Johno Level 1 of the Dungeon (0, 0, D:1) a +0 club (9, 29, D:1) a +1 dagger of draining (16, 7, D:1) a +0 whip (24, 14, D:1) 16 poisoned needles (34, -2, D:1) 7 tomahawks (38, 31, D:1) a +0 dagger a +0 ring mail (39, 31, D:1) a +0 dagger (46, -6, D:1) 6 arrows (47, -3, D:1) 23 stones (50, -19, D:1) 22 stones (53, -16, D:1) 5 tomahawks Level 2 of the Dungeon (0, 0, D:2) a +0 robe (0, 3, D:2) a +0 dagger (7, -6, D:2) a +0 club (23, 8, D:2) a +0 robe (31, 17, D:2) a +0 dagger (32, -8, D:2) a +0 club 6 steel javelins (32, -1, D:2) a +0 trident (44, 6, D:2) a +0 buckler (52, -6, D:2) a +0 chain mail Level 3 of the Dungeon (0, 0, D:3) a +0 flail (1, 11, D:3) a +0 dagger (4, 2, D:3) a +0 club (4, 5, D:3) a +0 short sword (6, -4, D:3) a +0 mace (6, 35, D:3) 16 bolts (9, -4, D:3) a +0 club a +0 scale mail (9, 2, D:3) a +0 dagger (10, -4, D:3) a +0 war axe a +0 leather armour a +0 short sword (11, -4, D:3) a +0 hand axe a +0 club (13, 2, D:3) 19 bolts (15, 7, D:3) 10 stones (23, 30, D:3) a +0 dagger a +0 club a cursed +0 leather armour (24, 30, D:3) a cursed -1 dagger (27, 15, D:3) 2 steel tomahawks (27, 17, D:3) a +0 hand axe a cursed +0 ring mail (27, 18, D:3) a +0 hand axe a steel tomahawk (28, 16, D:3) a tomahawk a steel tomahawk (29, 16, D:3) a +0 dagger a +0 robe (30, 14, D:3) a tomahawk (30, 15, D:3) a steel tomahawk (30, 17, D:3) a +0 club (31, 5, D:3) a +1 dagger of protection 2 tomahawks of dispersal a +0 flail a +0 club (36, 34, D:3) 23 stones (40, 27, D:3) a +0 club (47, 28, D:3) a +0 leather armour (51, 1, D:3) a +0 club (54, 44, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) 19 stones (6, -7, D:4) 4 poisoned tomahawks (13, 21, D:4) a +0 club (29, -26, D:4) a +0 plate armour (30, 4, D:4) 18 sling bullets (38, 1, D:4) a +0 hunting sling (42, -4, D:4) 14 stones (43, 8, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +3 rapier (1, 16, D:5) a +0 leather armour (2, -9, D:5) a +0 giant club (5, 3, D:5) 22 arrows (6, -4, D:5) a +0 spear (17, 12, D:5) 16 stones (17, 21, D:5) a +0 dagger (19, -7, D:5) a +0 ring mail (21, 14, D:5) a +0 great sword (25, -8, D:5) a +0 mace (25, 24, D:5) a +0 robe (26, -9, D:5) a +3 quarterstaff of chaos (30, -21, D:5) a +0 hand axe (31, -22, D:5) a +0 club a +0 flail a +0 club a +0 ring mail (39, 29, D:5) a +0 giant club (44, 11, D:5) the +4 ring mail of Sin {+Inv rPois rC- Str+4} It affects your strength (+4). It makes you vulnerable to cold. It protects you from poison. It lets you turn invisible. (45, 13, D:5) 4 stones (57, -1, D:5) a +0 whip Level 6 of the Dungeon [Shop] Jur Secs's Magic Scroll Emporium a scroll of enchant weapon (112 gold) a scroll of remove curse (45 gold) a scroll of amnesia (52 gold) a scroll of holy word (112 gold) a scroll of magic mapping (52 gold) a scroll of teleportation (45 gold) a scroll of teleportation (45 gold) a scroll of magic mapping (52 gold) (11, -38, D:6) a +0 robe (11, -22, D:6) 2 arrows (12, -18, D:6) 12 poisoned needles (14, -32, D:6) a +0 ring mail (15, -21, D:6) an arrow (16, -20, D:6) a +0 short sword a +0 scale mail (16, -19, D:6) a +0 trident (17, -21, D:6) a +0 club a +0 ring mail (17, -20, D:6) a +0 mace an arrow (17, -19, D:6) a +0 shortbow 15 arrows (18, -31, D:6) the -5 helmet of Calculation {*Slow rPois MR+ Int+3} It affects your intelligence (+3). It protects you from poison. It affects your resistance to hostile enchantments. It may slow you when you take damage. (18, -21, D:6) 17 stones (19, -28, D:6) an arrow (20, -22, D:6) an arrow (20, -21, D:6) an arrow (22, -32, D:6) an arrow (24, -23, D:6) a +0 dagger (24, -22, D:6) a +0 hand axe (25, -23, D:6) a +0 giant spiked club a +0 dagger a +0 scale mail (25, -15, D:6) 2 javelins (26, -23, D:6) a -1 robe a +0 dagger a +0 robe (27, -39, D:6) a +0 club (31, -25, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) an arrow (0, 2, D:7) a +0 shortbow 18 arrows (11, -16, D:7) a cursed +0 giant club (14, 2, D:7) 31 stones (29, 7, D:7) a +0 hand axe (31, 19, D:7) a +0 leather armour (31, 20, D:7) a +0 trident (32, 20, D:7) a +0 dagger a cursed +0 robe (43, -4, D:7) 17 stones (47, 1, D:7) 10 stones (47, 13, D:7) a +0 ring mail (57, 25, D:7) 15 poisoned needles Level 8 of the Dungeon (5, 24, D:8) a +0 shortbow 15 arrows (7, 23, D:8) an arrow (9, -9, D:8) a +0 trident (9, 23, D:8) an arrow (11, 22, D:8) an arrow (11, 23, D:8) an arrow (12, 21, D:8) 2 arrows (20, 24, D:8) a +0 giant club a +0 giant spiked club (24, -3, D:8) 2 poisoned needles (27, 10, D:8) a +0 leather armour (29, -5, D:8) a +0 blowgun (29, -4, D:8) a +0 whip a +0 blowgun 2 poisoned needles (32, 26, D:8) a +0 short sword a +0 ring mail (33, 25, D:8) a +0 falchion a +0 leather armour a cursed +0 flail (33, 26, D:8) a +0 leather armour a +0 club (36, 21, D:8) a +0 hand axe (49, -29, D:8) 26 arrows (50, -25, D:8) 17 stones (51, -9, D:8) a +0 longbow (51, 27, D:8) 14 stones (52, -14, D:8) a +0 chain mail (55, -30, D:8) a +0 ring mail (57, -27, D:8) a +0 giant spiked club Level 9 of the Dungeon (0, 0, D:9) 11 stones (5, -50, D:9) a +0 club a +0 leather armour a +0 dagger a +0 robe (5, 2, D:9) 30 stones (15, -47, D:9) a +0 dire flail (15, -10, D:9) 13 bolts (16, -6, D:9) a sling bullet (17, -57, D:9) a +0 leather armour a +0 helmet (18, -3, D:9) a +0 quarterstaff a +0 hunting sling 25 sling bullets a +0 leather armour (24, -9, D:9) the cursed +0 dagger of Karma {pierce, rF++ rC+ Str-5 SInv} It inflicts extra damage upon your enemies. It affects your strength (-5). It greatly protects you from fire. It protects you from cold. It lets you see invisible. It has a curse placed upon it. (27, -15, D:9) a +0 leather armour (29, -13, D:9) 22 stones (36, -44, D:9) a cursed -1 broad axe a +0 plate armour a +0 dagger a +0 robe (36, -43, D:9) a +0 flail a +0 chain mail (37, -44, D:9) a +0 dagger a +0 robe (40, -57, D:9) a +0 ring mail (40, -56, D:9) a +0 giant club a +4 great sword a +0 robe (40, -53, D:9) a -1 robe a +0 flail a +0 robe a +3 scimitar a +0 robe a +5 halberd of freezing (41, -14, D:9) 19 stones (59, -49, D:9) 25 stones Level 10 of the Dungeon [Shop] Waongu's Jewellery Boutique an uncursed amulet of the gourmand (450 gold) an uncursed ring of protection from fire (375 gold) an uncursed ring of protection from cold (375 gold) an uncursed amulet of harm (450 gold) an uncursed amulet of faith (600 gold) an uncursed ring of stealth (262 gold) an uncursed amulet of harm (450 gold) the ring "Luq Umu" {+Fly rF+} (472 gold) [ring of flight] It protects you from fire. It lets you fly. the amulet of Balance {Regen+ Int+3 Dex+7} (870 gold) [amulet of regeneration] It affects your intelligence (+3). It affects your dexterity (+7). It increases your rate of regeneration. a cursed ring of teleportation (67 gold) (0, 0, D:10) a +0 halberd (11, 25, D:10) a +0 quarterstaff (20, 30, D:10) a +0 ring mail (21, 30, D:10) a +0 leather armour a +0 giant club a +0 giant club a +0 dagger a cursed +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 flail (23, 30, D:10) a +2 whip of freezing (24, 30, D:10) a +0 hand axe a +0 hand axe a +0 leather armour (25, -1, D:10) a +0 club (36, 24, D:10) a +0 pair of gloves Level 13 of the Dungeon (0, 0, D:13) a +0 leather armour (11, 4, D:13) 31 bolts the Ecumenical Temple