Dungeon Crawl Stone Soup version 0.22-a0-458-gb446440 (webtiles) character file. 32 Jonnyslop the Grave Robber (level 3, 19/19 HPs) Began as a Deep Elf Necromancer on June 8, 2018. Quit the game on level 2 of the Dungeon. The game lasted 00:06:55 (1439 turns). Jonnyslop the Grave Robber (Deep Elf Necromancer) Turns: 1439, Time: 00:06:55 Health: 19/19 AC: 7 Str: 5 XL: 3 Next: 8% Magic: 10/10 EV: 13 Int: 20 God: Gold: 68 SH: 0 Dex: 15 Spells: 8/10 levels left rFire . . . SeeInvis . i - +2 whip (drain) rCold . . . Gourm . (no shield) rNeg . . . Faith . a - +0 robe rPois . Spirit . g - +2 helmet rElec . Reflect . (no cloak) rCorr . Harm . k - +1 pair of gloves MR +.... (no boots) Stlth ++........ (no amulet) HPRegen 0.06/turn b - ring of protection from magic MPRegen 0.12/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 68 gold pieces. Inventory: Hand Weapons f - a +0 hand axe of chopping i - a +2 whip of draining (weapon) Armour a - a +0 robe (worn) g - a +2 helmet (worn) k - a +1 pair of gloves (worn) Jewellery b - a ring of protection from magic (left hand) Potions e - a potion of degeneration {unknown} j - a potion of heal wounds {unknown} Comestibles c - 3 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting + Level 5.2 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger a - Pain Necr #### 1% 1 None b - Animate Skeleton Necr N/A 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Dead Necr N/A 14% 4 ####... Vampiric Draining Necr ####...... 4% 3 ###.... Regeneration Chrm/Necr ##........ 13% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You see here a frilled lizard corpse. Magic restored. You now have 68 gold pieces (gained 7). Found a stone staircase leading up. A hobgoblin comes into view. It is wielding a club. Found 18 gold pieces and 14 stones. Found 23 arrows and a scroll labeled XYSHAS EGREVE. You see here a glowing hand axe. f - a glowing hand axe Firing (i - inventory) No suitable missiles. Press: ? - help, Shift-Dir - straight line, f - you Okay, then. You start resting. All of the chunks of flesh in your inventory have rotted away. HP restored. You start waiting. Done waiting. Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...?# .....# #..g.# #..(. #... # #.! ##..###.############# $.$......@........... (...###.#####.###### <.##.###.# ###.####### .........# #.........# ....#####.###.#†#####.# .#+### #..##.#†# #....# #..##.#.# #[.#....# #...#.#.# #..#....###.#.#.#.# There were no monsters in sight! Vanquished Creatures A worm (D:2) 2 dart slugs (D:1) A leopard gecko (D:1) 5 bats (D:1) A giant cockroach (D:1) 2 goblins (D:1) 4 hobgoblins 2 kobolds (D:1) 2 frilled lizards 3 rats 23 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jonnyslop the Deep Elf Necromancer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 193 | D:1 | Reached skill level 5 in Necromancy 193 | D:1 | Reached XP level 2. HP: 8/15 MP: 4/8 196 | D:1 | Learned a level 1 spell: Animate Skeleton 1177 | D:2 | Reached XP level 3. HP: 12/19 MP: 4/10 1439 | D:2 | Quit the game Vault maps used: D:1: dpeg_arrival_windows_large_door D:2: first_ration, chequers_ecumenical_altar_island, small_statue_intersection Skill XL: | 1 2 | ---------------+-------+----- Necromancy | 5 | 5.2 Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 1 Cast: Pain || 37 Animate Skeleton || 6 Use: Scroll || 3 Eat: Chunk || 1 Armor: Robe || 1 Dodge: Dodged || 12 Table legend: A = Spawn XP B = Non-spawn XP C = Spawn XP percentage of total XP D = Spawn monster count E = Non-spawn monster count F = Spawn count percentage of total count G = Total turns spent on level A B C D E F G +---------+---------+-------+---------+---------+-------+--------- Total | 0 | 46 | 0.0 | 0 | 23 | 0.0 | 1439 +---------+---------+-------+---------+---------+-------+--------- D:1 | 0 | 37 | 0.0 | 0 | 19 | 0.0 | 1168 D:2 | 0 | 9 | 0.0 | 0 | 4 | 0.0 | 271 +---------+---------+-------+---------+---------+-------+---------