Kave Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (1, 32, D:1) a +0 club (6, -1, D:1) a +0 cloak (9, -4, D:1) 10 sling bullets (12, -14, D:1) a +0 leather armour (13, 5, D:1) a potion of curing (22, 7, D:1) 13 gold pieces (27, -7, D:1) a +0 dagger (34, 7, D:1) a stone (36, -12, D:1) 3 stones (37, -10, D:1) a stone (46, 7, D:1) a +0 robe Level 2 of the Dungeon (0, 1, D:2) a +0 dagger (2, -12, D:2) a +0 hunting sling (13, -10, D:2) a stone (14, -11, D:2) a stone (17, -10, D:2) a cursed -2 short sword a stone (32, 13, D:2) a +0 hunting sling (37, -4, D:2) a +0 robe (39, -1, D:2) a +0 cloak (44, -10, D:2) a +1 dagger of draining (48, -6, D:2) a +0 club (53, -10, D:2) a +0 flail (54, -10, D:2) a +0 spear (61, 10, D:2) 15 stones (61, 12, D:2) a +0 flail a +0 spear (66, -10, D:2) a +0 ring mail Level 3 of the Dungeon (0, 0, D:3) a +0 glaive (8, 15, D:3) 17 stones (13, 35, D:3) a +0 leather armour (22, 1, D:3) 14 sling bullets (27, 0, D:3) 24 stones (34, 25, D:3) a +0 dagger (37, 26, D:3) a +0 falchion a +0 leather armour (38, 5, D:3) a +0 whip (39, 6, D:3) a +0 robe a +0 dagger a +0 falchion (46, 8, D:3) a +0 club (47, 12, D:3) a +0 mace (48, 31, D:3) a +0 dagger (53, 24, D:3) 23 bolts (53, 25, D:3) 33 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 quarterstaff Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (10, -22, D:5) a +0 short sword (10, -7, D:5) a cursed -2 whip (20, -13, D:5) 21 bolts (21, 14, D:5) a +0 whip (24, 10, D:5) 18 stones (26, -3, D:5) a +0 leather armour (27, -11, D:5) a +0 shortbow (29, -17, D:5) a +0 helmet (31, -2, D:5) a +0 robe (36, -9, D:5) a +0 robe (42, -4, D:5) a +0 robe (43, -12, D:5) 25 stones (45, -7, D:5) 12 stones (47, -17, D:5) 17 stones (49, -7, D:5) the +8 dagger of the Puffin {freeze, rElec rN+} It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It insulates you from electricity. It protects you from negative energy. (52, -4, D:5) a +0 hunting sling (53, 2, D:5) a +0 leather armour (57, 3, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 spear (0, 1, D:6) a +0 spear a +0 flail a +0 halberd a +0 whip a +0 leather armour (4, 3, D:6) a +0 chain mail (5, -4, D:6) 11 bolts (12, 8, D:6) a +0 mace (23, -29, D:6) a +0 chain mail (24, -15, D:6) a +0 club (36, -15, D:6) 16 bolts (40, -12, D:6) a +0 quarterstaff (66, 10, D:6) 19 bolts Level 7 of the Dungeon (3, -4, D:7) a +0 dagger (3, -3, D:7) a +0 short sword a +0 leather armour (5, -39, D:7) a +0 spear (5, -32, D:7) a +0 hunting sling (8, -51, D:7) a +0 dagger a +0 leather armour (11, -39, D:7) a +0 club a cursed +0 robe a +0 whip (12, -39, D:7) a +0 halberd a +0 spear a +0 spear a +0 club (13, -39, D:7) a +0 halberd a +0 club a cursed +0 leather armour (23, -46, D:7) a +0 whip a +0 robe (30, -5, D:7) a +0 scale mail (37, 8, D:7) a +0 shortbow (47, -34, D:7) a +0 club a +0 leather armour (47, -33, D:7) a +0 club a +0 dagger a +0 robe a +0 glaive a +0 chain mail (53, -13, D:7) a +0 plate armour Level 8 of the Dungeon [Shop] Reylosat's Weapon Shop the +7 short sword of the Red Skies {elec, rF+} (621 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. a +0 hand axe (33 gold) a +0 vampiric lajatang (517 gold) a +2 long sword of holy wrath (201 gold) the +1 hand crossbow of Incongruity {flame, rC+ Int+2 Dex+8} (509 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+2). It affects your dexterity (+8). It protects you from cold. a +0 triple crossbow (110 gold) 15 stones (16 gold) a +0 hand axe (33 gold) a +0 bardiche (99 gold) the cursed +1 halberd of Faseamod {flame, MP+9 Dex+3 SInv} (293 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your dexterity (+3). It affects your magic capacity (+9). It lets you see invisible. It has a curse placed upon it. [Shop] Raicurex's Magic Scroll Emporium a scroll of blinking (112 gold) a scroll of noise (15 gold) a scroll of fog (30 gold) a scroll of torment (112 gold) a scroll of enchant weapon (112 gold) a scroll of immolation (52 gold) a scroll of fog (30 gold) a scroll of silence (112 gold) a scroll of identify (30 gold) a scroll of holy word (112 gold) a scroll of identify (30 gold) [Shop] Cyazomo's Assorted Antiques a scroll of remove curse (57 gold) a scroll of identify (38 gold) a +2 leather armour of fire resistance (361 gold) a sack of spiders (380 gold) a +0 flail (66 gold) a scroll of fog (38 gold) a scroll of remove curse (57 gold) a wand of heal wounds (3/9) (798 gold) a box of beasts (380 gold) [Shop] Qithovy's Armour Shop a +0 pair of gloves (58 gold) a +0 plate armour (299 gold) a +0 shield of protection (149 gold) a +0 plate armour (299 gold) a +4 ring mail of positive energy (364 gold) a +0 chain mail of fire resistance (149 gold) a +0 chain mail (58 gold) a +0 large shield (58 gold) a +0 chain mail (58 gold) [Shop] Manymaum's Armour Shoppe a +0 scale mail (56 gold) a +2 pair of gloves of strength (301 gold) a +2 cloak of poison resistance (259 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +1 chain mail of cold resistance (231 gold) a +0 chain mail (63 gold) a +0 ring mail (56 gold) a +2 leather armour of poison resistance (224 gold) a +0 leather armour (28 gold) a +0 chain mail (63 gold) a +0 leather armour (28 gold) (0, 0, D:8) a +0 robe (2, -21, D:8) a +0 dagger (4, -25, D:8) a +0 arbalest (4, -23, D:8) a +0 hand axe a cursed +0 leather armour (4, -22, D:8) a +0 chain mail a scroll of random uselessness (6, -14, D:8) a +0 dagger a +0 robe (16, -27, D:8) a +2 short sword a +0 robe a +2 morningstar a +0 robe a +0 great sword a cursed +0 robe (17, -27, D:8) a +0 morningstar a +0 robe (21, 15, D:8) a +0 long sword a +0 robe (23, 18, D:8) a +2 hand axe a +0 robe a +1 dagger of venom a +0 robe (38, -27, D:8) a cursed -1 halberd a +0 chain mail (40, -26, D:8) a +0 dagger a +0 robe (42, -25, D:8) a +0 trident a +1 leather armour of cold resistance (44, -6, D:8) a +0 dagger a cursed +0 robe a +0 leather armour (49, 21, D:8) a +0 mace Level 9 of the Dungeon (10, 19, D:9) a +0 war axe (20, -13, D:9) a +0 scimitar (35, -19, D:9) a +0 leather armour of fire resistance Level 10 of the Dungeon (0, 0, D:10) an iguana skeleton (2, -3, D:10) 2 arrows (7, -1, D:10) an arrow (8, -7, D:10) a +0 club a +0 ring mail (9, -7, D:10) a +0 flail (15, 0, D:10) an arrow (17, 1, D:10) a +0 mace (18, 0, D:10) an arrow (19, 0, D:10) 2 arrows (20, 0, D:10) an arrow (22, 24, D:10) a +0 mace (23, 3, D:10) 29 stones (23, 9, D:10) an arrow (24, 9, D:10) an arrow (26, 4, D:10) a potion of degeneration (28, -4, D:10) 11 stones (28, 6, D:10) a tomahawk (29, -5, D:10) 12 bolts (37, -3, D:10) a +2 quarterstaff of crushing the Ecumenical Temple (0, 0, Temple) an uncursed ring of stealth an uncursed ring of sustain attributes an uncursed ring of magical power an uncursed amulet of inaccuracy (0, 2, Temple) a slice of pizza 5 fruits 2 beef jerkies (1, -1, Temple) a +0 robe (1, 0, Temple) 5 needles of sleeping 7 curare-tipped needles 9 tomahawks 13 javelins (1, 2, Temple) a Fen Folio a book of Changes (2, 0, Temple) a wand of iceblast (11/15) (2, 1, Temple) a scroll of amnesia a scroll of random uselessness (2, 2, Temple) a potion of cure mutation