Jraekied Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, -1, D:1) a +0 leather armour (14, 14, D:1) a +0 leather armour (17, -1, D:1) a +0 club (22, 0, D:1) 20 arrows (26, -3, D:1) a +0 ring mail (27, 34, D:1) a +0 dagger (38, 7, D:1) a +0 spear (40, 6, D:1) a +0 club (43, 10, D:1) a +0 club a +0 dagger (44, -4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 helmet (4, 12, D:2) a +0 whip (14, 12, D:2) a +0 whip (15, -15, D:2) a +0 club (18, -5, D:2) a +0 club (18, 3, D:2) 12 bolts (36, -16, D:2) a +0 club a +0 hunting sling (36, 3, D:2) a +0 hunting sling (36, 7, D:2) a +0 hand axe (37, 4, D:2) a +0 hunting sling a +0 dagger Level 3 of the Dungeon [Shop] Gozag's Platinum Reserve the +0 robe "Higiun" {rElec MR++ rCorr Dex-4} (2030 gold) It affects your dexterity (-4). It insulates you from electricity. It affects your resistance to hostile enchantments. It protects you from acid and corrosion. the amulet "Zeoliodo" {Inacc rC+ Int+4} (1890 gold) [amulet of inaccuracy] It reduces the accuracy of all your attacks. It affects your intelligence (+4). It protects you from cold. the +5 hand axe of Ililess {elec, *Rage Dex+4} (4580 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It affects your dexterity (+4). It may make you go berserk in combat. the +1 robe "Wottiob" {Regen+ MP+9 Str+4 Slay+3} (3370 gold) It affects your strength (+4). It affects your accuracy and damage with ranged weapons and melee attacks (+3). It affects your magic capacity (+9). It increases your rate of regeneration. (0, 0, D:3) 11 bolts (0, 31, D:3) a +0 club (2, 15, D:3) 18 arrows (10, -3, D:3) a +0 spear (14, 23, D:3) a +0 hand axe (18, -3, D:3) a +0 spear (24, -3, D:3) a +0 spear (34, -6, D:3) a +0 leather armour (36, -15, D:3) a +0 dagger (36, -14, D:3) a +0 helmet (36, 3, D:3) a +0 flail (44, 16, D:3) a +0 dagger (46, -12, D:3) a +0 club (46, -7, D:3) 26 bolts (48, 3, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a +0 pair of gloves (5, -3, D:4) 18 arrows (10, 12, D:4) a +0 mace a +0 leather armour (15, 9, D:4) a +0 whip a +0 leather armour a +0 mace a +0 chain mail (17, 33, D:4) a +0 scale mail (20, 19, D:4) a +0 club a +0 leather armour (25, 37, D:4) a +0 hand axe (30, 13, D:4) 29 sling bullets (30, 14, D:4) a cursed -1 dagger (31, 39, D:4) a +0 rapier a +0 leather armour Level 5 of the Dungeon (0, 0, D:5) a +0 club (6, -6, D:5) a +0 ring mail (12, -8, D:5) a +0 helmet a +2 dagger of freezing a +0 robe (29, 2, D:5) a +0 ring mail (29, 22, D:5) an arrow (31, -4, D:5) a +0 pair of gloves (31, 16, D:5) an arrow (31, 22, D:5) 3 arrows (31, 23, D:5) a +0 hand axe a +0 dagger a +0 robe a +0 shortbow 12 arrows (31, 24, D:5) a +0 dagger (31, 30, D:5) a cursed +0 dire flail a +0 robe (32, 4, D:5) a +0 leather armour (32, 27, D:5) a +2 dagger a cursed -1 robe (33, 2, D:5) a +0 short sword (33, 29, D:5) a cursed +4 short sword of freezing a +0 robe (34, 28, D:5) a +0 flail a +0 robe (40, 20, D:5) a +1 long sword of slicing (41, 36, D:5) a +0 helmet (43, -2, D:5) a +0 ring mail (46, 32, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 trident (8, -12, D:6) a +0 dagger a +0 robe a +0 hand axe (9, -13, D:6) a +0 club (13, 1, D:6) a +0 robe (23, -10, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (8, -16, D:7) a +0 flail (11, 2, D:7) a +0 ring mail (13, -8, D:7) a +0 robe a +4 trident of freezing (13, -7, D:7) a +0 robe a +3 dagger of freezing (17, -3, D:7) a +0 plate armour (19, -5, D:7) a +0 club (22, 1, D:7) a +0 robe (23, -11, D:7) a +0 robe a +0 dagger of holy wrath (36, -11, D:7) a +0 dagger (36, -10, D:7) a +0 hand axe a +0 ring mail (37, -10, D:7) a +0 club a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 long sword (4, 32, D:8) a +0 mace (5, 31, D:8) a potion of lignification (10, 9, D:8) a +0 ring mail a +0 short sword (10, 10, D:8) a +0 dagger (15, 12, D:8) a +0 robe a +0 morningstar (16, 12, D:8) a +0 robe a +4 dagger (25, -4, D:8) 17 arrows (37, -5, D:8) a +0 morningstar (37, 20, D:8) 22 arrows Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (2, -3, D:9) a +0 plate armour (3, 18, D:9) a +0 giant spiked club (10, 6, D:9) a +0 dagger (20, -11, D:9) 18 arrows (22, 8, D:9) a +0 war axe a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (26, 27, D:9) a +0 dagger (38, 11, D:9) Sif Muna's Catalogue of the Maze Spells Type Level a - Corona Hexes 1 (41, -5, D:9) a +0 whip of flaming a +0 ring mail (41, -4, D:9) a cursed -3 shortbow 21 arrows (41, -2, D:9) an arrow (41, 0, D:9) a +0 dagger a +0 robe (42, -5, D:9) a +0 dagger a +0 robe (43, -5, D:9) a +0 morningstar (44, -5, D:9) a +0 robe (47, -16, D:9) 20 bolts (49, -15, D:9) 24 stones Level 10 of the Dungeon (0, 0, D:10) a +0 long sword (1, 6, D:10) a +0 dagger a +0 robe (9, 23, D:10) 10 sling bullets (11, 50, D:10) a +4 halberd a +0 robe (12, 49, D:10) a +5 dagger a +0 robe (13, 39, D:10) a +0 battleaxe a +0 robe (20, 21, D:10) a +0 dagger a +0 robe (20, 49, D:10) a +0 ring mail (23, 8, D:10) a +0 long sword (23, 34, D:10) a +0 short sword a +0 club (23, 35, D:10) a +0 dagger a +0 dagger a +0 blowgun (25, 5, D:10) a +0 mace (32, 7, D:10) 24 bolts (34, 56, D:10) a +5 morningstar of freezing a +2 robe of positive energy (34, 57, D:10) a +3 dire flail a +0 robe a +2 mace a +0 robe a +0 scimitar a cursed +0 robe (35, 58, D:10) a cursed +2 trident a +0 robe (43, 19, D:10) a +0 falchion a +0 chain mail a +0 hand axe (43, 20, D:10) a +0 dagger a +0 dagger (43, 21, D:10) a +0 club a +0 hand crossbow 12 bolts a +0 halberd a +0 robe (44, 21, D:10) 2 bolts a +0 hand axe 2 large rocks (46, 22, D:10) a cursed +0 falchion a +0 robe (49, 8, D:10) a +0 leather armour (49, 19, D:10) a large rock (52, 13, D:10) a cursed +0 dagger a +0 robe Level 11 of the Dungeon [Shop] Sogatott's Weapon Shoppe a +0 quarterstaff (68 gold) 15 arrows (51 gold) 23 sling bullets (195 gold) a +0 quarterstaff (68 gold) a +0 hunting sling (25 gold) the +6 great sword of Roddihynti {protect, +Rage} (821 gold) It protects the one who uses it against injury (+AC on strike). It lets you go berserk. a +2 rapier of venom (285 gold) a +0 shortbow (51 gold) 20 stones (34 gold) the cursed +0 great mace of Pride {flame, -Tele +Fly Dex+5} (385 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your dexterity (+5). It lets you fly. It prevents most forms of teleportation. It has a curse placed upon it. the +4 Vampire's Tooth {vamp} (1700 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. (0, 0, D:11) a +0 short sword (6, 38, D:11) 3 large rocks (9, 42, D:11) a cursed -2 dagger (9, 43, D:11) a +0 leather armour a +0 war axe a +0 plate armour (11, 10, D:11) a scroll of random uselessness (12, 18, D:11) a +0 mace (13, 12, D:11) a cursed -1 longbow (17, 50, D:11) 20 bolts (22, -3, D:11) a +0 giant club (unseen) (53, 26, D:11) 21 arrows (55, 3, D:11) a +0 flail (57, 44, D:11) a +0 leather armour (59, 38, D:11) a +0 scale mail Level 12 of the Dungeon (0, 0, D:12) a +0 dagger a +0 robe (2, 1, D:12) a +0 club (unseen) (3, 1, D:12) a +0 mace (4, 0, D:12) a +0 whip (unseen) Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 ring mail a +0 flail a +0 dagger (5, -2, Orc:1) a +0 robe a +0 dagger (7, -2, Orc:1) a +0 giant spiked club (32, -42, Orc:1) 2 stones (38, -19, Orc:1) a +1 halberd of freezing a +0 plate armour a +0 dagger a +0 robe (41, -23, Orc:1) a +0 hand axe (41, -22, Orc:1) a +0 short sword a +0 giant club (41, -15, Orc:1) a +0 flail a +0 chain mail (42, -22, Orc:1) a +0 hand axe (44, -17, Orc:1) a +0 mace a +0 plate armour (48, -19, Orc:1) a +0 leather armour Level 2 of the Orcish Mines (0, 0, Orc:2) 13 arrows (1, -31, Orc:2) a +0 club (2, -32, Orc:2) a +0 robe a +0 dagger a +0 dire flail a +0 plate armour (2, -31, Orc:2) a +0 giant club (2, -30, Orc:2) a +0 dagger (5, 1, Orc:2) a +0 war axe a +0 leather armour (5, 2, Orc:2) a +0 war axe a +0 leather armour (6, -1, Orc:2) a +0 club a +0 leather armour a +0 flail a +0 chain mail (7, -39, Orc:2) a +0 short sword (7, -37, Orc:2) a +0 giant spiked club (7, -18, Orc:2) a +1 long sword a +0 chain mail (7, -2, Orc:2) a +0 dagger a +0 robe (7, 0, Orc:2) a +0 hand axe (8, -18, Orc:2) a +0 halberd (unseen) (30, -17, Orc:2) a stone (31, -17, Orc:2) a stone (34, -17, Orc:2) an orc corpse (35, -41, Orc:2) a cursed +0 mace (35, -31, Orc:2) a +0 leather armour (35, -17, Orc:2) a +0 mace (still there?) an orc corpse (still there?) (36, -41, Orc:2) a +0 dagger (unseen) (36, -31, Orc:2) a +0 club (36, -17, Orc:2) an ogre corpse (37, -40, Orc:2) a +0 mace of crushing (still there?) a +0 whip (still there?) (37, -18, Orc:2) a +0 troll leather armour (unseen) (38, -30, Orc:2) a +0 trident a +0 chain mail (40, -31, Orc:2) a +0 flail a +0 chain mail (43, -45, Orc:2) a +0 falchion (44, -43, Orc:2) a +0 club a +0 scale mail (46, -42, Orc:2) a +0 flail (still there?) a +0 hand axe (still there?) (47, -41, Orc:2) a +0 great sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) an uncursed amulet of guardian spirit a +0 robe of magic resistance a scroll of brand weapon a book of Debilitation a royal jelly Kikubaaqudgha's Handbook of Unholy Secrets Spells Type Level a - Animate Dead Necromancy 4 b - Excruciating Wounds Charms/Necromancy 5 c - Bolt of Draining Conjuration/Necromancy 5 d - Dispel Undead Necromancy 5 e - Simulacrum Ice/Necromancy 6 25 poisoned needles a +1 whip of draining 7 fruits Kikubaaqudgha's Reference Book on Dark Magic Spells Type Level a - Pain Necromancy 1 b - Corpse Rot Necromancy 2 c - Sublimation of Blood Necromancy 2 d - Regeneration Charms/Necromancy 3 e - Control Undead Necromancy 4 2 needles of frenzy a +1 ring mail 3 bread rations 3 potions of degeneration a +0 leather armour (31, 9, Lair:1) 4 large rocks (41, 27, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (4, -1, Lair:2) a tomahawk (17, -41, Lair:2) 24 stones (20, -22, Lair:2) a scroll of noise (23, -17, Lair:2) a meat ration (31, -14, Lair:2) a +0 dagger (32, -39, Lair:2) a tomahawk (33, -47, Lair:2) a scroll of recharging (41, -42, Lair:2) a tomahawk (41, -41, Lair:2) a tomahawk (42, -40, Lair:2) a tomahawk (44, 4, Lair:2) 16 arrows (57, -45, Lair:2) a scroll of noise