Jonnyslop Level 1 of the Dungeon (8, 6, D:1) a +0 dagger 2 stones (13, 13, D:1) a +0 dagger (16, 47, D:1) a +0 club (28, 3, D:1) a +0 club (38, 19, D:1) 5 stones (38, 31, D:1) a +0 dagger (39, 31, D:1) a +0 whip 2 stones (47, 35, D:1) a +0 robe (55, 14, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a ring of poison resistance (2, -11, D:2) a +0 mace (9, -14, D:2) a +0 club 2 stones (9, -3, D:2) a +0 mace (9, 0, D:2) a +0 club (10, -11, D:2) a +0 dagger (11, -7, D:2) 3 stones (18, -3, D:2) an orb of energy (19, -32, D:2) a +2 short sword of draining a scroll of noise (21, -15, D:2) a +0 dagger (24, -24, D:2) a +0 dagger (26, -1, D:2) 4 boomerangs (27, -8, D:2) 6 stones (33, -19, D:2) a +0 whip (33, -7, D:2) a +0 dagger (38, -37, D:2) a +0 whip a stone (48, -30, D:2) a +0 scale mail (58, -44, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 mace (12, -21, D:3) a +0 dagger (26, -15, D:3) a +0 dagger (34, 14, D:3) a +0 hand axe Level 4 of the Dungeon Level 5 of the Dungeon [Shop] Sociqits's Armour Shoppe a +0 leather armour (26 gold) a +4 ring mail of fire resistance (403 gold) a +4 scale mail of cold resistance (403 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) a +0 ring mail (52 gold) a +0 leather armour (26 gold) the +4 Cigotuvi's embrace {rMiasma Drain rN+} (358 gold) It gathers nearby corpses to temporarily increase the armour it provides. It protects you from foul pestilence. rN: It protects you from negative energy. Drain: It drains your maximum health when unequipped. (0, 0, D:5) a +0 whip (0, 1, D:5) a +0 club a +0 short sword (1, -3, D:5) a +0 long sword (3, -3, D:5) a +0 hand axe (47, -5, D:5) 4 stones Level 6 of the Dungeon (0, 0, D:6) a +0 shortbow (3, 37, D:6) a +0 battleaxe a +0 robe (52, -9, D:6) a +0 dagger Level 7 of the Dungeon (7, -41, D:7) 7 stones (20, -39, D:7) a +0 spear (20, -37, D:7) a +0 spear (20, -36, D:7) +0 steam dragon scales (20, -35, D:7) a +0 shortbow a +0 halberd (27, -9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 flail a +0 short sword a +0 leather armour (0, 1, D:8) a +0 club a +0 leather armour a +0 hand axe a +0 flail a +0 leather armour (3, -16, D:8) a +0 short sword a +0 short sword a +0 plate armour a +0 club a +0 leather armour (11, 12, D:8) 8 gold pieces (13, 8, D:8) 11 gold pieces (15, 2, D:8) 14 gold pieces (15, 7, D:8) a potion of ambrosia (15, 10, D:8) 13 gold pieces (15, 12, D:8) 13 gold pieces (28, 7, D:8) a scroll of vulnerability (29, 17, D:8) a +0 leather armour (46, 2, D:8) a +0 flail (54, 31, D:8) a +0 dagger (58, 28, D:8) a +0 club a +0 ring mail (58, 29, D:8) a +0 hand axe a +0 robe a +2 hand axe of freezing a +0 leather armour Level 9 of the Dungeon [Shop] Odghepik's Weapon Emporium the +9 short sword "Kown" {vorpal, +Blink rCorr Int+2} (1026 gold) It inflicts extra damage upon your enemies. Int: It affects your intelligence (+2). +Blink: It lets you blink. rCorr: It protects you from acid and corrosion. a +0 war axe (49 gold) a +0 great sword (91 gold) a stone (1 gold) the +11 broad axe of Watchfulness {speed, rC- rN+ Int+4} (1114 gold) Attacks with this weapon are significantly faster. Int: It affects your intelligence (+4). rC: It makes you vulnerable to cold. rN: It protects you from negative energy. a +1 vorpal sling (128 gold) a +2 mace of draining (243 gold) (0, 0, D:9) a +0 scale mail (10, -23, D:9) a +0 robe a +3 great sword of freezing a +0 robe a +3 hand axe (10, -22, D:9) a +0 robe a +0 scimitar (10, -21, D:9) a +0 robe a +5 great sword Level 10 of the Dungeon (16, -45, D:10) a +0 scale mail (23, -15, D:10) a +0 whip a +2 scimitar of flaming a +1 robe of willpower (24, -15, D:10) a +0 short sword Level 11 of the Dungeon [Shop] Ukoar's Jewellery Emporium a ring of poison resistance (300 gold) a ring of fire (375 gold) a +6 ring of strength (540 gold) an amulet of regeneration (450 gold) a ring of flight (262 gold) (0, 0, D:11) a +0 giant club a +0 robe of cold resistance Level 12 of the Dungeon [Shop] Iqaloy's Antique Artefacts the +0 leather armour of Darkness {Harm Int+5 Dex+2} (734 gold) Int: It affects your intelligence (+5). Dex: It affects your dexterity (+2). Harm: It increases damage dealt and taken. the +3 leather armour "Nicvecua" {Drain rPois Str+8 Stlth+} (1308 gold) Str: It affects your strength (+8). rPois: It protects you from poison. Drain: It drains your maximum health when unequipped. Stlth: It makes you more stealthy. the +3 barding "Neblyjer" {+Blink Will+ Str-3} (1590 gold) Str: It affects your strength (-3). +Blink: It lets you blink. Will: It increases your willpower. the +1 robe "Damnable Contraption" {Will+} (567 gold) Will: It increases your willpower. [Shop] Iwnot's Book Boutique a book of Fire (660 gold) the Cyclopedia of the Nexus (660 gold) Spells Type Level a - Leda's Liquefaction Hexes/Earth 4 b - Statue Form Transmutation/Earth 6 c - Shatter Earth 9 a Trismegistus Codex (420 gold) a book of Callings (300 gold) a Young Poisoner's Handbook (300 gold) Byghigiafu's Handbook of Forms (510 gold) Spells Type Level a - Sting Transmutation/Poison 1 b - Statue Form Transmutation/Earth 6 c - Storm Form Transmutation/Air 7 (0, 0, D:12) 4 large rocks (20, 2, D:12) the +9 morningstar of Vojyvouv {vorpal, Dex+3} It inflicts extra damage upon your enemies. Dex: It affects your dexterity (+3). (35, -28, D:12) 7 stones Level 13 of the Dungeon (1, -5, D:13) a +0 buckler (3, 10, D:13) a scroll of vulnerability (4, 13, D:13) a +0 shortbow (5, 13, D:13) a +0 shortbow (36, 34, D:13) a +0 leather armour (56, -8, D:13) a +0 shortbow (57, -8, D:13) a +0 shortbow a +1 longbow of freezing Level 14 of the Dungeon [Shop] Zatenabi's Magic Scroll Emporium a scroll of identify (30 gold) a scroll of noise (15 gold) 3 scrolls of identify (90 gold) (0, 0, D:14) a +0 mace a +0 ring mail a +0 longbow (1, -3, D:14) a +0 longbow (1, 0, D:14) a +0 flail a +0 great mace a +0 plate armour (2, -13, D:14) a +0 chain mail (2, -1, D:14) a +0 war axe a +0 plate armour (3, -17, D:14) a potion of flight (7, -14, D:14) the +0 chain mail "Nohaokua" {Regen+ Int+3} Int: It affects your intelligence (+3). Regen: It increases your rate of health regeneration. (10, -3, D:14) a +0 shortbow (10, -2, D:14) a +0 shortbow (10, -1, D:14) a +0 shortbow (11, -2, D:14) a +0 shortbow (46, -14, D:14) a +0 war axe a +0 plate armour (47, 3, D:14) a ring of see invisible (48, -14, D:14) a +0 long sword (49, 23, D:14) a +0 war axe (52, -11, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) 6 large rocks (1, 0, D:15) a +0 longbow (27, 23, D:15) a +0 leather armour (29, 23, D:15) a +0 shortbow (35, 20, D:15) a +0 giant spiked club (39, 17, D:15) a +0 giant club a +0 giant spiked club (41, 17, D:15) a +0 giant club a +0 giant spiked club a +0 giant club a +0 dire flail a +0 giant spiked club a +0 giant spiked club a +1 vorpal spear a +0 robe (48, 11, D:15) a +0 leather armour (53, 20, D:15) a +4 battleaxe of electrocution a +0 ring mail of willpower (55, 16, D:15) a staff of air Level 1 of the Orcish Mines Level 2 of the Orcish Mines [Shop] Qanoral's Antique Weapon Shoppe a +0 dagger (70 gold) a +0 rapier (140 gold) a +0 short sword (105 gold) a +0 morningstar (140 gold) the +3 giant club "Skullcrusher" {speed, Str+7} (1463 gold) Attacks with this weapon are significantly faster. Str: It affects your strength (+7). a +0 glaive (227 gold) a +0 broad axe (140 gold) a +0 falchion (105 gold) a +4 arbalest of freezing (1053 gold) a +0 spear (105 gold) [Shop] Orruebutz's Armour Shoppe the +2 leather armour of Qazlal's Approval {rC+ Str+2 Slay-6 Stlth+} (144 gold) Str: It affects your strength (+2). Slay: It affects your accuracy & damage with ranged weapons and melee (-6). rC: It protects you from cold. Stlth: It makes you more stealthy. a +1 scale mail of willpower (192 gold) a +0 leather armour (24 gold) the +1 leather armour "Ipiroug" {rF+} (252 gold) rF: It protects you from fire. a +0 scale mail (48 gold) a +0 robe (8 gold) a +2 scale mail of poison resistance (216 gold) a +0 chain mail (54 gold) [Shop] Yfic's Assorted Antiques 3 scrolls of identify (198 gold) a wand of roots (4) (316 gold) the +2 robe of Instinct {Archmagi} (1046 gold) Archmagi: It increases the power of your magical spells. 2 potions of lignification (198 gold) a wand of flame (6) (138 gold) a scroll of poison (132 gold) a scroll of teleportation (99 gold) a +0 bardiche (297 gold) a +1 vorpal sling (303 gold) a +1 whip of venom (330 gold) [Shop] Focwukimed's Antique Weapon Boutique a +0 whip (82 gold) a +0 giant club (56 gold) a +0 club (33 gold) a +0 sling of flaming (155 gold) the +2 falchion "Mooskorgh" {spect, Contam rElec rC++ Int+2} (1570 gold) When its wielder attacks, the weapon's spirit leaps out and strikes again. The spirit shares a part of any damage it takes with its wielder. Int: It affects your intelligence (+2). rC: It greatly protects you from cold. rElec: It insulates you from electricity. Contam: It causes magical contamination when unequipped. a +2 short sword of venom (514 gold) a +6 vorpal hand axe (1204 gold) a +0 club (33 gold) (0, 0, Orc:2) a +0 plate armour a +0 war axe (1, 1, Orc:2) a +0 robe a +0 dagger a +0 ring mail a +0 war axe (1, 3, Orc:2) a +0 hand axe (1, 7, Orc:2) a +0 plate armour a +0 halberd a +0 plate armour a +0 trident a +0 glaive a +0 leather armour a +0 short sword (1, 8, Orc:2) a +0 chain mail a +0 long sword a +0 arbalest a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 chain mail a +0 battleaxe (1, 9, Orc:2) a +0 robe a +0 dagger (2, 0, Orc:2) a +0 chain mail a +0 halberd (10, 1, Orc:2) a +0 plate armour a +0 war axe a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 mace a +0 club a +0 long sword a +0 chain mail a +0 great sword a +0 plate armour a +0 war axe a +0 plate armour a +0 battleaxe (18, 7, Orc:2) 21 gold pieces (19, 13, Orc:2) a potion of cancellation (27, 12, Orc:2) a ring of see invisible (28, 9, Orc:2) 6 boomerangs of dispersal (29, 8, Orc:2) 21 gold pieces (30, 7, Orc:2) a condenser vane (30, 17, Orc:2) 9 gold pieces Level 1 of the Lair of Beasts (22, 19, Lair:1) a potion of degeneration (24, 8, Lair:1) a +0 falchion Level 2 of the Lair of Beasts (0, 0, Lair:2) 5 stones (44, -18, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (0, 0, Lair:3) the +7 trident of Epax {vorpal, Will+} It inflicts extra damage upon your enemies. Will: It increases your willpower. (34, -19, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 arbalest (19, -3, Lair:4) a +0 ring mail (33, 0, Lair:4) 2 boomerangs (38, -21, Lair:4) a +0 mace Level 5 of the Lair of Beasts (0, 0, Lair:5) the amulet of the Empty Page {RegenMP rF+} [amulet of magic regeneration] It increases your rate of magic regeneration. rF: It protects you from fire. (4, 3, Lair:5) a +0 pair of gloves (23, 3, Lair:5) a +0 chain mail (26, 17, Lair:5) 2 stones (29, 15, Lair:5) a +0 long sword (46, 33, Lair:5) +0 acid dragon scales (52, 37, Lair:5) a +0 spear (53, 37, Lair:5) a scroll of noise Level 1 of the Swamp (0, 0, Swamp:1) a +0 rapier a +0 robe Level 2 of the Swamp (0, 0, Swamp:2) a +0 buckler a +0 spear (0, 2, Swamp:2) a +0 spear (4, -2, Swamp:2) a +0 spear (19, 2, Swamp:2) a +0 dagger (27, 1, Swamp:2) a +3 rapier of electrocution a +0 pair of gloves (34, 8, Swamp:2) a staff of fire Level 3 of the Swamp (0, 0, Swamp:3) a scroll of noise (27, 8, Swamp:3) the +1 scale mail of Life {Slay+3} Slay: It affects your accuracy & damage with ranged weapons and melee (+3). (45, 11, Swamp:3) a +0 robe (48, 13, Swamp:3) a +0 spear (48, 14, Swamp:3) a +0 spear Level 4 of the Swamp Level 1 of the Pits of Slime Level 3 of the Pits of Slime Level 4 of the Pits of Slime Level 5 of the Pits of Slime (0, 0, Slime:5) the +5 hand axe of Darkness {drain, Str+7} A truly terrible weapon, it drains the life of any living foe it strikes. Str: It affects your strength (+7). (9, -10, Slime:5) the +0 ring mail of the Lost Path {+Inv} +Inv: It lets you turn invisible.