Dungeon Crawl Stone Soup version 0.34.1 (webtiles) character file. Game seed: 12897196517246584319 9 Jopolol the Magician (level 2, -3/21 HPs) Began as a Djinni Fire Elementalist on May 1, 2026. Frozen to death by an endoplasm (6 damage) ... on level 1 of the Dungeon. The game lasted 00:00:38 (195 turns). Jopolol the Magician (Djinni Fire Elementalist) Turns: 195, Time: 00:00:38 Health: -3/21 AC: 2 Str: 7 XL: 2 Next: 25% Gold: 7 EV: 11 Int: 16 God: SH: 0 Dex: 13 rFire + + . (33%) - Nothing wielded rCold x . . (150%) (no offhand) rNeg . . . (100%) a - +0 robe rPois ∞ (0%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn %: infuse magic (-4 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Armour a - a +0 robe (worn) Skills: + Level 2.2 Dodging + Level 1.7 Stealth + Level 3.2 Spellcasting + Level 3.2 Conjurations + Level 3.2 Hexes + Level 3.2 Summonings + Level 3.2 Necromancy + Level 3.2 Translocations + Level 3.2 Forgecraft + Level 3.2 Fire Magic + Level 3.2 Ice Magic + Level 3.2 Air Magic + Level 3.2 Earth Magic + Level 3.2 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Foxfire Conj/Fire 52% 2x1d6 4% 1 b - Scorch Fire 26% 2d6 8% 2 c - Volatile Blastmotes Fire/Tloc 26% 2d12 14% 3 d - Inner Flame Hex/Fire 13% N/A 14% 3 e - Flame Wave Conj/Fire 13% 2d6 43% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm. The endoplasm is moderately wounded. The endoplasm barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The foxfire burns the endoplasm but does no damage. The endoplasm is moderately wounded. The foxfire burns the endoplasm. The endoplasm is heavily wounded. The endoplasm misses you. The foxfire burns the endoplasm but does no damage. The endoplasm is heavily wounded. The foxfire burns the endoplasm. The endoplasm is severely wounded. The endoplasm barely misses you. Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! The endoplasm freezes you. You are frozen. The cold chills you terribly! Your foxfire dissipates! The foxfire burns the endoplasm. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! You hit the endoplasm but do no damage. The endoplasm is almost dead. The endoplasm freezes you. You are frozen. The cold chills you terribly! * * * LOW HITPOINT WARNING * * * Casting: Foxfire (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You conjure some foxfire! * * * LOW HITPOINT WARNING * * * The endoplasm jiggles. The endoplasm freezes you. You are frozen. The cold chills you terribly! You die... #.......... #.#.####### #.#.# #.#.# #.#.# #.#.# ###.#.# ##vv.#.# #.@J...# #.......# #........# #........# ##..[..#.# ##...##.# ##.## .# #.# You could see an endoplasm (ally target). Vanquished Creatures 2 endoplasms (D:1) A hobgoblin (D:1) 2 quokkas (D:1) A goblin (D:1) 2 kobolds (D:1) A rat (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Jopolol the Djinni Fire Elementalist began the quest for | the Orb. 0 | D:1 | Jopolol set off with the following spells memorised: | Foxfire, Scorch, Volatile Blastmotes, Inner Flame, Flame | Wave. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 133 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/0 195 | D:1 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: mrwooster_arrival_statue_2, layout_loops_ring, chequers_serial_rivers_micro_b Skill XL: | | ---------------+-+----- Spellcasting | | 3.2 Conjurations | | 3.2 Hexes | | 3.2 Summonings | | 3.2 Necromancy | | 3.2 Translocations | | 3.2 Forgecraft | | 3.2 Fire Magic | | 3.2 Ice Magic | | 3.2 Air Magic | | 3.2 Earth Magic | | 3.2 Alchemy | | 3.2 Dodging | | 2.2 Stealth | | 1.7 Action || total ---------------------------++------- Attack: Normal || 2 Melee: Unarmed || 2 Cast: Foxfire || 21 Armour: Robe || 2 Dodge: Dodged || 8