Kave Level 1 of the Dungeon (0, 0, D:1) a +0 club (7, 19, D:1) a stone (9, 20, D:1) a stone (10, -9, D:1) a +0 club (17, 1, D:1) a cursed +0 short sword (28, -7, D:1) a +0 spear (29, -6, D:1) a +0 scale mail (31, -13, D:1) a +0 club (33, -2, D:1) 10 stones (34, 3, D:1) a +0 club (36, -2, D:1) 17 sling bullets (41, 0, D:1) a +0 dagger (44, 2, D:1) a +0 dagger (51, 6, D:1) a cursed +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 club (8, -7, D:2) a +0 scythe a +0 robe (10, 35, D:2) 18 sling bullets (13, 0, D:2) a +0 flail (14, -9, D:2) a +0 scale mail (20, 9, D:2) a +0 club (25, -10, D:2) a +0 shield (30, 10, D:2) a +0 mace (30, 16, D:2) a +0 robe (31, -7, D:2) a stone (32, 33, D:2) a +2 buckler (33, 24, D:2) a +0 robe (35, 5, D:2) a +0 short sword 5 stones (38, 26, D:2) a +0 battleaxe (45, 11, D:2) a +0 mace of protection (47, 22, D:2) a +0 mace (53, 5, D:2) a +0 hand axe (55, 5, D:2) a stone (56, 1, D:2) 2 stones (56, 7, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (1, -31, D:3) a cursed +0 dagger a +0 leather armour (2, -32, D:3) a +0 dagger (2, -31, D:3) a +0 flail (20, -1, D:3) 18 stones (23, -21, D:3) a +0 ring mail (24, -27, D:3) a +0 leather armour (33, -16, D:3) a stone (34, -17, D:3) a +0 club a +0 dagger a +0 hunting sling of flaming 6 stones (35, -25, D:3) a +0 hand axe a +0 leather armour (35, -19, D:3) a +0 dagger (35, -16, D:3) a cursed -3 hand axe (35, 4, D:3) a +3 short sword (36, -17, D:3) a stone (36, 8, D:3) a +0 leather armour (37, -23, D:3) a +0 chain mail (41, -3, D:3) a +0 leather armour (45, -30, D:3) a +0 dagger (47, 7, D:3) a +0 club a +0 whip (50, -31, D:3) 14 sling bullets (54, -3, D:3) 19 stones (55, -11, D:3) a +0 flail (58, -15, D:3) a +0 chain mail (60, -29, D:3) a +0 spear (62, -26, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Qucs's Weapon Boutique the +5 hunting sling of Oqaunumu {flame, +Inv Int+5} (574 gold) It causes projectiles fired from it to burn those they strike, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It lets you turn invisible. 12 stones (13 gold) a +0 whip (27 gold) a +0 hand axe (33 gold) 8 sling bullets (44 gold) 19 stones (20 gold) a +0 club (11 gold) a +0 flail (38 gold) the +6 great sword of Brawl {elec, rF+ rN+} (708 gold) Occasionally, upon striking a foe, it will discharge some electrical energy and cause terrible harm. It protects you from fire. It protects you from negative energy. 21 bolts (46 gold) (0, 0, D:4) 18 stones (3, -8, D:4) a +0 dagger (4, -9, D:4) a +0 flail a cursed +0 ring mail (4, -8, D:4) a +0 hand axe a +0 leather armour (4, -7, D:4) a +0 club a +0 leather armour a +0 dagger a +0 robe (5, -1, D:4) 21 sling bullets (19, -31, D:4) a +0 ring mail (31, -22, D:4) 21 bolts (36, -21, D:4) a +0 spear (42, -22, D:4) a +0 hand axe a cursed +0 leather armour (48, -29, D:4) a +0 club (52, -31, D:4) the +2 chain mail "Daron" {rC+ Int+4} It affects your intelligence (+4). It protects you from cold. (54, -16, D:4) a +0 leather armour (54, -2, D:4) a +0 robe Level 5 of the Dungeon (3, 44, D:5) a +0 dagger (12, 36, D:5) a +0 dagger a +0 war axe a +0 chain mail (14, 37, D:5) a +0 dagger a +0 robe (14, 38, D:5) a +0 club a +0 scale mail (14, 40, D:5) a +0 dagger a +0 robe (16, 30, D:5) a +1 centaur barding (16, 41, D:5) a +0 dagger a +0 dagger a +0 robe a +0 club (17, -8, D:5) a +0 dagger a +0 robe (17, 41, D:5) a +0 hand axe (19, -4, D:5) a cursed +0 club (33, 24, D:5) a +0 short sword (36, 40, D:5) a +0 halberd a +0 robe (43, 1, D:5) a +0 leather armour (51, 43, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 trident (2, -9, D:6) a +0 blowgun (7, -23, D:6) a +0 club a +0 dire flail a +0 plate armour a +0 club a +0 club a +0 chain mail (7, -22, D:6) a +0 robe (8, -23, D:6) a +0 flail (13, -12, D:6) a cursed +0 ring mail (14, -34, D:6) a +0 dagger a +0 robe (17, -34, D:6) a +0 mace (18, -34, D:6) a +0 vampiric short sword a +0 plate armour (18, -33, D:6) a +0 dagger a +0 robe (24, -17, D:6) a +0 spear (25, -16, D:6) a +0 halberd (25, -15, D:6) a +0 flail (26, -32, D:6) a +0 leather armour (27, -32, D:6) a +0 dagger a +0 dagger (27, -25, D:6) a +0 whip (31, -20, D:6) a +0 pair of gloves (32, -37, D:6) a +0 great sword (48, -4, D:6) a +0 club (48, -3, D:6) a +0 club (49, -3, D:6) a +0 club (50, -3, D:6) a +0 mace a +0 plate armour a +0 club (55, -9, D:6) a +0 short sword a +0 chain mail (55, -8, D:6) a +0 war axe a +0 leather armour a +0 flail a +0 war axe Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (1, 40, D:7) a +0 pair of gloves (2, 6, D:7) a +0 shortbow (10, 39, D:7) a +0 hand axe a +0 hand axe a +0 hand axe (10, 40, D:7) a cursed -1 hand axe (11, 17, D:7) 23 stones (15, -6, D:7) a +0 long sword (35, 1, D:7) a +0 leather armour (46, 18, D:7) 27 stones (46, 44, D:7) a +0 robe (47, 53, D:7) 22 sling bullets (55, 52, D:7) a +0 short sword (56, 45, D:7) a +0 chain mail Level 8 of the Dungeon (0, 0, D:8) a wand of clouds (3) (5, 3, D:8) a ration (9, -2, D:8) a water moccasin corpse (10, 3, D:8) 14 gold pieces (14, -4, D:8) a +0 leather armour the Ecumenical Temple (1, -15, Temple) 2 throwing nets 5 tomahawks (2, -15, Temple) a wand of flame (36) (3, -15, Temple) a book of Misfortune a book of Changes