Seeded DCSS version 0.34-a0-1289-g77c13a3788 (webtiles) character file. Game seed: 4334695257546049407 (custom seed) 0 Juicyyy the Conjurer (level 1, -3/13 HPs) Began as a Merfolk Conjurer on Nov 18, 2025. Slain by a kobold ... wielding a +0 dagger (4 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (26 turns). Juicyyy the Conjurer (Merfolk Conjurer) Turns: 26, Time: 00:00:25 Health: -3/13 AC: 2 Str: 7 XL: 1 Next: 0% Magic: 3/3 EV: 11 Int: 17 God: Gold: 0 SH: 0 Dex: 12 Spells: 3/4 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: no status effects A: (nimble swimmer 2), mertail a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Armour a - a +0 robe (worn) Potions g - a potion of magic d - a potion of might {unknown} Skills: + Level 2.6 Dodging + Level 2.1 Stealth + Level 2.0 Spellcasting + Level 3.2 Conjurations You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 48% 1d5 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 24% 2d5 8% 2 Fulminant Prism Conj/Alch 3% 3d5 69% 4 Iskenderun's Mystic Bla Conj/Tloc 7% 2d4 (+2d1 69% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations (You are very nimble when in or above water. (Stealth+, EV+, Speed+++)) Your lower body shifts to a powerful aquatic tail in water. Message History You hit the kobold. The kobold is moderately wounded. The kobold hits you with a +0 dagger. You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the kobold. The kobold is heavily wounded. The kobold barely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. The kobold misses you. You barely miss the kobold. The kobold is heavily wounded. The kobold closely misses you. You hit the kobold but do no damage. The kobold is heavily wounded. The kobold completely misses you. You completely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You hit the kobold but do no damage. The kobold is heavily wounded. The kobold hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * You barely miss the kobold. The kobold is heavily wounded. The kobold barely misses you. You closely miss the kobold. The kobold is heavily wounded. The kobold hits you with a +0 dagger. You die... .PPPP.♣PP..P..## P♣PPP.<.P♣PP... ...PP♣...♣PP.# ....P....P...# #...........## #........P..##### # #.........P...$.# #.# #.#....P.♣♣P.##.#...# ...#..P♣♣♣P..##@...# ##.#... ♣.......K..# # #....P..####....# ........ #.#### ##...# ..# .... ### You could see a kobold. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyyy the Merfolk Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 26 | D:1 | Slain by a kobold Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_arrival_clurvy, layout_basic, serial_shops, shop, nicolae_shop_glassy, shop, shop, nicolae_shop_peninsula Action || total ---------------------------++------- Attack: Normal || 15 Melee: Unarmed || 15 Armour: Robe || 10 Dodge: Dodged || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | Dungeon | 26 | 26 | 0 | 0 | 8 | 1 | 26.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 26 daAuts