Jun0613 Level 1 of the Dungeon (0, 0, D:1) a jackal corpse a jackal corpse (3, -1, D:1) a bat corpse (8, 2, D:1) a jackal corpse (9, 0, D:1) a potion of heal wounds (13, 8, D:1) a hobgoblin corpse (skeletalised by now) (15, 11, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) a bat corpse (skeletalised by now) a jackal corpse (skeletalised by now) (18, 6, D:1) 3 stones (22, 6, D:1) 3 stones (26, -1, D:1) a hobgoblin corpse (skeletalised by now) (27, 16, D:1) a ball python corpse (skeletalised by now) (32, 35, D:1) a +0 dagger a goblin corpse (skeletalised by now) (33, 7, D:1) a +0 robe (37, 3, D:1) a storm talisman (38, 10, D:1) a +0 dagger of electrocution a +0 dagger a hobgoblin skeleton a goblin skeleton a frilled lizard skeleton (53, 35, D:1) a potion of heal wounds (59, 40, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a potion of curing (8, 5, D:2) a +0 club a +0 whip (12, 2, D:2) a +0 dagger (12, 4, D:2) a -1 short sword