Seeded DCSS version 0.34.1 (webtiles) character file. Game seed: 20260713 (custom seed) 84 Juicyyy the Conjurer (level 4, -11/27 HPs) Began as an Octopode Conjurer on July 13, 2026. Mangled by a gnoll ... wielding a +0 halberd (13 damage) ... on level 3 of the Dungeon. The game lasted 00:07:57 (2295 turns). Juicyyy the Conjurer (Octopode Conjurer) Turns: 2295, Time: 00:07:58 Health: -11/27 AC: 1 Str: 6 XL: 4 Next: 46% Magic: 7/7 EV: 12 Int: 22 God: Gold: 76 SH: 0 Dex: 10 Spells: 4/7 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (no offhand) rNeg + . . (50%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) a - ring of see invisible rCorr . (100%) b - ring of positive energy SInv + (no ring) Will ..... (no ring) Stlth +++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.10/turn (no ring) (no ring) %: no passive effects @: no status effects A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Jewellery a - a ring of see invisible (worn) b - a ring of positive energy (worn) c - a ring of flight Scrolls c - a scroll of amnesia {unknown} e - 2 scrolls of teleportation {unknown} h - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions g - 2 potions of magic d - 2 potions of brilliance {unknown} f - a potion of mutation {unknown} j - a potion of ambrosia {unknown} k - a potion of resistance {unknown} l - 3 potions of curing {unknown} Skills: - Level 2.0 Dodging + Level 4.4 Stealth * Level 2.1 Spellcasting * Level 5.1 Conjurations You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 96% 1d7 1% 1 b - Searing Ray Conj 48% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Apportation Tloc 4% N/A 14% 1 Freeze Ice 8% 1d3 14% 1 Sublimation of Blood Necr 2% N/A 21% 2 Fulminant Prism Conj/Alch 6% 3d6 43% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 43% 4 Fire Storm Conj/Fire 6% 8d2 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Elyvilon Gozag Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You focus your ray upon the adder. The searing ray hits the adder. The adder is heavily wounded. (Press . to maintain the ray.) You hear a shout! You encounter a gnoll. It is wielding a +0 flail. You hear a shout! The searing ray hits the adder! You kill the adder! You hear a shout! The searing ray hits the gnoll. The gnoll is lightly wounded. The searing ray hits the gnoll but does no damage. The gnoll is lightly wounded. You finish channelling your searing ray. The gnoll misses you. You focus your ray upon the gnoll. The searing ray misses the gnoll. (Press . to maintain the ray.) The gnoll hits you with a +0 flail! You barely miss the gnoll. Your grab misses the gnoll. Your squeeze misses the gnoll. The gnoll is lightly wounded. You stop channelling your searing ray. The gnoll barely misses you. You encounter a gnoll. It is wielding a +0 club. You encounter a gnoll. It is wielding a +0 halberd. There is a stone staircase leading up here. You climb upwards. There is a stone staircase leading down here. You start resting. HP restored. You start resting. Magic restored. You climb downwards. The gnoll hits you from afar with a +0 halberd! Ouch! That really hurt! The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * The gnoll hits you with a +0 flail. * * * LOW HITPOINT WARNING * * * The gnoll hits you from afar with a +0 halberd! You die... #...... #...... #...... ....... #......#### #.....j...# #########.# #####j# #..jj@# #.###.# #.# #.# #.# #.# #.# #.# You could see 3 gnolls. Vanquished Creatures 5 adders 2 dart slugs 3 endoplasms 3 hobgoblins 7 jackals 3 quokkas (D:1) 2 ball pythons 7 bats 2 frilled lizards (D:2) 3 kobolds (D:2) 4 rats 41 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Juicyyy the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 126 | D:1 | Reached XP level 2. HP: 11/17 MP: 0/5 302 | D:1 | Found an opulent altar of Gozag. 957 | D:1 | Found a faded altar of an unknown god. 1018 | D:1 | Got Plato's Vellum of Subspace 1022 | D:1 | Learned a level 2 spell: Searing Ray 1101 | D:1 | Reached XP level 3. HP: 21/21 MP: 3/6 1395 | D:2 | Found a white marble altar of Elyvilon. 1732 | D:2 | Reached skill level 5 in Conjurations 1732 | D:2 | Reached XP level 4. HP: 27/27 MP: 1/7 2295 | D:3 | Mangled by a gnoll Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_6, layout_basic, shapermc_ecumenical_altar_rom_forum, chequers_serial_rivers_micro_a, chequers_big_river D:2: layout_loops_ring, basic_altar D:3: layout_basic, mainiacjoe_overflow_six_doors_small Skill XL: | 1 2 3 4 | ---------------+-------------+----- Stealth | 3 4 | 4.4 Conjurations | 5 | 5.1 Dodging | | 2.0 Spellcasting | | 2.1 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 28 | 1 || 29 Melee: Unarmed | 28 | 1 || 29 Constrict | 9 | || 9 Tentacles | 6 | || 6 Cast: Magic Dart | 32 | || 32 Searing Ray | 11 | 8 || 19 Stab: Sleeping | 1 | || 1 Armour: None | 18 | 5 || 23 Dodge: Dodged | 32 | 3 || 35