KNBrisson Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -16, D:1) 10 stones (6, -6, D:1) a +0 ring mail (6, 0, D:1) a +0 hand axe (11, 9, D:1) a +0 club (15, 12, D:1) a +0 whip (18, 9, D:1) a +0 hunting sling (27, -23, D:1) a +0 club (31, 6, D:1) a +2 helmet (41, -4, D:1) a +0 dagger (45, 6, D:1) a +0 helmet Level 2 of the Dungeon (0, 0, D:2) a +0 club 2 stones (4, 18, D:2) a +0 club (6, 7, D:2) a +0 club 5 stones (9, -1, D:2) 2 stones (10, 1, D:2) a stone (15, 17, D:2) a +0 mace of crushing a +0 scale mail (17, 3, D:2) 18 stones (18, 6, D:2) 26 stones (25, -2, D:2) 11 stones (46, 6, D:2) a +0 club (47, 18, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (3, 7, D:3) a +0 dagger 2 stones (15, -16, D:3) 6 tomahawks (27, -1, D:3) 22 stones (32, 15, D:3) a +0 hand axe (34, -42, D:3) 17 stones a +0 long sword (35, 17, D:3) a +0 flail (39, -7, D:3) 21 sling bullets (42, -24, D:3) a +0 leather armour (44, -28, D:3) a +0 short sword a +0 chain mail (44, -27, D:3) 20 stones (47, -28, D:3) a +0 falchion (50, -41, D:3) a +0 ring mail (52, -34, D:3) 24 stones Level 4 of the Dungeon (0, 0, D:4) 26 bolts (2, -2, D:4) a +0 leather armour (4, -13, D:4) a +0 mace (4, 14, D:4) a +0 short sword (10, 9, D:4) 23 stones (20, 8, D:4) a +0 hand axe (23, 8, D:4) a +0 club (25, 11, D:4) a +0 ring mail (26, -3, D:4) a +0 scale mail of cold resistance (27, 18, D:4) a +0 ring mail (29, 19, D:4) a +0 whip (29, 27, D:4) a +0 robe (30, 17, D:4) 27 bolts Level 5 of the Dungeon (0, 0, D:5) a +0 dagger a +0 robe (1, -2, D:5) a +0 war axe a +0 ring mail (3, -6, D:5) 13 bolts (3, -1, D:5) a +0 hand axe (3, 25, D:5) a +0 club (8, -13, D:5) a +0 short sword (8, -12, D:5) a +0 short sword (8, 12, D:5) a +0 dagger a +0 shortbow 4 stones a cursed -2 leather armour a +0 short sword a +0 hand crossbow 7 bolts (9, -24, D:5) 14 bolts (9, -15, D:5) a +0 dagger (9, -14, D:5) a +0 mace a +0 ring mail (10, -15, D:5) a +0 dagger (12, -22, D:5) a +0 dagger (14, -23, D:5) 17 arrows (14, 13, D:5) a +0 hand axe (16, 28, D:5) a +0 hand axe (17, 12, D:5) a +0 quarterstaff (19, 28, D:5) a +0 dagger a +0 robe (20, 28, D:5) a +0 trident a +0 leather armour (33, -11, D:5) 17 arrows (34, 8, D:5) a +0 shortbow 13 arrows (37, 7, D:5) an arrow (38, 6, D:5) an arrow (39, 5, D:5) an arrow (40, -5, D:5) 21 sling bullets (45, -6, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a cursed +0 scale mail (11, 35, D:6) a +0 dagger (15, -6, D:6) a +0 hand axe (25, -5, D:6) 11 stones (27, 23, D:6) a +0 flail (29, 23, D:6) a +0 robe a +0 dagger a +0 ring mail (30, 6, D:6) a +0 dagger (30, 28, D:6) a +0 leather armour (36, 17, D:6) a +0 giant club an ogre corpse (skeletalised by now) Level 7 of the Dungeon [Shop] Itoluk's Book Shoppe a Necronomicon (1766 gold) Sozxuazu's Reference Book on Execration (819 gold) Spells Type Level a - Dazzling Spray Conjuration/Hexes 3 b - Cause Fear Hexes 4 c - Yara's Violent Unravelling Hexes/Transmutation 5 d - Discord Hexes 8 a book of the Warp (1440 gold) a book of Frost (560 gold) a book of Minor Magic (320 gold) a manual of Air Magic (1766 gold) the Collected Works on Good Luck (1179 gold) Spells Type Level a - Swiftness Charms/Air 2 b - Song of Slaying Charms 2 c - Spectral Weapon Hexes/Charms 3 d - Excruciating Wounds Charms/Necromancy 5 a Grand Grimoire (1766 gold) a book of Maledictions (400 gold) a book of Misfortune (320 gold) [Shop] Utott's General Store a +1 longbow of flaming (151 gold) a scroll of identify (20 gold) the +7 hunting sling of Truth {freeze, rElec} (517 gold) It causes projectiles fired from it to freeze those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. They can also slow down cold-blooded creatures. It insulates you from electricity. 2 potions of heal wounds (100 gold) a potion of flight (30 gold) a scroll of remove curse (30 gold) 19 stones (19 gold) a +0 short sword of venom (56 gold) a +0 whip of freezing (65 gold) a +0 leather armour (20 gold) an ornate deck of defence (200 gold) [Shop] Desacw's Jewellery Shoppe the amulet "Mol Teng" {Harm *Drain +Inv Str-3 Int+7 Dex+2} (735 gold) [amulet of harm] It increases damage dealt and taken. It affects your strength (-3). It affects your intelligence (+7). It affects your dexterity (+2). It lets you turn invisible. the ring "Beoz" {+Blink rPois rF+++ Slay-4 Stlth+} (700 gold) [ring of stealth] It affects your accuracy and damage with ranged weapons and melee attacks (-4). It renders you almost immune to fire. It protects you from poison. It lets you blink. It makes you more stealthy. a +2 ring of intelligence (97 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of magic regeneration (390 gold) an uncursed ring of see invisible (195 gold) a cursed ring of magical power (221 gold) an uncursed amulet of faith (520 gold) an uncursed amulet of rage (520 gold) an uncursed ring of fire (325 gold) (0, 0, D:7) a +0 ring mail (7, -5, D:7) a +0 flail (9, 27, D:7) a +0 trident (11, 1, D:7) a +0 chain mail (12, 1, D:7) a +0 war axe (14, -9, D:7) 17 arrows (17, 18, D:7) a +0 dagger an orc corpse (21, 26, D:7) a +0 spear (29, -1, D:7) 20 sling bullets (29, 23, D:7) a sling bullet (29, 25, D:7) a giant newt corpse (30, -6, D:7) a +0 ring mail (30, 4, D:7) a jackal corpse a jackal corpse (30, 23, D:7) a sling bullet (31, 3, D:7) a +0 mace a +0 leather armour an orc corpse (31, 4, D:7) a jackal corpse (31, 12, D:7) a giant gecko corpse (32, 2, D:7) a +0 whip a +0 leather armour (32, 3, D:7) a +0 dagger a +0 robe a +0 hand axe a +0 flail (34, 20, D:7) a scroll of magic mapping