24, -29, D:4) a +1 whip of freezing a +0 robe (38, -33, D:4) a +0 leather armour (43, -12, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Vidoty's Armour Shop a +0 large shield (54 gold) a +1 leather armour of poison resistance (132 gold) a +2 ring mail of cold resistance (252 gold) a +0 ring mail (48 gold) a cursed +0 chain mail (42 gold) a +2 scale mail of cold resistance (252 gold) a +0 leather armour (24 gold) a +1 leather armour of magic resistance (168 gold) a +0 ring mail (48 gold) a +0 leather armour (24 gold) a +0 ring mail (48 gold) [Shop] Conur's Antique Weapon Emporium a +0 falchion (57 gold) a +0 falchion (57 gold) the +7 falchion "Muhojech" {slice, *Slow rPois Str-3 Dex+5} (936 gold) It inflicts extra damage upon your enemies. It affects your strength (-3). It affects your dexterity (+5). It protects you from poison. It may slow you when you take damage. a +0 war axe (66 gold) a +0 falchion (57 gold) a +0 flail (66 gold) a +0 dagger (38 gold) a +4 hunting sling (446 gold) a +2 flail of crushing (326 gold) [Shop] Qyusod's Antique Weapon Boutique a +0 falchion (78 gold) a +0 dagger (52 gold) a +0 war axe (91 gold) a +2 scimitar of protection (436 gold) a +0 flail (91 gold) a +0 hunting sling (39 gold) a +0 dagger (52 gold) the +9 trident of the Pit {protect, +Rage} (1552 gold) It protects the one who uses it against injury (+AC on strike). It lets you go berserk. the +10 executioner's axe of Mewaryump {elec, rPois MR+ SInv} (2496 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from poison. It affects your resistance to hostile enchantments. It lets you see invisible. a +0 great sword (169 gold) a +0 hunting sling (39 gold) the +8 glaive of Drought {freeze, MP+9 SInv} (2126 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your magic capacity (+9). It lets you see invisible. (0, 0, D:5) 19 arrows (3, -8, D:5) a +0 club (4, -8, D:5) a +0 ring mail (4, -7, D:5) a +0 robe a +0 dagger (5, -8, D:5) a +0 short sword (24, 10, D:5) a +0 club (31, 12, D:5) a +2 hand axe of freezing (51, -1, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 scythe a cursed +0 robe (11, 6, D:6) a stone (12, 7, D:6) 4 stones (12, 9, D:6) a +0 short sword 13 stones a +0 chain mail (12, 12, D:6) 20 poisoned needles (15, 56, D:6) 28 stones (16, 6, D:6) 27 stones (22, 42, D:6) a +0 long sword (23, 53, D:6) a +0 whip (25, 42, D:6) a cursed -1 hand axe a +0 plate armour a +0 whip (25, 53, D:6) a +0 flail (26, 42, D:6) a +0 hand axe a +0 scale mail a +0 short sword (28, 42, D:6) a +0 trident a +0 chain mail (29, 42, D:6) a +0 falchion (30, 40, D:6) a +0 halberd a +0 chain mail (30, 41, D:6) 11 stones a +0 flail a +0 leather armour (38, 55, D:6) a +0 mace (39, 54, D:6) a +2 quarterstaff of chaos (43, 12, D:6) a cursed +0 giant club (51, 36, D:6) 19 stones (52, 10, D:6) a +0 leather armour (52, 56, D:6) a +0 trident (59, 19, D:6) 25 stones (65, 22, D:6) 20 bolts (65, 37, D:6) a +0 whip (65, 38, D:6) a +0 halberd Level 7 of the Dungeon (0, 0, D:7) 3 arrows (2, 0, D:7) an arrow (3, -12, D:7) a +0 long sword (3, 0, D:7) an arrow a +0 giant spiked club (4, 0, D:7) an arrow (5, 0, D:7) an arrow (6, 0, D:7) a +0 shortbow 11 arrows (9, 25, D:7) a +0 short sword (19, 1, D:7) 5 poisoned needles (19, 28, D:7) a +0 scale mail (20, 3, D:7) 16 sling bullets (27, -5, D:7) 8 javelins (29, -21, D:7) a +0 giant club (38, -2, D:7) a +0 ring mail (43, 16, D:7) a +2 falchion of electrocution (47, 2, D:7) a +0 shortbow 10 arrows (47, 6, D:7) 5 arrows (47, 7, D:7) 2 arrows Level 8 of the Dungeon (8, -14, D:8) a +0 giant club a +0 giant club a +0 hand axe of chopping a +0 scale mail of poison resistance a +0 shortbow 19 arrows (8, -13, D:8) an arrow (9, 12, D:8) 4 potions of mutation (11, 12, D:8) a wand of random effects (24) (12, 10, D:8) a +0 ring mail (12, 12, D:8) a wand of flame (42) (13, 12, D:8) a +1 war axe (15, 10, D:8) a +0 robe of resistance a +0 dagger a cursed +0 dagger a +0 leather armour (16, 8, D:8) a +0 hand axe (16, 9, D:8) a +0 long sword a +0 chain mail a +0 shortbow 19 arrows a +0 flail a +0 chain mail of fire resistance (16, 10, D:8) a +0 dagger a +0 robe (21, -6, D:8) a +0 robe (22, -15, D:8) a +0 hand axe (23, -15, D:8) a +0 whip (24, -15, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 plate armour (27, -1, D:8) a cursed -3 giant club a +0 giant spiked club (27, 21, D:8) a large rock (28, 20, D:8) 5 large rocks (28, 27, D:8) 10 sling bullets (29, 0, D:8) a +0 dagger a +0 leather armour (31, -1, D:8) a +0 dagger (32, -1, D:8) a +0 club (33, -1, D:8) a +0 dagger a +0 robe (33, 8, D:8) a +0 flail (33, 24, D:8) 11 arrows (35, -1, D:8) a +0 ring mail (35, 0, D:8) a cursed -3 halberd a +0 chain mail (35, 17, D:8) a +0 giant spiked club (37, -7, D:8) a cursed -1 giant spiked club (39, -23, D:8) 12 bolts (39, 17, D:8) a +0 spear (42, 1, D:8) a cursed -1 giant club Level 9 of the Dungeon (0, 0, D:9) a +0 giant spiked club (3, 23, D:9) a +0 whip a +0 ring mail a +0 flail a +0 ring mail a cursed +0 mace a +0 leather armour (3, 24, D:9) a cursed -2 dagger a +0 robe (3, 27, D:9) a +0 dagger a +0 robe (3, 28, D:9) a +0 trident a cursed +0 ring mail (4, 23, D:9) a +0 whip a +0 chain mail a +0 whip a +0 ring mail (4, 24, D:9) a +0 plate armour (4, 27, D:9) a +0 club (10, 28, D:9) a +0 pair of gloves (13, 4, D:9) 11 bolts (20, -1, D:9) a cursed -3 giant club (22, -5, D:9) a +0 naga barding (22, 1, D:9) an arrow (23, 2, D:9) 2 arrows (24, 5, D:9) the +9 trident "Beadgh" {flame, rElec rF+ rC+} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It protects you from cold. It insulates you from electricity. a +0 shortbow a +0 flail (24, 33, D:9) an uncursed ring of fire (25, 4, D:9) a +0 club a +0 leather armour (25, 6, D:9) a +2 short sword of draining a +0 ring mail (33, -3, D:9) 19 arrows (38, 3, D:9) a +0 mace (38, 7, D:9) a +0 dagger a +0 robe a +0 halberd (39, 8, D:9) a +0 hand axe (40, 8, D:9) a cursed -2 mace a +0 plate armour (45, 8, D:9) a +0 dagger a cursed +0 scale mail a +0 giant spiked club (46, -8, D:9) a wand of random effects (19) (46, 8, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon [Shop] Saoth's Assorted Antiques a cursed +0 chain mail (94 gold) a +0 hunting sling (40 gold) a +0 helmet (121 gold) a wand of acid (7) (594 gold) a wand of polymorph (14) (432 gold) a +2 plate armour of cold resistance (1080 gold) a book of Party Tricks (1350 gold) a +1 war axe of freezing (359 gold) a +0 hand axe (81 gold) (0, 0, D:10) a +0 short sword of holy wrath (8, 27, D:10) a +0 troll leather armour (8, 36, D:10) an uncursed amulet of rage (9, 18, D:10) a +3 dire flail of draining a +0 giant club (9, 19, D:10) a +0 club (10, 18, D:10) a +0 war axe (11, -13, D:10) a +0 leather armour (11, 34, D:10) a +0 battleaxe a +0 chain mail (11, 35, D:10) a +0 dagger (12, 35, D:10) a +0 dagger a +0 robe (15, -9, D:10) 5 large rocks (15, -3, D:10) a wand of scattershot (4) (15, 12, D:10) 16 stones (27, 43, D:10) 26 arrows (33, -11, D:10) a stone (34, -5, D:10) a +0 trident (34, -3, D:10) a +0 short sword a +0 robe a +0 buckler (36, -7, D:10) a +0 hand axe a +0 leather armour (39, 32, D:10) a +0 leather armour (49, 13, D:10) a +0 dagger (49, 14, D:10) a stone a +0 dagger (49, 15, D:10) 3 stones (50, 13, D:10) a +0 short sword a stone the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a blink frog skeleton (1, 1, Lair:1) a blink frog skeleton (10, -3, Lair:1) a scroll of amnesia (12, 8, Lair:1) a +0 long sword (21, 9, Lair:1) 15 sling bullets (30, 29, Lair:1) 20 gold pieces (31, 5, Lair:1) a +0 short sword (39, 15, Lair:1) a +0 leather armour (45, 17, Lair:1) a +0 ring mail