Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 ring mail (2, 3, D:1) a rat corpse (skeletalised by now) (3, 54, D:1) a +1 hand axe of venom (7, 35, D:1) a +0 sling (9, 39, D:1) a +0 hand axe (10, 36, D:1) a +0 whip (13, 44, D:1) a goblin skeleton (15, 10, D:1) 8 gold pieces (15, 12, D:1) 8 gold pieces (16, 11, D:1) 7 gold pieces (16, 12, D:1) 8 gold pieces (17, 11, D:1) 5 gold pieces (28, 6, D:1) a rat corpse (skeletalised by now) (29, 18, D:1) a +0 club (45, 35, D:1) 3 stones (49, 6, D:1) a +0 robe (50, 12, D:1) a +0 sling (55, 33, D:1) a +0 dagger a goblin corpse (skeletalised by now) (62, 2, D:1) 2 poisoned darts (64, 48, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 4 stones (2, -4, D:2) a +0 ring mail (6, -9, D:2) a bat skeleton (13, -13, D:2) a quokka skeleton (17, -1, D:2) a ball python skeleton (20, 20, D:2) a +0 club (30, 10, D:2) a frilled lizard skeleton (32, -14, D:2) an adder skeleton (39, 13, D:2) a +0 dagger a +0 mace (41, 15, D:2) 9 stones Level 3 of the Dungeon (0, 0, D:3) a rat skeleton a river rat skeleton a rat skeleton (1, 1, D:3) a rat skeleton a rat skeleton (10, 25, D:3) 8 gold pieces (12, 17, D:3) a +0 ring mail (16, 5, D:3) 3 stones (16, 6, D:3) a +0 ring mail (19, 9, D:3) a quokka skeleton (23, 12, D:3) a bat skeleton (23, 13, D:3) a +0 leather armour 3 boomerangs a +0 dagger (24, 13, D:3) a frilled lizard skeleton (29, 24, D:3) a +0 club (30, 33, D:3) a +4 whip (31, 32, D:3) a bat skeleton (42, 34, D:3) a +0 trident an orc skeleton (43, 10, D:3) a +0 short sword 7 poisoned darts (43, 11, D:3) a ball python corpse (skeletalised by now) (43, 14, D:3) the +5 sling of Jukobb {flame, Str+3 Int+3} Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). (44, 15, D:3) a +0 quarterstaff (44, 36, D:3) a +0 short sword a +0 club a +0 dagger a +0 trident a +0 trident a kobold skeleton an orc skeleton an orc skeleton (45, 37, D:3) a +0 flail a gnoll skeleton a rat skeleton (53, 35, D:3) a +0 flail Level 4 of the Dungeon (0, 0, D:4) 5 stones (3, 15, D:4) a +2 whip of venom (6, 7, D:4) an iguana skeleton (6, 17, D:4) a ball python skeleton (27, 21, D:4) an adder corpse (skeletalised by now) (27, 22, D:4) a +0 club a goblin corpse (skeletalised by now) (27, 44, D:4) 3 stones (28, 16, D:4) 8 stones (31, 41, D:4) a +0 dagger (34, 37, D:4) a +0 whip a +0 flail a gnoll skeleton a gnoll skeleton (34, 38, D:4) a +0 spear (35, 20, D:4) a +0 spear (35, 31, D:4) the +0 robe of Diroecat {rF- rN+++ MP+4 Int-5} Int-5: It affects your intelligence (-5). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. MP+4: It affects your magic capacity (+4). (35, 37, D:4) a +0 halberd a gnoll skeleton (37, 5, D:4) a staff of earth (40, 1, D:4) a +0 halberd a gnoll skeleton (40, 2, D:4) a +0 spear a gnoll skeleton (40, 3, D:4) a +0 spear (40, 22, D:4) a +0 dagger (41, 2, D:4) a hobgoblin skeleton (47, 16, D:4) a +0 whip of flaming a +0 robe a gnoll skeleton (53, 44, D:4) an adder skeleton Level 5 of the Dungeon [Shop] Masaog's Antique Weapon Shop a +0 flail (73 gold) a +0 spear (63 gold) the +5 morningstar of Fubra {flame, rC+} (970 gold) rC+: It protects you from cold. a +0 halberd (84 gold) a +0 hand axe (63 gold) a +2 demon trident of draining (819 gold) a +0 war axe (73 gold) a +0 shortbow (63 gold) a +2 heavy hand axe (365 gold) (0, 0, D:5) 5 poisoned darts (7, -8, D:5) a +0 hand axe (8, 27, D:5) a +0 scythe a +0 robe (8, 28, D:5) a +0 scythe a +0 robe (8, 29, D:5) a +0 scythe a +0 robe (9, 27, D:5) a +0 scythe a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +1 falchion of protection a +0 falchion (0, 29, D:6) a +0 scale mail (3, -10, D:6) 7 stones (14, 0, D:6) 7 stones (14, 6, D:6) a +0 leather armour (14, 21, D:6) a +0 dagger (22, 9, D:6) a +0 hammer (22, 16, D:6) a +0 leather armour (24, 8, D:6) a +2 quarterstaff of chaos (25, 7, D:6) a +1 antimagic hammer (25, 9, D:6) a +0 hammer (26, 9, D:6) a +0 hammer (27, -9, D:6) a +0 shortbow (27, 7, D:6) a +0 hammer (27, 9, D:6) a +0 hammer (36, 4, D:6) a +0 hand axe (36, 6, D:6) a +0 spear (38, 6, D:6) a +0 mace (39, 20, D:6) a +0 whip a +0 ring mail (40, 7, D:6) a +0 short sword Level 7 of the Dungeon (0, 0, D:7) a +0 dagger a +0 robe (4, -13, D:7) 4 stones (5, 3, D:7) a +4 trident of draining a +0 robe an orb of guile (7, -36, D:7) a +2 antimagic short sword a +0 leather armour (7, -34, D:7) a +2 dagger of protection a +0 robe (8, -6, D:7) a +0 dagger (9, -23, D:7) a +0 club a +0 leather armour a +0 club (9, -21, D:7) a +0 robe (9, -20, D:7) a +0 club (10, -23, D:7) a +0 spear (11, -26, D:7) a +0 hand axe (11, -16, D:7) a +0 hand axe a +0 scale mail a +0 whip (14, -11, D:7) a +0 dagger a +0 short sword (15, -28, D:7) a +0 giant club (17, -12, D:7) a +0 leather armour a +0 quarterstaff a +0 sling (27, -15, D:7) 6 stones (34, -7, D:7) a +0 robe (39, -29, D:7) a +0 mace (44, -29, D:7) a +2 robe of positive energy a +1 whip of freezing (45, -29, D:7) a +0 robe a +4 flail (45, -17, D:7) a +0 ring mail (46, -28, D:7) a +0 robe a +0 long sword (46, -11, D:7) a +3 dagger of freezing a +0 robe a +0 falchion a +0 robe (47, -16, D:7) a +0 hand axe a +0 ring mail a +0 club (47, -11, D:7) a +5 great sword a +0 robe (48, -16, D:7) a +0 dagger a +0 robe (48, -15, D:7) a +0 club a boomerang Level 8 of the Dungeon [Shop] Sak Ible's Tremendous Tomes the Handbook of the Unstable Sixfirhy (1200 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Swiftness Air 3 c - Maxwell's Portable Piledriver Translocation 3 d - Dimensional Bullseye Hexes/Translocation 4 e - Dispersal Translocation 6 f - Maxwell's Capacitive Coupling Air 8 g - Disjunction Translocation 8 h - Chain Lightning Conjuration/Air 9 the Papyrus of Omens (888 gold) Spells Type Level a - Slow Hexes 1 b - Jinxbite Hexes 2 c - Dazzling Flash Conjuration/Hexes 3 d - Sigil of Binding Hexes 3 e - Tukima's Dance Hexes 3 f - Cause Fear Hexes 4 g - Summon Mana Viper Hexes/Summoning 5 h - Discord Hexes 8 Sif Muna's Encyclopedia of Baleful Accomplices (1250 gold) Spells Type Level a - Inner Flame Hexes/Fire 3 b - Tukima's Dance Hexes 3 c - Anguish Hexes/Necromancy 4 d - Animate Armour Summoning/Earth 4 e - Monstrous Menagerie Summoning 7 f - Malign Gateway Summoning/Translocation 7 g - Discord Hexes 8 h - Dragon's Call Summoning 9 the Directory of Soot and the Curse (960 gold) Spells Type Level a - Scorch Fire 2 b - Jinxbite Hexes 2 c - Flame Wave Conjuration/Fire 4 d - Ignite Poison Fire/Alchemy 4 e - Sticky Flame Fire/Alchemy 4 f - Fireball Conjuration/Fire 5 g - Metabolic Englaciation Hexes/Ice 5 h - Plasma Beam Fire/Air 6 the Directory of Electrocution and Geometries (1128 gold) Spells Type Level a - Shock Conjuration/Air 1 b - Maxwell's Portable Piledriver Translocation 3 c - Teleport Other Translocation 3 d - Freezing Cloud Conjuration/Ice/Air 5 e - Summon Forest Summoning/Translocation 5 f - Plasma Beam Fire/Air 6 g - Manifold Assault Translocation 7 h - Chain Lightning Conjuration/Air 9 the Octavo of Attendants and the Birds (1250 gold) Spells Type Level a - Summon Ice Beast Ice/Summoning 3 b - Call Canine Familiar Summoning 3 c - Martyr's Knell Necromancy/Summoning 4 d - Summon Lightning Spire Summoning/Air 4 e - Magnavolt Earth/Air 7 f - Monstrous Menagerie Summoning 7 g - Summon Horrible Things Summoning 8 h - Dragon's Call Summoning 9 Feqaeler's Enchiridion on the Morbid Map (936 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Lesser Beckoning Translocation 2 d - Maxwell's Portable Piledriver Translocation 3 e - Dispel Undead Necromancy 4 f - Passage of Golubria Translocation 4 g - Manifold Assault Translocation 7 h - Borgnjor's Revivification Necromancy 8 Ceisam's Lessons on the Birds (984 gold) Spells Type Level a - Mercury Vapours Alchemy/Air 2 b - Cigotuvi's Dreadful Rot Necromancy/Alchemy/Air 2 c - Airstrike Air 4 d - Summon Lightning Spire Summoning/Air 4 e - Vhi's Electric Charge Translocation/Air 4 f - Silence Hexes/Air 5 g - Conjure Ball Lightning Conjuration/Air 6 h - Plasma Beam Fire/Air 6 (0, 0, D:8) a +0 dagger (3, -13, D:8) a +0 falchion a +0 robe (5, -9, D:8) a +4 battleaxe a +0 robe a +3 short sword a +0 robe a +3 morningstar a +0 robe (5, 32, D:8) a +0 shortbow (7, 17, D:8) a +0 dagger a +0 robe a +0 war axe a +0 plate armour a +0 flail a +0 dagger a +0 robe (12, -9, D:8) a +0 long sword (17, 24, D:8) a stone (17, 26, D:8) a +0 barding (26, 20, D:8) a +0 flail (26, 21, D:8) a +0 dagger of freezing a +0 robe (27, 21, D:8) a +0 war axe (38, -21, D:8) a +0 hand axe a +0 robe a +0 dagger (38, -18, D:8) a +0 leather armour 3 boomerangs a +0 club (41, 31, D:8) a +0 orcbow (48, 19, D:8) a +0 orcbow (51, 27, D:8) a +0 dagger a +0 leather armour (51, 29, D:8) a +0 dagger (52, 26, D:8) a +0 club a +0 short sword (54, 30, D:8) a +0 short sword Level 9 of the Dungeon (0, 0, D:9) a +0 giant club a +0 giant club (8, -11, D:9) a +0 ring mail a +0 falchion (9, -11, D:9) a +0 spear a +0 whip a +0 plate armour a +2 mace of protection a +0 orcbow (10, -11, D:9) a +0 kite shield a +0 ring mail a +0 trident a +0 robe a +0 dagger (10, -10, D:9) a +0 club a +0 hand axe (12, 3, D:9) a scroll of amnesia (12, 5, D:9) 2 javelins (13, -24, D:9) a +2 whip of freezing a +0 leather armour a +0 club (13, -23, D:9) a +0 robe a +0 dagger a +0 ring mail a +0 trident (13, -22, D:9) a +0 leather armour a +0 hand axe a +0 ring mail a +0 club (14, -23, D:9) a +0 flail a +0 robe a +0 dagger (17, -25, D:9) a +0 plate armour a boomerang a +0 long sword (18, -25, D:9) a +0 chain mail a +0 flail (22, 7, D:9) a +0 glaive (26, -18, D:9) a +0 hand cannon of freezing (31, 7, D:9) a +0 chain mail (39, 8, D:9) 7 stones (57, 13, D:9) 3 atropa-tipped darts (58, -9, D:9) 6 stones Level 10 of the Dungeon (0, 0, D:10) a +0 scale mail (7, 10, D:10) a +0 orcbow (11, 0, D:10) a +0 leather armour (20, -2, D:10) a +0 club (20, -1, D:10) a +0 dagger a +0 robe (24, -6, D:10) a +0 hand axe (25, -7, D:10) a +0 robe a +0 dagger (25, -6, D:10) a +0 dagger (36, -4, D:10) a +0 chain mail (40, 5, D:10) a +0 mace (46, 21, D:10) 5 stones (55, 17, D:10) a +0 quarterstaff Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (1, 6, D:11) a +0 scale mail (2, -12, D:11) a +2 helmet (23, -4, D:11) 5 poisoned darts (25, -7, D:11) a serpent talisman (29, -4, D:11) a +0 ring mail (30, -20, D:11) 9 stones (31, -1, D:11) a +0 plate armour a +0 trident a +0 chain mail a +0 dagger (31, 0, D:11) a +0 scale mail a +0 hand axe a +0 hand axe a +0 leather armour a +0 whip (31, 1, D:11) a +0 flail a +0 club (31, 6, D:11) 2 stones (32, -1, D:11) a +0 robe a +0 dagger (33, 10, D:11) a +0 orcbow (34, 9, D:11) a +2 orcbow of freezing (35, 10, D:11) a +0 shortbow (49, 4, D:11) a +0 chain mail Level 12 of the Dungeon (0, 0, D:12) a +0 quarterstaff (3, -34, D:12) a +0 scimitar (3, -7, D:12) a +0 giant club (4, -6, D:12) a +0 giant club (8, -14, D:12) a potion of haste (8, 4, D:12) a +0 rapier (9, -13, D:12) a potion of ambrosia (10, -13, D:12) a +4 ring mail of fire resistance (unseen) (14, -25, D:12) the +7 captain's cutlass {speed, disarm} an amulet of the acrobat an amulet of magic regeneration a +4 ring of protection (15, 7, D:12) a +0 long sword (16, -35, D:12) a +0 arbalest (19, -14, D:12) a +0 pair of gloves (20, -24, D:12) 21 gold pieces (25, -10, D:12) a +0 long sword (26, -11, D:12) a +0 flail Level 13 of the Dungeon (0, 0, D:13) a +0 shortbow (1, -2, D:13) a +0 great sword a +0 leather armour (12, 8, D:13) 4 large rocks (22, 12, D:13) a +0 giant spiked club a +0 giant club (27, 37, D:13) a +0 plate armour (27, 40, D:13) a staff of death (28, 36, D:13) a +3 chain mail a +0 battleaxe a +0 robe a +0 dagger (28, 37, D:13) a +0 battleaxe a +0 war axe a +1 heavy great mace (29, 35, D:13) a +0 plate armour a +0 trident (29, 36, D:13) a +0 chain mail of willpower (29, 37, D:13) a +0 plate armour (30, 34, D:13) a +0 chain mail (30, 35, D:13) a +0 long sword (31, 39, D:13) a +0 robe of cold resistance a +0 dagger (31, 40, D:13) a +0 robe (32, 39, D:13) a +0 dagger (34, 31, D:13) a flux talisman (34, 37, D:13) a +0 robe a +0 dagger (34, 41, D:13) 6 stones (36, 41, D:13) 7 stones (37, 33, D:13) a +0 chain mail a +0 mace (38, 33, D:13) a +0 chain mail a +0 orcbow (38, 34, D:13) a +0 flail (41, -11, D:13) a +0 quarterstaff (42, 12, D:13) a +0 morningstar (42, 20, D:13) a +0 battleaxe (43, 20, D:13) a +0 short sword of venom (43, 21, D:13) a +0 hand axe (47, 27, D:13) the +9 long sword of the Unseen Realm {pain, Str+4} Str+4: It affects your strength (+4). 3 potions of degeneration a +1 scimitar of freezing (49, 12, D:13) 4 poisoned darts Level 14 of the Dungeon [Shop] Bafem's Magic Scroll Emporium a scroll of amnesia (60 gold) a scroll of identify (30 gold) a scroll of poison (60 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) a scroll of identify (30 gold) (0, 0, D:14) a +0 flail (14, 22, D:14) a +0 ring mail (14, 34, D:14) a +0 dagger (22, 7, D:14) a +0 falchion (26, 38, D:14) a +0 halberd (26, 39, D:14) a +0 halberd (26, 40, D:14) a +0 broad axe (27, 37, D:14) a +0 mace (28, 38, D:14) a +0 flail (44, 28, D:14) 9 stones (45, 26, D:14) 6 stones Level 15 of the Dungeon (0, 0, D:15) 6 stones (5, -1, D:15) a +0 chain mail (8, -32, D:15) a +0 whip (11, -19, D:15) a +0 lajatang (13, -7, D:15) 2 potions of degeneration (26, -28, D:15) 8 stones (29, -19, D:15) a +0 leather armour a +0 rapier a +0 shortbow (30, -21, D:15) a +0 orcbow (30, -5, D:15) a +2 antimagic shortbow (33, -4, D:15) a +0 chain mail a +2 demon trident of electrocution (39, -12, D:15) a +0 shortbow Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 giant spiked club (4, 2, Orc:1) a +0 whip (4, 3, Orc:1) a +0 flail a +0 trident a +2 heavy flail (4, 4, Orc:1) a +0 giant club (5, 2, Orc:1) a +0 ring mail a +0 whip (5, 4, Orc:1) a +0 chain mail (9, 0, Orc:1) a +0 robe a +0 dagger a +0 robe a +0 dagger a +0 plate armour a +0 heavy war axe (10, 0, Orc:1) a +0 giant club (26, 41, Orc:1) a +2 mace of holy wrath (27, 39, Orc:1) a +2 ring mail of fire resistance (27, 40, Orc:1) a +0 robe a +0 dagger (28, 39, Orc:1) a +0 halberd of protection (28, 40, Orc:1) a +0 plate armour a +0 short sword (29, 40, Orc:1) a +0 robe a +0 dagger (43, 29, Orc:1) a +0 giant club (46, 34, Orc:1) a +0 dire flail a +0 dire flail (48, 35, Orc:1) a +0 mace a +0 plate armour (48, 36, Orc:1) a +0 club (48, 37, Orc:1) a +0 hand axe Level 2 of the Orcish Mines [Shop] Tufoih's Overcharged Wands a wand of flame (40) (420 gold) a wand of paralysis (18) (648 gold) a wand of mindburst (30) (630 gold) a wand of paralysis (18) (648 gold) a wand of flame (40) (420 gold) a wand of flame (40) (420 gold) [Shop] Taasketu's Armour Shoppe a +0 helmet (67 gold) a +0 robe (10 gold) a +0 plate armour (345 gold) a +0 robe (10 gold) the +0 scale mail of the Unseen Realm {Dex+5 Slay+2} (448 gold) Dex+5: It affects your dexterity (+5). Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). a +4 plate armour of willpower (750 gold) a +0 pair of boots (67 gold) a +2 plate armour of fire resistance (600 gold) a +0 leather armour (30 gold) a +0 pair of gloves (67 gold) [Shop] Ownoak's Assorted Antiques a +0 robe (23 gold) a +0 dagger (68 gold) a +0 pair of gloves (153 gold) a ring of magical power (680 gold) [Shop] Adgheora's Magic Scroll Emporium a scroll of torment (142 gold) [Shop] Loiloump's Weapon Emporium the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (1115 gold) rN+: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make a loud noise when swung. a +0 spear (39 gold) the +8 mace of Purpose {holy, *Noise rElec rF++} (954 gold) rF++: It greatly protects you from fire. rElec: It insulates you from electricity. *Noise: It may make a loud noise when swung. a +0 whip (32 gold) a +0 long sword (45 gold) a +0 club (13 gold) a +2 dagger of flaming (202 gold) a +2 shortbow of freezing (226 gold) [Shop] Bekh's Book Shop a book of Touch (396 gold) a book of Burglary (396 gold) a book of Blasting (504 gold) a book of Transmutation (720 gold) a book of Necromancy (612 gold) a book of Weapons (504 gold) a book of Fire (576 gold) a book of Decay (468 gold) a book of Annihilations (1080 gold) [Shop] Vadghucih's Jewellery Boutique an amulet of reflection (420 gold) an amulet of reflection (420 gold) a storm talisman (1120 gold) a ring of positive energy (280 gold) a dragon-blood talisman (840 gold) a serpent talisman (420 gold) a ring of resist corrosion (280 gold) [Shop] Huecwoh's Antique Weapon Shoppe a +4 vampiric battleaxe (1701 gold) the +9 trident "Aqoeqaaj" {spect, rN+ MP+10 SInv} (3694 gold) rN+: It protects you from negative energy. MP+10: It affects your magic capacity (+10). SInv: It lets you see invisible. the +8 longbow "Zephyr" {speed, Dex+3 SInv} (3157 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. a +5 shortbow of draining (1328 gold) a +2 short sword of speed (861 gold) a +2 demon whip of flaming (1599 gold) [Shop] Zikeudd's Book Shoppe a book of Displacement (330 gold) a manual of Polearms (1200 gold) Spellcraft in Simple Steps (600 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Sticky Flame Fire/Alchemy 4 c - Martyr's Knell Necromancy/Summoning 4 d - Dispel Undead Necromancy 4 the Textbook on Angles (510 gold) Spells Type Level a - Maxwell's Portable Piledriver Translocation 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Malign Gateway Summoning/Translocation 7 a book of Vapours (270 gold) the Tractate on the Graveyard and Malediction (510 gold) Spells Type Level a - Slow Hexes 1 b - Sublimation of Blood Necromancy 2 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Curse of Agony Necromancy 5 [Shop] Waloir's Armour Emporium the +2 ring mail of Sunlight {rN+ Int+2} (352 gold) Int+2: It affects your intelligence (+2). rN+: It protects you from negative energy. a +3 ring mail of cold resistance (312 gold) +1 acid dragon scales (564 gold) a +3 ring mail of poison resistance (276 gold) a +2 scale mail of poison resistance (216 gold) a +3 plate armour of cold resistance (540 gold) a +1 scale mail of willpower (192 gold) (0, 0, Orc:2) a +0 dagger a +0 robe (0, 2, Orc:2) a +0 trident (1, 2, Orc:2) a +0 mace (1, 3, Orc:2) a +0 flail (1, 4, Orc:2) a +0 dagger a +0 robe of cold resistance (1, 7, Orc:2) a +0 dagger a +0 robe (2, 2, Orc:2) a +0 short sword (2, 4, Orc:2) a +0 falchion (2, 5, Orc:2) a +0 trident a +0 plate armour (4, 22, Orc:2) a +0 dagger (11, -12, Orc:2) a +0 robe (11, -11, Orc:2) a +0 dagger (18, 13, Orc:2) a +2 hand axe of flaming (18, 14, Orc:2) a +0 plate armour a +0 short sword (20, -16, Orc:2) a +0 chain mail a +0 mace a +0 leather armour a +0 club (20, -15, Orc:2) a +0 hand axe (20, -8, Orc:2) a +0 robe a +0 dagger (20, 6, Orc:2) a +0 leather armour a +0 club (20, 20, Orc:2) a +0 dagger (21, -16, Orc:2) a +0 chain mail a +0 short sword (21, -15, Orc:2) a +0 robe a +1 dagger of flaming (21, -9, Orc:2) a +0 glaive a +0 dagger (21, -8, Orc:2) a +0 club a +0 war axe a +0 chain mail a +0 short sword (21, -7, Orc:2) a +3 chain mail a +0 arbalest a +0 plate armour a +0 trident a +0 chain mail a +0 glaive of venom a wyvern skeleton (22, -16, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 giant club (22, -15, Orc:2) a +0 dagger (22, -7, Orc:2) a +0 arbalest a +2 robe of cold resistance a +0 dagger of venom a +0 robe a +0 halberd (22, -5, Orc:2) a wyvern skeleton (22, 0, Orc:2) a +0 club (22, 6, Orc:2) a +0 leather armour a +0 trident (23, -13, Orc:2) a +0 short sword (23, -12, Orc:2) a +0 hand axe (23, -11, Orc:2) a +0 chain mail (23, -6, Orc:2) a +0 plate armour a +0 mace a +0 chain mail a +0 great sword (23, -3, Orc:2) a +0 robe a +0 dagger (23, 0, Orc:2) a +0 hand axe a +0 hand axe (23, 1, Orc:2) a +0 mace (23, 6, Orc:2) a +0 plate armour a +0 orcbow a +0 leather armour a +0 dagger (24, -18, Orc:2) a +0 ring mail a +0 hand axe a +0 dagger (24, -17, Orc:2) a +0 hand axe of venom (24, -16, Orc:2) a +0 chain mail 2 boomerangs (24, -11, Orc:2) a +0 long sword (24, -5, Orc:2) a +0 robe a +0 dagger a wyvern skeleton (24, -4, Orc:2) a +0 glaive (24, 1, Orc:2) a +0 halberd a +0 chain mail 2 boomerangs (24, 2, Orc:2) a +0 leather armour a +0 club (24, 5, Orc:2) a +0 mace a +0 flail (24, 6, Orc:2) a +0 plate armour a +0 dire flail a +0 club a +0 robe a +0 dagger (24, 7, Orc:2) a +0 war axe (24, 9, Orc:2) a +0 chain mail a +0 dagger (25, -19, Orc:2) a +0 short sword (25, -16, Orc:2) a +0 flail a +0 scimitar a +0 battleaxe (25, -15, Orc:2) a +0 mace (25, -8, Orc:2) a wyvern skeleton (25, -7, Orc:2) a yak skeleton (25, -6, Orc:2) a wyvern skeleton (25, -4, Orc:2) a yak skeleton (25, -3, Orc:2) a wyvern skeleton (25, -1, Orc:2) a wyvern skeleton (25, 2, Orc:2) a +0 chain mail 2 boomerangs (25, 3, Orc:2) a +0 war axe a +0 ring mail a +0 whip (25, 5, Orc:2) 3 boomerangs a +0 dagger (25, 7, Orc:2) a +0 war axe (26, -20, Orc:2) a +0 mace (26, -17, Orc:2) a +0 chain mail a +0 orcbow (26, -15, Orc:2) a +0 plate armour a +0 arbalest (26, -13, Orc:2) a +0 flail (26, 1, Orc:2) a +0 leather armour a +0 dagger (26, 2, Orc:2) a +0 robe a +0 dagger (26, 4, Orc:2) a +0 chain mail 3 boomerangs a +0 hand axe (27, -21, Orc:2) a +0 chain mail a +3 glaive (27, -20, Orc:2) a +0 leather armour a +0 dagger (27, -8, Orc:2) a wyvern skeleton (27, 7, Orc:2) a +0 robe a +0 dagger (27, 8, Orc:2) a +0 dagger (27, 9, Orc:2) a +0 club (28, -14, Orc:2) a +0 robe a +0 dagger (28, -13, Orc:2) a +0 mace (28, -6, Orc:2) a wyvern skeleton (28, 7, Orc:2) a +0 dagger (28, 8, Orc:2) a +0 flail (29, -7, Orc:2) a wyvern skeleton (29, -4, Orc:2) a wyvern skeleton (31, -4, Orc:2) +1 steam dragon scales (39, -29, Orc:2) a +0 dagger (40, -29, Orc:2) a +1 robe of willpower Level 1 of the Elven Halls [Shop] Oxismu's Antique Weapon Shoppe the +3 glaive of Evisceration {heavy, rPois rF+ rC+ Stlth+} (1750 gold) rF+: It protects you from fire. rC+: It protects you from cold. rPois: It protects you from poison. Stlth+: It makes you more stealthy. a +0 sling (48 gold) a +0 long sword (112 gold) a +0 broad axe (128 gold) a +0 dagger (64 gold) a +0 falchion (96 gold) a +0 sling (48 gold) a +0 flail (112 gold) (0, 0, Elf:1) a +2 short sword of draining a +0 longbow a +0 leather armour (13, -31, Elf:1) a +0 leather armour a +0 short sword (14, -31, Elf:1) a +0 leather armour a +0 short sword a +0 shortbow (14, -26, Elf:1) a +0 leather armour a +0 dagger a +0 shortbow (14, -25, Elf:1) a +0 short sword (15, -26, Elf:1) a +2 leather armour of fire resistance a +0 short sword a +0 longbow of flaming (15, -24, Elf:1) a +0 long sword a +0 long sword (15, -22, Elf:1) a +0 leather armour a +0 dagger (20, -20, Elf:1) a +0 ring mail a +0 long sword (21, -21, Elf:1) a +0 scale mail a +0 long sword (21, -15, Elf:1) a +0 short sword a +0 ring mail (23, -15, Elf:1) a +0 rapier a +0 leather armour (24, -29, Elf:1) 4 stones (24, -26, Elf:1) a +0 long sword (24, -24, Elf:1) a +0 dagger (24, -23, Elf:1) a +0 ring mail a +0 dagger (26, -47, Elf:1) a +0 long sword of freezing (38, -41, Elf:1) 7 stones (43, -46, Elf:1) 5 stones (43, -28, Elf:1) a +0 short sword (43, -25, Elf:1) a +0 short sword a +0 shortbow 6 poisoned darts a +0 leather armour (45, -22, Elf:1) a +0 dagger a +0 leather armour (45, -20, Elf:1) a +0 long sword (53, -26, Elf:1) a +0 shortbow a +0 leather armour (53, -23, Elf:1) a +0 longbow a +0 chain mail (54, -24, Elf:1) a +0 short sword a +0 ring mail a +0 short sword a +0 leather armour (56, -30, Elf:1) a +0 rapier (57, -44, Elf:1) a +0 dagger (58, -9, Elf:1) 6 stones (61, -15, Elf:1) a scroll of identify (62, -15, Elf:1) a +0 longbow a +0 short sword a +0 leather armour (64, -41, Elf:1) the +0 robe of the Tormentor {^Contam rF- rC+++ Will+} rF-: It makes you vulnerable to fire. rC+++: It renders you almost immune to cold. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. (65, -13, Elf:1) a +0 short sword a +0 shortbow (65, -12, Elf:1) a +0 short sword a +0 leather armour a +0 buckler (65, -10, Elf:1) a +0 short sword a +0 shortbow a +0 leather armour (66, -7, Elf:1) a +0 shortbow a +0 dagger a +0 leather armour Level 2 of the Elven Halls (0, 0, Elf:2) a +0 rapier (5, 21, Elf:2) 6 stones (14, 15, Elf:2) a +0 long sword a +0 leather armour (17, 11, Elf:2) a +0 shortbow a +0 short sword a +0 leather armour (19, 13, Elf:2) a +4 rapier a +0 leather armour (20, 5, Elf:2) a +0 robe (20, 13, Elf:2) a +0 long sword (21, 6, Elf:2) a +3 dagger a +0 leather armour (21, 11, Elf:2) a +0 rapier (21, 13, Elf:2) a +0 long sword a +0 leather armour (22, 15, Elf:2) a +0 long sword (22, 17, Elf:2) a +0 scimitar (23, 5, Elf:2) a +0 dagger (23, 12, Elf:2) a +0 shortbow a +0 dagger a +0 leather armour (23, 17, Elf:2) a +2 dagger of freezing (25, 11, Elf:2) a +0 robe (25, 14, Elf:2) a +0 scimitar (26, 12, Elf:2) 7 stones (27, 13, Elf:2) a +1 plate armour of fire resistance (32, -7, Elf:2) a +0 chain mail (34, -6, Elf:2) a +0 plate armour (44, -28, Elf:2) a +0 short sword (44, -2, Elf:2) a +0 short sword (46, 17, Elf:2) a scroll of identify (59, 17, Elf:2) a +1 rapier of holy wrath a +0 dagger a +0 longbow a +0 leather armour (60, 17, Elf:2) a +0 short sword a +0 shortbow a +0 leather armour (61, 17, Elf:2) a +0 rapier (62, 16, Elf:2) a +0 short sword a +0 shortbow Level 3 of the Elven Halls (0, 0, Elf:3) 3 stones (9, 21, Elf:3) a ring of wizardry (11, 10, Elf:3) the ring of Xaoz {rF+ Str+3 Dex-5 Stlth+} [ring of protection from fire] Str+3: It affects your strength (+3). Dex-5: It affects your dexterity (-5). rF+: It protects you from fire. Stlth+: It makes you more stealthy. (11, 11, Elf:3) 3 stones (11, 13, Elf:3) a +0 great sword (11, 29, Elf:3) a +0 plate armour (11, 30, Elf:3) a +1 heavy flail (12, 9, Elf:3) a +2 sling of draining (12, 10, Elf:3) a +0 long sword (12, 11, Elf:3) the +0 hat of Pantheism {rElec Will+ Int+2} Int+2: It affects your intelligence (+2). rElec: It insulates you from electricity. Will+: It increases your willpower. (12, 29, Elf:3) a +0 helmet of see invisible (12, 31, Elf:3) the +1 leather armour "Joestef" {rC+ Will+} rC+: It protects you from cold. Will+: It increases your willpower. (13, 29, Elf:3) a +0 scale mail (13, 30, Elf:3) a +0 war axe of draining (13, 31, Elf:3) a +0 chain mail (14, 10, Elf:3) a +0 dagger (14, 30, Elf:3) a +8 chain mail of ponderousness (17, 21, Elf:3) a +0 short sword (19, 15, Elf:3) a +0 shortbow a +0 short sword a +0 leather armour (19, 31, Elf:3) the +11 dagger of Experimentation {vamp, rElec rF+ rN+} rF+: It protects you from fire. rElec: It insulates you from electricity. rN+: It protects you from negative energy. (20, 14, Elf:3) a +1 short sword of venom a +1 leather armour of poison resistance a +0 long sword a +0 leather armour (20, 15, Elf:3) a +0 rapier a +0 leather armour (20, 32, Elf:3) a +0 dagger (21, 16, Elf:3) a +2 long sword of draining (21, 17, Elf:3) a +0 short sword a +0 chain mail (21, 29, Elf:3) a +1 battleaxe of distortion (21, 30, Elf:3) an amulet of reflection (21, 31, Elf:3) a +6 ring of dexterity (21, 32, Elf:3) a staff of conjuration (21, 33, Elf:3) a +0 leather armour (22, 9, Elf:3) a +0 short sword a +0 chain mail (22, 11, Elf:3) a +0 short sword a +0 longbow a +0 leather armour (22, 15, Elf:3) a +0 great sword of electrocution a +0 long sword (22, 31, Elf:3) 5 stones (22, 34, Elf:3) the +0 robe "Tux Budden" {Dex+3 SInv Stlth+} Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. Stlth+: It makes you more stealthy. (23, 11, Elf:3) a +0 short sword (23, 15, Elf:3) a +0 long sword the +1 longbow of Watchfulness {elec, rF+ rN++ Str-5 Dex+2} Str-5: It affects your strength (-5). Dex+2: It affects your dexterity (+2). rF+: It protects you from fire. rN++: It greatly protects you from negative energy. a +0 longbow a +2 leather armour of positive energy the ring of Balance {rCorr MP+9 Stlth+} [ring of magical power] MP+9: It affects your magic capacity (+9). rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. (23, 16, Elf:3) a +0 dagger a +0 shortbow a +0 leather armour (23, 30, Elf:3) a staff of conjuration (23, 31, Elf:3) a +0 war axe of draining (23, 33, Elf:3) a ring of protection from cold (24, -12, Elf:3) a +2 leather armour of willpower (24, 15, Elf:3) a +4 great mace of protection a +0 ring mail (24, 31, Elf:3) a +2 helmet of see invisible (25, 22, Elf:3) a +0 short sword (25, 31, Elf:3) the +7 scale mail of the Valley of Death {rC+} rC+: It protects you from cold. (26, 16, Elf:3) a +0 short sword a +0 scale mail (26, 17, Elf:3) a +0 long sword a +0 leather armour (26, 18, Elf:3) a +0 long sword a +0 ring mail (27, 14, Elf:3) a +0 longbow a +0 leather armour a +0 dagger a +0 longbow a +0 leather armour (27, 15, Elf:3) a +0 short sword a +0 chain mail a +0 dagger a +1 short sword of electrocution (27, 16, Elf:3) a +0 rapier a +0 rapier a +0 leather armour a +0 dagger a +0 chain mail a +0 long sword a +0 chain mail (27, 17, Elf:3) a +0 long sword (28, 10, Elf:3) a +0 long sword (28, 14, Elf:3) a staff of cold the +2 robe of the Healing Gods {^Contam Fly rN+} rN+: It protects you from negative energy. Fly: It grants you flight. ^Contam: It causes magical contamination when unequipped. the ring of Asceticism {rElec rC+ Str+6 Dex-3} [ring of protection from cold] Str+6: It affects your strength (+6). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. a +0 short sword a +0 long sword a +0 leather armour (29, 14, Elf:3) a +0 dagger (29, 15, Elf:3) a +0 long sword a +0 chain mail a +0 short sword (29, 16, Elf:3) a +0 long sword (30, 15, Elf:3) a +0 rapier a +0 rapier a +0 leather armour (30, 30, Elf:3) a +2 robe of resistance (31, 10, Elf:3) the necklace of Bloodlust {Fury *Rage Will++ Int-3 Slay+6} [amulet of nothing] Fury: It extends the wearer's berserk rage when killing foes. Int-3: It affects your intelligence (-3). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). Will++: It greatly increases your willpower. *Rage: It berserks you when you make melee attacks (+50% chance). (32, 9, Elf:3) a +5 plate armour of ponderousness (32, 11, Elf:3) a +2 battleaxe of draining (32, 12, Elf:3) a +0 dagger of venom a +0 shortbow a +0 leather armour a +0 orcbow (32, 31, Elf:3) a +0 short sword (33, 10, Elf:3) a staff of alchemy (33, 12, Elf:3) the +3 flail of Gesounoe {heavy, MP+9 Int+3} Int+3: It affects your intelligence (+3). MP+9: It affects your magic capacity (+9). (33, 29, Elf:3) a +1 shortbow of freezing (40, 9, Elf:3) a +0 rapier (40, 11, Elf:3) a +0 shortbow a +0 dagger a +0 leather armour (42, 8, Elf:3) a +0 rapier a +0 long sword a +0 ring mail (42, 9, Elf:3) a +1 dagger of speed a +0 shortbow a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 rapier (8, 12, Lair:1) a +0 ring mail (34, -3, Lair:1) a +2 scale mail of fire resistance (49, -32, Lair:1) a granite talisman Level 2 of the Lair of Beasts (0, 0, Lair:2) a granite talisman (11, 6, Lair:2) a +0 dagger (17, 14, Lair:2) a +0 long sword (18, -3, Lair:2) a +0 flail (37, 2, Lair:2) 5 darts of dispersal (40, -25, Lair:2) a +0 leather armour Level 3 of the Lair of Beasts (9, -4, Lair:3) a +0 long sword (20, -9, Lair:3) a +0 hand axe (23, 3, Lair:3) a +0 leather armour (35, 4, Lair:3) a +0 trident (41, 0, Lair:3) a +0 trident (48, -45, Lair:3) a +0 demon whip of venom (49, -9, Lair:3) a +0 barding a +3 longbow of flaming a +0 trident (52, -54, Lair:3) a +0 ring mail (61, -15, Lair:3) a +0 plate armour Level 4 of the Lair of Beasts (0, 0, Lair:4) 6 poisoned darts (14, -34, Lair:4) a serpent talisman (18, -21, Lair:4) 6 stones (22, -3, Lair:4) a +0 chain mail (24, 2, Lair:4) a +0 leather armour (27, -33, Lair:4) a human skeleton (27, -21, Lair:4) 5 stones (27, 14, Lair:4) 6 stones (28, -33, Lair:4) a human skeleton (36, -10, Lair:4) a +0 great mace (37, -21, Lair:4) 5 stones (40, -34, Lair:4) a +3 dagger a +0 dagger (43, -22, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +3 long sword of draining a +0 ring mail a +0 robe (1, -7, Lair:5) a +0 war axe (13, -18, Lair:5) a +0 spear (19, -28, Lair:5) 2 stones (20, 2, Lair:5) a +0 orcbow (24, -40, Lair:5) 5 boomerangs (24, 4, Lair:5) 5 stones (29, -33, Lair:5) a +0 trident (37, -37, Lair:5) 9 stones (41, -36, Lair:5) a +0 ring mail (47, -34, Lair:5) a +0 dagger (47, 11, Lair:5) the +1 leather armour of Abli {-Tele rElec rC++ rCorr} rC++: It greatly protects you from cold. rElec: It insulates you from electricity. -Tele: It prevents most forms of teleportation. rCorr: It protects you from acid and corrosion. (58, 0, Lair:5) an amulet of faith Level 1 of the Shoals (0, 0, Shoals:1) a boomerang a +0 trident (1, -2, Shoals:1) 3 boomerangs a +0 trident (1, -1, Shoals:1) 2 boomerangs a +0 trident (2, -1, Shoals:1) a +0 leather armour 3 javelins a +0 vampiric spear (5, -45, Shoals:1) a +0 rapier a +0 robe (8, -47, Shoals:1) a +0 spear (8, -42, Shoals:1) a +0 trident (14, -32, Shoals:1) a +6 trident of protection a +0 robe (28, -33, Shoals:1) a ring of positive energy (29, -26, Shoals:1) a +0 trident (34, -37, Shoals:1) a throwing net a +0 trident (35, -41, Shoals:1) a +0 trident (35, -8, Shoals:1) 4 large rocks (42, -21, Shoals:1) 14 scrolls of identify (42, -14, Shoals:1) a +0 ring mail (44, -20, Shoals:1) a stone Level 2 of the Shoals (0, 0, Shoals:2) a +0 spear a +0 sling of freezing (1, 0, Shoals:2) a +0 club a +0 sling a +0 sling a +0 club (2, 0, Shoals:2) a +0 club a +0 sling (8, 4, Shoals:2) 5 stones (18, 4, Shoals:2) the +0 leather armour of the Apothecary {^Contam Will+ Stlth+} Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. Stlth+: It makes you more stealthy. (18, 34, Shoals:2) 5 large rocks (22, 8, Shoals:2) a +0 spear (23, 7, Shoals:2) a +0 trident (26, -3, Shoals:2) a +0 spear (33, 7, Shoals:2) a +0 trident a +0 robe (34, 5, Shoals:2) a +1 antimagic spear (36, 33, Shoals:2) a +0 spear (37, 31, Shoals:2) a +0 quarterstaff a +0 sling (37, 32, Shoals:2) a +0 spear a +0 sling (38, 32, Shoals:2) a +0 spear a +0 sling (43, 35, Shoals:2) a +0 robe (44, 31, Shoals:2) a +0 trident of flaming a +0 robe (47, 32, Shoals:2) a +0 trident (48, 26, Shoals:2) a scroll of identify (49, 10, Shoals:2) a +0 chain mail a +0 broad axe Level 3 of the Shoals (0, 0, Shoals:3) a +0 trident (10, -9, Shoals:3) a +0 heavy quarterstaff a +0 robe (11, -10, Shoals:3) a +0 trident 3 boomerangs (12, -9, Shoals:3) a ring of protection from cold (13, 6, Shoals:3) a +0 trident 3 boomerangs (14, -10, Shoals:3) a +0 trident 2 boomerangs (19, -19, Shoals:3) a ring of protection from fire (20, -34, Shoals:3) a +0 spear (21, -36, Shoals:3) a +0 trident (21, -29, Shoals:3) a +2 heavy trident a +0 robe (22, -31, Shoals:3) a +6 trident of freezing a +0 robe (22, -29, Shoals:3) a throwing net (31, 5, Shoals:3) a +0 war axe (39, -28, Shoals:3) 3 stones (49, 4, Shoals:3) a potion of degeneration (52, -28, Shoals:3) 5 boomerangs Level 4 of the Shoals (0, 0, Shoals:4) a +0 trident (1, -20, Shoals:4) a +0 vampiric hand axe (1, -16, Shoals:4) a +0 buckler (2, -20, Shoals:4) a +0 spear (2, 1, Shoals:4) a +0 spear (2, 3, Shoals:4) a +0 spear (2, 13, Shoals:4) a +0 spear (3, 1, Shoals:4) a +0 halberd (3, 2, Shoals:4) a +1 trident of protection a +0 robe (3, 3, Shoals:4) a +0 halberd 2 boomerangs (3, 4, Shoals:4) a +0 spear a +0 spear (4, 2, Shoals:4) a +0 trident a +2 robe of cold resistance (5, -8, Shoals:4) a +0 vampiric hand axe (5, 9, Shoals:4) a +0 sling a +0 quarterstaff (6, -20, Shoals:4) a +0 trident (7, 10, Shoals:4) a +0 spear a +0 sling (7, 11, Shoals:4) a +2 rapier of speed 3 silver javelins a +0 leather armour (7, 12, Shoals:4) a +0 longbow a +0 spear (8, 11, Shoals:4) a +0 sling a +0 spear (10, 22, Shoals:4) 4 poisoned darts (12, -6, Shoals:4) +0 fire dragon scales (12, 4, Shoals:4) a +0 trident (13, 2, Shoals:4) a boomerang a +0 glaive (13, 4, Shoals:4) a +0 halberd (14, 2, Shoals:4) a +0 trident (14, 3, Shoals:4) a +0 robe a +0 trident (19, -7, Shoals:4) a +0 trident a boomerang (19, -6, Shoals:4) a +0 trident 3 boomerangs (19, 11, Shoals:4) 9 stones (19, 12, Shoals:4) 4 stones (20, -1, Shoals:4) a +0 trident a stone (21, -7, Shoals:4) a +2 demon trident of electrocution a +0 robe (21, -6, Shoals:4) a +0 arbalest a javelin a +0 leather armour (21, 0, Shoals:4) the serpent talisman of Hyziuczina {rElec Str+3} [serpent talisman] Str+3: It affects your strength (+3). rElec: It insulates you from electricity. (22, -6, Shoals:4) a +0 trident 3 boomerangs (22, 13, Shoals:4) a +4 trident of flaming a +0 robe (25, 5, Shoals:4) a +0 rapier a +0 robe (25, 7, Shoals:4) a +3 trident of venom a +0 robe (25, 8, Shoals:4) a +0 trident (25, 9, Shoals:4) a +0 trident (25, 10, Shoals:4) a +3 trident of freezing a +0 leather armour (30, 17, Shoals:4) a staff of air (40, -7, Shoals:4) a +0 spear (40, -4, Shoals:4) 2 boomerangs a +0 trident (41, -2, Shoals:4) a +0 robe a +0 rapier of speed (45, 9, Shoals:4) a +0 kite shield a +0 spear a javelin a +3 scale mail of fire resistance (46, 16, Shoals:4) a +0 longbow a +2 spear of venom (52, 17, Shoals:4) a +0 leather armour (55, -17, Shoals:4) 7 stones (55, -13, Shoals:4) a blade talisman (60, -15, Shoals:4) a +2 spear of venom Level 1 of the Spider Nest (0, 0, Spider:1) 4 poisoned darts (13, 21, Spider:1) 13 gold pieces (15, 28, Spider:1) a scroll of enchant armour (16, 1, Spider:1) the +2 scale mail of Jaciejoy {Rampage} Rampage: It bestows one free step when moving towards enemies. (16, 18, Spider:1) 21 gold pieces (16, 20, Spider:1) 13 gold pieces (16, 26, Spider:1) 18 gold pieces (16, 28, Spider:1) 6 gold pieces (17, 19, Spider:1) 20 gold pieces (17, 22, Spider:1) a +0 ring mail (18, 22, Spider:1) a +0 short sword (18, 24, Spider:1) a +0 war axe (18, 25, Spider:1) a staff of conjuration (unseen) (19, 24, Spider:1) a scroll of blinking (19, 30, Spider:1) 20 gold pieces (20, 9, Spider:1) 3 javelins (28, 12, Spider:1) a +0 leather armour (34, -15, Spider:1) a potion of degeneration (38, -17, Spider:1) a +0 whip (40, 9, Spider:1) 2 boomerangs (41, 1, Spider:1) a +0 ring mail (46, 7, Spider:1) a +0 chain mail (50, 1, Spider:1) a +0 dagger (52, -14, Spider:1) a +0 trident (52, 10, Spider:1) a ring of ice Level 2 of the Spider Nest (0, 0, Spider:2) a +0 great sword (12, 11, Spider:2) a +0 plate armour (20, 8, Spider:2) an amulet of faith (25, -10, Spider:2) a +0 rapier Level 3 of the Spider Nest (6, 2, Spider:3) a +6 ring of dexterity (9, -1, Spider:3) 3 throwing nets (10, -2, Spider:3) a book of Spontaneous Combustion (10, 2, Spider:3) 5 atropa-tipped darts (28, -1, Spider:3) an orb of wrath (29, -37, Spider:3) 5 poisoned darts (37, -18, Spider:3) a +0 shortbow (38, -33, Spider:3) a +0 morningstar (41, -3, Spider:3) a +0 flail (43, 2, Spider:3) a +0 chain mail Level 4 of the Spider Nest (0, 0, Spider:4) a +0 long sword of flaming (8, 4, Spider:4) a +0 whip (14, 17, Spider:4) a +0 sling (14, 23, Spider:4) a +0 broad axe (18, 24, Spider:4) an amulet of reflection (37, -5, Spider:4) a scarf of invisibility (37, 7, Spider:4) an amulet of the acrobat (38, -7, Spider:4) a scarf of invisibility (39, -8, Spider:4) a scarf of invisibility Level 1 of the Vaults (0, 0, Vaults:1) a +0 arbalest (1, -20, Vaults:1) a +0 arbalest (2, -23, Vaults:1) a +0 arbalest (2, -2, Vaults:1) a +0 arbalest (2, 0, Vaults:1) a +0 great sword a +0 chain mail a +0 arbalest (3, 0, Vaults:1) a +0 arbalest (7, -23, Vaults:1) a +0 falchion a +0 scale mail (7, 6, Vaults:1) a +2 pair of boots (10, -1, Vaults:1) a +0 long sword a +0 scale mail (11, -1, Vaults:1) a +0 arbalest (13, -9, Vaults:1) a +0 cloak (15, -25, Vaults:1) a +0 arbalest (15, -24, Vaults:1) a +0 arbalest a +0 arbalest (16, -25, Vaults:1) a +0 arbalest (19, -25, Vaults:1) a +0 halberd (22, -11, Vaults:1) 6 stones (24, -42, Vaults:1) 14 gold pieces a +0 dagger a +0 robe a +0 dagger a +0 robe (24, -41, Vaults:1) 58 gold pieces a +0 halberd a +0 plate armour (25, -41, Vaults:1) 44 gold pieces a +0 dagger a +0 robe a +0 long sword a +0 ring mail a +0 dagger a +0 robe (25, -40, Vaults:1) 29 gold pieces a +0 long sword a +0 ring mail a +0 buckler (25, -39, Vaults:1) 7 gold pieces (25, -3, Vaults:1) a +0 arbalest a +0 long sword a +0 arbalest a +0 scale mail a +0 flail a +0 leather armour (26, -42, Vaults:1) 5 gold pieces a +0 falchion a +0 arbalest a +0 scale mail (26, -39, Vaults:1) 16 gold pieces a +0 long sword a +0 leather armour (26, -3, Vaults:1) a +0 long sword a +0 scale mail (29, -11, Vaults:1) a +0 scale mail (34, -10, Vaults:1) 2 stones (44, 2, Vaults:1) a +0 robe (49, -3, Vaults:1) 4 stones