Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 plate armour (0, 33, D:1) a bat corpse (skeletalised by now) (5, 14, D:1) a quokka skeleton (5, 31, D:1) a +0 dagger (11, -11, D:1) a jackal corpse (skeletalised by now) (14, 7, D:1) 4 poisoned darts (15, -3, D:1) a bat skeleton (19, -25, D:1) a bat skeleton (19, 1, D:1) a +0 robe (24, 32, D:1) a bat corpse (skeletalised by now) (28, -19, D:1) a frilled lizard skeleton (31, 26, D:1) a +0 mace (37, 6, D:1) a +0 robe (39, -18, D:1) a +0 leather armour (43, -16, D:1) a bat skeleton (44, 8, D:1) a frilled lizard skeleton (53, -17, D:1) a +0 club (53, -15, D:1) a rat skeleton (56, -17, D:1) a +0 leather armour (63, 6, D:1) a stone Level 2 of the Dungeon [Shop] Bocseqent's Book Emporium Great Wizards, Vol. VII (300 gold) a There-And-Back Book (360 gold) a book of Burglary (220 gold) a book of Callings (280 gold) a book of the Wilderness (380 gold) a book of Touch (220 gold) a book of Weapons (280 gold) a Fen Folio (420 gold) a Trismegistus Codex (260 gold) [Shop] Ducacel's Jewellery Boutique a ring of poison resistance (200 gold) a storm talisman (800 gold) an amulet of guardian spirit (300 gold) a ring of magical power (200 gold) an amulet of regeneration (300 gold) a ring of wizardry (300 gold) the storm talisman of a Million Tales {MP+9} (2250 gold) [storm talisman] MP+9: It affects your magic capacity (+9). a ring of willpower (250 gold) a ring of wizardry (300 gold) a ring of ice (250 gold) a ring of poison resistance (200 gold) [Shop] Miyxzol's Weapon Emporium the +6 glaive of Annoyance {flame, rPois MP+5} (887 gold) rPois: It protects you from poison. MP+5: It affects your magic capacity (+5). 6 boomerangs (168 gold) a +0 dagger (28 gold) 4 poisoned darts (33 gold) 6 stones (8 gold) a +4 short sword of holy wrath (383 gold) a +0 dagger (28 gold) a +2 whip of flaming (231 gold) a +0 sling (21 gold) [Shop] Redobyl's Antique Weapon Shop a +0 dagger (44 gold) a +0 spear (66 gold) a +0 sling (33 gold) a +0 club (22 gold) a +0 spear (66 gold) the +9 arbalest "Gimpomoe" {drain, rC- Dex+4} (1353 gold) Dex+4: It affects your dexterity (+4). rC-: It makes you vulnerable to cold. a +0 short sword (66 gold) (0, 0, D:2) an adder corpse (skeletalised by now) (9, -39, D:2) a +0 club (11, -32, D:2) a +0 short sword (13, -12, D:2) a +0 cloak (15, -8, D:2) 9 stones (30, -41, D:2) a frilled lizard skeleton (33, -50, D:2) a +0 dagger (39, -38, D:2) a +0 robe a ball python skeleton (41, -30, D:2) a +0 chain mail (43, -46, D:2) a jackal corpse (skeletalised by now) (44, -46, D:2) a rat skeleton (44, -9, D:2) a +0 club (45, -11, D:2) a +0 club a goblin corpse (skeletalised by now) (46, -12, D:2) a +0 club (47, -32, D:2) a +0 dagger (49, -51, D:2) a frilled lizard skeleton (49, -26, D:2) a +0 robe (49, -15, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a staff of alchemy (3, 8, D:3) a +0 leather armour (6, 27, D:3) a +0 hammer (8, -7, D:3) a +0 plate armour (9, 28, D:3) a +3 quarterstaff of chaos a +0 cloak (13, 11, D:3) a +0 dagger a +0 scale mail a +0 dagger an orc skeleton an orc skeleton (15, 9, D:3) a +0 club (17, 2, D:3) a +0 club 5 stones (21, 5, D:3) a +2 sling of freezing a +0 club (24, 22, D:3) a frilled lizard skeleton (29, 28, D:3) a bat skeleton (40, -8, D:3) a +0 robe (40, -2, D:3) a +0 dagger (47, 7, D:3) 6 stones Level 4 of the Dungeon (7, 10, D:4) a +0 quarterstaff (18, 16, D:4) a +0 leather armour (22, 25, D:4) a scroll of teleportation