Kave Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (3, 2, D:1) a cursed +0 club (4, 5, D:1) a +0 club (9, -16, D:1) a stone a +0 short sword (10, -17, D:1) a stone (10, 5, D:1) a +0 whip 2 stones (10, 9, D:1) a +0 club (10, 12, D:1) a stone (11, 8, D:1) a stone (19, -21, D:1) 25 stones (26, 0, D:1) a +0 short sword 3 stones (27, -4, D:1) a +0 robe (28, -5, D:1) 21 stones (28, -1, D:1) a stone (32, 8, D:1) a +0 dagger (34, -10, D:1) 13 stones (43, 1, D:1) a +0 hand axe (44, -19, D:1) a +0 hand axe Level 2 of the Dungeon (0, 0, D:2) a +0 shield (10, 15, D:2) a +0 ring mail (14, -4, D:2) a +0 mace (15, -3, D:2) a +4 quarterstaff of chaos a +0 cloak (29, 6, D:2) 12 stones (31, -14, D:2) a cursed -3 club (32, 19, D:2) a +0 spear (33, 19, D:2) a +0 halberd a +0 club (34, -2, D:2) a +0 ring mail (38, 17, D:2) a +0 mace (44, -29, D:2) a +0 dagger (44, -17, D:2) a +0 club (53, -29, D:2) a +0 short sword (56, -29, D:2) a stone (57, -29, D:2) a stone Level 3 of the Dungeon (0, 0, D:3) 21 stones (1, 4, D:3) a +0 spear (6, 5, D:3) 22 stones (10, -4, D:3) a +0 rapier (15, 32, D:3) a stone (18, 32, D:3) a +0 short sword 2 stones (21, -2, D:3) a +0 club a +0 chain mail (33, 9, D:3) a +0 scale mail (34, 16, D:3) a +0 club a +0 halberd (38, 19, D:3) a +0 club (39, -3, D:3) a +2 dagger of speed (42, 9, D:3) a +2 mace of holy wrath (45, -8, D:3) a +0 club (56, -14, D:3) 22 bolts Level 4 of the Dungeon (0, 0, D:4) a +0 dagger (20, 23, D:4) a +0 scale mail (22, 7, D:4) a +0 falchion (25, 14, D:4) 9 stones Level 5 of the Dungeon (0, 0, D:5) a +0 hand axe a +0 mace (0, 1, D:5) a +0 mace (1, 0, D:5) a +0 whip a +0 shortbow (1, 10, D:5) a +0 robe (2, 1, D:5) a +0 whip (14, -7, D:5) 11 stones (16, -9, D:5) a +0 morningstar (37, -6, D:5) a +0 ring mail (38, -6, D:5) a +0 falchion Level 6 of the Dungeon [Shop] Quton's Weapon Boutique a +0 mace (30 gold) the +5 great sword of Ruzoisk {venom, +Inv Int+3} (531 gold) It poisons the flesh of those it strikes. It affects your intelligence (+3). It lets you turn invisible. a +0 war axe (35 gold) a +0 spear (30 gold) a +0 dagger (20 gold) the +5 dagger "Apnitif" {vamp, -Tele rC- Int+9} (443 gold) It inflicts no extra harm, but heals its wielder when it wounds a living foe. It affects your intelligence (+9). It makes you vulnerable to cold. It prevents most forms of teleportation. 19 stones (19 gold) (0, 0, D:6) a +0 leather armour (16, -6, D:6) a +0 chain mail (25, 13, D:6) a +0 scale mail (31, -19, D:6) a +0 dagger a +0 scale mail (32, -19, D:6) a +0 short sword (33, -21, D:6) a +0 great sword (33, -19, D:6) a cursed -2 long sword a +0 chain mail (33, -18, D:6) a +0 whip (34, 2, D:6) a +0 whip (41, 0, D:6) a +0 club (41, 10, D:6) a +0 club a +0 ring mail (43, -13, D:6) 14 stones (44, 1, D:6) a +0 dagger a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff the Ecumenical Temple