Kaijusquig Level 1 of the Dungeon (0, 0, D:1) a +0 mace (1, 6, D:1) a bat corpse (skeletalised by now) (9, 16, D:1) a +0 trident (12, 16, D:1) a bat skeleton (23, 20, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a hobgoblin corpse (skeletalised by now) (0, 43, D:2) a +0 whip (11, 38, D:2) a +0 halberd (13, 55, D:2) a hobgoblin corpse (skeletalised by now) (18, 6, D:2) a +0 dagger (19, -5, D:2) a +0 club (19, 4, D:2) a +0 club (22, 3, D:2) a +0 dagger a +0 dagger a +0 club a +0 club a +0 club (22, 4, D:2) a +0 dagger (22, 40, D:2) a +0 flail (23, 33, D:2) a +0 whip (24, 2, D:2) a +0 club a goblin corpse (skeletalised by now) (24, 3, D:2) a +0 ring mail (24, 39, D:2) a frilled lizard skeleton (28, 8, D:2) a +0 short sword a +0 animal skin a +0 helmet the hobgoblin corpse of Robin (skeletalised by now) (40, 20, D:2) a +0 ring mail (56, 30, D:2) the +0 robe "Zeosicoel" {-Tele Harm Will++ Dex+3} Dex+3: It affects your dexterity (+3). Will++: It greatly increases your willpower. -Tele: It prevents most forms of teleportation. Harm: It increases damage dealt and taken. (56, 55, D:2) a +0 club (57, 48, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (25, 4, D:3) an adder corpse (26, 4, D:3) a hound corpse a jackal corpse (27, 5, D:3) a jackal corpse (33, 49, D:3) a +0 dagger (35, 9, D:3) a +0 ring mail (43, 9, D:3) a +0 falchion a gnoll skeleton (44, 9, D:3) a +0 flail a rat skeleton (46, 20, D:3) a +0 spear (46, 21, D:3) a +0 halberd (46, 24, D:3) a +0 halberd (46, 45, D:3) a +0 spear (48, 25, D:3) a +0 flail (53, 32, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a potion of haste (5, -5, D:4) a scroll of teleportation