Jonathan123 the Dungeon (3, 2, D) a +5 triple sword (still there?) a +5 great sword (still there?) a +5 double sword (still there?) a +5 demon blade (still there?) (3, 3, D) a +5 lajatang (unseen) (3, 4, D) a +5 sling (still there?) a +5 longbow (still there?) a +5 orcbow (still there?) a +5 shortbow (still there?) a +5 triple crossbow (still there?) a +5 arbalest (still there?) a +5 hand cannon (still there?) (4, 2, D) a +5 quick blade (still there?) a +5 rapier (still there?) a +5 dagger (still there?) (4, 3, D) a +5 giant spiked club (still there?) a +5 giant club (still there?) a +5 great mace (still there?) a +5 demon whip (still there?) (4, 4, D) a +5 bardiche (still there?) a +5 demon trident (still there?) (4, 5, D) a +5 executioner's axe (still there?) a +5 battleaxe (still there?) a +5 broad axe (still there?) (4, 7, D) an orb of mayhem an orb of guile a +3 tower shield a +3 kite shield a +3 buckler (4, 8, D) a +5 crystal plate armour +5 shadow dragon scales +5 storm dragon scales +5 ice dragon scales +5 fire dragon scales a +5 plate armour (5, 8, D) a +0 animal skin (10, 0, D) the +6 Majin-Bo {spellvamp, MP+6 Int+6} Int+6: It affects your intelligence (+6). MP+6: It affects your magic capacity (+6). the +27 heavy crossbow "Sniper" {heavy, Acc+∞ SInv} Acc+∞: It never misses its target. SInv: It lets you see invisible. the +10 dark maul {heavy} the +16 obsidian axe {drain, demonic, Mesm ^Drain Fly SInv} Mesm: Its wielder is mesmerised by any visible foes, and it cannot be unequipped while any foes are visible. SInv: It lets you see invisible. Fly: It grants you flight. ^Drain: It drains your maximum health when unequipped. (10, 2, D) +5 gold dragon scales (10, 4, D) a beast talisman (10, 5, D) a +6 ring of intelligence a +6 ring of intelligence a +6 ring of dexterity a +6 ring of dexterity a ring of flight (11, 0, D) the +7 great mace "Firestarter" {flame, immolate, rFlCloud rF++} rFlCloud: It grants immunity to clouds of flame. rF++: It greatly protects you from fire. the +6 shillelagh "Devastator" {shatter} the +11 plutonium sword {^Contam Stlth-} ^Contam: It causes magical contamination when unequipped. Stlth-: It makes you less stealthy. the +8 lance "Wyrmbane" {slay drac, rPois rF+ rC+ AC+3} AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison the +9 sword of Zonguldrok {reap} the +13 scythe of Curses {drain, curses, ^Drain} ^Drain: It drains your maximum health when unequipped. the +9 sword of Power {lifebolt} the +7 mace of Variability {chaos, chaos arc} the +11 Singing Sword {sonic wave} the +8 storm bow {elec, penet} (61, 3, D) a jackal corpse (skeletalised by now) (61, 8, D) a +0 robe of positive energy (unseen) (61, 16, D) a +0 leather armour of cold resistance (unseen) (62, 1, D) the +3 quarterstaff of Xanym {drain, Dex+3} Dex+3: It affects your dexterity (+3). (unseen) (62, 3, D) a river rat corpse (skeletalised by now) (62, 8, D) a +2 long sword of venom (62, 9, D) the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. (62, 16, D) a manual of Unarmed Combat (62, 17, D) the brooch of Shielding {Spirit SH+8} [amulet of guardian spirit] Spirit: It causes incoming damage to be divided between your reserves of health and magic. SH+8: It affects your SH (+8). (unseen) (63, 16, D) a ring of protection from cold (63, 17, D) a +0 vampiric hand axe (unseen) (63, 20, D) a scorpion corpse a scorpion corpse (64, 16, D) a staff of earth (unseen) (64, 17, D) 4 scrolls of enchant weapon (68, 0, D) a +2 vampiric spear (70, 8, D) a +1 scimitar of holy wrath (70, 9, D) the +9 scimitar of Disembowelment {speed, Will+ Int+4} Int+4: It affects your intelligence (+4). Will+: It increases your willpower. a yak corpse (skeletalised by now) (70, 19, D) a +0 dagger 2 boomerangs a +0 leather armour an orc corpse (71, 9, D) an iguana corpse (skeletalised by now) (71, 11, D) a wolf corpse (skeletalised by now) (71, 17, D) the +1 scale mail of Zosuesm {Str+3} Str+3: It affects your strength (+3). (71, 19, D) a +0 dagger a +0 robe a +0 club a +0 leather armour an orc corpse (71, 20, D) a +0 halberd a +0 plate armour an orc corpse (skeletalised by now) (71, 27, D) a +0 dire flail of protection (unseen) (71, 31, D) a scorpion corpse (71, 32, D) a scorpion corpse (72, 8, D) the +3 greatsling "Punk" {acid, rCorr} rCorr: It protects you from acid and corrosion. (72, 9, D) an amulet of faith (72, 16, D) a +3 ring mail of fire resistance (72, 17, D) a +0 robe of positive energy (unseen) (72, 19, D) a +0 club (still there?) a +1 flail of draining (still there?) a +0 orcbow (still there?) a +0 chain mail (still there?) an orc corpse (still there?) an orc corpse (skeletalised by now) (still there?) (72, 27, D) a +2 scale mail of fire resistance (unseen) (73, 16, D) a +1 heavy hand axe (unseen) (73, 17, D) a +2 ring mail of cold resistance (unseen) (73, 26, D) the +4 consecrated labrys {holy, Valiant ^Fragile Fly SInv} Valiant: It becomes more powerful as more dangerous foes come into view. SInv: It lets you see invisible. Fly: It grants you flight. ^Fragile: It will be destroyed if unequipped. (73, 28, D) a jumping spider corpse (73, 30, D) a scorpion corpse (73, 31, D) a wolf spider corpse (75, 1, D) 4 scrolls of enchant weapon