Jonnyslop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -17, D:1) a +0 dagger (10, -26, D:1) a +0 dagger (13, -26, D:1) a +0 club (17, -20, D:1) a +0 club (20, 13, D:1) a +0 short sword (32, -9, D:1) a +5 short sword of holy wrath (33, -9, D:1) 3 stones (34, -9, D:1) a stone (36, -9, D:1) 2 stones (41, -24, D:1) a +0 club (42, -24, D:1) a +0 dagger (45, -32, D:1) 11 stones (57, -14, D:1) 14 bolts (57, -8, D:1) a +0 whip Level 2 of the Dungeon (0, 0, D:2) a +0 mace (1, 3, D:2) a +2 quarterstaff of chaos (7, 1, D:2) 4 stones (9, 5, D:2) 24 sling bullets (10, 4, D:2) 21 stones (16, -6, D:2) a +0 dagger (16, 4, D:2) 31 stones (19, -12, D:2) a +0 mace (28, -16, D:2) 24 stones (30, 2, D:2) a +0 mace (44, -6, D:2) a +0 spear (45, 4, D:2) a +0 ring mail (53, -20, D:2) a +0 dagger a +0 robe (55, -4, D:2) 20 stones Level 3 of the Dungeon (0, 0, D:3) a cursed -2 club a +0 leather armour (13, -23, D:3) a +1 long sword of freezing (16, -35, D:3) a +0 club (30, 10, D:3) a +0 dagger (31, -28, D:3) a +0 dagger (31, 9, D:3) 4 stones (38, -20, D:3) a +0 dagger (49, -21, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (2, -3, D:4) a +0 long sword (7, 6, D:4) 28 stones (8, -9, D:4) 26 stones (16, 12, D:4) 17 stones (22, 14, D:4) 27 stones (25, -30, D:4) a +0 halberd (25, -29, D:4) a +0 kite shield (25, -28, D:4) a +0 club (26, -30, D:4) a +0 spear (30, -18, D:4) a +0 scale mail (31, -17, D:4) 25 stones (31, 17, D:4) a +0 plate armour (34, 7, D:4) a cursed -2 giant club (36, 7, D:4) a +0 whip of freezing a +0 robe (43, -30, D:4) a cursed -2 great mace (58, 0, D:4) 11 bolts Level 5 of the Dungeon (5, 11, D:5) a +0 chain mail (14, -26, D:5) a cursed -2 scythe a +0 robe (14, -25, D:5) a +0 short sword a +0 ring mail (15, -26, D:5) a +0 giant club (18, -28, D:5) a +0 ring mail (20, -8, D:5) a +0 short sword a +0 robe (37, 7, D:5) a +0 dagger (44, -35, D:5) a +0 ring mail (46, -37, D:5) a +0 club (53, -39, D:5) a +0 giant club (54, -2, D:5) an uncursed staff of poison (60, 5, D:5) a +0 hand axe (62, 1, D:5) a +0 robe a +0 dagger (64, -3, D:5) a +0 whip a +0 robe (70, 0, D:5) a +0 leather armour Level 6 of the Dungeon [Shop] Vosaum's Weapon Emporium a +0 morningstar (56 gold) a +0 war axe (49 gold) a cursed +0 rapier (14 gold) a +0 hand axe (42 gold) a +0 rapier (56 gold) a +0 hunting sling (21 gold) the +5 rapier "Demonbane" {vorpal, Dex+2} (590 gold) It inflicts extra damage upon your enemies. It affects your dexterity (+2). a +0 quarterstaff (56 gold) the +2 great sword "Etoetiox" {venom, Dex+2} (406 gold) It poisons the flesh of those it strikes. It affects your dexterity (+2). a +0 club (14 gold) a +1 rapier of electrocution (238 gold) a +0 dagger (28 gold) a +0 long sword (49 gold) (0, 0, D:6) a +0 giant club (4, -21, D:6) a cursed -2 ring mail (12, -17, D:6) a +0 long sword (14, -34, D:6) a +0 naga barding Level 7 of the Dungeon (4, -7, D:7) a +0 rapier (7, 4, D:7) a +0 robe a +0 falchion (7, 14, D:7) a +0 whip (9, 12, D:7) a +0 robe a +0 mace (9, 13, D:7) a +0 robe a +3 falchion of freezing (9, 14, D:7) a +0 robe a +0 hand axe (10, 15, D:7) a +0 dagger (12, -14, D:7) a +0 robe a +0 dagger (12, 17, D:7) a stone (13, -13, D:7) a +0 leather armour a +0 dagger (14, -14, D:7) a +0 robe a +0 dagger (43, 24, D:7) a scroll of random uselessness Level 8 of the Dungeon (0, 0, D:8) 24 stones (1, -17, D:8) a +0 mace a +0 robe (1, -14, D:8) a cursed +0 morningstar a +0 robe a +0 war axe a +0 robe a +0 hand axe a +0 robe (2, -17, D:8) a +3 scimitar a +0 robe (7, 12, D:8) 23 stones (23, -9, D:8) a +0 rapier (28, -16, D:8) a +0 dagger 5 stones (29, -25, D:8) a +0 buckler (31, -13, D:8) 11 stones (33, 10, D:8) a +0 giant club a +0 giant club (35, -7, D:8) a +0 ring mail (37, -14, D:8) a stone (37, -11, D:8) 2 stones (37, -8, D:8) a +0 club a stone (37, -7, D:8) a stone (37, -5, D:8) a stone (38, -19, D:8) a +0 whip 5 boomerangs a +0 ring mail (38, -18, D:8) a +0 flail (38, -5, D:8) a stone (39, -19, D:8) a +0 falchion (41, -18, D:8) a +0 giant spiked club a +0 dagger a +0 leather armour (48, -11, D:8) a +0 dagger a +0 animal skin Level 9 of the Dungeon [Shop] Haotomp's Weapon Emporium a +2 vampiric scythe (231 gold) 11 poisoned darts (48 gold) a +0 war axe (38 gold) a +0 flail (38 gold) a +0 halberd (44 gold) a +0 battleaxe (71 gold) a +1 whip of electrocution (145 gold) a +0 trident of protection (68 gold) a +0 bardiche (99 gold) a +0 bardiche (99 gold) a +0 hunting sling (16 gold) a +0 club (11 gold) a +0 vorpal spear (71 gold) (0, 0, D:9) an uncursed staff of air (22, -28, D:9) a wand of random effects (16) (25, -54, D:9) a cursed +0 robe (25, -47, D:9) a +0 scale mail (26, -31, D:9) a +4 hand axe a +0 scale mail (27, -31, D:9) a +0 whip a +0 hand axe a cursed +0 leather armour a +0 ring mail (27, -30, D:9) a +0 chain mail (28, -30, D:9) a +0 club (30, -31, D:9) a +0 dagger a +0 robe (32, -41, D:9) a +0 war axe (40, -14, D:9) 11 stones (41, -37, D:9) a +0 rapier (44, -6, D:9) 10 stones (54, -11, D:9) 11 stones (55, -19, D:9) a +0 hand axe (55, -17, D:9) a +0 ring mail (58, -7, D:9) 27 stones Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a boomerang of dispersal (2, -3, D:10) a +0 club a +0 leather armour a +0 trident a +0 plate armour (3, -2, D:10) a +0 club a +0 chain mail a +0 club (9, -1, D:10) a cursed +0 pair of gloves (19, 6, D:10) a +0 short sword (24, 24, D:10) a +0 giant club a +0 giant spiked club (44, -17, D:10) a +0 great sword a +0 robe (45, -17, D:10) a cursed +0 spear a +0 robe (46, -6, D:10) a +2 dagger of draining (48, -16, D:10) a +5 war axe a +0 robe (48, 2, D:10) a +0 trident a +0 leather armour (48, 3, D:10) a +0 dagger a +0 robe (49, 3, D:10) a +3 chain mail a +0 club a +0 ring mail (49, 20, D:10) a +0 leather armour (50, 3, D:10) a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Maggix's Antique Weapon Emporium a +0 glaive (201 gold) the +6 rapier of Inconvenience {flame, +Rage MR+} (1652 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your resistance to hostile enchantments. It lets you go berserk. a +0 dagger (62 gold) the cursed +2 spear "Keeb" {antimagic, Stlth+} (799 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It makes you more stealthy. It has a curse placed upon it. a +0 quarterstaff (124 gold) the cursed +1 dagger of Superiority {freeze, Str+6 Dex-4} (520 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your strength (+6). It affects your dexterity (-4). It has a curse placed upon it. a +0 flail of draining (257 gold) a +0 long sword (108 gold) a +3 battleaxe of flaming (889 gold) a +0 hunting sling (46 gold) the +4 whip "Vunayf" {freeze, *Drain rPois rN++ SInv} (1388 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It protects you from poison. It greatly protects you from negative energy. It lets you see invisible. It causes draining when unequipped. a +0 shortbow (93 gold) (0, 0, D:11) 18 sling bullets (3, 15, D:11) a yak skeleton a yak skeleton (8, 1, D:11) a +0 leather armour (9, 2, D:11) a +0 dagger a +0 robe a +0 whip a +0 leather armour a +0 flail a +0 chain mail (10, 2, D:11) a +0 hand axe a +0 chain mail (12, -17, D:11) +0 acid dragon scales (15, -5, D:11) a cursed +4 war axe a +0 robe a +3 short sword a +0 robe a +2 vorpal flail a +0 robe (15, -3, D:11) a +0 hand axe a +0 robe (16, -12, D:11) a cursed -1 flail a +0 dagger a +0 robe a +0 dagger a +0 animal skin a +0 falchion (16, -10, D:11) a +0 spear (16, -9, D:11) a +0 vampiric dagger a +0 robe a +0 whip a cursed -3 club a +0 club a +0 whip a +0 falchion 5 boomerangs a +0 leather armour (16, -8, D:11) a +0 spear (17, -16, D:11) a +0 dagger (20, -4, D:11) a cursed -2 flail a +0 animal skin (21, -3, D:11) a +2 flail of protection (22, -2, D:11) a +0 hand axe a +0 plate armour (23, -2, D:11) a +0 hand axe a +0 dagger a cursed +0 robe a +0 mace (23, -1, D:11) a +0 trident a cursed +0 scale mail (24, 19, D:11) an arrow (25, 17, D:11) a +0 ring mail (25, 19, D:11) 3 arrows (26, -1, D:11) a +0 animal skin (28, -1, D:11) a +0 club a +0 animal skin (28, 0, D:11) a +0 short sword a +0 chain mail (29, -7, D:11) a +0 dagger (30, -1, D:11) a +0 short sword a +0 ring mail (31, 22, D:11) a +0 shortbow a +0 battleaxe 12 arrows the +1 spear "Setoigih" {vamp, Str+4} It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your strength (+4). The Shining One disapproves of the use of such an item. (32, 22, D:11) 2 arrows (34, -2, D:11) a +2 war axe of electrocution a +0 scale mail (34, 0, D:11) a +0 cloak the Ecumenical Temple