JimDarkmagic Level 1 of the Dungeon (0, 0, D:1) 17 stones (2, 3, D:1) a +0 club (3, -26, D:1) a +0 ring mail (9, 16, D:1) a stone (9, 18, D:1) a +0 club (10, -8, D:1) a +0 leather armour (10, 14, D:1) 2 stones (13, -12, D:1) a +0 animal skin (14, 13, D:1) a +0 ring mail (15, -12, D:1) 15 stones (19, -11, D:1) a +0 club (23, 12, D:1) a +0 chain mail (28, 3, D:1) a +0 robe (29, -22, D:1) 12 sling bullets (29, 12, D:1) a stone (30, 12, D:1) a +0 dagger (31, -15, D:1) a stone (32, 14, D:1) 11 poisoned needles (34, -15, D:1) a stone (34, -14, D:1) 2 stones (37, -11, D:1) 22 stones (37, -10, D:1) 17 sling bullets (38, -6, D:1) 14 arrows (45, -16, D:1) a +0 club (48, -8, D:1) a +0 club (53, 4, D:1) 26 stones (60, -15, D:1) 23 arrows (63, -7, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 6, D:2) a +0 robe (6, 9, D:2) 27 arrows (6, 34, D:2) a +0 halberd (6, 35, D:2) a +0 club a +0 club (7, 20, D:2) a +0 long sword a +0 buckler (8, 38, D:2) a +0 short sword (9, 35, D:2) 4 stones (10, 28, D:2) a +0 dagger (20, 33, D:2) a +0 short sword a stone (21, 31, D:2) a stone (21, 35, D:2) a +0 club (23, 1, D:2) a +0 hunting sling (26, 7, D:2) a +0 helmet (34, 22, D:2) a +0 ring mail (35, 20, D:2) a +0 club (36, 20, D:2) a +0 dagger a +0 animal skin a +0 helmet (36, 21, D:2) a +0 dagger (37, 21, D:2) a +0 club a +0 club (40, 47, D:2) a +0 club (44, 27, D:2) a +0 dagger (44, 29, D:2) a +0 dagger (49, 13, D:2) a +0 club (52, 2, D:2) 28 arrows (56, 20, D:2) a +0 club Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the cursed +3 dagger "Zuecoic" {freeze, +Fly rN+ MR++ SInv} (4150 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from negative energy. It affects your resistance to hostile enchantments. It lets you see invisible. It lets you fly. It has a curse placed upon it. the +4 chain mail of Inviolability {Regen+ rCorr} (3710 gold) It increases your rate of regeneration. It provides partial protection from all sources of acid and corrosion. the +9 whip "Uhuyp" {flame, +Rage rF+} (6700 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It protects you from fire. It lets you go berserk. the amulet of Ceqasaat {Faith rF- Int+6} (5260 gold) [amulet of faith] It allows you to gain divine favour quickly. It affects your intelligence (+6). It makes you vulnerable to fire. (0, 0, D:3) 7 poisoned needles (6, 19, D:3) a +0 club (18, 25, D:3) a +0 spear (22, 8, D:3) a +0 club (24, 6, D:3) a cursed -3 club a +0 robe (50, 33, D:3) 25 stones Level 4 of the Dungeon (0, 0, D:4) 2 arrows (1, -5, D:4) an arrow (1, -4, D:4) an arrow (1, -2, D:4) an arrow (1, -1, D:4) an arrow (2, -7, D:4) a +0 shortbow 12 arrows (38, -17, D:4) a +0 lajatang (52, 16, D:4) a +0 flail a +0 chain mail (53, 4, D:4) a +0 hand axe (55, 11, D:4) a +0 robe Level 5 of the Dungeon (6, 5, D:5) a +0 giant club (9, 21, D:5) a +0 trident (12, 21, D:5) 15 stones (16, 28, D:5) 27 stones (19, 7, D:5) a +0 hand axe a +0 leather armour a +0 hand axe (20, 6, D:5) a +0 dagger a +0 robe (22, 36, D:5) 14 stones (24, 7, D:5) 16 arrows (25, 8, D:5) a +0 club (25, 20, D:5) an uncursed amulet of rage a +0 leather armour (26, 20, D:5) a +0 dagger a +0 robe (27, 20, D:5) an uncursed ring of stealth a +0 dagger a +0 dagger (28, 20, D:5) a +1 ring of evasion (37, 8, D:5) 17 arrows (37, 11, D:5) 3 large rocks (42, 31, D:5) 24 arrows (46, 25, D:5) a leopard gecko skeleton (47, 29, D:5) 10 poisoned needles (50, 23, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a ration (3, 5, D:6) 33 stones (4, -1, D:6) a +2 mace a +0 robe (4, 0, D:6) a +3 falchion (unseen) (4, 5, D:6) a scroll of magic mapping (4, 7, D:6) 13 gold pieces (5, 5, D:6) 16 gold pieces