Jun0613 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (2, -7, D:1) a potion of heal wounds (6, 22, D:1) a rat corpse (skeletalised by now) (10, -10, D:1) a +1 dagger of venom 2 stones a kobold corpse (skeletalised by now) (11, 8, D:1) a +0 club (13, 11, D:1) 6 stones (18, 0, D:1) a +0 whip (19, 2, D:1) a flux talisman (20, 0, D:1) a potion of degeneration (23, -5, D:1) a +0 dagger (26, -4, D:1) a +0 club (28, 9, D:1) a +0 dagger (28, 24, D:1) a +0 leather armour (32, 13, D:1) a quokka corpse (33, 12, D:1) a hobgoblin skeleton (36, -12, D:1) a rat corpse (skeletalised by now) (37, 0, D:1) a +0 robe (40, -4, D:1) a +0 dagger of speed a +0 flail of protection a hobgoblin corpse (skeletalised by now) (40, 16, D:1) a +0 club a goblin skeleton (41, 6, D:1) a +0 short sword a kobold corpse (skeletalised by now) (42, 6, D:1) a rat corpse (skeletalised by now) (44, 30, D:1) a hobgoblin corpse (skeletalised by now) (48, 1, D:1) a frilled lizard corpse (skeletalised by now) a rat corpse (skeletalised by now) (48, 12, D:1) a stone (53, 24, D:1) 4 stones Level 2 of the Dungeon (0, 0, D:2) a potion of curing (1, -7, D:2) a +0 dagger a giant cockroach corpse a hobgoblin corpse a goblin corpse (8, 0, D:2) a throwing net (12, 0, D:2) a +0 club (12, 2, D:2) a +0 robe a +0 dagger (14, 2, D:2) a hobgoblin corpse (skeletalised by now) (18, -8, D:2) a scroll of identify (19, -9, D:2) 2 potions of curing (21, -17, D:2) a +0 club