Dungeon Crawl Stone Soup version 0.32-a0-1339-g925b980 (webtiles) character file. Game seed: 7063616576138124814 454732 Jun0613 the Cryomancer (level 23, -1/169 (171) HPs) Began as a Demonspawn Ice Elementalist on June 7, 2024. Was the Champion of Vehumet. Slain by an undying armoury (2 damage) ... while paralysed by a dread lich ... on level 5 of the Vaults. The game lasted 02:05:38 (48465 turns). Jun0613 the Cryomancer (DsIE) Turns: 48465, Time: 02:05:39 HP: -1/169 (171) AC: 20 Str: 9 XL: 23 Next: 25% MP: 0/45 EV: 2 Int: 37 God: Vehumet [******] Gold: 1429 SH: 0 Dex: 19 Spells: 7/58 levels left rFire + + + d - +3 Elemental Staff {ele, rElec rF+ rC+ AC+3} rCold + + . H - +5 kite shield {AC+3} rNeg + . . Q - +1 troll leather armour rPois . c - +2 helmet rElec + a - scarf "Azulas" {repulsion, rElec rF++ Int+2} rCorr . (gloves unavailable) SInv . y - +1 pair of boots "Cidiul" {rN+ Int+5} Will +.... e - amulet of regeneration Stlth ++ m - ring of wizardry HPRegen 10.08/turn N - ring "Doeptofe" {Int+6 Dex+3} MPRegen 0.58/turn %: repel missiles, guardian spirit, wizardry (x1) @: paralysed, marked, very slightly contaminated, slowed, studying Shields, lightly drained A: claws 3, icy blue scales 3, powered by death 3, magic shield, magic regeneration, magic link, corrupting presence 2 }: 2/15 runes: barnacled, gossamer a: Renounce Religion You were on level 5 of the Vaults. You worshipped Vehumet. Vehumet was exalted by your worship. You visited 8 branches of the dungeon, and saw 39 of its levels. You also visited: Bailey, Gauntlet and Volcano. You collected 5688 gold pieces. You spent 4259 gold pieces at shops. Inventory: Hand Weapons d - the +3 Elemental Staff (weapon) {ele, rElec rF+ rC+ AC+3} (You found it on level 5 of the Lair of Beasts) AC+3: It affects your AC (+3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. Armour a - the scarf "Azulas" (worn) {repulsion, rElec rF++ Int+2} (You found it on level 11 of the Dungeon) Int+2: It affects your intelligence (+2). rF++: It greatly protects you from fire. rElec: It insulates you from electricity. c - a +2 helmet (worn) y - the +1 pair of boots "Cidiul" (worn) {rN+ Int+5} (You bought it in a shop on level 2 of the Orcish Mines) Int+5: It affects your intelligence (+5). rN+: It protects you from negative energy. H - a +5 kite shield of protection (worn) Q - a +1 troll leather armour (worn) Magical Staves U - a staff of earth Jewellery e - an amulet of regeneration (around neck) j - a ring of protection from cold l - a ring of see invisible m - a ring of wizardry (left claw) n - the ring "Dirhaf" {rF- rN+ AC+4 Str+3 Int+2} (You found it on level 3 of the Spider Nest) [ring of protection] AC+4: It affects your AC (+4). Str+3: It affects your strength (+3). Int+2: It affects your intelligence (+2). rF-: It makes you vulnerable to fire. rN+: It protects you from negative energy. B - a ring of positive energy F - a ring of protection from fire G - the amulet of Miracles {Reflect Str+3 SH+5} (You found it on level 8 of the Dungeon) [amulet of reflection] Reflect: It reflects blocked missile attacks. Str+3: It affects your strength (+3). SH+5: It affects your SH (+5). N - the ring "Doeptofe" (right claw) {Int+6 Dex+3} (You found it in a bailey) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+3: It affects your dexterity (+3). W - a +6 ring of intelligence Wands o - a wand of polymorph (25) p - a wand of flame (61) A - a wand of mindburst (43) C - a wand of charming (31) E - a wand of quicksilver (17) R - a wand of iceblast (4) V - a wand of digging (25) Scrolls f - 15 scrolls of teleportation i - 5 scrolls of fog r - 6 scrolls of revelation s - 3 scrolls of immolation v - 3 scrolls of brand weapon w - 5 scrolls of vulnerability z - 7 scrolls of fear D - 10 scrolls of amnesia K - 5 scrolls of noise T - 4 scrolls of poison Z - 7 scrolls of blinking Potions b - 13 potions of lignification g - 5 potions of cancellation h - 8 potions of invisibility k - 9 potions of resistance q - 3 potions of brilliance t - 3 potions of magic u - 13 potions of mutation x - 18 potions of curing I - 8 potions of haste M - 2 potions of enlightenment O - 5 potions of might P - 6 potions of attraction S - 11 potions of heal wounds X - a potion of berserk rage Y - 6 potions of ambrosia Miscellaneous J - a sack of spiders Skills: - Level 12.0 Fighting - Level 7.0 Armour + Level 11.9 Dodging - Level 1.7 Stealth - Level 15.0 Shields + Level 18.1 Spellcasting + Level 13.7 Conjurations - Level 11.0 Necromancy * Level 21.3 Ice Magic - Level 5.0 Air Magic - Level 9.0 Earth Magic - Level 5.0 Alchemy - Level 8.0 Evocations You had 7 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Freeze Ice 100% 1d10 0% 1 b - Frozen Ramparts Ice 100% 1d16 0% 3 c - Ozocubu's Armour Ice 100% N/A 0% 3 d - Summon Ice Beast Ice/Summ 100% N/A 1% 3 e - Freezing Cloud Conj/Ice/Air 69% 6-21 1% 5 f - Hoarfrost Cannonade Ice/Alch 57% N/A 1% 5 g - Ozocubu's Refrigerat Ice 68% 4d22 1% 7 h - Bombard Conj/Erth 54% 9d9 1% 6 i - Sublimation of Blood Necr 86% N/A 1% 2 j - Rimeblight Ice/Necr 62% 2d12 (prim1% 7 k - Polar Vortex Ice 68% 12d9* 4% 9 Your spell library contained the following spells: Spells Type Power Damage Failure Level Maxwell's Capacitive Co Air 40% ∞ 85% 8 Ignition Fire 25% 3d8 99% 8 Magic Dart Conj 100% 1d8 0% 1 Searing Ray Conj 100% 2d8 0% 2 Hailstorm Conj/Ice 100% 3d16 0% 3 Apportation Tloc 66% N/A 1% 1 Foxfire Conj/Fire 100% 2x1d9 1% 1 Necrotise Necr 100% 1d9 1% 1 Shock Conj/Air 100% 1d9 1% 1 Sting Conj/Alch 100% 1d9 1% 1 Summon Small Mammal Summ 100% N/A 1% 1 Lesser Beckoning Tloc 66% N/A 1% 2 Mercury Vapours Alch/Air 100% N/A 1% 2 Scorch Fire 100% 2d9 1% 2 Dazzling Flash Conj/Hex 100% N/A 1% 3 Inner Flame Hex/Fire 50% N/A 1% 3 Stone Arrow Conj/Erth 100% 3d13 1% 3 Volatile Blastmotes Fire/Tloc 100% 2d18 1% 3 Anguish Hex/Necr 32% N/A 1% 4 Animate Armour Summ/Erth 100% N/A 1% 4 Brom's Barrelling Bould Conj/Erth 100% 2d11 1% 4 Flame Wave Conj/Fire 90% 2d19 1% 4 Fulminant Prism Conj/Alch 40% 3d19 1% 4 Leda's Liquefaction Alch/Erth 45% N/A 1% 4 Olgreb's Toxic Radiance Alch 63% N/A 1% 4 Petrify Alch/Erth 91% N/A 1% 4 Sticky Flame Fire/Alch 67% 2d11 1% 4 Arcjolt Conj/Air 50% 1d60 1% 5 Curse of Agony Necr 86% N/A 1% 5 Iskenderun's Battlesphe Conj 94% 2d14 1% 5 Metabolic Englaciation Hex/Ice 53% N/A 1% 5 Death Channel Necr 43% N/A 1% 6 Sculpt Simulacrum Ice/Alch 57% N/A 1% 6 Maxwell's Portable Pile Tloc 33% 2d(8-23) 3% 3 Sigil of Binding Hex 33% N/A 3% 3 Teleport Other Tloc 33% N/A 3% 3 Starburst Conj/Fire 45% 6d13 3% 6 Vhi's Electric Charge Tloc/Air 100% N/A 4% 4 Eringya's Noxious Bog Alch 31% 4d6 6% 6 Cause Fear Hex 16% N/A 12% 4 Plasma Beam Fire/Air 43% 2x1d57 14% 6 Spellforged Servitor Conj/Summ 35% N/A 14% 7 Summon Forest Summ/Tloc 16% N/A 30% 5 Summon Mana Viper Hex/Summ 33% N/A 30% 5 Hellfire Mortar Fire/Erth 50% 3d17 32% 7 Haunt Necr/Summ 32% N/A 65% 7 Dispersal Tloc 16% N/A 83% 6 Gell's Gavotte Tloc 16% 2d(18-27) 83% 6 Summon Cactus Giant Summ 16% N/A 83% 6 Enfeeble Hex 16% N/A 100% 7 Manifold Assault Tloc 16% N/A 100% 7 Monstrous Menagerie Summ 16% N/A 100% 7 Summon Hydra Summ 16% N/A 100% 7 Lehudib's Crystal Spear Conj/Erth 54% 10d13 17% 8 Fulsome Fusillade Conj/Alch 40% (3-5)d15 34% 8 Borgnjor's Revivificati Necr 43% N/A 58% 8 Chain Lightning Conj/Air 50% 3d67 98% 9 Fire Storm Conj/Fire 45% 8d11 99% 9 Shatter Erth 50% 3d38* 99% 9 Discord Hex 16% N/A 100% 8 Disjunction Tloc 16% N/A 100% 8 Death's Door Necr 43% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (15/15) Temple (1/1) D:5 Lair (5/5) D:8 Shoals (4/4) Lair:2 Spider (4/4) Lair:3 Slime (0/5) Lair:4 Orc (2/2) D:10 Elf (3/3) Orc:2 Vaults (5/5) D:13 Crypt (0/3) Vaults:2 Depths (0/4) D:15 Bailey (visited) Volcano (visited) Gauntlet (visited) Altars: Ashenzari Cheibriados Dithmenos Fedhas Gozag Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Okawaru Qazlal Ru Sif Muna Trog Uskayaw Vehumet Wu Jian Xom Yredelemnul Jiyva Shops: D:2 ! D:7 * D:11 ! Orc:2 [*[!* Elf:1 ==: Elf:3 : Vaults:2 ( Vaults:3 [ Vaults:4 !=:(? Annotations: D:4 2 transporters, Marronie's ghost, weakling CoMo D:13 3 runed translucent doors, kasel's ghost, journeyman DrSh Vaults:1 1 runed translucent door, Vuferghebb's ghost, adept CoFi Vaults:3 2 transporters Innate Abilities, Weirdness & Mutations You have claws for hands. You are completely covered in icy blue scales. (AC +4, rC+) You regenerate a lot of health from kills. When hurt, damage is shared between your health and your magic reserves. You regenerate magic rapidly. When low on magic, you restore magic in place of health. Your presence sometimes corrodes or deforms those you injure. Message History You are shoved backwards! A tengu reaver comes into view. It is wielding a +2 bardiche of protection. The undying armoury hits you! * * * LOW HITPOINT WARNING * * * The undying armoury hits you. * * * LOW HITPOINT WARNING * * * The undying armoury hits you but does no damage. Something touches you but does no damage. Something touches you. * * * LOW HITPOINT WARNING * * * The vault warden begs, "Please don't kill me!" The stone giant hits you from afar with a +5 bardiche of freezing!! * * * LOW HITPOINT WARNING * * * The yaktaur captain weeps quietly. The undying armoury hits you but does no damage. The undying armoury hits you. * * * LOW HITPOINT WARNING * * * The undying armoury hits you. * * * LOW HITPOINT WARNING * * * The vault guard hits you from afar with a +5 bardiche of freezing. * * * LOW HITPOINT WARNING * * * The blizzard demon gestures at you. The bolt of lightning hits you. You resist. * * * LOW HITPOINT WARNING * * * You hear some strange, mumbled words. The dread lich touches you. * * * LOW HITPOINT WARNING * * * You partially resist. You feel drained. The vault sentinel blows a loud note on a signal horn! The vault guard hits you from afar with a +5 bardiche of freezing. * * * LOW HITPOINT WARNING * * * A vault guard comes into view. It is wielding a +0 long sword. The stone giant hits you from afar with a +5 bardiche of freezing. * * * LOW HITPOINT WARNING * * * The blizzard demon hits you but does no damage. x2 The undying armoury hits you but does no damage. The undying armoury hits you! * * * LOW HITPOINT WARNING * * * The undying armoury hits you. You die... ##!)#p...#.).) ..pQ#.2..#)#[ p2.$......) ###pe).†..)##### .C..)1[[†[.)$.[. ....[)