Jonnyslop Level 1 of the Dungeon (0, 0, D:1) a +0 sling (2, 4, D:1) a +0 club (5, -4, D:1) a +2 whip of electrocution (8, -8, D:1) a +0 robe (9, 1, D:1) a ball python skeleton (10, 4, D:1) 3 boomerangs (13, -14, D:1) a quokka skeleton (13, -6, D:1) a hobgoblin skeleton (15, -31, D:1) a hobgoblin skeleton (28, -25, D:1) a +0 club (29, -9, D:1) a bat skeleton (31, -30, D:1) a +0 short sword (31, -15, D:1) a +0 whip 2 stones a frilled lizard skeleton a bat skeleton (41, -6, D:1) a hobgoblin skeleton a rat skeleton (42, 0, D:1) a ball python skeleton (44, 5, D:1) a +0 short sword of venom (49, 6, D:1) a +0 sling (55, -12, D:1) a +0 mace (55, -7, D:1) a bat skeleton (57, -12, D:1) a +0 scale mail (57, -7, D:1) a +0 club a jackal skeleton a goblin skeleton (58, -13, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 sling (3, 12, D:2) a +0 club a goblin skeleton (12, -3, D:2) a +0 dagger a goblin skeleton (31, 33, D:2) a frilled lizard skeleton (39, 28, D:2) a ball python skeleton (49, 35, D:2) a staff of death (51, 12, D:2) a +0 dagger (54, -1, D:2) a +0 dagger a goblin corpse (skeletalised by now) (54, 24, D:2) a +0 dagger (55, 33, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 robe (7, 17, D:3) a bat corpse (skeletalised by now) (11, -8, D:3) a +0 robe (15, -13, D:3) a +0 pair of boots (16, 10, D:3) 4 stones (19, 5, D:3) a +0 robe (31, -14, D:3) a +0 kite shield of reflection (31, -3, D:3) a +0 kite shield (32, 16, D:3) a +0 club 11 stones an orc corpse (skeletalised by now) (32, 18, D:3) a frilled lizard skeleton (36, 25, D:3) a +0 hand axe (54, 10, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (11, -19, D:4) a +0 scale mail (12, -40, D:4) a scroll of teleportation (13, -41, D:4) a scroll of identify (13, 2, D:4) a +0 leather armour (18, -8, D:4) a +0 flail (21, -29, D:4) a scroll of enchant armour (21, -27, D:4) a potion of lignification (21, -6, D:4) 5 stones (23, -30, D:4) a potion of curing (23, -28, D:4) the +0 toga "Victory" {*Victory Clar} *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you from confusion, rage, mesmerisation and fear. (unseen) (23, -26, D:4) a scroll of identify (25, -13, D:4) an adder skeleton (26, 5, D:4) a +0 club (31, 3, D:4) a hound corpse (skeletalised by now) (45, -35, D:4) a +0 flail (50, -31, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a hound skeleton (7, -7, D:5) a +0 flail an orc skeleton (7, 19, D:5) a +0 robe (7, 38, D:5) a +0 hand axe a +0 scale mail (12, 39, D:5) a +0 leather armour (19, 3, D:5) a +0 spear (19, 28, D:5) a +0 chain mail (31, -6, D:5) a +0 whip (34, 7, D:5) a +0 club (38, 19, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a howler monkey corpse (skeletalised by now) (6, -13, D:6) a talisman of death (7, -18, D:6) a +0 whip (7, -17, D:6) a +0 leather armour (7, -16, D:6) a +0 leather armour a +0 mace an orc skeleton (8, -17, D:6) a +0 short sword an orc skeleton (9, -17, D:6) a +0 trident (15, -21, D:6) a +0 dagger (16, 2, D:6) a +0 war axe a +0 chain mail (16, 3, D:6) a hound corpse (skeletalised by now) (19, -10, D:6) a +0 giant spiked club (20, 1, D:6) a +0 robe a +0 scythe (22, 3, D:6) 3 stones (28, -16, D:6) a +0 leather armour (29, 11, D:6) a hound corpse (skeletalised by now) (34, -18, D:6) a +0 robe (36, 2, D:6) a +0 ring mail a +0 trident (36, 3, D:6) a +0 leather armour a +0 dagger an orc skeleton (37, 3, D:6) a +0 short sword (37, 4, D:6) a +0 flail (38, 5, D:6) a +0 mace an orc skeleton (44, -17, D:6) 3 boomerangs (44, -16, D:6) 6 stones (45, -17, D:6) 9 stones Level 7 of the Dungeon (0, 0, D:7) an iguana corpse (skeletalised by now) (1, 28, D:7) a +0 hand axe (3, 28, D:7) a +0 hand axe a +0 hand axe a boomerang an orc corpse (skeletalised by now) a goblin corpse (skeletalised by now) (4, 5, D:7) 4 stones (8, 37, D:7) a boomerang a +0 hand axe an orc corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (9, -4, D:7) a +0 orcbow (9, 38, D:7) a +0 hand axe (9, 39, D:7) a +0 hand axe (10, 1, D:7) 6 stones (12, 21, D:7) a +0 hand axe a +0 hand axe (13, 21, D:7) a +0 hand axe (13, 22, D:7) a boomerang (18, 29, D:7) a +0 hand axe 2 boomerangs an orc skeleton (21, -11, D:7) a bullfrog corpse (skeletalised by now) (22, 1, D:7) a +0 flail (23, 29, D:7) a +0 hand axe a gnoll corpse (skeletalised by now) (24, 30, D:7) a +0 hand axe (30, 14, D:7) a +0 halberd a gnoll corpse (skeletalised by now) (34, -20, D:7) a +0 spear a gnoll corpse (skeletalised by now) (35, -16, D:7) a +0 spear a +0 scale mail a +0 buckler a gnoll corpse (skeletalised by now) a gnoll corpse (skeletalised by now) (36, -15, D:7) a +0 spear a +0 club (43, -2, D:7) a +0 ring mail (44, 11, D:7) a +0 giant spiked club (45, 21, D:7) a +0 leather armour (50, 18, D:7) a +0 war axe Level 8 of the Dungeon (0, 0, D:8) a yak corpse (skeletalised by now) (1, -18, D:8) a +0 leather armour (2, -1, D:8) a yak corpse (skeletalised by now) (4, -31, D:8) 6 stones (5, 19, D:8) a +0 quarterstaff (9, -24, D:8) 6 stones (13, -15, D:8) an electric eel corpse (skeletalised by now) (15, -17, D:8) a raiju corpse (skeletalised by now) (17, -11, D:8) a scarf of harm (18, -22, D:8) a +0 whip (18, -17, D:8) an electric eel corpse (skeletalised by now) (19, -8, D:8) a raiju corpse (skeletalised by now) (19, 18, D:8) a +0 orcbow (20, -25, D:8) a water moccasin skeleton (27, -1, D:8) 4 stones a +0 dagger of holy wrath a kobold skeleton (28, -2, D:8) a +0 dagger a +0 club a kobold skeleton (29, -4, D:8) a water moccasin skeleton (29, -1, D:8) a +0 club (29, 4, D:8) a +0 club a kobold corpse (skeletalised by now) (30, 6, D:8) a +0 whip a kobold corpse (skeletalised by now) (31, 7, D:8) a +0 whip a kobold corpse (skeletalised by now) (35, -11, D:8) a +0 club an orc skeleton (43, 16, D:8) a +0 shortbow a centaur skeleton (43, 22, D:8) a +0 hand axe (44, -11, D:8) a +0 dagger (44, 1, D:8) a +0 rapier Level 9 of the Dungeon (0, 0, D:9) a +0 pair of boots (4, 1, D:9) a +0 shortbow (8, 41, D:9) a +0 leather armour an orc corpse (skeletalised by now) (9, 42, D:9) a +0 hand axe (10, 41, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (11, 41, D:9) a +0 whip (22, 29, D:9) a +0 spear a gnoll skeleton (22, 30, D:9) a +0 scale mail a +0 spear (23, 29, D:9) a +0 club a +0 club (25, 29, D:9) a gnoll skeleton (29, 14, D:9) a +4 spear a +0 robe (30, 13, D:9) a +0 dagger a +0 robe (32, 11, D:9) a +0 giant club (33, 10, D:9) a +0 giant club (33, 12, D:9) a +3 halberd a +0 robe (34, 9, D:9) a +0 robe a +3 great sword (34, 43, D:9) a +0 orcbow a centaur corpse (skeletalised by now) (35, 2, D:9) a +0 robe a +0 flail (44, 43, D:9) 7 stones (53, 13, D:9) a +0 club (53, 35, D:9) a +0 long sword (54, 26, D:9) 3 stones Level 10 of the Dungeon (0, 1, D:10) a +0 dagger an orc corpse (skeletalised by now) (1, -14, D:10) a +0 quarterstaff a +0 plate armour (1, -2, D:10) a +0 dagger a +0 leather armour a +0 dagger a +0 robe (1, -1, D:10) a +0 short sword a +0 leather armour (1, 0, D:10) a +0 flail (2, -15, D:10) a +0 long sword (2, -14, D:10) 19 gold pieces a +0 hand axe a +0 leather armour (2, -1, D:10) a +0 dagger a +0 ring mail (2, 0, D:10) a +0 dagger a +0 robe (4, -23, D:10) a yak corpse (8, 3, D:10) a +2 dagger of venom a +0 robe (11, 5, D:10) a howler monkey corpse (skeletalised by now) (11, 6, D:10) a +2 pair of boots (20, -17, D:10) a vampire mosquito corpse a vampire mosquito corpse a vampire mosquito corpse (22, -21, D:10) 3 stones (22, -16, D:10) a +0 dagger (23, -23, D:10) a +0 flail (23, -18, D:10) a yak corpse (skeletalised by now) (23, -12, D:10) a +0 orcbow a centaur skeleton a yak skeleton