Kave Level 1 of the Dungeon (0, 0, D:1) a +0 whip (5, -23, D:1) a +0 club (6, -25, D:1) a stone (7, -25, D:1) a stone (8, -25, D:1) a stone (9, -11, D:1) a +0 leather armour (11, -25, D:1) a +0 whip (17, -27, D:1) a +0 spear (18, -4, D:1) a +0 club (21, -6, D:1) a +0 mace (23, -13, D:1) a +0 club (27, -33, D:1) a +0 hand axe (39, 0, D:1) 15 sling bullets (42, 9, D:1) 15 stones (45, -2, D:1) 21 stones Level 2 of the Dungeon (0, 0, D:2) a +0 mace (4, -16, D:2) 21 stones (6, -6, D:2) a stone (6, -3, D:2) a +0 short sword 3 stones (6, 0, D:2) a +0 chain mail (8, 4, D:2) a +0 club (32, 15, D:2) a +0 flail (35, -7, D:2) a +0 hunting sling 20 stones (35, -6, D:2) a +0 club (42, 19, D:2) a +0 leather armour (43, 21, D:2) a +0 dagger a +0 hunting sling 9 stones (43, 22, D:2) 2 stones (43, 23, D:2) a stone (43, 24, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 10 stones (5, 12, D:3) a stone (6, 16, D:3) a cursed +0 dagger a +0 dagger (7, 17, D:3) a +0 club (8, 15, D:3) a +0 club a +0 hunting sling 32 stones (8, 17, D:3) a +0 club (14, 7, D:3) a +0 club a +0 club a +0 club a +0 dagger (15, 7, D:3) a +0 dagger (15, 8, D:3) a +0 club a +0 dagger (15, 13, D:3) a +0 club a +0 club a +0 club (16, 12, D:3) a cursed -2 club a +0 animal skin a +1 helmet (19, 10, D:3) a cursed -3 hand axe (19, 18, D:3) a +0 leather armour (21, 10, D:3) a +0 short sword (25, 8, D:3) 19 sling bullets (34, 2, D:3) a +0 spear (36, -13, D:3) 15 stones (43, -14, D:3) 21 stones (52, -8, D:3) a +0 club (60, 17, D:3) a +0 dagger (60, 18, D:3) a +0 club (62, 32, D:3) a +0 whip Level 4 of the Dungeon [Shop] Xiaseuj's Antique Weapon Shoppe a +0 hunting sling (28 gold) a +0 hand axe (57 gold) a +2 flail of crushing (326 gold) a +0 club (19 gold) a +0 quarterstaff (76 gold) the +8 Wrath of Trog {antimagic, *Rage} (1900 gold) It reduces the magical energy of the wielder, and disrupts the spells and magical abilities of those hit. Natural abilities and divine invocations are not affected. It may make you go berserk in combat. a +0 whip (47 gold) a +0 short sword (57 gold) a +0 mace (57 gold) the +10 short sword "Raimpal" {freeze, rPois Dex+2} (1345 gold) It has been specially enchanted to freeze those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It can also slow down cold-blooded creatures. It affects your dexterity (+2). It protects you from poison. a +1 hand axe of freezing (235 gold) the +8 hand axe of Desperation {venom, *Noise rC+ Int+4 Dex+2} (1267 gold) It poisons the flesh of those it strikes. It affects your intelligence (+4). It affects your dexterity (+2). It protects you from cold. It may make noises in combat. (0, 0, D:4) a +0 club (4, -25, D:4) a +0 war axe (6, -25, D:4) a cursed -2 flail (23, -22, D:4) a +0 robe (29, -6, D:4) 23 bolts