Dungeon Crawl Stone Soup version 0.33-b1 (webtiles) character file. Game seed: 16301074310639725231 27 Juicyyy the Covert (level 3, 0/25 HPs) Began as a Poltergeist Delver on Jan 1, 2026. Slain by a hobgoblin ... wielding a +0 hammer (7 damage) ... on level 2 of the Dungeon. The game lasted 00:02:49 (788 turns). Juicyyy the Covert (Poltergeist Delver) Turns: 788, Time: 00:02:49 Health: 0/25 AC: 2 Str: 10 XL: 3 Next: 10% Magic: 3/3 EV: 11 Int: 12 God: Gold: 33 SH: 0 Dex: 15 Spells: 2/2 levels left rFire . . . m - +2 mace of Demonkind {drain, ^Contam rPois rC+ rN+} rCold + + . (no offhand) rNeg + + + b - +1 cloak rPois ∞ (no armour) rElec . (no armour) rCorr . (no armour) SInv . (no armour) Will ..... (no armour) Stlth ++++ (no amulet) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn (no ring) %: no passive effects @: flying A: insubstantial, cold resistance 1, negative energy resistance 3, torment resistance 2, float, formless 1, trickster a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 33 gold pieces. Inventory: Hand Weapons a - a +0 spear m - the +2 mace of Demonkind (weapon) {drain, ^Contam rPois rC+ rN+} (You took it off a kobold on level 2 of the Dungeon) ^Contam: It causes magical contamination when unequipped. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Armour b - a +1 cloak (haunted) Wands g - a wand of digging (3) Scrolls c - a scroll of fog d - a scroll of revelation e - 2 scrolls of fear h - 2 scrolls of amnesia {unknown} j - a scroll of teleportation {unknown} Potions f - 2 potions of haste i - a potion of attraction {unknown} k - 2 potions of might {unknown} l - a potion of brilliance {unknown} Skills: + Level 2.7 Fighting + Level 2.0 Polearms + Level 2.3 Dodging + Level 8.2 Stealth You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 0% 1d3 32% 1 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Kikubaaqudgha Sif Muna Vehumet Innate Abilities, Weirdness & Mutations You are insubstantial and cannot be petrified, ensnared, or set on fire. You are immune to poison. You are cold resistant. (rC+) You are immune to negative energy. (rN+++) You are immune to unholy pain and torment. You float through the air rather than walking. You can equip up to 6 pieces of aux armour in any combination. You gain AC when you inflict magical misfortune on nearby enemies. Message History HP restored. A hobgoblin comes into view. It is wielding a +0 hammer. Found a stone staircase leading down. Found a dagger. Found a scroll of fog and a scroll labelled EBLIFUVIEL. The hobgoblin shouts! You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 hammer. You hit the hobgoblin but do no damage. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 hammer! x2 * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You completely miss the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you with a +0 hammer! You die... .>... #...###### ........###.....$..### ......(.............. ...................# ..)...............# ............|....(#### .?..................>... ........................ .?....g@................ .................<...... ........................ ..###..)..#.....##...... # ....##..###........... .###..†.####.......... . #...<..##.###...... #.....[...# ##.#### #........## #...# You could see a hobgoblin. Vanquished Creatures An adder (D:3) A dart slug (D:3) An orc (D:3) An endoplasm (D:2) A giant cockroach (D:3) 3 hobgoblins A quokka (D:2) 2 ball pythons A frilled lizard (D:3) A goblin (D:2) 2 kobolds 2 rats (D:3) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | Juicyyy the Poltergeist Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 15/15 MP: 1/1 6 | D:5 | Noticed a centaur 238 | D:3 | Reached XP level 2. HP: 20/20 MP: 2/2 343 | D:3 | Reached skill level 8 in Stealth 479 | D:3 | Found a shimmering blue altar of Sif Muna. 481 | D:3 | Found a radiant altar of Vehumet. 481 | D:3 | Found an ancient bone altar of Kikubaaqudgha. 486 | D:3 | Got Vehumet's Guidebook on Destruction 702 | D:2 | Reached XP level 3. HP: 25/25 MP: 3/3 714 | D:2 | Identified the +2 mace of Demonkind {drain, ^Contam rPois | rC+ rN+} 788 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:2: layout_rooms, kennysheep_generic_room_11, uniq_terence, uniq_crazy_yiuf_cottage D:3: layout_basic, grunt_temple_overflow_magic_moments, kennysheep_generic_room_8 D:4: kennysheep_spiral_hall, layout_basic, minmay_temple_entry_junction_2, minmay_misc_feat_secret_circle, hangedman_decor_points D:5: layout_loops_ring, trog_three_pillars_becter, nemelex_xobeh_ov_fountains_minmay, grunt_dithmenos_smoke, minivault_27, minmay_bent Skill XL: | 1 2 3 | ---------------+----------+----- Stealth | 8 | 8.2 Polearms | 2 | 2.0 Fighting | | 2.7 Dodging | | 2.3 Action || total ---------------------------++------- Melee: Spear || 52 Mace || 3 Stab: Sleeping || 11 Armour: Skin || 19 Dodge: Dodged || 12