KINGKRU Level 1 of the Dungeon (0, 0, D:1) 12 bolts (-3, 4, D:1) a +0 club (-15, 12, D:1) a +0 dagger (-5, 12, D:1) 9 poisoned needles (-8, 35, D:1) 28 stones (-4, 38, D:1) a +0 robe (-5, 43, D:1) 16 arrows (-10, 56, D:1) a +0 club (5, 56, D:1) 9 silver sling bullets (-10, 57, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 club (25, 9, D:2) a +0 mace (-18, 11, D:2) a stone (-14, 11, D:2) a stone a +0 dagger (-13, 11, D:2) a +0 hunting sling 23 stones (-12, 11, D:2) a cursed -3 dagger a +0 animal skin a +0 helmet a +0 club a +0 club a +0 hunting sling 20 stones a +0 club a +0 club a +0 club a +0 club (-14, 12, D:2) a +0 club (unseen) (10, 12, D:2) a stone (11, 13, D:2) a stone (12, 13, D:2) a stone (21, 13, D:2) a +0 ring mail (10, 14, D:2) 19 stones (14, 14, D:2) a +0 whip (-17, 17, D:2) a +0 dagger (-4, 23, D:2) a stone (-4, 25, D:2) 2 stones a +0 dagger a +0 dagger (-5, 27, D:2) a stone (-2, 28, D:2) a +0 buckler Level 3 of the Dungeon (0, 0, D:3) a +0 quarterstaff (26, 1, D:3) 11 gold pieces (28, 2, D:3) a meat ration (3, 4, D:3) a jackal corpse (5, 7, D:3) a jackal corpse (still there?) a bat corpse (still there?) (7, 7, D:3) 13 arrows (28, 7, D:3) a potion of mutation (-14, 8, D:3) a giant newt corpse (skeletalised by now) (23, 8, D:3) a worker ant corpse (24, 8, D:3) a +0 helmet (25, 8, D:3) a bat corpse (-8, 12, D:3) a giant newt corpse (skeletalised by now) (-11, 25, D:3) a +0 dagger (-15, 32, D:3) a giant gecko corpse (skeletalised by now) a bat corpse (skeletalised by now) (-19, 39, D:3) 5 curare-tipped needles (-18, 39, D:3) a bat corpse (skeletalised by now)