Jonnyslop Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (6, -8, D:1) a +0 club (8, -7, D:1) a +0 club (12, -3, D:1) 28 arrows (21, 26, D:1) 18 bolts (26, 10, D:1) a +0 club (29, -9, D:1) 24 stones (30, -6, D:1) 26 stones (37, -9, D:1) a +0 whip (37, 7, D:1) 31 arrows (39, 10, D:1) a +0 whip (40, 16, D:1) a +1 dagger (43, -1, D:1) a +0 dagger (45, 0, D:1) a +0 robe (58, 25, D:1) 22 sling bullets (60, 17, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (1, 0, D:2) a +0 whip (4, 16, D:2) a +0 dagger (5, 6, D:2) a +0 club (13, 5, D:2) a +2 hand axe of flaming a +0 scale mail (14, 20, D:2) 15 sling bullets (14, 32, D:2) 17 arrows (17, 11, D:2) 3 stones a +0 short sword (22, 20, D:2) a +0 hand axe (25, 35, D:2) a +0 dagger (26, 48, D:2) a +0 club (29, -8, D:2) a +0 club (40, 9, D:2) a +4 quarterstaff of chaos (44, -4, D:2) a cursed -3 club (45, 11, D:2) a +0 mace (45, 27, D:2) a +0 club (62, -7, D:2) 7 stones (66, -4, D:2) a +0 whip a stone (66, 6, D:2) a +0 dagger (66, 8, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) 19 bolts (3, -3, D:3) a +0 hand axe (9, 2, D:3) a +0 leather armour (10, 1, D:3) a +0 club a +0 dagger a +0 robe a +0 flail 2 boomerangs a +0 ring mail a +0 hand axe a +0 mace a +0 ring mail (10, 33, D:3) 24 sling bullets (12, -6, D:3) a +0 leather armour (13, 27, D:3) a +0 whip (15, 6, D:3) a +0 flail (22, 24, D:3) a +0 club (27, 9, D:3) a +0 flail (27, 21, D:3) a +0 flail (28, 9, D:3) a +0 trident (29, 17, D:3) a +0 spear (29, 18, D:3) a +0 spear (31, 10, D:3) a +2 vorpal flail (40, 4, D:3) a +0 dagger a +0 robe (49, 12, D:3) 2 javelins (49, 27, D:3) a +0 club (57, 24, D:3) a +0 club (60, -7, D:3) a +0 club Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (10, 15, D:4) 21 stones (11, 0, D:4) a +0 club (11, 1, D:4) a +0 robe a +0 dagger (11, 23, D:4) 26 bolts (12, 11, D:4) a +0 falchion (13, -7, D:4) a +0 whip (16, 1, D:4) a +0 halberd (16, 19, D:4) the +10 battleaxe of Day {flame, rPois Dex+3} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It protects you from poison. (17, 1, D:4) a +0 halberd (20, 22, D:4) a +0 short sword a +0 leather armour (22, 37, D:4) 20 stones (25, 34, D:4) a +0 ring mail (27, -17, D:4) a +0 robe (27, -11, D:4) a +0 halberd (27, 31, D:4) 17 stones (29, -3, D:4) 18 arrows (36, -11, D:4) a +0 hand axe (40, 31, D:4) a +0 flail (41, 31, D:4) a +0 spear (42, 30, D:4) a +0 whip a +0 robe (43, 25, D:4) a +0 club (43, 26, D:4) a +0 dagger (44, 26, D:4) a +0 club a +0 ring mail (44, 27, D:4) a +0 dagger (45, 5, D:4) 17 stones Level 5 of the Dungeon (0, 0, D:5) 21 stones (0, 10, D:5) a +0 war axe (6, -26, D:5) a +0 leather armour (6, 7, D:5) a +0 club a +0 chain mail (7, 2, D:5) a +0 whip a +0 dagger a +0 ring mail (11, 17, D:5) a +0 plate armour (22, -14, D:5) 22 stones (31, -10, D:5) a +0 mace (32, -12, D:5) a +0 spear (32, -11, D:5) a +1 flail of holy wrath a +0 leather armour a +0 leather armour (32, -10, D:5) a +0 halberd (33, -9, D:5) a +0 dagger a +0 leather armour a +0 flail (38, 2, D:5) a +0 war axe (40, -2, D:5) 23 arrows (45, -7, D:5) a +0 giant club Level 6 of the Dungeon [Shop] Tuuhout's Book Shop the Tome of Spatial Confrontation (1045 gold) Spells Type Level Known a - Static Discharge Conjuration/Air 3 no b - Hailstorm Conjuration/Ice 4 no c - Summon Forest Summoning/Translocation 5 no d - Disjunction Translocation 8 no a book of Necromancy (330 gold) a book of Maledictions (275 gold) a book of Flames (385 gold) a book of Geomancy (385 gold) a book of Misfortune (220 gold) a book of Party Tricks (550 gold) a book of Minor Magic (220 gold) a Fen Folio (825 gold) a book of Air (385 gold) a book of Battle (440 gold) a book of Misfortune (220 gold) (1, -20, D:6) 24 stones (13, -2, D:6) a +0 flail (14, -19, D:6) a +0 short sword a scroll of random uselessness (18, -42, D:6) 15 arrows (19, -17, D:6) a +1 dagger of chaos (22, -48, D:6) 8 boomerangs (23, -7, D:6) the +6 scale mail "Garr" {+Inv Str+3 Dex-4} It affects your strength (+3). It affects your dexterity (-4). It lets you turn invisible. (24, -20, D:6) a cursed -3 mace (24, -19, D:6) a +0 dagger (26, -25, D:6) 2 arrows (30, -20, D:6) a cursed +0 ring mail (32, -29, D:6) a potion of degeneration (33, -29, D:6) a +0 shortbow 17 arrows (48, -13, D:6) 15 bolts (59, -17, D:6) a +0 trident (61, -11, D:6) a +0 dagger a +0 robe (61, -10, D:6) a +0 hand axe a +0 leather armour (61, -9, D:6) a +0 short sword (61, -8, D:6) a cursed +0 short sword a +0 trident a +0 ring mail Level 7 of the Dungeon [Shop] Taickott's Distillery a potion of stabbing (52 gold) a potion of heal wounds (65 gold) a potion of degeneration (13 gold) a potion of curing (39 gold) a potion of stabbing (52 gold) 2 potions of curing (78 gold) a potion of haste (130 gold) (0, 0, D:7) the +10 whip "Mybof" {venom, rC+ MP+9 Str-3} It poisons the flesh of those it strikes. It affects your strength (-3). It protects you from cold. It affects your magic capacity (+9). (6, 0, D:7) a +0 war axe (7, -1, D:7) a +0 mace a +0 ring mail a +0 dagger a +0 robe (8, 7, D:7) a +3 halberd a +0 robe (10, 3, D:7) a cursed +0 dagger a +0 robe (15, -6, D:7) an arrow (17, -13, D:7) a +0 short sword (17, -10, D:7) a +0 shortbow 22 arrows (17, 20, D:7) 17 sling bullets (22, 4, D:7) 11 arrows (31, 5, D:7) 24 bolts (32, -3, D:7) a throwing net (34, -17, D:7) a +0 dagger a +0 robe (36, 5, D:7) a +0 short sword a +0 chain mail a +0 war axe (36, 9, D:7) a +0 giant club a +0 giant spiked club (37, 5, D:7) a +0 dagger a +0 robe (38, 0, D:7) a +0 mace a +0 scale mail (38, 1, D:7) a +0 ring mail (39, -11, D:7) 18 bolts (39, -2, D:7) a +0 dagger a +0 robe (43, -7, D:7) a +0 dagger 23 stones a +0 scale mail (47, -13, D:7) a +0 war axe a +3 scale mail of fire resistance (47, 12, D:7) 15 bolts Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, 0, D:8) a cursed +0 short sword (2, 1, D:8) a +0 hand axe (10, 11, D:8) a +0 long sword (48, -11, D:8) a +0 dagger a +2 ring mail of poison resistance (52, 16, D:8) a +0 club (56, 23, D:8) a +0 shortbow 22 arrows (57, 24, D:8) an arrow (59, 35, D:8) a +0 giant club a +0 giant club (62, 43, D:8) a +0 plate armour Level 9 of the Dungeon (0, 0, D:9) a +1 plate armour of cold resistance (3, -1, D:9) the cursed +0 war axe "Soinowygg" {drain, +Inv rF- MP+9 Dex+6} A truly terrible weapon, it drains the life of those it strikes. It affects your dexterity (+6). It makes you vulnerable to fire. It affects your magic capacity (+9). It lets you turn invisible. It has a curse placed upon it. (9, 3, D:9) a +0 robe a +3 dagger (10, -20, D:9) 2 arrows (13, -22, D:9) a +0 shortbow 21 arrows (14, -22, D:9) a cursed +2 flail of freezing a +0 robe (14, 16, D:9) 21 stones (18, -8, D:9) a +0 robe a +0 trident (19, 11, D:9) a +0 plate armour a +0 mace (22, -20, D:9) a +0 giant spiked club (23, -9, D:9) a +0 robe a +0 halberd (29, -11, D:9) a +0 cloak (32, -13, D:9) 26 arrows (33, -3, D:9) an uncursed staff of poison (34, -8, D:9) a +0 scale mail Level 10 of the Dungeon (0, 0, D:10) a +2 trident of venom (6, -2, D:10) 10 stones (10, 16, D:10) a +0 battleaxe (13, -31, D:10) a +0 hand axe (13, -10, D:10) 21 sling bullets (14, 15, D:10) 19 stones (15, -10, D:10) a cursed +0 spear a +0 robe (17, -10, D:10) a +0 battleaxe a +0 robe (26, -17, D:10) 4 large rocks (27, -8, D:10) 6 boomerangs (33, -5, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a +0 pair of boots (0, 11, D:11) 24 stones (9, -17, D:11) a scroll of random uselessness (9, -16, D:11) a +0 long sword (9, 18, D:11) 21 stones a +0 trident a +0 leather armour (12, -26, D:11) a +0 hand axe (12, 19, D:11) a stone (13, -27, D:11) a +0 falchion (14, -23, D:11) a cursed +0 ring mail (14, 11, D:11) a +0 dagger a +0 robe (14, 19, D:11) a stone a +0 club a +0 ring mail (15, 13, D:11) a +0 leather armour a cursed -3 dagger (15, 20, D:11) 2 stones (16, 13, D:11) a +2 leather armour of cold resistance (16, 21, D:11) a stone (19, -18, D:11) a +0 short sword a +0 chain mail (20, 7, D:11) a +0 dagger (20, 9, D:11) +0 acid dragon scales a +0 ring mail a +0 hand axe a +0 plate armour a +0 glaive of venom (21, 7, D:11) a cursed +3 morningstar a +0 robe (25, -23, D:11) a +0 club (26, 8, D:11) a +0 spear a +0 robe (27, -36, D:11) a +0 club a +0 ring mail (27, -28, D:11) a +1 dagger of freezing (27, -24, D:11) a +0 flail a +0 leather armour (27, -23, D:11) a +0 long sword a cursed +0 robe a cursed -1 mace a +0 leather armour a +0 troll leather armour (27, -2, D:11) 2 stones (27, -1, D:11) a cursed +0 club 4 boomerangs (28, -28, D:11) a +0 dagger a +0 ring mail (28, -23, D:11) a +0 ring mail (29, -24, D:11) a +0 leather armour (29, -22, D:11) a +0 club (29, 0, D:11) a +0 dagger (29, 1, D:11) a +0 dagger of speed a +0 robe (30, -13, D:11) 5 boomerangs a +0 chain mail (30, -5, D:11) a cursed -2 flail 2 boomerangs a +0 leather armour (30, -4, D:11) a +0 morningstar (30, -2, D:11) a +0 trident a +0 leather armour (30, 7, D:11) a potion of degeneration (31, -5, D:11) a +0 trident a +0 leather armour (32, -5, D:11) a +0 trident 8 stones (33, -20, D:11) a cursed -2 mace (34, -1, D:11) a +0 whip (35, 1, D:11) a +0 dagger a +0 robe (36, 0, D:11) a +0 dagger a +0 robe (36, 1, D:11) 5 boomerangs a +0 hand axe (40, 6, D:11) 18 stones (40, 15, D:11) a +0 battleaxe a +0 plate armour (41, 15, D:11) a +0 war axe (42, 15, D:11) a cursed -2 flail (48, -13, D:11) a +0 whip 5 silver boomerangs (57, -39, D:11) a +0 flail (59, -29, D:11) 26 stones (59, -26, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) 16 gold pieces Level 1 of the Lair of Beasts (9, 6, Lair:1) a +0 great sword (20, -5, Lair:1) a cursed -2 war axe (30, 36, Lair:1) a wand of random effects (23) (35, 4, Lair:1) 22 stones (40, 18, Lair:1) a +0 scale mail (60, 27, Lair:1) a +0 ring mail Level 2 of the Lair of Beasts (1, -34, Lair:2) a +0 robe (13, -25, Lair:2) 32 arrows (22, -27, Lair:2) a +0 long sword (39, -1, Lair:2) 18 stones (42, -50, Lair:2) a lightning rod (4/4) (44, -52, Lair:2) 25 bolts (49, -38, Lair:2) a +0 scale mail (50, -32, Lair:2) a +0 chain mail (53, -44, Lair:2) an uncursed staff of wizardry (54, -43, Lair:2) a book of Geomancy (55, -43, Lair:2) 18 sling bullets (60, -2, Lair:2) 19 bolts (64, -13, Lair:2) a cursed +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 leather armour (0, 32, Lair:3) a +0 scale mail (11, 40, Lair:3) a +0 great sword (14, 36, Lair:3) a crocodile corpse (skeletalised by now) (15, 43, Lair:3) a +0 hand axe (16, 4, Lair:3) a wand of iceblast (11) (16, 27, Lair:3) a +0 trident (17, 3, Lair:3) a +2 hat (17, 11, Lair:3) a +2 great sword of holy wrath (19, 5, Lair:3) a scroll of enchant armour (19, 8, Lair:3) a +4 ring of slaying (19, 9, Lair:3) the ring of the Postmodern Princes {MR- Dex+5 Slay+5 SInv} [ring of see invisible] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (+5). It affects your resistance to hostile enchantments. It lets you see invisible. (28, 34, Lair:3) a +0 spear (48, 9, Lair:3) a +0 great sword Level 4 of the Lair of Beasts (0, 0, Lair:4) a scroll of immolation (21, 19, Lair:4) a bullfrog corpse (26, 15, Lair:4) 21 stones