Jun0613 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (8, 12, D:1) a +0 scale mail (11, -7, D:1) a rat skeleton (12, -22, D:1) a +0 club (20, -43, D:1) a bat corpse (skeletalised by now) (41, 12, D:1) a bat corpse (skeletalised by now) (45, -10, D:1) a hobgoblin skeleton (46, -40, D:1) a +0 short sword (50, -34, D:1) a +0 ring mail (55, -34, D:1) 9 stones Level 2 of the Dungeon [Shop] Camoqaar's Antique Weapon Emporium a +0 long sword (87 gold) a +0 whip (62 gold) a +0 war axe (87 gold) a +0 club (25 gold) the +3 mace "Oferyst" {venom, rPois rC+ SInv} (1025 gold) rPois: It protects you from poison. rC+: It protects you from cold. SInv: It lets you see invisible. a +0 dagger (50 gold) the +6 short sword of Overwhelming Force {flame, rN++ Str+4 Dex-4} (1322 gold) rN++: It greatly protects you from negative energy. Str+4: It affects your strength (+4). Dex-4: It affects your dexterity (-4). a +0 hand axe (75 gold) a +0 war axe (87 gold) [Shop] Voutint's Assorted Antiques a +0 leather armour (58 gold) a scroll of identify (58 gold) a scroll of identify (58 gold) a potion of invisibility (232 gold) a potion of brilliance (116 gold) a scroll of torment (275 gold) a potion of might (116 gold) a +0 whip (72 gold) a wand of paralysis (11) (765 gold) [Shop] Webb's Weapon Shop a +0 spear (39 gold) 2 stones (2 gold) a +2 flail of holy wrath (237 gold) a +0 falchion of holy wrath (96 gold) a +4 morningstar of holy wrath (379 gold) a +0 whip (32 gold) 6 stones (7 gold) the +5 war axe of Devotion {freeze, Int+3} (579 gold) Int+3: It affects your intelligence (+3). a +0 falchion (39 gold) (0, 0, D:2) a +0 club a kobold corpse (skeletalised by now) (1, -14, D:2) a +0 dagger 5 stones a kobold corpse (skeletalised by now) (12, -2, D:2) a +0 sling (13, -12, D:2) a hobgoblin corpse (skeletalised by now) (17, -19, D:2) 4 stones (17, 0, D:2) a +0 short sword (23, -15, D:2) a quokka corpse (skeletalised by now) (31, -15, D:2) a +0 club a ball python corpse (skeletalised by now) a goblin corpse (skeletalised by now) (32, -10, D:2) a ball python corpse (skeletalised by now) (34, -12, D:2) a +0 mace (37, 19, D:2) a +0 trident (38, -4, D:2) a +0 club a +0 sling (38, 4, D:2) 8 stones (44, 7, D:2) a -2 hand axe (44, 9, D:2) a +0 sling a -1 hand axe (45, -12, D:2) a staff of cold (46, 7, D:2) a -3 sling (46, 9, D:2) a -2 sling Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (4, 36, D:3) a +0 whip a +0 chain mail an orc skeleton (4, 37, D:3) a +2 dagger of speed a +0 hand axe a +0 leather armour an orc skeleton an orc skeleton (6, -3, D:3) the +4 leather armour of Mysticism {Harm rElec Str+3} Harm: It increases damage dealt and taken. rElec: It insulates you from electricity. Str+3: It affects your strength (+3). (19, 43, D:3) a +0 dagger a goblin corpse (skeletalised by now) (22, -15, D:3) a +0 whip a kobold corpse (skeletalised by now) (33, 34, D:3) a ball python corpse (skeletalised by now) (36, 17, D:3) a +0 club (45, 42, D:3) a +0 club 7 stones (49, 6, D:3) a +0 flail an orc skeleton (49, 7, D:3) a +0 chain mail a +0 trident an orc corpse (53, 29, D:3) a quokka corpse (skeletalised by now) (65, 34, D:3) 2 stones Level 4 of the Dungeon (0, 0, D:4) a hobgoblin skeleton (1, 1, D:4) a +0 whip a gnoll corpse (2, -1, D:4) a +0 flail (2, 0, D:4) a +0 leather armour a +0 short sword (6, 3, D:4) 11 gold pieces