Johno Level 1 of the Dungeon (0, 0, D:1) 16 arrows (19, -26, D:1) a +0 leather armour (22, -9, D:1) 30 stones (24, -20, D:1) a stone (25, -16, D:1) 2 stones (25, -15, D:1) 2 stones (26, -16, D:1) a +0 dagger 2 stones (28, -21, D:1) a stone (29, -23, D:1) a +0 dagger (31, 3, D:1) a +0 ring mail (34, -21, D:1) a +0 club (34, -20, D:1) a +0 club (35, -1, D:1) a cursed -1 hunting sling (47, -22, D:1) a +0 club (53, -2, D:1) a +0 pair of gloves (53, 8, D:1) a +0 short sword (56, -25, D:1) a +0 hunting sling (59, -21, D:1) a throwing net (61, -19, D:1) 26 arrows Level 2 of the Dungeon (0, 0, D:2) a cursed -1 club (1, -9, D:2) 22 sling bullets (4, -12, D:2) a +0 ring mail (5, 20, D:2) a +0 club (16, -6, D:2) a +0 hand axe (29, -1, D:2) a +0 robe (29, 21, D:2) a +0 dagger (41, 6, D:2) a stone (43, 6, D:2) a cursed -3 dagger (43, 7, D:2) a +0 dagger 19 stones (47, 35, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 club (2, 14, D:3) a +0 hunting sling (4, 11, D:3) 24 stones (5, -3, D:3) a +0 chain mail (5, 9, D:3) a stone (5, 10, D:3) a stone (8, 11, D:3) 2 stones (8, 13, D:3) a +0 short sword (unseen) (9, 11, D:3) a +0 club (9, 20, D:3) a +0 club (11, -3, D:3) 3 stones (11, 4, D:3) a +0 dagger (12, -3, D:3) a +0 ring mail (15, -3, D:3) a +0 dagger (20, -15, D:3) a +0 rapier (23, -3, D:3) 10 gold pieces (23, -2, D:3) 5 gold pieces (24, -4, D:3) 13 gold pieces (24, -3, D:3) 12 gold pieces (24, -2, D:3) 14 gold pieces (25, -7, D:3) a +0 flail a +0 scale mail (25, -3, D:3) 4 gold pieces (25, -2, D:3) 16 gold pieces (29, 14, D:3) a stone (29, 15, D:3) 2 stones (29, 17, D:3) a stone (29, 19, D:3) a +0 dagger (34, -12, D:3) 29 bolts (39, -1, D:3) a +0 short sword a +0 robe (39, 19, D:3) 20 arrows Level 4 of the Dungeon (0, 0, D:4) 4 poisoned needles (2, 3, D:4) 8 needles of frenzy (6, -3, D:4) 22 stones (9, 5, D:4) a +0 scythe a +0 robe (11, 11, D:4) a +0 animal skin (15, -7, D:4) a +0 robe a cursed +4 spear of freezing (15, -6, D:4) a +0 club (15, 14, D:4) a +0 whip a +0 ring mail (15, 16, D:4) a cursed +0 scimitar a +0 robe (17, 12, D:4) a +0 robe a +1 whip of electrocution (21, 10, D:4) a +0 giant spiked club (26, 13, D:4) a +0 plate armour (32, -9, D:4) a +0 robe a cursed +2 dire flail (32, -7, D:4) a cursed +0 dagger a +0 robe (32, 16, D:4) a +0 leather armour a +0 hand axe (37, 6, D:4) 18 stones (40, -24, D:4) a +0 short sword a +0 leather armour (40, 17, D:4) a +0 chain mail a +0 dagger (41, -26, D:4) a +0 falchion a +0 chain mail (42, 13, D:4) a +0 scimitar a +0 robe (51, -20, D:4) 14 arrows (51, -8, D:4) 8 arrows (52, 5, D:4) a +0 hand axe (56, -15, D:4) a +0 short sword a +0 hand axe a +0 ring mail (56, -14, D:4) a +0 club a +0 flail (56, -9, D:4) a +0 robe Level 5 of the Dungeon [Shop] Rep Nuph's Armour Emporium a +0 ring mail (48 gold) a +1 chain mail of cold resistance (198 gold) the cursed -5 robe of Misfortune {-Cast *Contam *Tele *Drain EV-5 Stlth-- *Curse} (1 gold) It affects your evasion (-5). It prevents spellcasting. It may teleport you next to monsters. It curses itself when equipped. It causes magical contamination when unequipped. It causes draining when unequipped. It makes you much less stealthy. It has a curse placed upon it. a +0 plate armour of poison resistance (324 gold) a +0 leather armour (24 gold) a cursed +0 leather armour (1 gold) a +0 leather armour (24 gold) a +0 pair of gloves of dexterity (138 gold) a +0 pair of gloves of strength (138 gold) a cursed +0 plate armour (240 gold) a +0 robe (8 gold) a +0 pair of gloves (54 gold) a +0 leather armour (24 gold) (15, -7, D:5) a +0 long sword (20, -18, D:5) a potion of agility (22, -3, D:5) a +2 pair of boots (25, 16, D:5) a +0 dagger a +0 leather armour (35, 12, D:5) a +0 leather armour a +0 flail (36, 13, D:5) a +0 hand axe a +0 dagger a +0 leather armour (39, -5, D:5) 24 bolts (62, -2, D:5) a +0 spear Level 6 of the Dungeon [Shop] Zimo's Weapon Boutique a +5 flail of protection (436 gold) a +1 vampiric hand axe (224 gold) a +0 club (14 gold) a +0 dagger (28 gold) a +0 war axe (49 gold) a +0 glaive (91 gold) a +0 great mace (91 gold) a +2 whip of draining (231 gold) 15 sling bullets (105 gold) a +0 mace (42 gold) a +2 dagger of protection (201 gold) a +0 war axe (49 gold) (0, 0, D:6) a +0 dagger (1, -1, D:6) a +0 mace a +0 ring mail (8, -21, D:6) a +0 shortbow 21 arrows (9, -21, D:6) a +0 hand axe (10, -21, D:6) an arrow (10, -8, D:6) a +0 whip (20, 12, D:6) a +1 falchion of slicing a +0 robe a cursed +0 great sword a +0 robe (22, 14, D:6) a +3 dire flail a +0 robe (27, -16, D:6) 2 javelins of penetration (41, -13, D:6) 20 stones (44, -17, D:6) an arrow (44, -14, D:6) a +0 shortbow 15 arrows (45, -27, D:6) a +0 club (45, -15, D:6) an arrow (45, -14, D:6) a +0 giant spiked club (45, 16, D:6) a +0 ring mail (49, -28, D:6) a +0 arbalest (55, -3, D:6) a +0 ring mail Level 7 of the Dungeon [Shop] Kam Tesh's Weapon Emporium a +1 trident of venom (168 gold) a +0 glaive (97 gold) a +0 flail of protection (93 gold) a +0 shortbow (45 gold) a cursed -2 war axe (1 gold) a +0 longbow (67 gold) a +0 hunting sling of freezing (70 gold) a +0 dagger (30 gold) a +0 flail (52 gold) 5 poisoned needles (30 gold) the +2 quarterstaff of Springtime {crush, MR+} (429 gold) It inflicts extra damage upon your enemies. It affects your resistance to hostile enchantments. a +0 quarterstaff (60 gold) (0, 0, D:7) a +0 war axe a +0 leather armour a +0 war axe a +0 dagger a +0 robe a cursed -2 dagger a +0 robe (10, -2, D:7) 28 stones (16, 32, D:7) a +0 hunting sling (19, 15, D:7) a +1 dagger of draining (25, 35, D:7) a +1 arbalest of freezing (26, 36, D:7) a +0 buckler (28, 30, D:7) a +0 falchion (28, 36, D:7) a cursed -2 falchion (28, 37, D:7) a +0 robe a +0 dagger a +0 whip a +0 leather armour a +0 dagger a +0 robe a +0 dagger (38, 15, D:7) 13 stones (49, 31, D:7) 24 stones Level 8 of the Dungeon (0, 0, D:8) 28 stones (32, 28, D:8) a +0 pair of gloves (37, -19, D:8) a +0 short sword (44, 28, D:8) a +0 rapier (51, -8, D:8) 25 stones (51, 20, D:8) a +0 robe the Ecumenical Temple