Tutorial DCSS version 0.32.1 (webtiles) character file. Juddy the Trooper (Human Fighter) Turns: 344, Time: 00:08:31 Health: 29/29 AC: 2 Str: 16 XL: 3 Next: 62% Magic: 15/15 EV: 10 Int: 10 God: Gold: 0 SH: 0 Dex: 12 Spells: 0/4 levels left rFire . . . - Unarmed rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth + b - ring of magical power HPRegen 0.24/turn c - ring of wizardry MPRegen 0.14/turn %: wizardry (x1) @: no status effects A: explore regen a: no special abilities You are on level 2 of the Dungeon. You have visited 1 branch of the dungeon, and seen 2 of its levels. Inventory: Hand Weapons d - a +0 club Armour a - a +0 robe (worn) Jewellery b - a ring of magical power (left hand) c - a ring of wizardry (right hand) Scrolls e - 3 scrolls of amnesia Skills: - Level 3.6 Fighting + Level 3.4 Armour + Level 0.3 Dodging - Level 2.6 Unarmed Combat + Level 1.0 Spellcasting You cannot memorise any spells. You know the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 0% 1d3 14% 1 b - Mephitic Cloud Conj/Alch/Air 0% N/A 38% 3 Your spell library contains the following spells: Spells Type Power Damage Failure Level Call Imp Summ 0% N/A 21% 2 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) The magic dart hits the goblin. The goblin is severely wounded. Aiming: Magic Dart (safe; 14% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (severely wounded, 100% to hit) The magic dart hits the goblin. You kill the goblin! You see here a rat corpse. Your magical contamination has completely faded away. Things that are here: a +0 club; a goblin corpse d - a +0 club Found three stone staircases leading down. There is a stone staircase leading down here. You climb downwards. Found 3 scrolls of amnesia. Found two stone staircases leading up. There is a stone staircase leading up here. e - 3 scrolls of amnesia There is a stone staircase leading up here. Magic restored. Found Juddy's Compendium of Demonology for Dummies. You pick up Juddy's Compendium of Demonology for Dummies and begin reading... You add the spell Call Imp to your library. Okay, then. You aren't carrying any potions. You aren't carrying any potions. There is a fountain of clear blue water here. Okay, then. You open the door. There is an open door here. ### #### ##.## .....####.⌠.## .......#.....##### #...@.........### ##..#.....####..## #####.⌠.## ###.## ##.## ##.# ### ##.## #...# #<<<# ##### There are no monsters in sight! Vanquished Creatures 2 training dummies (D:1) 3 bat skeletons (D:1) A goblin (D:1) A goblin skeleton (D:1) 3 rats (D:1) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juddy the Human Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 4/4 10 | D:1 | Got Juddy's Spellbook of Introductory Spellcasting 262 | D:1 | Reached XP level 2. HP: 24/24 MP: 5/5 264 | D:1 | Reached XP level 3. HP: 29/29 MP: 6/6 269 | D:1 | Learned a level 1 spell: Magic Dart 273 | D:1 | Learned a level 3 spell: Mephitic Cloud 333 | D:2 | Got Juddy's Compendium of Demonology for Dummies Illustrated notes Action || total ---------------------------++------- Melee: Unarmed || 29 Punch || 2 Cast: Magic Dart || 8 Mephitic Cloud || 1 Armour: Robe || 21 Dodge: Dodged || 21