Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 13644984188948039448 23 Jopolol the Grave Robber (level 2, -6/20 HPs) Began as a Revenant Necromancer on Apr 14, 2026. Mangled by Terence ... wielding a +0 trident (11 damage) ... on level 2 of the Dungeon. The game lasted 00:04:59 (1004 turns). Jopolol the Grave Robber (Revenant Necromancer) Turns: 1004, Time: 00:05:00 Health: -6/20 AC: 2 Str: 11 XL: 2 Next: 75% Magic: 3/5 EV: 11 Int: 14 God: Gold: 45 SH: 0 Dex: 9 Spells: 4/5 levels left rFire . . . (100%) a - +0 dagger rCold + . . (50%) d - orb {Stardust} rNeg + + + (0%) b - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of dissipation Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.09/turn %: no passive effects @: on stardust cooldown A: claws 1, cold resistance 1, low MP 2, negative energy resistance 3, torment resistance 2, spellclaws, accursed a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 45 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) d - an orb of stardust (worn) Jewellery c - an amulet of dissipation (worn) Scrolls c - a scroll of vulnerability {unknown} e - 3 scrolls of identify {unknown} h - 2 scrolls of revelation {unknown} l - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of resistance {unknown} f - a potion of curing {unknown} j - a potion of heal wounds {unknown} k - 3 potions of enlightenment {unknown} Skills: + Level 0.3 Short Blades + Level 1.9 Dodging + Level 2.3 Stealth * Level 2.2 Spellcasting * Level 4.4 Necromancy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Soul Splinter Necr 56% N/A 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Grave Claw Necr 28% 2d9 5% 2 Vampiric Draining Necr 14% 2d7 11% 3 Animate Dead Necr 14% N/A 36% 4 Curse of Agony Necr 14% N/A 71% 5 Lehudib's Crystal Spear Conj/Erth 0% 10d2 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to poison. You have sharp fingernails. You are cold resistant. (rC+) Your magical capacity is very low. (-20% MP) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You perform a melee attack whenever you cast damage-dealing spells. You recover more slowly from Doom and Banes. Message History Level annotation: Terence Terence hits you from afar with a +0 trident. There is a stone staircase leading up here. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (chance to affect: 55%) Terence resists with significant effort. Your orb unleashes a flurry of shooting stars! Terence hits you from afar with a +0 trident. Terence says, "I've sent legions of armataurs to their deaths. With their elephants." Terence closely misses you. The shooting star hits Terence. Terence is lightly wounded. Terence is knocked back. Casting: Soul Splinter (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Soul Splinter (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Terence, wielding a +0 trident and wearing a +0 scale mail (lightly wounded, ally target, chance to affect: 55%) A fragment of Terence's soul is dislodged from his body. Terence looks weaker. The shooting star hits Terence. Terence is lightly wounded. Terence is knocked back. Your soul wisp touches Terence. Terence barely misses you. Your soul wisp touches Terence. Terence hits your soul wisp with a +0 trident! Your soul wisp returns to where it belongs. Terence is no longer weakened. You catch the helpless Terence completely off-guard! You hit Terence. Terence is severely wounded. Terence hits you with a +0 trident! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * You completely miss Terence. Terence is severely wounded. Terence hits you with a +0 trident! Ouch! That really hurt! You die... Terence says, "And stay out!" #### ##########.... #..........# #.#.###.#†.### ######.#.#........# ##.##.#.#.#.#.#..#.# ####.#..<.........##..... #.....>.@....#######.##.# #.##.####@...# #.# .# .. ##§#.#######.# # #.# #.#.....*...# # #.#########.# #+# #... #..... #.###! #.# You could see Terence. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A quokka (D:1) A bat (D:1) A frilled lizard (D:2) 3 goblins (D:1) A kobold (D:1) 2 rats (D:1) 13 creatures vanquished. Vanquished Creatures (collateral kills) A dart slug (D:1) An endoplasm (D:1) A jackal (D:1) A quokka (D:1) A ball python (D:1) A bat (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) A rat (D:1) 11 creatures vanquished. Grand Total: 24 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jopolol the Revenant Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 3/3 188 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 222 | D:1 | HP: 1/20 [goblin/+0 club (4)] 906 | D:2 | Encountered Terence 1004 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_double_pillar, layout_loops_cross D:2: minmay_general_purpose_star, layout_loops_corners, uniq_terence Action || total ---------------------------++------- Attack: Normal || 60 Melee: Dagger || 60 Cast: Soul Splinter || 28 Stab: Distracted || 1 Armour: Robe || 46 Dodge: Dodged || 53