ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1609 failed. Version: Dungeon Crawl Stone Soup 0.19-a0-734-ge18daf0 Platform: unix Bits: 64 Game mode: normal Tiles: online Command line: /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss -name Justinthyme -rc /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Justinthyme.rc -macro /opt/dgl-chroot/var/gamedata/dcss-trunk/rc-files/Justinthyme.macro -morgue /opt/dgl-chroot/var/gamedata/dcss/morgue/Justinthyme/ -dir /opt/dgl-chroot/var/gamedata/dcss-trunk/save/ -webtiles-socket /opt/dgl-chroot/tmp/dcss-sockets/Justinthyme:2016-06-22.05:09:00.sock -await-connection RC options: restart_after_game = false Crash caused by signal #6: Aborted Obtained 42 stack frames. /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z17write_stack_traceP8_IO_FILEi+0x23) [0x676f03]: write_stack_trace(_IO_FILE*, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z13do_crash_dumpv+0x33f) [0x67fe9f]: do_crash_dump() /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z20crash_signal_handleri+0x9c) [0x6771ac]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x36cb0) [0x7eff2d41fcb0]: /lib/x86_64-linux-gnu/libpthread.so.0(raise+0x2b) [0x7eff2d7be1fb]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0x67f619] /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0x67f8d2] /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN15scorefile_entry4initEl+0xb60) [0x7b2bc0]: scorefile_entry::init(long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN15scorefile_entryC2EijiPKcbS1_l+0x14d) [0x7b2d5d]: scorefile_entry::scorefile_entry(int, unsigned int, int, char const*, bool, char const*, long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z14mark_milestoneRKSsS0_S0_l+0x1a2) [0x7b30a2]: mark_milestone(std::string const&, std::string const&, std::string const&, long) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0x82cb3f] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xbf78) [0x7eff2eb26f78]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x166af) [0x7eff2eb316af]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc3cd) [0x7eff2eb273cd]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb6eb) [0x7eff2eb266eb]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc55a) [0x7eff2eb2755a]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x4d) [0x7eff2eb2334d]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN4CLua6callfnEPKcii+0xa4) [0x660f94]: CLua::callfn(char const*, int, int) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN7map_def18test_lua_boolchunkER10dlua_chunkbb+0xb9) [0x895599]: map_def::test_lua_boolchunk(dlua_chunk&, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN7map_def16run_lua_epilogueEb+0xb0) [0x895850]: map_def::run_lua_epilogue(bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN7map_def16validate_map_defERK12depth_ranges+0xc5) [0x8a8da5]: map_def::validate_map_def(depth_ranges const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z7yyparsev+0x231b) [0xbeccdb]: yyparse() /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z8read_mapRKSs+0x322) [0x8c98f2]: read_map(std::string const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0x832429] /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xbf78) [0x7eff2eb26f78]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0x166af) [0x7eff2eb316af]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc3cd) [0x7eff2eb273cd]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xb6eb) [0x7eff2eb266eb]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(+0xc55a) [0x7eff2eb2755a]: /usr/lib/x86_64-linux-gnu/liblua5.1.so.0(lua_pcall+0x4d) [0x7eff2eb2334d]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_ZN4CLua8execfileEPKcbbb+0xc2) [0x65e4c2]: CLua::execfile(char const*, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z9read_mapsv+0x2a) [0x8c87ea]: read_maps() /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z7builderb20dungeon_feature_type+0x2511) [0x70dd51]: builder(bool, dungeon_feature_type) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z10load_level20dungeon_feature_type14load_mode_typeRK8level_id+0x275e) [0x73938e]: load_level(dungeon_feature_type, load_mode_type, level_id const&) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z16floor_transition20dungeon_feature_typeS_8level_idbbbb+0x309) [0xade269]: floor_transition(dungeon_feature_type, dungeon_feature_type, level_id, bool, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z11take_stairs20dungeon_feature_typebbb+0x410) [0xae0910]: take_stairs(dungeon_feature_type, bool, bool, bool) /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(_Z12handle_delayv+0xaa9) [0x696949]: handle_delay() /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0xbe7fba] /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0xbe8cc5] /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss(main+0x2ef) [0x5d9a2f]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0xf5) [0x7eff2d40af45]: /opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/dcss() [0x5da12a] Trying to run gdb. GNU gdb (Ubuntu 7.7.1-0ubuntu5~14.04.2) 7.7.1 Copyright (C) 2014 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x00007eff2d7bde8c in __libc_waitpid (pid=17706, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 #0 0x00007eff2d7bde8c in __libc_waitpid (pid=17706, stat_loc=0x0, options=0) at ../sysdeps/unix/sysv/linux/waitpid.c:31 resultvar = 18446744073709551104 oldtype = 15656 #1 0x000000000067761b in call_gdb (file=file@entry=0x7eff2d7a81c0 <_IO_2_1_stderr_>) at crash.cc:420 gdb = attach_cmd = "attach 15656\000\000\000\000\000\000\000" #2 0x000000000067febb in do_crash_dump () at dbg-asrt.cc:672 t = 1466574640 dir = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Justinthyme/" name = "/opt/dgl-chroot/var/gamedata/dcss/morgue/Justinthyme/crash-Justinthyme-20160622-055040.txt", '\000' file = 0x7eff2d7a81c0 <_IO_2_1_stderr_> #3 0x00000000006771ac in crash_signal_handler (sig_num=6) at crash.cc:193 No locals. #4 No locals. #5 0x00007eff2d7be1fb in raise (sig=6) at ../nptl/sysdeps/unix/sysv/linux/pt-raise.c:37 resultvar = 0 pid = #6 0x000000000067f619 in _BreakStrToDebugger (mesg=mesg@entry=0x7ffdb6511190 "ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1609 failed.", assert=true) at dbg-asrt.cc:796 No locals. #7 0x000000000067f8d2 in AssertFailed (expr=expr@entry=0xc09c46 "crawl_state.game_is_sprint()", file=file@entry=0xc09250 "hiscores.cc", line=line@entry=1609, text=text@entry=0x0) at dbg-asrt.cc:834 mesg = "ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1609 failed.\000\266\375\177\000\000\220\023Q\266\375\177\000\000 \022Q\266\375\177\000\000\024F\300\000\000\000\000\000\300\023Q\266\375\177\000\000\017\000\000\000\000\000\000\000`U\023\002\000\000\000\000\220\023Q\266\375\177\000\000\231\264E-\377~\000\000\001\200\255\373\000\000\000\000\033\000\000\000\000\000\000\000\220\023Q\266\375\177\000\000\220\023Q\266\375\177\000\000\220\023Q\266\375\177\000\000\222\023Q\266\375\177\000\000\237\023Q\266\375\177\000\000"... args = {{gp_offset = 28512776, fp_offset = 0, overflow_arg_area = 0x1daf620, reg_save_area = 0x20}} fileName = #8 0x00000000007b2bc0 in scorefile_entry::init (this=this@entry=0x7ffdb6511ca0, dt=dt@entry=0) at hiscores.cc:1609 base_score = false inf = {light_colour = 32158616, light_text = "", short_text = "\000@.\353\001", '\000' , "c\234\300\000\000\000\000\000H1\372-\377~\000\000\020d\213\001\000\000\000\000\260ʳ.\377~\000\000\220\216\207\002\000\000\000\000\220\036Q\266\375\177\000\000\244\313\300\001\000\000\000\000\242\060{", '\000' , "\270P&\001\000\000\000\000\240\036Q\266\375\177", '\000' , "P\227\303\001\000\000\000\000\230\227\303\001\000\000\000\000\230<\n\002\000\000\000\000;\000\000\000\000\000\000\000\250\267\062\002\000\000\000\000\001\000\000\000\377~\000\000\320\004\277\001\000\000\000\000\"", '\000' ..., long_text = "\270P&\001\000\000\000\000(\351,\002\000\000\000"} p = {first = 70, second = 0} #9 0x00000000007b2d5d in scorefile_entry::scorefile_entry (this=0x7ffdb6511ca0, dam=0, dsource=0, dtype=7, aux=0x0, death_cause_only=, dsource_name=0x0, dt=0) at hiscores.cc:662 No locals. #10 0x00000000007b30a2 in mark_milestone (type="br.enter", milestone="entered the realm of Mnoleg.", origin_level="", milestone_time=milestone_time@entry=0) at hiscores.cc:2906 lasttype = "br.enter" se = {raw_line = "", version = "0.19-a0", save_rcs_version = "Git:0.19-a0-727-g0a03c4b", save_tag_version = "34.169", tiles = 1 '\001', points = 0, name = "Justinthyme", race = 100, job = 100, race_class_name = "", lvl = 0 '\000', best_skill = SK_NONE, best_skill_lvl = 0 '\000', title = "", death_type = 7, death_source = 0, death_source_name = "", death_source_flags = std::set with 0 elements, auxkilldata = "unknown source", indirectkiller = "", killerpath = "", last_banisher = "", dlvl = 0 '\000', absdepth = 1, branch = BRANCH_DUNGEON, map = "", mapdesc = "", killer_map = "", final_hp = -1, final_max_hp = -1, final_max_max_hp = -1, final_mp = -1, final_max_mp = -1, final_base_max_mp = -1, damage = 0, source_damage = -1, turn_damage = -1, str = -1, intel = -1, dex = -1, ac = -1, ev = -1, sh = -1, god = GOD_NO_GOD, piety = -1, penance = -1, wiz_mode = 0 '\000', explore_mode = 0 '\000', birth_time = 0, death_time = 0, real_time = -1, num_turns = -1, num_aut = -1, num_diff_runes = 0, num_runes = 0, kills = 0, maxed_skills = "", fifteen_skills = "", status_effects = "", gold = 0, gold_found = 0, gold_spent = 0, zigs = 0, zigmax = 0, scrolls_used = 0, potions_used = 0, fields = std::unique_ptr containing 0x0} xl = {fields = std::vector of length -618542, capacity 414005 = {{first = , second = "\240\004\370-\377~\000\000\320\a\370-\377~\000\000\250\377\377\377\377\377\377\377\250\377\377\377\377\377\377\377\360\037\035.\377~\000\000P\005\370-\377~\000\000\220\b\370-\377~", '\000' , "\200T&\001\000\000\000"}, {first = "P\273O\000\000\000\000\000\240\275\367-\377~\000\000\250\377\377\377\377\377\377\377\250\377\377\377\377\377\377\377\200\036\035.\377~\000\000P\275\367-\377~\000\000\340\275\367-\377~", '\000' , "\030Q&\001\000\000\000\000\070\"\035.\377~\000", second = ""}, {first = "", second = }, {first = "\320R&\001\000\000\000\000`\224\372-\377~\000\000 \377\034.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000\240\224\372-\377~\000\000 \377\034.\377~", '\000' , "\200\v\035.\377~\000\000\360B\366-\377~\000\000\060C\366-\377~\000\000\000\000\000\000\000\000\000\000\240\v\035.\377~\000\000\020C\366-\377~\000\000PC\366-\377~\000\000\360S&\001\000\000\000\000\302\224\372-\377~\000\000\002\000\000\000\002\000\000\000\200\017\035.\377~\000\000\002\000\000\000\000\000\000\000\200\036\035.\377~\000\000\002\020", '\000' , "\360S&\001\000\000\000\000"..., second = ""}, {first = "H\213\005!\a'\000SH\211\373H\203\300\020H\211\a\350Y\346\375\377H\211\337[\351\060\324\375\377H\213\005\321\v'\000SH\211\373H\203\300\020H\211\a\350\071\346\375\377H\211\337[\351\020\324\375\377\061\300\366G \005H\017D\307\303\017\037D\000\000\366G \005\017\225\300\303\017\037\204\000\000\000\000\000\213G \303f.\017\037\204\000\000\000\000\000f\220H\203\277\350\000\000\000\000t\016\205w\034\211w u\v\363\303\017\037@\000\203\316\001\353\355H\215=mP\004\000P\350\226\334\375\377f\017\037D\000\000\vw \351(\355\375\377\017\037\204\000\000\000\000\000\tw \205w\034u\002\363\303P\350@\356\375\377\213G \205\300\017\224\300"..., second = }, {first = , second = "\320R&\001\000\000\000\000\340\234\372-\377~\000\000\200\036\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000 \235\372-\377~\000\000\000\f\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000`\235\372-\377~\000\000\220)\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000\240\235\372-\377~\000\000\300\017\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000\340\235\372-\377~\000\000\300\036\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000 \236\372-\377~\000\000@\f\035.\377~", '\000' ...}, {first = "", second = "SH\211\373H\203\354\020H\213\005\031@%\000H\215P\030H\203\300@H\211GXH\213\005\366A%\000H\211\027H\203\300\020H\211G\bH\213GPH\215x\350H;=\304B%\000uHH\213\005KD%\000H\215{@H\203\300\020H\211C\b\350\372\037\374\377H\215\005\v\032%\000H\215{XH\211\003H\213\005\035B%\000H\203\300\020H\211CX\350X!\374\377H\211\337\350\060\017\374\377H\203\304\020[\303H\203=*E%\000\000H\215W\020t\027\203\310\377\360\017\301\002\205\300\177\237H\215t$\017\350\267\a\374\377듋P\370\215J\377\211H\370\211\320\353\343\017\037\204\000\000\000\000\000L\213\027I\003z\350", ...}, {first = , second = }, {first = "\320R&\001\000\000\000\000\340\234\372-\377~\000\000\200\036\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000 \235\372-\377~\000\000\000\f\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000`\235\372-\377~\000\000\220)\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000\240\235\372-\377~\000\000\300\017\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000\340\235\372-\377~\000\000\300\036\035.\377~\000\000\000\000\000\000\000\000\000\000\320R&\001\000\000\000\000 \236\372-\377~\000\000@\f\035.\377~", '\000' ..., second = "L\213\027I\003z\350\351D\377\377\377\017\037@\000SH\211\373H\203\354\020H\213\005)J%\000H\215P\030H\203\300@H\211G`H\213\005\276I%\000H\211\027H\203\300\020H\211G\020H\213GXH\215x\350H;=\374E%\000uHH\213\005\343E%\000H\215{HH\203\300\020H\211C\020\350j\"\374\377H\215\005\373\037%\000H\215{`H\307C\b\000\000\000\000H\211\003H\213\005UI%\000H\203\300\020H\211C`\350\300#\374\377H\203\304\020[\303H\203=\232G%\000\000H\215W\020t\027\203\310\377\360\017\301\002\205\300\177\237H\215t$\017\350\307)\374\377듋P\370\215J\377\211H\370\211\320\353", ...}, {first = "", second = }, {first = , second = }, {first = "pR&\001\000\000\000\000`\236\372-\377~", '\000' , "\b", '\000' , "\200\036\035.\377~\000\000P\273O\000\000\000\000\000\240\275\367-\377~\000\000\370\377\377\377\377\377\377\377\370\377\377\377\377\377\377\377\200\036\035.\377~\000\000P\275\367-\377~\000\000\340\275\367-\377~", '\000' , 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() from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #13 0x00007eff2eb316af in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #14 0x00007eff2eb273cd in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #15 0x00007eff2eb266eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #16 0x00007eff2eb2755a in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #17 0x00007eff2eb2334d in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #18 0x0000000000660f94 in CLua::callfn (this=0x1264d00 , fn=fn@entry=0xc03cdb "dgn_run_map", nargs=nargs@entry=1, nret=nret@entry=1) at clua.cc:726 ls = 0x18b6410 strangler = {lua = 0x1264d00 , static lua_map = std::map with 1 elements = {[0x18b6410] = 0x1264d00 }} err = #19 0x0000000000895599 in map_def::test_lua_boolchunk (this=this@entry=0xf47b00 , chunk=..., defval=defval@entry=false, die_on_lua_error=die_on_lua_error@entry=true) at mapdef.cc:2612 result = false mset = {old_map = std::unique_ptr containing 0x29ec7d0} err = #20 0x0000000000895850 in map_def::run_lua_epilogue (this=this@entry=0xf47b00 , die_on_lua_error=die_on_lua_error@entry=true) at mapdef.cc:2645 epilogue_result = #21 0x00000000008a8da5 in map_def::validate_map_def (this=0xf47b00 , default_depths=...) at mapdef.cc:2794 valid_flag = {val = @0xf47e30, oldval = false} err = "" dl = {old_map = std::unique_ptr containing 0x7ffdb65126b8} #22 0x0000000000beccdb in yyparse () at levcomp.ypp:104 err = "x..ccccccccc.2...ccccc..cccccc.xxxx\000xxxxP\000\000\000\000\000\000\000\061", '\000' , "gn_set_map\000e\000\000\000a\001\000\000\000\000\000\000\070\000\000\000\070\000\000\000\070\000\000\000\070\000\000\000\071\000\000\000\071\000\000\000\071\000\000\000\071\000\000\000\071\000\000\000:\000\000\000<\000\000\000<\000\000\000<\000\000\000=\000\000\000=\000\000\000=\000\000\000>\000\000\000>\000\000\000?\000\000\000?\000\000\000?\000\000\000@\000\000\000@\000\000\000@\000\000\000"... yystate = yyssa = {0, 2, 11, 16, 58, 163, 186, 199, 174, 199, 174, 199, 165, 194, 165, 194, 165, 194, 165, 194, 165, 194, 0, 0, 0, 0, 0, 0, 32, 0, 0, 0, -8432, 456, 0, 0, 30016, 485, 0, 0, -8432, 456, 0, 0, -10721, 11843, 32511, 0, 1792, 0, 0, 0, 32, 0 , 32, 0 , -1, -1, -1, -1, 0, 0, 0, 0, 0, 0, 0, 0, -4726, 11841, 32511, 0, 9728, -18863, 32765, 0, 9824, -18863, 32765, 0, 0, 0, 0, 0, -8432, 456, 0, 0, -1, -1, 0, 0, -4726, 11841, 32511, 0, 0, 0, 0, 0, 32, 0 , 96, 0, 0, 0, 32, 0, 0, 0, 8704, 245, 0, 0, 32, 0, 0, 0, 8704, 245, 0, 0, -16362, 189, 0, 0, 8704, 245, 0, 0, 0, 0, 32, 0, 32, 0, 0, 0, 30016, 485, 0, 0, 9968, -18863, 32765, 0, -16101, 189, 0, 0, 25714, 11891, 0, 0, 24, 0, 48, 0, 12144, -18863, 32765, 0, 11952, -18863, 32765, 0} yyss = 0x7ffdb6512510 yystacksize = 200 yytoken = yyval = {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}} yymsg = 0x7ffdb6512ce0 "P", yylen = 2 yyvs = 0x7ffdb65126a0 yyn = 11 yyresult = yyvsp = 0x7ffdb65126b8 yymsgbuf = "P~\364", '\000' , "o-Q\266\375\177\000\000\300\266F-\377~\000\000\000\000\000\000\000\000\000\000\031", '\000' , "\255m\364-\377~", '\000' , "I\"\372-\377~\000\000\000\000\000\000\000\000\000\000\t%\372-\377~\000\000 \017B\002\000\000\000\000x\242t\002\000\000\000" yymsg_alloc = 128 yyssp = 0x7ffdb6512516 yyvsa = {{i = 538976288, f = 6.0134700169990685e-154, text = 0x2020202020202020 , chance = {priority = 538976288, chance = 538976288}}, {i = 538976288, f = 6.0134700169990685e-154, text = 0x2020202020202020 , chance = {priority = 538976288, chance = 538976288}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 29029824, f = 1.4342638743217719e-316, text = 0x1baf5c0 "mnoleg", chance = {priority = 29029824, chance = 0}}, {i = 35116544, f = 1.7349877991072551e-316, text = 0x217d600 'x' , chance = {priority = 35116544, chance = 0}}, {i = 28387216, f = 1.4025148206674967e-316, text = 0x1b12790 'x' , "@", 'x' , chance = {priority = 28387216, chance = 0}}, {i = 29890208, f = 1.4767724919849194e-316, text = 0x1c816a0 " pan_lord_epilogue('Mnoleg')", chance = {priority = 29890208, chance = 0}}, {i = 34181296, f = 1.6887804083930817e-316, text = 0x20990b0 "neqoxec", chance = {priority = 34181296, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 44115360, f = 2.1795883829919094e-316, text = 0x2a125a0 "cacodemon", chance = {priority = 44115360, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 28791344, f = 1.4224813967997499e-316, text = 0x1b75230 "tentacled monstrosity", chance = {priority = 28791344, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 35787808, f = 1.768152647276253e-316, text = 0x2221420 "\260\226\277\001", chance = {priority = 35787808, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 26375856, f = 1.3031404329255718e-316, text = 0x19276b0 "\240\314\062\002", chance = {priority = 26375856, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 40644000, f = 2.0080804109571625e-316, text = 0x26c2da0 "p\231\312\001", chance = {priority = 40644000, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 26120432, f = 1.2905208105732363e-316, text = 0x18e90f0 "\"", chance = {priority = 26120432, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 28827968, f = 1.4242908628210788e-316, text = 0x1b7e140 "\021", chance = {priority = 28827968, chance = 0}}, {i = -1236195408, f = 6.9528703325085473e-310, text = 0x7ffdb65127b0 "", chance = {priority = -1236195408, chance = 32765}}, {i = 30783952, f = 1.5209293126425933e-316, text = 0x1d5b9d0 "", chance = {priority = 30783952, chance = 0}}, {i = 608, f = 3.003919126714779e-321, text = 0x260 , chance = {priority = 608, chance = 0}}, {i = 763000672, f = 6.8988582132491757e-310, text = 0x7eff2d7a7760 "", chance = {priority = 763000672, chance = 32511}}, {i = 30784560, f = 1.5209593518338605e-316, text = 0x1d5bc30 "8\274\325\001", chance = {priority = 30784560, chance = 0}}, {i = 30570624, f = 1.5103895090329912e-316, text = 0x1d27880 "", chance = {priority = 30570624, chance = 0}}, {i = 608, f = 3.003919126714779e-321, text = 0x260 , chance = {priority = 608, chance = 0}}, {i = 759605120, f = 6.8988580454866165e-310, text = 0x7eff2d46a780 <_int_realloc+560> "H\203\304\020L\211\360[]A\\A]A^\303H\215s\020L\211\367\350\324\376", chance = {priority = 759605120, chance = 32511}}, {i = -1236195376, f = 6.9528703325101283e-310, text = 0x7ffdb65127d0 "\376\377\377\377\377\377\377\377`)Q\266\375\177", chance = {priority = -1236195376, chance = 32765}}, {i = 1236195377, f = -nan(0xf800249aed831), text = 0xffff800249aed831 , chance = {priority = 1236195377, chance = -32766}}, {i = -1236195377, f = 6.9528703325100789e-310, text = 0x7ffdb65127cf "", chance = {priority = -1236195377, chance = 32765}}, {i = 30783968, f = 1.5209301031476267e-316, text = 0x1d5b9e0 "", chance = {priority = 30783968, chance = 0}}, {i = 0, f = 2.1219957909652723e-314, text = 0x100000000 , chance = {priority = 0, chance = 1}}, {i = 1024, f = 5.0592322134143646e-321, text = 0x400 , chance = {priority = 1024, chance = 0}}, {i = 1016, f = 5.0197069617470649e-321, text = 0x3f8 , chance = {priority = 1016, chance = 0}}, {i = 759611097, f = 6.8988580457819196e-310, text = 0x7eff2d46bed9 <__GI___libc_realloc+217> "H\211\302\203=\221\021\064", chance = {priority = 759611097, chance = 32511}}, {i = -2, f = -nan(0xffffffffffffe), text = 0xfffffffffffffffe , chance = {priority = -2, chance = -1}}, {i = -1236194976, f = 6.952870332529891e-310, text = 0x7ffdb6512960 "\020d\213\001", chance = {priority = -1236194976, chance = 32765}}, {i = 126, f = 6.2252271375997065e-322, text = 0x7e , chance = {priority = 126, chance = 0}}, {i = 584, f = 2.8853433717128798e-321, text = 0x248 , chance = {priority = 584, chance = 0}}, {i = 74, f = 3.6560857792252244e-322, text = 0x4a , chance = {priority = 74, chance = 0}}, {i = 320, f = 1.5810100666919889e-321, text = 0x140 , chance = {priority = 320, chance = 0}}, {i = 1236195201, f = -nan(0xf800249aed781), text = 0xffff800249aed781 , chance = {priority = 1236195201, chance = -32766}}, {i = 21, f = 1.0375378562666177e-322, text = 0x15 , chance = {priority = 21, chance = 0}}, {i = 5, f = 2.4703282292062327e-323, text = 0x5 , chance = {priority = 5, chance = 0}}, {i = 53, f = 2.6185479229586067e-322, text = 0x35 , chance = {priority = 53, chance = 0}}, {i = -1236195200, f = 6.9528703325188239e-310, text = 0x7ffdb6512880 "", chance = {priority = -1236195200, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 1, f = 1.9310161697833385e-312, text = 0x5b00000001 , chance = {priority = 1, chance = 91}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 110, f = 2.5251749917921463e-312, text = 0x770000006e , chance = {priority = 110, chance = 119}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236195201, f = 6.9528703325187745e-310, text = 0x7ffdb651287f "", chance = {priority = -1236195201, chance = 32765}}, {i = -1236195136, f = 6.9528703325219859e-310, text = 0x7ffdb65128c0 "\020d\213\001", chance = {priority = -1236195136, chance = 32765}}, {i = 20, f = 9.8813129168249309e-323, text = 0x14 , chance = {priority = 20, chance = 0}}, {i = 124, f = 2.3554153285840937e-312, text = 0x6f0000007c , chance = {priority = 124, chance = 111}}, {i = 2, f = 9.8813129168249309e-324, text = 0x2 , chance = {priority = 2, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 112, f = 2.5251749918020276e-312, text = 0x7700000070 , chance = {priority = 112, chance = 119}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236195137, f = 6.9528703325219365e-310, text = 0x7ffdb65128bf "", chance = {priority = -1236195137, chance = 32765}}, {i = 31937536, f = 1.5779239350418062e-316, text = 0x1e75400 "0p\032\002", chance = {priority = 31937536, chance = 0}}, {i = 783478813, f = 6.8988592250037716e-310, text = 0x7eff2eb2f01d "L9\350u\t\353v\017\037@", chance = {priority = 783478813, chance = 32511}}, {i = 320, f = 1.5810100666919889e-321, text = 0x140 , chance = {priority = 320, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 25912336, f = 1.2802395021095383e-316, text = 0x18b6410 "\200]\245\002", chance = {priority = 25912336, chance = 0}}, {i = 25912336, f = 1.2802395021095383e-316, text = 0x18b6410 "\200]\245\002", chance = {priority = 25912336, chance = 0}}, {i = 41123392, f = 2.0317655227662751e-316, text = 0x2737e40 "\360)\312\001", chance = {priority = 41123392, chance = 0}}, {i = 759609024, f = 6.8988580456794998e-310, text = 0x7eff2d46b6c0 <__GI___libc_malloc+96> "H\205\300H\211\302tx\203=\245\031\064", chance = {priority = 759609024, chance = 32511}}, {i = 25912336, f = 1.2802395021095383e-316, text = 0x18b6410 "\200]\245\002", chance = {priority = 25912336, chance = 0}}, {i = 25912520, f = 1.2802485929174218e-316, text = 0x18b64c8 "Ѓ\263\002", chance = {priority = 25912520, chance = 0}}, {i = 320, f = 1.5810100666919889e-321, text = 0x140 , chance = {priority = 320, chance = 0}}, {i = 783460622, f = 6.8988592241050168e-310, text = 0x7eff2eb2a90e "H\205\300t\025L)\345H\001kxH\203\304\030[]A\\A]\303\017\037", chance = {priority = 783460622, chance = 32511}}, {i = 0, f = 2.1219957909652723e-314, text = 0x100000000 , chance = {priority = 0, chance = 1}}, {i = 783478813, f = 6.8988592250037716e-310, text = 0x7eff2eb2f01d "L9\350u\t\353v\017\037@", chance = {priority = 783478813, chance = 32511}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 85, f = 4.1995579896505956e-322, text = 0x55 , chance = {priority = 85, chance = 0}}, {i = 8, f = 3.9525251667299724e-323, text = 0x8 , chance = {priority = 8, chance = 0}}, {i = 320, f = 1.5810100666919889e-321, text = 0x140 , chance = {priority = 320, chance = 0}}, {i = 3, f = 1.4821969375237396e-323, text = 0x3 , chance = {priority = 3, chance = 0}}, {i = 39994720, f = 1.976001716703982e-316, text = 0x2624560 "n pan_lord_epilogue(name)\n local msgs = {\n Mnoleg = \"The air here is shimmering with an eerie glow.\",\n ", chance = {priority = 39994720, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 25912520, f = 1.2802485929174218e-316, text = 0x18b64c8 "Ѓ\263\002", chance = {priority = 25912520, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 160, f = 7.9050503334599447e-322, text = 0xa0 , chance = {priority = 160, chance = 0}}, {i = 25912336, f = 1.2802395021095383e-316, text = 0x18b6410 "\200]\245\002", chance = {priority = 25912336, chance = 0}}, {i = 41123392, f = 2.0317655227662751e-316, text = 0x2737e40 "\360)\312\001", chance = {priority = 41123392, chance = 0}}, {i = 42438160, f = 2.0967236928714155e-316, text = 0x2878e10 "", chance = {priority = 42438160, chance = 0}}, {i = 783492169, f = 6.8988592256636457e-310, text = 0x7eff2eb32449 "1\300H\203\304\b\303AUATI\211\374US\273\001", chance = {priority = 783492169, chance = 32511}}, {i = 1236194817, f = 4.8547529725772512e-314, text = 0x249aed601 , chance = {priority = 1236194817, chance = 2}}, {i = 783460622, f = 6.8988592241050168e-310, text = 0x7eff2eb2a90e "H\205\300t\025L)\345H\001kxH\203\304\030[]A\\A]\303\017\037", chance = {priority = 783460622, chance = 32511}}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 , chance = {priority = 1, chance = 0}}, {i = -1236194848, f = 6.952870332536215e-310, text = 0x7ffdb65129e0 "\220+Q\266\375\177", chance = {priority = -1236194848, chance = 32765}}, {i = 4, f = 1.9762625833649862e-323, text = 0x4 , chance = {priority = 4, chance = 0}}, {i = 25912336, f = 1.2802395021095383e-316, text = 0x18b6410 "\200]\245\002", chance = {priority = 25912336, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 41123392, f = 2.0317655227662751e-316, text = 0x2737e40 "\360)\312\001", chance = {priority = 41123392, chance = 0}}, {i = 42438160, f = 2.0967236928714155e-316, text = 0x2878e10 "", chance = {priority = 42438160, chance = 0}}, {i = 96, f = 4.7430302000759668e-322, text = 0x60 , chance = {priority = 96, chance = 0}}, {i = 85, f = 4.1995579896505956e-322, text = 0x55 , chance = {priority = 85, chance = 0}}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 , chance = {priority = 1, chance = 0}}, {i = -1236194416, f = 6.9528703325575586e-310, text = 0x7ffdb6512b90 "", chance = {priority = -1236194416, chance = 32765}}, {i = 60, f = 2.9643938750474793e-322, text = 0x3c , chance = {priority = 60, chance = 0}}, {i = -1236194705, f = 6.9528703325432801e-310, text = 0x7ffdb6512a6f "", chance = {priority = -1236194705, chance = 32765}}, {i = 145, f = 7.1639518646980749e-322, text = 0x91 , chance = {priority = 145, chance = 0}}, {i = 1236194689, f = -nan(0xf800249aed581), text = 0xffff800249aed581 , chance = {priority = 1236194689, chance = -32766}}, {i = 10, f = 4.9406564584124654e-323, text = 0xa , chance = {priority = 10, chance = 0}}, {i = 2, f = 9.8813129168249309e-324, text = 0x2 , chance = {priority = 2, chance = 0}}, {i = 50, f = 6.8988205160096672e-310, text = 0x7eff00000032 , chance = {priority = 50, chance = 32511}}, {i = -1236194688, f = 6.95287033254412e-310, text = 0x7ffdb6512a80 "`", chance = {priority = -1236194688, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 0, f = 1.9310161697783978e-312, text = 0x5b00000000 , chance = {priority = 0, chance = 91}}, {i = 153, f = 7.5592043813710721e-322, text = 0x99 , chance = {priority = 153, chance = 0}}, {i = -1236194448, f = 6.9528703325559776e-310, text = 0x7ffdb6512b70 "\004", chance = {priority = -1236194448, chance = 32765}}, {i = -1236194303, f = 6.9528703325631416e-310, text = 0x7ffdb6512c01 "", chance = {priority = -1236194303, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236194689, f = 6.9528703325440706e-310, text = 0x7ffdb6512a7f "", chance = {priority = -1236194689, chance = 32765}}, {i = 4, f = 1.9762625833649862e-323, text = 0x4 , chance = {priority = 4, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236194472, f = 6.9528703325547919e-310, text = 0x7ffdb6512b58 "\021-Q\266\375\177", chance = {priority = -1236194472, chance = 32765}}, {i = 763000672, f = 6.8988582132491757e-310, text = 0x7eff2d7a7760 "", chance = {priority = 763000672, chance = 32511}}, {i = 96, f = 4.7430302000759668e-322, text = 0x60 , chance = {priority = 96, chance = 0}}, {i = 1, f = 4.9406564584124654e-324, text = 0x1 , chance = {priority = 1, chance = 0}}, {i = -1236194240, f = 6.9528703325662542e-310, text = 0x7ffdb6512c40 "\240,Q\266\375\177", chance = {priority = -1236194240, chance = 32765}}, {i = 71, f = 3.5078660854728505e-322, text = 0x47 , chance = {priority = 71, chance = 0}}, {i = -1236194529, f = 6.9528703325519757e-310, text = 0x7ffdb6512b1f "", chance = {priority = -1236194529, chance = 32765}}, {i = 759609024, f = 6.8988580456794998e-310, text = 0x7eff2d46b6c0 <__GI___libc_malloc+96> "H\205\300H\211\302tx\203=\245\031\064", chance = {priority = 759609024, chance = 32511}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 96, f = 4.7430302000759668e-322, text = 0x60 , chance = {priority = 96, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 153, f = 7.5592043813710721e-322, text = 0x99 , chance = {priority = 153, chance = 0}}, {i = -1236194304, f = 6.9528703325630922e-310, text = 0x7ffdb6512c00 "", chance = {priority = -1236194304, chance = 32765}}, {i = -1236194159, f = 6.9528703325702561e-310, text = 0x7ffdb6512c91 "", chance = {priority = -1236194159, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 771367497, f = 6.8988586266252554e-310, text = 0x7eff2dfa2249 const&)+89> "H\211X\b\307@\020", chance = {priority = 771367497, chance = 32511}}, {i = 4, f = 1.9762625833649862e-323, text = 0x4 , chance = {priority = 4, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236194328, f = 6.9528703325619064e-310, text = 0x7ffdb6512be8 "P\252\277\002", chance = {priority = -1236194328, chance = 32765}}, {i = 25545128, f = 1.2620970163417311e-316, text = 0x185c9a8 "", chance = {priority = 25545128, chance = 0}}, {i = -1236194248, f = 6.9528703325658589e-310, text = 0x7ffdb6512c38 "0", chance = {priority = -1236194248, chance = 32765}}, {i = -1236194480, f = 6.9528703325543966e-310, text = 0x7ffdb6512b50 "\200,Q\266\375\177", chance = {priority = -1236194480, chance = 32765}}, {i = -1236194496, f = 6.9528703325536061e-310, text = 0x7ffdb6512b40 "", chance = {priority = -1236194496, chance = 32765}}, {i = 25545024, f = 1.2620918780590143e-316, text = 0x185c940 "", chance = {priority = 25545024, chance = 0}}, {i = -1236194464, f = 6.9528703325551871e-310, text = 0x7ffdb6512b60 "", chance = {priority = -1236194464, chance = 32765}}, {i = -1236194448, f = 6.9528703325559776e-310, text = 0x7ffdb6512b70 "\004", chance = 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text = 0x185c9a8 "", chance = {priority = 25545128, chance = 0}}, {i = 0, f = 2.1219957909652723e-314, text = 0x100000000 , chance = {priority = 0, chance = 1}}, {i = 25, f = 1.2351641146031164e-322, text = 0x19 , chance = {priority = 25, chance = 0}}, {i = -1236194368, f = 6.9528703325599301e-310, text = 0x7ffdb6512bc0 "", chance = {priority = -1236194368, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236194336, f = 6.9528703325615112e-310, text = 0x7ffdb6512be0 "P\252\277\002", chance = {priority = -1236194336, chance = 32765}}, {i = 16022480, f = 7.9161569291784559e-317, text = 0xf47bd0 "", chance = {priority = 16022480, chance = 0}}, {i = -1236194304, f = 6.9528703325630922e-310, text = 0x7ffdb6512c00 "", chance = {priority = -1236194304, chance = 32765}}, {i = 1236194305, f = -nan(0xf800249aed401), text = 0xffff800249aed401 , chance = {priority = 1236194305, chance = -32766}}, {i = -1236194305, f = 6.9528703325630428e-310, text = 0x7ffdb6512bff "", chance = {priority = -1236194305, chance = 32765}}, {i = 28658408, f = 1.4159134857301947e-316, text = 0x1b54ae8 "@\002", chance = {priority = 28658408, chance = 0}}, {i = 46115408, f = 2.2784038836752588e-316, text = 0x2bfaa50 "\006", chance = {priority = 46115408, chance = 0}}, {i = 46115408, f = 2.2784038836752588e-316, text = 0x2bfaa50 "\006", chance = {priority = 46115408, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 43644192, f = 2.1563095907699366e-316, text = 0x299f520 "\220L}\002", chance = {priority = 43644192, chance = 0}}, {i = 0, f = 2.1219957909652723e-314, text = 0x100000000 , chance = {priority = 0, chance = 1}}, {i = 25, f = 1.2351641146031164e-322, text = 0x19 , chance = {priority = 25, chance = 0}}, {i = 1236194161, f = -nan(0xf800249aed371), text = 0xffff800249aed371 , chance = {priority = 1236194161, chance = -32766}}, {i = 25, f = 1.2351641146031164e-322, text = 0x19 , chance = {priority = 25, chance = 0}}, {i = 1236194145, f = -nan(0xf800249aed361), text = 0xffff800249aed361 , chance = {priority = 1236194145, chance = -32766}}, {i = 3, f = 1.4821969375237396e-323, text = 0x3 , chance = {priority = 3, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 48, f = 2.3715151000379834e-322, text = 0x30 , chance = {priority = 48, chance = 0}}, {i = -1236194144, f = 6.9528703325709972e-310, text = 0x7ffdb6512ca0 "", chance = {priority = -1236194144, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 0, f = 1.9310161697783978e-312, text = 0x5b00000000 , chance = {priority = 0, chance = 91}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 110, f = 2.5251749917921463e-312, text = 0x770000006e , chance = {priority = 110, chance = 119}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = -1236194145, f = 6.9528703325709478e-310, text = 0x7ffdb6512c9f "", chance = {priority = -1236194145, chance = 32765}}, {i = 124, f = 6.1264140084314571e-322, text = 0x7c , chance = {priority = 124, chance = 0}}, {i = 46115792, f = 2.2784228557960591e-316, text = 0x2bfabd0 "\300(_\002", chance = {priority = 46115792, chance = 0}}, {i = 124, f = 6.1264140084314571e-322, text = 0x7c , chance = {priority = 124, chance = 0}}, {i = 16022480, f = 7.9161569291784559e-317, text = 0xf47bd0 "", chance = {priority = 16022480, chance = 0}}, {i = -1236194048, f = 6.9528703325757402e-310, text = 0x7ffdb6512d00 "", chance = {priority = -1236194048, chance = 32765}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 0, f = 0, text = 0x0, chance = {priority = 0, chance = 0}}, {i = 763000672, f = 6.8988582132491757e-310, text = 0x7eff2d7a7760 "", chance = {priority = 763000672, chance = 32511}}, {i = 25, f = 1.2351641146031164e-322, text = 0x19 , chance = {priority = 25, chance = 0}}, {i = 763000672, f = 6.8988582132491757e-310, text = 0x7eff2d7a7760 "", chance = {priority = 763000672, chance = 32511}}, {i = 25, f = 1.2351641146031164e-322, text = 0x19 , chance = {priority = 25, chance = 0}}, {i = 867, f = 4.2835491494436075e-321, text = 0x363 , chance = {priority = 867, chance = 0}}} #23 0x00000000008c98f2 in _parse_maps (s="/opt/dgl-chroot/usr/lib/dcss-trunk/0.19-a0-734-ge18daf0/bin/../dat/des/branches/pan.des") at maps.cc:1442 cache_name = "branches_pan.des" dat = 0x1b54af0 mtime = 1466561723 #24 read_map (file="des/branches/pan.des") at maps.cc:1452 No locals. #25 0x0000000000832429 in dgn_load_des_file (ls=) at l_dgn.cc:671 file = "des/branches/pan.des" #26 0x00007eff2eb26f78 in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #27 0x00007eff2eb316af in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #28 0x00007eff2eb273cd in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #29 0x00007eff2eb266eb in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #30 0x00007eff2eb2755a in ?? () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #31 0x00007eff2eb2334d in lua_pcall () from /usr/lib/x86_64-linux-gnu/liblua5.1.so.0 No symbol table info available. #32 0x000000000065e4c2 in CLua::execfile (this=0x1264d00 , filename=filename@entry=0xc145ca "dlua/loadmaps.lua", trusted=trusted@entry=true, die_on_fail=die_on_fail@entry=true, force=force@entry=true) at clua.cc:334 ls = 0x18b6410 err = 0 strangler = {lua = 0x1264d00 , static lua_map = std::map with 1 elements = {[0x18b6410] = 0x1264d00 }} #33 0x00000000008c87ea in read_maps () at maps.cc:1460 No locals. #34 0x00000000008c8a01 in reread_maps () at maps.cc:1487 No locals. #35 0x000000000070dd51 in builder (enable_random_maps=enable_random_maps@entry=true, dest_stairs_type=dest_stairs_type@entry=DNGN_STONE_STAIRS_UP_II) at dungeon.cc:321 mload = uniq_tags = std::set with 9 elements uniq_names = std::set with 44 elements levelgen = {val = , oldval = false} tries = 49 #36 0x000000000073938e in _make_level (old_level=..., stair_taken=DNGN_STONE_STAIRS_DOWN_II) at files.cc:1123 dummy = 184 stair_type = DNGN_STONE_STAIRS_UP_II #37 load_level (stair_taken=stair_taken@entry=DNGN_STONE_STAIRS_DOWN_II, load_mode=load_mode@entry=LOAD_ENTER_LEVEL, old_level=...) at files.cc:1280 level_name = "D:14" make_changes = true popped = false stair = {val = , oldval = DNGN_UNSEEN} ylev = {val = , oldval = false} just_created_level = false return_pos = {x = 0, y = 0} dest_pos = #38 0x0000000000ade269 in floor_transition (how=how@entry=DNGN_STONE_STAIRS_DOWN_II, whence=whence@entry=DNGN_STONE_STAIRS_DOWN_II, whither=..., forced=forced@entry=false, going_up=going_up@entry=false, shaft=shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:756 old_level = {branch = BRANCH_DUNGEON, depth = 13} collect_travel_data = stair_pos = {x = 61, y = 25} newlevel = #39 0x0000000000ae0910 in take_stairs (force_stair=force_stair@entry=DNGN_UNSEEN, going_up=going_up@entry=false, force_known_shaft=force_known_shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:829 old_feat = DNGN_STONE_STAIRS_DOWN_II whither = how = known_shaft = shaft = #40 0x0000000000ae1a4e in down_stairs (force_stair=force_stair@entry=DNGN_UNSEEN, force_known_shaft=force_known_shaft@entry=false, wizard=wizard@entry=false) at stairs.cc:995 No locals. #41 0x0000000000696949 in _finish_delay (delay=...) at delay.cc:995 No locals. #42 handle_delay () at delay.cc:769 delay = @0x1e5fec0: {type = DELAY_DESCENDING_STAIRS, duration = 0, parm1 = 0, parm2 = 0, parm3 = 0, started = true} #43 0x0000000000be7fba in _input () at main.cc:1412 player_disabled = {was_disabled = false} #44 0x0000000000be8cc5 in _launch_game () at main.cc:479 game_start = #45 0x00000000005d9a2f in _launch_game_loop () at main.cc:380 game_ended = false #46 main (argc=14, argv=0x7ffdb6514a08) at main.cc:336 No locals. Compilation info: <<<<<<<<<<< Compiled with GCC 4.8.4 on Jun 22 2016 at 02:15:16 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem /usr/include/lua5.1 -Irltiles -g -DWIZARD -DASSERTS -DCLUA_BINDINGS -DDGAMELAUNCH -DWEB_DIR_PATH="/web/" -isystem /usr/include/ncursesw LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 14 Level id: D:14 Currently generating level. Level build method = , level layout type = corridors, absdepth0 = 13 Level vaults: layout_loops_corners erik_vaults_2 dungeon_decor minmay_misc_feat_five enter_bailey_6 serial_shops nicolae_shop_stone minivault_1 Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< The centaur is heavily wounded. The vampire completely misses you. The vampire bites you but does no damage. The centaur warrior shoots an arrow. The arrow barely misses you. You see here an arrow. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur You hear a mighty clap of thunder! The bolt of lightning misses the vampire. The bolt of lightning hits the centaur. The centaur is heavily wounded. You hear a shout! x2; You hear a bellow! A barrage of energy appears from out of your range of vision. The barrage of energy hits the centaur. The centaur is severely wounded. The vampire is infused with unholy energy. The vampire draws life force from you and is healed! The centaur wields a shortbow. The centaur shoots an arrow. The arrow hits your battlesphere! The centaur warrior shoots an arrow. The arrow completely misses you. The centaur shoots an arrow. The arrow hits your battlesphere! Your battlesphere is destroyed! The centaur wields a shortbow. The centaur shoots an arrow. The arrow is repelled. The centaur warrior shoots an arrow. The arrow is repelled. You slash the vampire! You burn the vampire. The vampire is covered in liquid flames! The vampire is almost destroyed. The vampire burns! The centaur warrior shoots an arrow. The arrow is repelled. The vampire closely misses you. The vampire completely misses you. The centaur warrior shoots an arrow. The arrow misses you. The vampire completely misses you. The vampire misses you. You hear a shout! The vampire burns! You destroy the vampire! Vehumet accepts your kill. You feel your power returning. The centaur shoots an arrow. The arrow hits you but does no damage. The centaur shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow hits you. The centaur shoots an arrow. The arrow completely misses you. You see here 2 arrows. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (severely wounded) Okay, then. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - centaur, p - centaur Aim: a centaur, wielding a shortbow (heavily wounded) The magic dart hits the centaur. The centaur is heavily wounded. The centaur warrior shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow barely misses you. The centaur warrior shoots an arrow. The arrow closely misses you. 2 hill giants come into view. The hill giant moves out of view. You slash the centaur! You burn the centaur. You kill the centaur! Vehumet accepts your kill. You feel your power returning. The centaur warrior shoots an arrow. The arrow is repelled. You feel less protected from missiles. The centaur shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you! The centaur warrior shoots an arrow. The arrow misses you. The centaur warrior shoots an arrow. The arrow hits you! You see here an arrow. The centaur warrior unwields an uncursed shortbow. The centaur warrior hits you but does no damage. You hit the centaur warrior. You burn the centaur warrior. The centaur warrior is covered in liquid flames! The centaur warrior is heavily wounded. The centaur warrior burns! The centaur warrior closely misses you. The centaur warrior barely misses you. The centaur warrior burns! The centaur warrior burns! The centaur warrior burns! The centaur warrior completely misses you. The centaur warrior burns! The centaur warrior hits you but does no damage. The centaur warrior burns! There is a stone staircase leading up here. You hit the centaur warrior. You burn the centaur warrior. You kill the centaur warrior! Vehumet accepts your kill. You feel your power returning. You climb upwards. There is a stone staircase leading down here. You start resting. Eating one of 4 chunks of flesh. This raw flesh tastes terrible. You continue eating. x2 HP restored. You start resting. Magic restored. Okay, then. There is an escape hatch in the floor here. There is a stone staircase leading down here. You climb downwards. Level annotation: Frances A deep elf mage comes into view. It is wielding a long sword. The deep elf mage shouts! There is a stone staircase leading up here. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. You barely miss the deep elf mage. The deep elf mage casts a spell at you. The bolt of cold misses you. The bolt of cold hits your battlesphere. Your battlesphere resists. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - deep elf mage Aim: a deep elf mage, wielding a long sword The magic dart hits the deep elf mage. The deep elf mage is lightly wounded. The deep elf mage barely misses you. Your battlesphere fires! The barrage of energy hits the deep elf mage. The deep elf mage is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. You hit the deep elf mage. You burn the deep elf mage. The deep elf mage is moderately wounded. The deep elf mage hits you with a long sword. You barely miss the deep elf mage. The deep elf mage is moderately wounded. The deep elf mage hits you with a long sword. The deep elf mage completely misses you. You closely miss the deep elf mage. The deep elf mage is moderately wounded. The deep elf mage completely misses you. You closely miss the deep elf mage. The deep elf mage is moderately wounded. The deep elf mage misses you. You slash the deep elf mage! You burn the deep elf mage. The deep elf mage is covered in liquid flames! The deep elf mage is almost dead. The deep elf mage burns! The deep elf mage hits you but does no damage. You slash the deep elf mage! You burn the deep elf mage. You kill the deep elf mage! Vehumet accepts your kill. You feel your power returning. Things that are here: a long sword; an elf corpse You butcher the elf corpse. All of the chunks of flesh in your inventory have rotted away. g - 2 chunks of flesh You see here a long sword. You start resting. Magic restored. A wyvern comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - wyvern Aim: a wyvern The magic dart hits the wyvern. The wyvern is moderately wounded. Your battlesphere fires! The barrage of energy hits the wyvern. The wyvern is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (moderately wounded) The magic dart hits the wyvern. The wyvern is moderately wounded. Your battlesphere fires! The barrage of energy hits the wyvern. The wyvern is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern Aim: a wyvern (heavily wounded) The magic dart hits the wyvern. The wyvern is heavily wounded. Your battlesphere fires! The barrage of energy hits the wyvern. You kill the wyvern! Vehumet accepts your kill. You enter the shallow water. Moving in this stuff is going to be slow. Found 13 bolts. Found a scroll of identify. r - a scroll of identify Your battlesphere wavers and loses cohesion. You open the door. You are feeling hungry. There is an open door here. Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 Found a stone staircase leading down. Found 22 stones. Found 20 gold pieces. You now have 73 gold pieces (gained 20). A kobold demonologist comes into view. It is wielding a dagger. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The kobold demonologist shouts! Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe The magic dart hits the kobold demonologist. The kobold demonologist is lightly wounded. Your battlesphere fires! The barrage of energy hits the kobold demonologist. The kobold demonologist is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (moderately wounded) The magic dart hits the kobold demonologist. The kobold demonologist is heavily wounded. Your battlesphere fires! The barrage of energy hits the kobold demonologist. The kobold demonologist is severely wounded. The kobold demonologist hits your battlesphere but does no damage. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - kobold demonologist Aim: a kobold demonologist, wielding a dagger and wearing a robe (severely wounded) The magic dart hits the kobold demonologist. The kobold demonologist is almost dead. Your battlesphere fires! The barrage of energy hits the kobold demonologist. You kill the kobold demonologist! Vehumet accepts your kill. You feel your power returning. Your Long Blades skill increases to level 1! Things that are here: a dagger; a robe Found a scroll of remove curse. Found a potion of lignification. o - 11 scrolls of remove curse (gained 1) Found 13 bolts. Rupert the Wild comes into view. He is wielding a triple sword of freezing. Rupert shouts! You swap places. Rupert hits your battlesphere with a triple sword of freezing!! Rupert freezes your battlesphere. Your battlesphere is destroyed! Rupert screams, "Give me the Holy Grail!" Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Poisonous Cloud Press: ? - help, Dir - move target cursor, f - Rupert Aim: Rupert, wielding a triple sword of freezing and wearing a ring mail Rupert is engulfed in poison gas. Rupert is poisoned. Rupert is engulfed in poison gas. Rupert looks even sicker. Rupert is engulfed in poison gas. Rupert looks even sicker. You hit Rupert. You burn Rupert. Rupert is lightly wounded. Rupert closely misses you. You barely miss Rupert. Rupert is lightly wounded. Rupert completely misses you. You hit Rupert. You burn Rupert. Rupert is lightly wounded. Rupert closely misses you. You hit Rupert. You burn Rupert. Rupert is moderately wounded. Rupert misses you. You slash Rupert! You burn Rupert. Rupert is covered in liquid flames! Rupert is moderately wounded. Rupert burns! Rupert hits you with a triple sword of freezing. Rupert freezes you. Rupert burns! Rupert burns! Things that are here: a dagger; a robe Rupert burns! Rupert burns! Rupert burns! Rupert burns! Rupert roars madly and goes into a rage! Rupert goes berserk! Rupert burns! Casting: Poisonous Cloud Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a triple sword of freezing and wearing a ring mail (severely wounded, berserk, fast, unusually strong, poisoned, covered in liquid flames) You hear a mighty clap of thunder! The bolt of lightning hits Rupert. Rupert is almost dead. You hear a shout! Rupert burns! Rupert stops burning. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Rupert Aim: Rupert, wielding a triple sword of freezing and wearing a ring mail (almost dead, berserk, fast, unusually strong, poisoned) You hear a mighty clap of thunder! The bolt of lightning hits Rupert. You kill Rupert! Vehumet accepts your kill. You feel your power returning. Things that are here: a triple sword of freezing; a ring mail Wield which item (- for none, * to show all)? (? for menu, Esc to quit) Okay, then. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You feel protected from missiles. You start resting. Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 Magic restored. Things that are here: a dagger; a robe r - 2 scrolls of identify (gained 1) Found a stone staircase leading down. An eye of draining comes into view. The eye of draining moves out of view. The eye of draining is too close now for your liking. Casting: Repel Missiles Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The eye of draining turns its gaze towards you. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - eye of draining Aim: an eye of draining The magic dart hits the eye of draining. The eye of draining is lightly wounded. Your battlesphere fires! The barrage of energy hits the eye of draining. The eye of draining is moderately wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - eye of draining Aim: an eye of draining (moderately wounded) The magic dart hits the eye of draining. The eye of draining is heavily wounded. Your battlesphere fires! The barrage of energy hits the eye of draining. You kill the eye of draining! Vehumet accepts your kill. You feel your power returning. A centaur skeleton comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - centaur skeleton Aim: a centaur skeleton The magic dart hits the centaur skeleton. Your battlesphere fires! The barrage of energy hits the centaur skeleton. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton The magic dart hits the centaur skeleton. Your battlesphere fires! The barrage of energy hits the centaur skeleton. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton The magic dart hits the centaur skeleton. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur skeleton Aim: a centaur skeleton The magic dart hits the centaur skeleton. You hit the centaur skeleton. You burn the centaur skeleton. The centaur skeleton hits you but does no damage. x2 You slice the centaur skeleton!! You burn the centaur skeleton. You destroy the centaur skeleton! Vehumet accepts your kill. You feel your power returning. You start resting. Magic restored. A catoblepas comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The catoblepas bellows! Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - catoblepas Aim: a catoblepas The magic dart hits the catoblepas. Your battlesphere fires! The barrage of energy hits the catoblepas. The catoblepas is lightly wounded. You hit the catoblepas but do no damage. The catoblepas is lightly wounded. The catoblepas barely misses you. You slice the catoblepas!! You burn the catoblepas! The catoblepas is covered in liquid flames! The catoblepas is heavily wounded. The catoblepas burns! x2; The catoblepas gores you! The catoblepas breathes a plume of calcifying dust at you. The blast of calcifying dust hits you! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - catoblepas Aim: a catoblepas (calcifying dust, heavily wounded, covered in liquid flames) The magic dart hits the catoblepas. The catoblepas is heavily wounded. The catoblepas burns! Your battlesphere fires! The barrage of energy hits the catoblepas. The catoblepas is severely wounded. The catoblepas gores you!! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - catoblepas Aim: a catoblepas (calcifying dust, severely wounded, covered in liquid flames) The magic dart hits the catoblepas. The catoblepas is severely wounded. The catoblepas burns! Your battlesphere fires! The barrage of energy hits the catoblepas. The catoblepas is almost dead. The catoblepas closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - catoblepas Aim: a catoblepas (calcifying dust, almost dead, covered in liquid flames) The magic dart hits the catoblepas. The catoblepas is almost dead. The catoblepas burns! You kill the catoblepas! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires! You start resting. HP restored. The hill giant shouts! The hill giant throws a throwing net. The throwing net is repelled. You see here a throwing net. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line You hear a mighty clap of thunder! The bolt of lightning hits the hill giant. The hill giant is heavily wounded. The bolt of lightning hits the hill giant. You kill the hill giant! Vehumet accepts your kill. You feel your power returning. You hear a shout! You see here a giant club. You swap places. Your battlesphere wavers and loses cohesion. You see here a giant club. The hill giant shouts! You see here a throwing net. g - a throwing net Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The hill giant hits your battlesphere with a giant club! Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - hill giant Aim: a hill giant, wielding a giant club You hear a mighty clap of thunder! The bolt of lightning hits the hill giant. The hill giant is moderately wounded. You are feeling hungry. You hear a shout! Your battlesphere fires! The barrage of energy hits the hill giant. The hill giant is severely wounded. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - hill giant Aim: a hill giant, wielding a giant club (severely wounded) You hear a mighty clap of thunder! The bolt of lightning hits the hill giant. You kill the hill giant! Vehumet accepts your kill. Your battlesphere fires! You start resting. Your battlesphere wavers and loses cohesion. You start resting. Magic restored. Found a potion of lignification. You see here a potion of lignification. You are feeling very hungry. A wyvern zombie comes into view. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The wyvern zombie bites your battlesphere. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - wyvern zombie Aim: a wyvern zombie The magic dart hits the wyvern zombie. Your battlesphere fires! The barrage of energy hits the wyvern zombie. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie The magic dart hits the wyvern zombie. The barrage of energy hits the wyvern zombie. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie The magic dart hits the wyvern zombie. A barrage of energy appears from out of your range of vision. The barrage of energy hits the wyvern zombie. The wyvern zombie completely misses you. The wyvern zombie closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie The magic dart hits the wyvern zombie. Your battlesphere fires! The barrage of energy hits the wyvern zombie. The wyvern zombie barely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - wyvern zombie Aim: a wyvern zombie The magic dart hits the wyvern zombie. You destroy the wyvern zombie! Vehumet accepts your kill. You feel your power returning. A barrage of energy appears from out of your range of vision. You start resting. A troll comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - troll Aim: a troll The magic dart hits the troll. The troll is moderately wounded. Your battlesphere fires! The barrage of energy hits the troll. The troll is heavily wounded. Your battlesphere expends the last of its energy and dissipates. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (magical condensation, heavily wounded) The magic dart hits the troll. The troll is severely wounded. The troll completely misses you. The troll claws you! The troll completely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (magical condensation, severely wounded) The magic dart hits the troll. The troll is severely wounded. The troll bites you. The troll claws you. The troll completely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (magical condensation, severely wounded) The magic dart hits the troll. The troll is almost dead. The troll bites you! The troll claws you! The troll closely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (severely wounded) The magic dart hits the troll. The troll is severely wounded. The troll bites you but does no damage. The troll closely misses you. The troll completely misses you. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (severely wounded) The magic dart hits the troll. The troll is almost dead. The troll barely misses you. The troll claws you but does no damage. x2 Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - troll Aim: a troll (almost dead) The magic dart hits the troll. You kill the troll! Vehumet accepts your kill. You feel your power returning. You start resting. HP restored. You start resting. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. The centaur shouts! The centaur shoots an arrow. The arrow is repelled. The centaur shoots an arrow. The arrow is repelled. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - centaur Aim: a centaur, wielding a shortbow The magic dart hits the centaur. The centaur is lightly wounded. Your battlesphere fires! The barrage of energy hits the centaur. The centaur is severely wounded. The centaur shoots an arrow. The arrow hits your battlesphere! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - centaur Aim: a centaur, wielding a shortbow (severely wounded) The magic dart hits the centaur. The centaur is severely wounded. A barrage of energy appears from out of your range of vision. The barrage of energy hits the centaur. You kill the centaur! Vehumet accepts your kill. You see here an arrow. Things that are here: a shortbow; 7 arrows There isn't anything to butcher here. Eat which item? (? for menu, Esc to quit) You can't eat that! Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - Frances Aim: Frances, wielding a battleaxe and wearing a ring mail You hear a mighty clap of thunder! The bolt of lightning hits Frances. Frances is lightly wounded. You are near starving! Your battlesphere fires! The barrage of energy hits Frances. Frances is lightly wounded. Frances mutters in a terrible tongue. Frances seems to speed up. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a battleaxe and wearing a ring mail (lightly wounded, fast) You hear a mighty clap of thunder! The bolt of lightning hits Frances. Frances is heavily wounded. Your battlesphere fires! The barrage of energy hits Frances. Frances is heavily wounded. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a battleaxe and wearing a ring mail (heavily wounded, fast) You hear a mighty clap of thunder! The bolt of lightning hits Frances. Frances is heavily wounded. Your battlesphere fires! The barrage of energy hits Frances. Frances is severely wounded. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a battleaxe and wearing a ring mail (severely wounded, fast) You hear a mighty clap of thunder! The bolt of lightning misses Frances. Your battlesphere fires! The barrage of energy hits Frances. Frances is severely wounded. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f/p - Frances Aim: Frances, wielding a battleaxe and wearing a ring mail (severely wounded, fast) You hear a mighty clap of thunder! The bolt of lightning hits Frances. Frances is almost dead. Your battlesphere fires! The barrage of energy hits Frances. You kill Frances! Vehumet accepts your kill. You feel your power returning. Your Long Blades skill increases to level 2! Your battlesphere expends the last of its energy and dissipates. h - 6 potions of brilliance (gained 1) Things that are here: a battleaxe; a ring mail; the human corpse of Frances You butcher the human corpse of Frances. You are starving! z - 3 chunks of flesh Things that are here: a battleaxe; a ring mail You're too hungry to rest. Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You are feeling very hungry. You continue eating. x2 Eat one of 2 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Magic restored. A - a scroll of enchant weapon You see here an arrow. Things that are here: 11 arrows; a shortbow You now have 93 gold pieces (gained 20). D - a cabochon ring; r - 3 scrolls of identify (gained 1) You see here a robe. E - a robe Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or G - a ring of poison resistance; > or e - a ring of resist corrosion You remove your ring of poison resistance. You feel slightly jumpy. Oops, that ring feels deathly cold. D - a cursed ring of teleportation (left hand) As you read the scroll of remove curse, it crumbles to dust. You feel as if something is helping you. Put on which piece of jewellery? (? for menu, Esc to quit) You're wearing all the rings you can. Remove which one? (? for menu, Esc to cancel) < or D - a ring of teleportation; > or e - a ring of resist corrosion You remove your ring of teleportation. l - a ring of protection from fire (left hand) You start waiting. Eating a chunk of flesh. This raw flesh tastes terrible. You continue eating. x2 Sonja, the Graceful Assassin comes into view. She is wielding a dagger of distortion. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Sonja gestures wildly while chanting. Sonja blinks! You start resting. Sonja mumbles some strange words. Sonja blinks! You start resting. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Lightning Bolt Press: ? - help, Shift-Dir - straight line, f - Sonja Aim: Sonja, wielding a dagger of distortion You hear a mighty clap of thunder! The bolt of lightning hits Sonja. Sonja is severely wounded. You hear a horrible gurgling sound! Your battlesphere fires! The barrage of energy hits Sonja. You kill Sonja! Vehumet accepts your kill. You feel your power returning. You see here an arrow. Items here: ! (( )) † You butcher the kobold corpse of Sonja. Items here: ! % (( )) ÷ You start resting. Magic restored. You see here an arrow. Things that are here: 4 arrows; a shortbow You see here an arrow. You now have 105 gold pieces (gained 12). Things that are here: 24 arrows; a shortbow You swap places. Something hits you. Deactivating autopickup; reactivate with Ctrl-A. HP restored. Something closely misses you. x2 You closely miss something. Your battlesphere wavers and loses cohesion. Something hits you. Something hits you but does no damage. Something barely misses you. HP restored. Something hits you but does no damage. Something hits you. You miss something. Something hits you! Something barely misses you. You closely miss something. Something hits you! Something hits you. You hit something. You burn something. Something hits you but does no damage. You swing at nothing. Something hits you but does no damage. You swing at nothing. Something hits you but does no damage. Something barely misses you. You hit something. You burn something. Something hits you but does no damage. You swing at nothing. Something hits you but does no damage. Something hits you. You hit something. You burn something. Something hits you! x2 You slash something! You burn something. The unseen horror is covered in liquid flames! The unseen horror is heavily wounded. An unseen horror comes into view. The unseen horror burns! x2 The unseen horror completely misses you. The unseen horror burns! The unseen horror hits you but does no damage. You hit the unseen horror but do no damage. The unseen horror is almost dead. The unseen horror burns! The unseen horror misses you. The unseen horror burns! The unseen horror closely misses you. You hit the unseen horror but do no damage. The unseen horror is almost dead. The unseen horror burns! The unseen horror closely misses you. The unseen horror burns! You kill the unseen horror! Vehumet accepts your kill. Reactivating autopickup. You start resting. HP restored. You see here a giant club. You see here a giant club. You are feeling hungry. There is an open door, spattered with blood here. You enter the shallow water. Moving in this stuff is going to be slow. A cyan ugly thing comes into view. The cyan ugly thing moves out of view. The cyan ugly thing gurgles horribly! The cyan ugly thing is too close now for your liking. You see here an arrow. Casting: Lightning Bolt Confirm with . or Enter, or press ? or * to list all spells. You conjure a globe of magical energy. Casting: Iskenderun's Battlesphere Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - cyan ugly thing Aim: a cyan ugly thing The magic dart hits the cyan ugly thing. The cyan ugly thing is lightly wounded. Your battlesphere fires! The barrage of energy hits the cyan ugly thing. The cyan ugly thing is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (heavily wounded) The magic dart hits the cyan ugly thing. The cyan ugly thing is heavily wounded. Your battlesphere fires! The barrage of energy hits the cyan ugly thing. The cyan ugly thing is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (heavily wounded) The magic dart hits the cyan ugly thing. The cyan ugly thing is severely wounded. Your battlesphere fires! The barrage of energy hits the cyan ugly thing. The cyan ugly thing is almost dead. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - cyan ugly thing Aim: a cyan ugly thing (almost dead) The magic dart hits the cyan ugly thing. You kill the cyan ugly thing! Vehumet accepts your kill. You feel your power returning. Your battlesphere fires! You start resting. Magic restored. Found a slice of pizza. You swap places. z - a slice of pizza Your battlesphere wavers and loses cohesion. You enter the shallow water. Moving in this stuff is going to be slow. A worker ant comes into view. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f - worker ant Aim: a worker ant (hasn't noticed you) The magic dart hits the worker ant. The worker ant is moderately wounded. The worker ant twitches its antennae in your direction. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (moderately wounded) The magic dart hits the worker ant. The worker ant is heavily wounded. You are feeling very hungry. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is heavily wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (heavily wounded) The magic dart hits the worker ant. The worker ant is severely wounded. Casting: Magic Dart Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart Press: ? - help, Shift-Dir - straight line, f/p - worker ant Aim: a worker ant (severely wounded) The magic dart hits the worker ant. The worker ant is severely wounded. You hit the worker ant but do no damage. The worker ant is severely wounded. The worker ant barely misses you. The worker ant splashes around in the water. You slash the worker ant! You burn the worker ant. You kill the worker ant! Vehumet accepts your kill. You feel your power returning. You see here a worker ant corpse. You butcher the worker ant corpse. F - 3 chunks of flesh Eat one of 3 chunks of flesh? (ye/n/q/i?) This raw flesh tastes terrible. You continue eating. x2 You start resting. Magic restored. You enter the shallow water. Moving in this stuff is going to be slow. Done exploring. Done exploring. (D) Dungeon (L) Lair (A) Shoals (N) Spider Nest (M) Slime Pits (O) Orcish Mines (E) Elven Halls Where to? (Enter - D:12 @ (x,y), ? - help) You enter the shallow water. Moving in this stuff is going to be slow. There is a stone staircase leading down here. You climb downwards. Failed to load map, reloading all maps (Map was built for a different version of Crawl (st_stairs_12) (map: 0.34 us: 34.169)). ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ -- -- -- The Arena Of Blood -- -- -- -- -- -- -- -- You descend into the pit of gibs and meat, -- -- The sunken abyss of the depraved, -- -- The mill of turgid gutspawn. -- -- The writhen instruments serve in adoration, -- -- Immured beneath a rotten throne. -- -- -- -- Before you lies the servitor of chaos, -- -- The cleaver, -- -- The blasphemer, -- -- The destroyer, -- -- The Axe of Woe. -- -- -- -- Vessel of Makhleb, -- -- You are the unmaker, -- -- You bring the rapture, -- -- The murmurs of the thralls rise... -- -- The theatre of blood begins. -- -- -- ------------------------------------------------------------------------------ ------------------------------------------------------------------------------ You have entered the arena! You will win if you kill everything that spawns (including allies). If it is a boss round, you only need to kill the boss in order to win. If it is a lightning round, you only need to survive! The air here is shimmering with an eerie glow. The mighty Pandemonium lord Mnoleg resides here. He guards the glowing rune of Zot. >>>>>>>>>>>>>>>>>>>>>> Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 0, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_INTERLEVEL_TRAVEL repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [Justinthyme] Species: Deep Elf Job: Conjurer HP: 90/90; mods: 0/0 MP: 32/32; mod: 0 Stats: 8 (8) 25 (25) 18 (18) Position: (0, 0) , god: Vehumet (6), turn_is_over: 0, banished: 0 Delayed (1): type: 14 duration: 0 parm1: 0 parm2: 0 started: 1 Skills (mode: manual) Name | can_train | train | training | level | points | progress Fighting | X | 1 | 9 | 9 | 3390 | 209/778 Short Blades | | 0 | 0 | 0 | 0 | 0/50 Long Blades | X | 2 | 18 | 2 | 220 | 42/178 Axes | | 0 | 0 | 0 | 0 | 0/70 Maces & Flails | | 0 | 0 | 0 | 0 | 0/84 Polearms | | 0 | 0 | 0 | 0 | 0/84 Staves | X | 0 | 0 | 0 | 0 | 0/50 Slings | | 0 | 0 | 0 | 0 | 0/70 Bows | | 0 | 0 | 0 | 0 | 0/42 Crossbows | | 0 | 0 | 0 | 0 | 0/59 Throwing | X | 0 | 0 | 0 | 0 | 0/50 Armour | X | 0 | 0 | 6 | 1570 | 86/495 Dodging | X | 1 | 9 | 10 | 2161 | 182/460 Stealth | X | 0 | 0 | 2 | 127 | 38/89 Shields | | 0 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/70 Spellcasting | X | 1 | 9 | 11 | 2249 | 198/446 Conjurations | X | 2 | 18 | 14 | 5901 | 856/883 Hexes | | 0 | 0 | 0 | 0 | 0/29 Charms | X | 1 | 9 | 15 | 3870 | 345/575 Summonings | | 0 | 0 | 0 | 0 | 0/42 Necromancy | X | 1 | 9 | 10 | 2420 | 441/460 Translocations | | 0 | 0 | 0 | 0 | 0/42 Transmutations | | 0 | 0 | 0 | 0 | 0/42 Fire Magic | | 0 | 0 | 0 | 0 | 0/42 Ice Magic | | 0 | 0 | 0 | 0 | 0/42 Air Magic | X | 2 | 18 | 10 | 3000 | 200/650 Earth Magic | | 0 | 0 | 0 | 0 | 0/42 Poison Magic | X | 0 | 0 | 0 | 0 | 0/42 Invocations | | 0 | 0 | 0 | 0 | 0/42 Evocations | X | 0 | 0 | 1 | 70 | 28/84 Spell bugs: Durations: Attributes: #12: 2675 #13: 2570 #23: 33244 #24: 889692172 #27: 137518 #43: 1 #49: 2690 #59: 1 Mutations: molten scales: 1 fire resistance: 1 Inventory bugs: Equipment: eq slot #0, inv slot #0: +6 scimitar of Flaming Death {sticky flame, rPois rF++ rC- MR+} eq slot #1, inv slot #41: +1 cloak of Tartarus {*Contam +Fly Regen+ rCorr Int-2} eq slot #2, inv slot #9: +2 hat "Gugouro" {*Drain rElec MR+ Regen+ Dex+3} eq slot #3, inv slot #16: +0 pair of gloves of strength eq slot #4, inv slot #44: +0 pair of boots eq slot #6, inv slot #3: +0 robe of cold resistance eq slot #7, inv slot #11: ring of protection from fire eq slot #8, inv slot #4: ring of resist corrosion eq slot #9, inv slot #24: amulet of regeneration }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Map: ################################################################################ ####################################################.......##################### ###############################.......#######......#.#####.##################### #################.........#####.#####.#######.####.#.#.....##################### 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################...####.##.#...####.########.##.........#.####......############ #################.########.#........########.######.############################ #################..............#############.######.############################ ##########################.....#############........############################ ################################################################################ ################################################################################ clua stack: dlua stack: [C], function mark_milestone, line -1 [string "global_prelude"], function pan_lord_epilogue, line 25 [string "dlepilogue"], function (null), line 1 dungeon.lua, function (null), line 255 [C], function load_des_file, line -1 loadmaps.lua, function (null), line 33 Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< oka_arena_cages: false grunt_nemelex_gamble_triggered: false dk_vt_stepped: false grunt_nemelex_gamble_announced: false arena_sprint_boss_set: 1: 1: place:Swamp 2: the lernaean hydra / wizard name:witch n_rpl n_des n_noc col:green hp:130 spells:mephitic_cloud.15.wizard;summon_hydra.15.wizard;invisibility.15.wizard;teleport_self.15.wizard.emergency 3: decaying rune of zot 2: 1: place:Shoals 2: polyphemus hp:350 / ilsuiw hp:250 / merfolk avatar name:dimme tile:mons_dimme n_rpl n_des n_spe col:lightmagenta hp:300 spells:avatar_song.160.natural;malign_gateway.40.natural 3: barnacled rune of zot 3: 1: place:Forest:$ w:50 / spriggan druid w:2 / spriggan air mage w:5 / spriggan berserker w:5 2: agnes hp:335 3: mossy rune of zot 4: 1: place:Slime 2: dissolution hp:430 / acid blob name:sulfuric n_adj col:white hp:450 / great orb of eyes name:greater_orb_of_eyes n_rpl n_des n_noc col:green hp:600 3: slimy rune of zot 5: 1: vault guard / place:Vaults 2: mennas hp:250 / mara hp:300 / vault guard name:captain n_suf n_noc col:lightcyan hp:800 hd:26 3: silver rune of zot 6: 1: place:Coc:$ 2: antaeus 3: icy rune of zot 7: 1: neqoxec / cacodemon / tormentor / tentacled monstrosity / giant eyeball / golden eye / eye of devastation / eye of draining / shining eye 2: mnoleg 3: glowing rune of zot 8: 1: place:Geh:$ 2: asmodeus 3: obsidian rune of zot 9: 1: smoke demon / blizzard demon / green death / rakshasa / giant orange brain / titan / lich / draconian annihilator / deep elf annihilator 2: lom lobon 3: magical rune of zot 10: 1: pandemonium lord 2: ancient lich name:Master_Blaster n_rpl hd:30 hp:1500 col:lightmagenta spells:fire_storm.32.wizard;glaciate.16.wizard;miasma_breath.16.wizard;teleport_self.16.wizard.emergency 3: demonic rune of zot 11: 1: place:Dis:$ 2: dispater 3: iron rune of zot 12: 1: place:Tar:$ 2: ereshkigal 3: bone rune of zot 13: 1: soul eater / lorocyproca / executioner / shadow wraith 2: gloorx vloq 3: dark rune of zot 14: 1: efreet / sun demon / ynoxinul / balrug / brimstone fiend 2: cerebov 3: fiery rune of zot dk_vt_tree_died: false arena_style_points: 0 ice_cave_hard: false hep_ancestral_shrine_reborn: false calc_score: CLASS: FunctionWrapper name: arena_sprint_score fn: [type function] kb_xom_sheep_generated: false dk_xom_monty_hall_triggered: false bailey_type: bailey_axe >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (27, 49): {{{{ CLASS: TimedMarker dur: 6070 started: false msg: CLASS: TimedMessaging finalmsg: $F{The} has been lowered almost to the ground. ranges: 1: 1: 5000 2: faint 2: 1: 4000 2: 3: 1: 2500 2: steady 4: 1: 1500 2: quick 5: 1: 0 2: loud verb: creaking initmsg: 1: You hear the roar of battle. 2: There is an entrance to a bailey on this level. Hurry and find it before the portal closes forever! noisemaker: portcullis dur_short: 6070 props: feat_tile: dngn_portal_bailey_gone floor: stone_arch low_short: 60.7 low: 607 bailey_type: axe high_short: 60.7 single_timed: true entity: portcullis turns: 607 high: 607 disappear: The portal closes with a thud. }}}} >>>>>>>>>>>>>>>>>>>>>> ASSERT(crawl_state.game_is_sprint()) in 'hiscores.cc' at line 1609 failed. Recursive crash.