JiminyMac Level 1 of the Dungeon (0, 0, D:1) a +0 hunting sling (1, -11, D:1) a +0 dagger (5, -7, D:1) a +0 leather armour (8, 5, D:1) a +0 whip (18, 4, D:1) a +0 dagger (20, 23, D:1) 15 bolts (28, 5, D:1) a +0 club (28, 22, D:1) a +0 animal skin Level 2 of the Dungeon (0, 0, D:2) a +0 mace (6, -22, D:2) a +0 robe (8, -22, D:2) a +0 club a +0 mace (10, 4, D:2) a +0 mace (11, 5, D:2) a +2 quarterstaff of chaos (24, 11, D:2) a +0 spear (26, -13, D:2) 16 arrows (26, 9, D:2) a +0 robe (27, -10, D:2) a +0 short sword (30, -29, D:2) a +0 club (34, -32, D:2) 24 stones (42, -12, D:2) a +0 ring mail (46, 3, D:2) a +0 short sword (46, 4, D:2) a +0 short sword (46, 8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club a +0 robe (6, -2, D:3) a +0 buckler (9, -13, D:3) a +0 hunting sling (10, -6, D:3) 5 poisoned needles (14, 0, D:3) a +0 club (20, -14, D:3) a +0 dagger a +0 animal skin (21, 9, D:3) a +0 club (23, 7, D:3) a +0 falchion (26, -11, D:3) a +0 dagger (27, -13, D:3) a +0 trident (28, -13, D:3) a stone (29, -13, D:3) a stone (30, -12, D:3) a stone (31, -13, D:3) a stone (32, 8, D:3) a stone (32, 24, D:3) a +0 ring mail (34, -15, D:3) 17 bolts (35, 13, D:3) a +0 club a +0 leather armour (35, 14, D:3) a +0 club a +0 chain mail (35, 15, D:3) a +0 dagger a +0 club a +0 hunting sling 14 stones (37, -9, D:3) a +0 club (38, -2, D:3) a +0 short sword (38, 24, D:3) a +2 dagger of electrocution (40, -9, D:3) a +0 club (40, 2, D:3) a stone (41, -9, D:3) 2 stones (41, 3, D:3) a stone (41, 4, D:3) a +0 club (46, 2, D:3) 7 needles of sleeping (47, 6, D:3) a +0 short sword (49, -14, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (1, 0, D:4) a +0 chain mail (1, 1, D:4) a +0 morningstar a +0 flail (4, 6, D:4) a +0 animal skin (4, 7, D:4) a +1 whip of flaming a +2 robe of resistance a +0 animal skin (4, 8, D:4) a +0 animal skin (5, 6, D:4) a +0 animal skin (13, 32, D:4) 13 stones (38, -5, D:4) a +0 scythe a +0 robe (50, -6, D:4) a +3 whip (56, 3, D:4) 14 bolts (61, -1, D:4) 25 arrows (61, 8, D:4) 24 stones Level 5 of the Dungeon (0, 0, D:5) 20 sling bullets (5, 40, D:5) a +0 trident (18, 57, D:5) a +0 dagger (27, 46, D:5) a +0 giant spiked club (47, -2, D:5) a +0 glaive (47, 35, D:5) a +0 club (47, 36, D:5) a +0 whip a +1 leather armour of fire resistance (47, 37, D:5) a cursed +0 ring mail (54, 2, D:5) a +0 mace (54, 4, D:5) a +0 hand axe (54, 57, D:5) 7 tomahawks (55, 5, D:5) a +0 club a +0 ring mail (56, 0, D:5) a +0 helmet (57, 8, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a cursed +0 giant club a +0 giant club (1, 0, D:6) a +1 mace of protection (7, 6, D:6) a +0 ring mail (10, -8, D:6) a +0 war axe (10, 23, D:6) a +0 club (12, 7, D:6) 11 stones (12, 20, D:6) 17 arrows (16, -15, D:6) a cursed +0 helmet (16, 6, D:6) a +0 scale mail (16, 19, D:6) 27 stones (17, 6, D:6) a +0 ring mail (21, -3, D:6) a cursed -2 dagger a +0 robe a +0 club a +0 ring mail (22, -4, D:6) a +2 hand axe of freezing (23, -4, D:6) a +0 hand axe (24, 15, D:6) a throwing net (25, 18, D:6) a +0 mace (28, -15, D:6) a +0 quarterstaff (32, 6, D:6) 4 curare-tipped needles (33, -24, D:6) a +2 rapier of speed a +0 leather armour (41, -24, D:6) a +0 dagger (41, -6, D:6) a +0 hand axe (48, -8, D:6) an uncursed staff of earth (51, 2, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) 25 arrows (1, 10, D:7) 7 javelins (2, 7, D:7) a +0 robe (4, -10, D:7) an arrow (4, -9, D:7) an arrow (5, -6, D:7) a +0 shortbow 26 arrows (19, 4, D:7) 30 arrows (19, 12, D:7) 24 stones (19, 26, D:7) a +0 giant club a throwing net (26, 17, D:7) a +0 trident a +0 leather armour (27, 15, D:7) a +0 short sword a cursed +0 scale mail (27, 16, D:7) a +0 hand axe a +0 chain mail (27, 17, D:7) a +3 flail (31, 19, D:7) a cursed -2 dagger a +0 robe (31, 28, D:7) 14 stones (33, 0, D:7) a +0 dagger (34, 42, D:7) a +0 robe (51, -10, D:7) 15 bolts Level 8 of the Dungeon [Shop] Monnool's Jewellery Shop an uncursed amulet of faith (640 gold) the ring of Ahyupnulok {+Blink rPois rC+ rN+ MP+9 Stlth-} (1038 gold) [ring of protection from cold] It protects you from cold. It protects you from poison. It protects you from negative energy. It affects your magic capacity (+9). It lets you blink. It makes you less stealthy. an uncursed ring of flight (280 gold) an uncursed ring of see invisible (240 gold) a +1 ring of protection (48 gold) an uncursed ring of fire (400 gold) a cursed ring of loudness (72 gold) an uncursed ring of wizardry (480 gold) an uncursed ring of magical power (320 gold) an uncursed ring of protection from fire (400 gold) a ring of the Octopus King {AC+1 EV+1 Str+1 Int+1 Dex+1 Stlth+} (627 gold) [ring of stealth] It affects your AC (+1). It affects your evasion (+1). It affects your strength (+1). It affects your intelligence (+1). It affects your dexterity (+1). It makes you more stealthy. a cursed -3 ring of dexterity (32 gold) an uncursed amulet of the gourmand (480 gold) (0, 0, D:8) 12 stones (9, -20, D:8) a +0 dagger a +0 robe a +0 hand axe a +0 ring mail (9, -7, D:8) 17 sling bullets (9, 3, D:8) 25 bolts (10, -20, D:8) a +0 flail a +0 scale mail a +1 flail of protection (11, -20, D:8) a +0 giant spiked club (18, -37, D:8) a +0 giant club (18, -18, D:8) 22 arrows (20, -35, D:8) a +0 short sword a +0 chain mail (26, -8, D:8) a +0 quarterstaff (30, -30, D:8) a +0 dagger a +0 dagger a cursed +0 robe (31, -30, D:8) a +0 club (36, 4, D:8) an arrow (37, 5, D:8) an arrow (39, 5, D:8) a +0 shortbow 18 arrows Level 9 of the Dungeon (0, 0, D:9) an arrow (1, 10, D:9) a +0 troll leather armour (1, 15, D:9) 26 arrows (2, 2, D:9) a +0 giant spiked club 2 arrows (3, 3, D:9) an arrow (3, 9, D:9) a +0 robe a +0 dagger (3, 11, D:9) a +0 giant spiked club (3, 15, D:9) a +0 spear (4, 9, D:9) a +0 robe a +0 dagger a cursed -3 club (4, 10, D:9) a +0 whip a +0 whip (5, 3, D:9) 7 arrows (unseen) (5, 10, D:9) a cursed +0 trident (8, 14, D:9) a +0 helmet (12, 2, D:9) 27 stones (13, 38, D:9) a +0 giant club (17, 29, D:9) 17 sling bullets (21, 18, D:9) a +0 dagger a +0 robe (21, 19, D:9) a +0 short sword a +0 chain mail a +0 war axe (22, 18, D:9) a +0 scale mail a +0 trident a +0 leather armour (32, -5, D:9) a wand of polymorph (17/24) an uncursed amulet of rage a wand of polymorph (12/24) (33, 7, D:9) a +0 eveningstar (33, 9, D:9) a +0 club a +0 ring mail (34, 10, D:9) a +1 short sword of venom a +0 chain mail a +0 robe a +0 dagger (36, -7, D:9) a scroll of amnesia (36, 22, D:9) a +0 dagger a +0 robe (36, 38, D:9) a +0 chain mail (37, -7, D:9) a +0 hand axe (37, 22, D:9) a +0 flail a +0 chain mail a +0 mace a +0 scale mail (37, 23, D:9) a +1 dagger of speed a +0 robe (37, 24, D:9) a +0 troll leather armour a +0 whip (38, -7, D:9) a stone (39, -7, D:9) a stone (40, -9, D:9) 4 stones a +0 short sword a +0 short sword (40, -8, D:9) a cursed -1 giant club a +0 giant spiked club a +2 dagger of protection a +0 club (40, -7, D:9) 3 stones a +0 dagger (40, -6, D:9) 3 stones (41, -8, D:9) a +0 short sword a +0 short sword 5 stones a +0 dagger a +0 short sword (42, -8, D:9) a stone 17 poisoned needles a +0 whip a +0 blowgun (42, -7, D:9) 4 stones (42, -6, D:9) a +0 dagger (42, -1, D:9) a poisoned needle (50, 28, D:9) 21 stones Level 10 of the Dungeon [Shop] Xaickant's General Store 22 arrows (48 gold) a +0 helmet (49 gold) 22 bolts (48 gold) a book of Air (385 gold) an uncursed staff of fire (275 gold) a scroll of teleportation (33 gold) a +0 shield (49 gold) a cursed +0 trident (5 gold) (0, 0, D:10) a +0 hand axe 4 tomahawks of returning (0, 1, D:10) a +0 dagger a +0 robe (1, 1, D:10) a +0 hand axe a +0 leather armour a +0 mace a +0 ring mail (1, 2, D:10) a +0 club (3, -12, D:10) the +0 robe of Salvation {rF++ MR+} It greatly protects you from fire. It affects your resistance to hostile enchantments. (5, 21, D:10) a +0 giant club (8, 10, D:10) 23 bolts (10, 14, D:10) a +0 hand axe (10, 23, D:10) an arrow (10, 24, D:10) an arrow (10, 25, D:10) an arrow (10, 26, D:10) an arrow (10, 28, D:10) a +0 shortbow 4 arrows (11, -9, D:10) 5 potions of degeneration (11, 5, D:10) 10 arrows (11, 7, D:10) a +0 dagger a +0 robe a +1 dagger of protection a +0 robe a +0 hand axe (12, 7, D:10) a +0 flail (12, 8, D:10) a +0 club a +0 leather armour a +0 dagger a +0 robe (23, -9, D:10) 2 large rocks (31, -7, D:10) a +0 short sword (32, 4, D:10) a +0 leather armour (33, 18, D:10) 28 stones (36, -7, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (37, -7, D:10) a +0 dagger a cursed +0 robe (38, -8, D:10) a +1 dagger of electrocution a +0 robe (38, -7, D:10) a +0 dagger a +0 robe (40, 9, D:10) a +0 plate armour (47, -2, D:10) 21 bolts (57, -13, D:10) a +0 robe (59, -8, D:10) a +0 trident a +0 chain mail (59, 13, D:10) a +0 scale mail (60, -7, D:10) a +0 dagger a +0 whip (62, 13, D:10) a cursed -3 dagger a +0 robe Level 11 of the Dungeon [Shop] Paotalif's Weapon Emporium the +8 glaive of the Guard {elec, +Rage AC+5 SInv} (1378 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your AC (+5). It lets you see invisible. It lets you go berserk. the +1 short sword "Kieq" {antimagic, *Rage rF++ Dex+4} (672 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It affects your dexterity (+4). It greatly protects you from fire. It may make you go berserk in combat. 5 needles of confusion (37 gold) a +4 hunting sling (352 gold) 11 arrows (33 gold) 25 stones (37 gold) a +4 broad axe of electrocution (480 gold) 19 sling bullets (142 gold) the +4 arc blade {discharge, rElec} (900 gold) It insulates you from electricity. [Shop] Nufug's Assorted Antiques a +0 hat of see invisible (231 gold) a scroll of summoning (199 gold) a +2 ring mail of fire resistance (441 gold) a book of Spatial Translocations (1365 gold) a potion of haste (210 gold) the +2 crystal plate armour of the Hanged Man {Int-5 Dex+4 Slay+2} (2148 gold) It affects your intelligence (-5). It affects your dexterity (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+2). a +0 club (21 gold) a potion of cancellation (168 gold) a wand of polymorph (3/24) (105 gold) (0, 0, D:11) 20 stones (12, -4, D:11) a +0 long sword (13, 7, D:11) a +0 hand axe of chopping a +0 robe (15, 7, D:11) a +0 great sword a +0 robe (15, 8, D:11) a +0 short sword a +0 robe (16, 7, D:11) a cursed +3 short sword a +0 robe (17, 7, D:11) a +2 arbalest of freezing a +4 battleaxe a +0 robe (17, 8, D:11) a cursed -3 club a +0 leather armour a +0 leather armour (18, 13, D:11) a +1 war axe a +0 chain mail (21, 7, D:11) a +0 chain mail a +0 war axe (21, 10, D:11) a +0 long sword a +0 ring mail (21, 12, D:11) a +0 long sword a +0 ring mail (22, 3, D:11) a book of Changes (23, -3, D:11) a +0 scale mail (23, -1, D:11) 2 arrows (24, 0, D:11) an arrow (24, 35, D:11) a wand of acid (6/15) (25, -2, D:11) a +0 chain mail a +0 mace (25, -1, D:11) an arrow a +0 hand axe (25, 12, D:11) 19 poisoned needles (25, 27, D:11) a +0 short sword (26, -2, D:11) an arrow (26, 0, D:11) a +2 scale mail of fire resistance a +0 battleaxe a +0 plate armour a +0 trident (26, 4, D:11) a +0 plate armour a +0 dire flail a +0 flail a +0 ring mail (27, -1, D:11) an arrow (27, 0, D:11) a +0 leather armour (still there?) a +0 club (still there?) a +0 hand axe (still there?) (28, 4, D:11) 3 potions of lignification a wand of enslavement (10/24) a +0 shortbow 9 arrows (28, 7, D:11) an arrow (28, 8, D:11) an arrow (28, 9, D:11) 2 arrows (28, 10, D:11) an arrow (28, 11, D:11) an arrow (32, 22, D:11) a +0 club a +0 scimitar a +0 plate armour (33, 22, D:11) a +0 dagger a +0 leather armour (34, 22, D:11) 21 arrows (36, 22, D:11) a +2 mace of draining a +0 chain mail Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 robe a +2 dagger of venom (1, -1, Orc:1) 22 gold pieces Level 1 of the Lair of Beasts (0, 0, Lair:1) a -3 ring of evasion (0, 29, Lair:1) 2 scrolls of noise (2, 51, Lair:1) a cursed -3 dagger (3, -5, Lair:1) 22 arrows (3, 51, Lair:1) an uncursed ring of magical power (5, 48, Lair:1) an uncursed ring of magical power (18, 21, Lair:1) the +8 rapier "Sohust" {freeze, rElec MR+ MP-9} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It affects your resistance to hostile enchantments. It affects your magic capacity (-9). (40, 9, Lair:1) 5 poisoned needles Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 glaive (7, -8, Lair:2) a +0 trident (8, -31, Lair:2) a potion of lignification (24, -34, Lair:2) 21 stones (25, 2, Lair:2) a +0 spear (26, -35, Lair:2) a cursed -1 broad axe (26, -27, Lair:2) a +0 glaive a throwing net a +0 ring mail (40, -20, Lair:2) a cursed -2 long sword (42, -33, Lair:2) 9 poisoned needles (48, -31, Lair:2) an uncursed amulet of rage (55, -14, Lair:2) a wand of confusion (9/48) (56, -18, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (3, 0, Lair:3) 21 gold pieces (8, -7, Lair:3) a potion of lignification (15, -4, Lair:3) a +0 hat (15, 6, Lair:3) 25 stones (26, -22, Lair:3) a +0 ring mail (30, 6, Lair:3) a +0 robe (36, -17, Lair:3) a +0 great mace (41, -9, Lair:3) 18 arrows (42, -19, Lair:3) a +0 robe (55, -20, Lair:3) 15 stones (59, -14, Lair:3) 16 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) 29 bolts (13, -8, Lair:4) a +0 dagger a +0 robe (14, 14, Lair:4) a wand of flame (20/48) (19, -20, Lair:4) a +0 dagger a +0 robe (19, 2, Lair:4) 22 stones (26, -8, Lair:4) a +0 rapier a +0 robe a +0 short sword a +0 robe a +0 spear (27, -8, Lair:4) a +0 short sword a +0 robe (29, -9, Lair:4) a +0 dagger of venom a +0 robe (30, -11, Lair:4) a cursed -2 rapier a +0 robe a +0 buckler (34, -18, Lair:4) a +0 short sword a +0 robe (40, -21, Lair:4) a +0 spear (42, 12, Lair:4) a +0 short sword (43, -12, Lair:4) a +0 short sword a +0 robe (44, -13, Lair:4) a +0 spear (46, -24, Lair:4) a +0 broad axe (46, -15, Lair:4) a +0 long sword Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 robe (3, -31, Lair:5) a +0 leather armour (3, -26, Lair:5) a +0 helmet (19, -45, Lair:5) 28 bolts (20, -17, Lair:5) a +0 flail (45, -13, Lair:5) a +2 halberd of venom (57, -4, Lair:5) 10 arrows Level 6 of the Lair of Beasts (0, 0, Lair:6) the +6 chain mail of the Hidden Vale {rCorr Dex+2 Slay-6 SInv} It affects your dexterity (+2). It affects your accuracy and damage with ranged weapons and melee attacks (-6). It lets you see invisible. It protects you from acid and corrosion. (10, -10, Lair:6) a wand of random effects (43/48) (12, -8, Lair:6) 15 stones (13, -8, Lair:6) a +0 robe (15, -6, Lair:6) a +0 arbalest (17, -33, Lair:6) a cursed +0 club (24, -22, Lair:6) a +0 blowgun (27, -22, Lair:6) 14 stones (29, -33, Lair:6) a +0 war axe (31, -35, Lair:6) 7 stones (33, -42, Lair:6) a cursed +0 ring mail (38, -17, Lair:6) a +0 large shield (40, -52, Lair:6) a potion of magic (54, -29, Lair:6) a scroll of noise (59, -10, Lair:6) a +0 scale mail (65, -11, Lair:6) 5 sling bullets (67, -20, Lair:6) an uncursed ring of fire Level 2 of the Abyss (0, 0, Abyss:2) 3 curare-tipped needles (5, 7, Abyss:2) the +3 large shield of Zesap {MR- Regen+ Int+2} It affects your intelligence (+2). It affects your resistance to hostile enchantments. It increases your rate of regeneration. (6, 15, Abyss:2) a +0 leather armour of positive energy (12, -15, Abyss:2) a +0 leather armour (16, 2, Abyss:2) 12 stones