Jonnyslop Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 14, D:1) a +0 dagger (14, 31, D:1) a +0 dagger a +0 club (18, 21, D:1) 3 stones (20, 22, D:1) a +1 whip of electrocution 3 poisoned darts (20, 27, D:1) a +0 dagger (21, 10, D:1) a +0 dagger (28, 34, D:1) a +0 chain mail (30, 5, D:1) a +0 dagger (35, 35, D:1) a +0 short sword (37, 35, D:1) a +0 chain mail (42, 12, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -11, D:2) a +0 club (14, 4, D:2) 5 stones (14, 13, D:2) a +0 spear (15, 13, D:2) the +2 rapier of Touren {protect, Str+5 Dex+2} Str+5: It affects your strength (+5). Dex+2: It affects your dexterity (+2). a +0 sling (18, 10, D:2) a +0 flail a +0 whip 3 boomerangs a +0 robe (26, -10, D:2) a +0 sling (29, 19, D:2) a +0 helmet (35, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (2, -16, D:3) a maw talisman (3, 5, D:3) 4 large rocks (5, 8, D:3) a +0 dagger (10, 12, D:3) a +0 dagger a +0 sling (13, 15, D:3) a +0 club (13, 17, D:3) 6 stones (19, -6, D:3) a +0 club (19, 22, D:3) a +4 dagger of draining a +0 robe (21, -11, D:3) a +0 scythe a +2 robe of fire resistance (26, -8, D:3) a +0 leather armour (33, -4, D:3) a +0 dagger (34, 8, D:3) 5 poisoned darts (41, 15, D:3) a +0 short sword (41, 16, D:3) a +0 leather armour a +0 hand axe a +0 mace (42, 15, D:3) 2 boomerangs a +0 club (50, 14, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 short sword (9, -6, D:4) a +0 club (10, 17, D:4) a +0 ring mail (10, 28, D:4) a maw talisman (11, 23, D:4) a +0 mace (11, 33, D:4) 7 stones (12, 24, D:4) a +0 ring mail a +0 war axe (25, 21, D:4) a +0 long sword (26, 0, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 leather armour (5, -5, D:5) a +0 rapier a +0 leather armour (13, -37, D:5) 2 curare-tipped darts (13, -13, D:5) a +0 dagger a +0 robe (13, -12, D:5) a +0 flail a +0 ring mail (14, -12, D:5) a +0 dagger a +0 robe (15, -13, D:5) a +0 dagger a +0 leather armour (24, -41, D:5) 4 stones Level 6 of the Dungeon [Shop] Deipudwa's Weapon Emporium a +0 battleaxe (97 gold) 5 stones (7 gold) a +0 war axe (52 gold) a +1 hand axe of venom (159 gold) 2 stones (3 gold) a +0 club (15 gold) a +0 falchion (45 gold) a +0 war axe (52 gold) (0, 0, D:6) a +0 robe (18, -5, D:6) a +0 giant spiked club (25, 23, D:6) a +0 dagger (26, 19, D:6) a +0 spear (27, 18, D:6) a +0 dagger a +0 short sword a +0 short sword a +0 short sword a +0 short sword 3 poisoned darts (27, 22, D:6) a +0 dagger of venom (35, -18, D:6) a +0 giant club (47, -25, D:6) a +0 halberd (47, -24, D:6) a +0 whip (47, -23, D:6) a +0 club (48, -25, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword a +0 ring mail (3, 0, D:7) a +2 dagger of venom a +0 robe (4, -20, D:7) a +0 flail (6, -20, D:7) a +0 scale mail a +0 spear (7, -20, D:7) a +0 flail a +0 flail (8, -20, D:7) a +0 spear (10, 29, D:7) a +0 scale mail (24, 14, D:7) 5 boomerangs (25, -14, D:7) a staff of death (36, 17, D:7) a +0 ring mail a +0 mace (44, 26, D:7) a +0 whip a curare-tipped dart (44, 27, D:7) a +0 short sword 5 stones (44, 28, D:7) a +0 whip 3 stones (46, 21, D:7) a +0 mace (46, 22, D:7) a +0 hand axe a +0 war axe a +0 ring mail a +0 dagger a +0 ring mail (47, 20, D:7) a +0 hand axe a +0 scale mail (48, 5, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 robe (11, 30, D:8) a +0 ring mail (13, 28, D:8) a +0 sling (13, 31, D:8) a +0 barding (14, 2, D:8) a +0 plate armour a +0 war axe a +0 arbalest (15, 1, D:8) a +0 club (15, 3, D:8) a +0 robe a +0 dagger (15, 33, D:8) a +0 orcbow (19, 25, D:8) a +0 trident (20, 25, D:8) an amulet of the acrobat (21, -1, D:8) a +0 pair of gloves (22, 25, D:8) quicksilver dragon scales a +0 scale mail (23, 29, D:8) 4 stones (24, 4, D:8) a +0 giant spiked club a +0 giant club (28, 34, D:8) a +0 giant club a +0 giant club (30, 8, D:8) 6 stones (34, 9, D:8) a +0 leather armour (34, 23, D:8) a +1 helmet 3 potions of heal wounds (38, 39, D:8) a +0 mace (38, 42, D:8) a +0 club a +0 mace (38, 44, D:8) a +0 flail a +3 flail of venom a +0 leather armour (39, 23, D:8) 3 darts of dispersal (46, 10, D:8) a +0 hand axe (47, 41, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) 7 stones (9, -43, D:9) a +0 mace (9, 15, D:9) a +0 ring mail (10, -44, D:9) a +0 hand axe 3 boomerangs (10, -43, D:9) a +0 dagger a +0 robe (11, -45, D:9) a +0 dagger a +0 robe (11, -43, D:9) a +0 dagger a +0 robe (12, -44, D:9) a +0 hand axe a +0 ring mail (12, -43, D:9) a +0 falchion a +0 leather armour (12, -1, D:9) a +2 scale mail of fire resistance (14, -25, D:9) a +0 short sword 8 stones a +0 dagger (15, -25, D:9) a curare-tipped dart a +0 whip (16, -25, D:9) a +0 short sword (21, -43, D:9) a +0 leather armour (21, 8, D:9) a +0 quarterstaff (23, -26, D:9) a +0 robe (25, -8, D:9) a +0 flail (29, 1, D:9) a +0 hand axe (31, 1, D:9) a +0 leather armour a +0 short sword a +0 chain mail a +2 flail of draining (31, 2, D:9) a +0 club (33, 1, D:9) a +0 short sword (44, 9, D:9) 3 stones (52, -2, D:9) a +0 spear (53, -3, D:9) a +0 spear (53, -2, D:9) a +4 spear (54, -38, D:9) a +0 barding (54, -2, D:9) a +0 spear Level 10 of the Dungeon (3, -1, D:10) a +0 trident (3, 1, D:10) a +0 dagger (4, -1, D:10) a +0 short sword a +0 dagger of electrocution (5, -1, D:10) a +0 orcbow a +0 chain mail a +0 dire flail (6, -1, D:10) a +0 flail a +0 club a +0 hand axe a +0 whip (11, -18, D:10) a +0 leather armour (20, -13, D:10) a +0 sling (32, -11, D:10) a +0 falchion (39, -18, D:10) a +0 flail (40, -18, D:10) a +0 whip a +0 spear a +0 robe a +0 club (42, -18, D:10) a +0 whip (42, -9, D:10) a +0 leather armour (43, -18, D:10) a +0 spear (45, -3, D:10) 2 poisoned darts (46, -9, D:10) a +0 whip a +0 ring mail (47, -9, D:10) a +2 dagger of draining a +0 robe a +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Enakhl Xoquy's Jewellery Shop a ring of willpower (375 gold) a talisman of death (1200 gold) a ring of protection from cold (375 gold) a serpent talisman (450 gold) the ring of Cumell {rElec rPois rF+ Will+} (732 gold) [ring of protection from fire] rF+: It protects you from fire. rElec: It insulates you from electricity. rPois: It protects you from poison Will+: It increases your willpower. the amulet of Duaneh {Acrobat Str+3 Int+3} (744 gold) [amulet of the acrobat] Acrobat: It increases your evasion while moving and waiting. Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). an amulet of the acrobat (450 gold) (0, 0, D:11) a +0 scale mail (10, 3, D:11) a +0 sling (11, 1, D:11) a +0 quarterstaff (12, -6, D:11) a +0 scale mail (29, -17, D:11) the +4 sling "Fokolair" {antimagic, Will+ Int-3 Dex+4} Int-3: It affects your intelligence (-3). Dex+4: It affects your dexterity (+4). Will+: It increases your willpower. (29, 7, D:11) a +0 short sword (29, 8, D:11) a +0 whip (29, 13, D:11) a +0 plate armour (30, 7, D:11) 2 stones a +0 dagger (30, 8, D:11) a +0 robe a +2 dagger of holy wrath a curare-tipped dart a +0 short sword a +0 robe a +0 dagger (39, -4, D:11) a +0 great mace (40, 20, D:11) a +0 giant club a +0 giant spiked club (41, 3, D:11) a +0 broad axe (44, 4, D:11) 6 stones (44, 6, D:11) a +0 rapier (51, 13, D:11) a +0 ring mail Level 12 of the Dungeon (0, 0, D:12) a +0 dire flail a +0 chain mail (0, 1, D:12) a +0 hand axe a +0 leather armour a +0 flail a +0 leather armour a +1 heavy flail a +0 long sword a +0 chain mail (3, 7, D:12) a +0 whip (30, 19, D:12) 7 stones (36, 15, D:12) a +0 giant club a +0 giant club (40, 20, D:12) a +0 morningstar (43, 12, D:12) a +0 orcbow (43, 21, D:12) a +0 flail (43, 37, D:12) 5 large rocks (44, 12, D:12) a +0 giant club a +0 dire flail (47, 34, D:12) a +0 bardiche a +0 plate armour (47, 35, D:12) a +0 broad axe (47, 41, D:12) a +2 rapier of draining a +0 ring mail (49, 20, D:12) a +2 antimagic halberd a +3 scale mail of willpower a tengu corpse (49, 30, D:12) a +0 robe (50, 19, D:12) 5 large rocks a stone giant corpse (52, 22, D:12) the +2 cloak of the Thief {*Fog Slay-2 SInv Stlth+} *Fog: It may release a thick cloud of smoke when the wearer is hurt. Slay-2: It affects your accuracy & damage with ranged weapons and melee (-2). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (unseen) (52, 23, D:12) a +0 orcbow (54, 28, D:12) a +0 giant club a +0 giant spiked club (54, 31, D:12) a +1 scimitar of flaming (55, 33, D:12) 4 large rocks (56, 25, D:12) a +0 long sword an elf skeleton Level 13 of the Dungeon (0, 0, D:13) 2 potions of brilliance Level 14 of the Dungeon (0, 0, D:14) a wand of light (5) (3, -1, D:14) a +0 giant club a +0 dire flail 5 large rocks (7, -11, D:14) a +0 club 3 boomerangs a +0 mace a +0 leather armour (7, -10, D:14) 2 poisoned darts (8, -11, D:14) a +0 dagger a +0 robe (12, -2, D:14) a +0 dagger a +0 robe (20, 1, D:14) 6 large rocks the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (6, 1, Lair:1) a +0 spear (7, 0, Lair:1) a book of Weapons (16, 38, Lair:1) a +2 hat of stealth (21, 0, Lair:1) a +0 flail of venom (21, 48, Lair:1) 4 stones (40, -9, Lair:1) a +0 quarterstaff (44, 25, Lair:1) a +0 chain mail (51, -1, Lair:1) a scroll of immolation (52, -1, Lair:1) a tin of tremorstones (2/2) (52, 0, Lair:1) a +0 leather armour (52, 4, Lair:1) a granite talisman (56, 9, Lair:1) a +0 hand axe (58, -8, Lair:1) a +1 chain mail of poison resistance