Kave Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (12, 1, D:1) a cursed -2 hand axe (22, 15, D:1) a +0 club a +0 short sword (37, 13, D:1) a cursed +0 ring mail (38, -14, D:1) a +0 dagger (46, 20, D:1) a +0 robe (55, 3, D:1) a cursed -1 dagger (55, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (8, 17, D:2) a +0 hunting sling (8, 20, D:2) a +0 plate armour (9, -24, D:2) a +0 club (19, -21, D:2) a cursed -1 spear (29, 0, D:2) a +0 club (38, -1, D:2) a cursed +0 club (39, 6, D:2) a +0 club (41, 7, D:2) a +0 hand axe a +0 ring mail (51, 2, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (9, -27, D:3) a +0 whip a +0 leather armour (10, -33, D:3) a +0 mace a +0 leather armour (15, -27, D:3) 29 bolts (15, 3, D:3) a +0 falchion of electrocution (19, -28, D:3) a +0 club (20, -30, D:3) a +0 club (20, -29, D:3) a +0 club a +0 flail a +0 dagger a +0 hunting sling a +0 flail (20, -28, D:3) a +0 club (21, -34, D:3) a +0 trident (32, -26, D:3) 8 tomahawks (32, -19, D:3) a +0 whip a +0 leather armour (33, -19, D:3) a +0 club (36, -5, D:3) a +0 war axe a +0 short sword (37, -5, D:3) a +0 short sword a +0 leather armour (42, -42, D:3) a cursed +0 dagger (42, -2, D:3) a +0 trident (50, -38, D:3) a +0 club (50, -19, D:3) a +0 hand axe (53, 8, D:3) a +0 club (58, -19, D:3) a +0 dagger Level 4 of the Dungeon [Shop] Gozag's Platinum Reserve the ring of the Wild Haggis {rN+ EV+6 Str+6} (10120 gold) [ring of evasion] It affects your evasion (+6). It affects your strength (+6). It protects you from negative energy. the cursed +3 spear "Faunnup" {flame, rF+ Int+5} (4190 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. It affects your intelligence (+5). It protects you from fire. It has a curse placed upon it. the +2 ring mail of Ydoipp {MR+} (2660 gold) It affects your resistance to hostile enchantments. the ring "Gucoadac" {*Tele *Contam rElec Str+4 Dex+6} (3690 gold) [ring of teleportation] It may teleport you next to monsters. It affects your strength (+4). It affects your dexterity (+6). It insulates you from electricity. It causes magical contamination when unequipped. (0, 0, D:4) a +0 robe a +2 whip of flaming (9, 25, D:4) a +0 war axe (17, 12, D:4) a +0 chain mail (27, 33, D:4) a cursed -2 trident (30, 19, D:4) a +0 hunting sling (35, 1, D:4) a cursed -1 giant club (35, 29, D:4) a +1 hand axe of electrocution a +0 leather armour (36, 19, D:4) a +0 robe (36, 34, D:4) 22 sling bullets (44, -8, D:4) 21 bolts Level 5 of the Dungeon (0, 0, D:5) 14 sling bullets (0, 9, D:5) a +0 leather armour (14, 2, D:5) a +0 rapier a +0 shortbow (18, 7, D:5) a +0 hunting sling (22, -6, D:5) a +0 leather armour (25, 14, D:5) a +0 halberd (31, 14, D:5) a +0 ring mail (33, -3, D:5) a +0 helmet (33, 14, D:5) a +0 club a +0 chain mail (36, -9, D:5) a +0 hand axe (40, -21, D:5) a +0 buckler (59, 8, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 chain mail (10, 46, D:6) a +0 falchion (14, 6, D:6) a +0 cloak (23, 19, D:6) a +0 whip a +0 club a +0 hand axe a +0 plate armour (26, 20, D:6) a +0 robe a cursed +0 great sword a +2 dire flail a +0 robe (27, 35, D:6) a +0 chain mail (29, 45, D:6) a +0 scale mail a +1 mace of protection (30, 32, D:6) a +0 robe (40, 33, D:6) 13 bolts (43, 47, D:6) a cursed -3 giant spiked club (45, 41, D:6) a +0 mace a +0 robe (46, 41, D:6) a +4 flail a +0 leather armour (46, 43, D:6) a +0 giant club (48, 25, D:6) a +0 scale mail Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (1, -14, D:7) a +0 pair of boots (9, -21, D:7) a +0 dagger a +0 robe a +0 dire flail a +0 chain mail (9, -20, D:7) a +0 flail (17, -1, D:7) a +0 leather armour a +0 dagger (30, -7, D:7) a cursed +0 ring mail (33, 7, D:7) a +0 mace (34, 6, D:7) a +0 mace a +0 ring mail (39, -14, D:7) a +0 mace (41, 3, D:7) a +0 mace (42, 1, D:7) a +0 dagger a cursed +0 robe (42, 3, D:7) a +0 dagger a +0 robe a +0 flail a +0 plate armour (44, 3, D:7) a +0 flail Level 8 of the Dungeon (7, -3, D:8) a +0 quarterstaff a +6 hunting sling 12 sling bullets a +2 leather armour of fire resistance (10, -5, D:8) a +0 quarterstaff (12, -31, D:8) 16 bolts (17, -19, D:8) a +0 shortbow (18, -18, D:8) a +0 giant club (24, -23, D:8) a +0 whip (24, -15, D:8) 23 bolts (24, -8, D:8) a +0 robe (24, -2, D:8) a tomahawk (25, -2, D:8) a +0 dagger 4 tomahawks a +0 leather armour (26, -1, D:8) a +0 dagger a +0 robe a +0 whip a +0 morningstar (28, -7, D:8) a scroll of noise (29, -4, D:8) a +0 rapier (29, -1, D:8) a +0 hunting sling (32, -8, D:8) a +0 war axe (41, 0, D:8) a cursed +0 ring mail (51, -22, D:8) a cursed -1 dagger a +0 robe (52, -23, D:8) a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 robe (13, -3, D:9) a +0 dagger a +0 robe (18, -3, D:9) a +0 trident a +0 leather armour a +0 club (19, 7, D:9) a +0 hand axe a +0 robe (20, -5, D:9) a +0 whip (20, -4, D:9) a +0 whip (21, -5, D:9) a +0 short sword (25, -5, D:9) a +0 whip (26, -16, D:9) a +0 quarterstaff (29, 1, D:9) a +0 buckler (38, -6, D:9) a +0 chain mail (38, 13, D:9) a cursed +0 war axe a +0 robe (45, -16, D:9) a +0 shortbow Level 10 of the Dungeon (0, 0, D:10) a +0 trident a +0 chain mail (12, 26, D:10) 3 tomahawks of returning (18, -7, D:10) a +0 whip (18, -6, D:10) a +0 dagger a +0 robe a +0 hand axe (20, -15, D:10) a +0 leather armour (25, -15, D:10) a +0 mace (28, 17, D:10) a curare-tipped needle (28, 26, D:10) a +0 broad axe a +0 chain mail (30, 13, D:10) 2 curare-tipped needles (32, 10, D:10) 6 gold pieces (33, 10, D:10) a ration Level 11 of the Dungeon (0, 0, D:11) a +0 dagger (0, 22, D:11) a +0 falchion (1, 2, D:11) a +0 short sword a +0 robe (2, 2, D:11) a cursed -2 mace (2, 40, D:11) a +0 whip a +0 dagger (2, 41, D:11) a +0 dagger (3, 40, D:11) a +0 dagger (4, 40, D:11) a +0 blowgun (4, 41, D:11) a +0 dagger (5, 39, D:11) a cursed -3 hand axe a +0 plate armour a +0 hand axe (7, 0, D:11) a cursed -2 club (24, 24, D:11) a cursed -1 giant club a +0 giant spiked club (24, 26, D:11) 28 bolts (30, 8, D:11) a +0 dagger a +0 robe (30, 9, D:11) a +0 dagger a +0 leather armour (33, 9, D:11) a cursed -1 dagger a +0 robe (34, 9, D:11) a +0 club a +0 robe (44, 10, D:11) a +0 giant club (46, 35, D:11) a +0 robe (48, -2, D:11) a cursed -3 shortbow a +0 shortbow (49, -2, D:11) a +0 shortbow a cursed -1 shortbow (54, 38, D:11) 15 gold pieces (54, 45, D:11) an uncursed staff of air (56, 9, D:11) a +0 scale mail (56, 35, D:11) a +0 quarterstaff Level 12 of the Dungeon (0, 0, D:12) 8 gold pieces (2, 25, D:12) a +0 leather armour (6, 13, D:12) a lamp of fire (7, 12, D:12) a wand of disintegration (14) (7, 14, D:12) 18 gold pieces (8, 13, D:12) a ration (13, -9, D:12) a lightning rod (4/4) (14, 16, D:12) a +0 shortbow (unseen) (19, 20, D:12) a +3 long sword of holy wrath a +0 chain mail (34, 23, D:12) a +0 chain mail (36, 20, D:12) a +0 leather armour (40, 19, D:12) a +0 dagger a +0 robe (41, 18, D:12) a +0 hand axe a +0 scale mail (41, 19, D:12) a +0 dagger of venom a +0 leather armour Level 13 of the Dungeon [Shop] Apekuu's Antique Armour Emporium a +0 robe (17 gold) a +0 ring mail (100 gold) a +0 chain mail (112 gold) a +0 cloak (112 gold) the +1 leather armour of Altruism {Int+4} (560 gold) It affects your intelligence (+4). a +0 ring mail (100 gold) the +1 ring mail of Lekufev {Regen+ Dex+4} (610 gold) It affects your dexterity (+4). It increases your rate of regeneration. a +0 robe (17 gold) a +3 chain mail of fire resistance (662 gold) a +2 scale mail of fire resistance (525 gold) [Shop] Rekikhlu's Magic Scroll Boutique a scroll of identify (26 gold) a scroll of brand weapon (260 gold) 2 scrolls of enchant weapon (195 gold) a scroll of amnesia (45 gold) a scroll of identify (26 gold) a scroll of identify (26 gold) a scroll of fog (26 gold) a scroll of magic mapping (45 gold) a scroll of identify (26 gold) [Shop] Siuruuk's Armour Shop the +5 ring mail of Syndicalism {rElec Str+4 Dex+4} (598 gold) It affects your strength (+4). It affects your dexterity (+4). It insulates you from electricity. a +0 robe (7 gold) a +0 robe (7 gold) a +0 plate armour (230 gold) a +0 scale mail (40 gold) a +0 chain mail (45 gold) a +0 ring mail (40 gold) a +2 scale mail of magic resistance (210 gold) (0, 0, D:13) a +0 mace (4, 6, D:13) a cursed +0 leather armour a +0 whip (5, 6, D:13) a +0 plate armour a +0 scimitar (15, 37, D:13) a cursed -2 club a +0 short sword (16, 37, D:13) a +0 short sword (17, 37, D:13) a +0 short sword (26, 46, D:13) a +0 short sword (37, 36, D:13) a +0 buckler (39, 37, D:13) a +0 short sword (41, 26, D:13) a +0 longbow (41, 29, D:13) a +0 shortbow Level 14 of the Dungeon [Shop] Fygu's Antique Armour Shop a +0 scale mail (128 gold) a +0 leather armour (64 gold) a +0 robe (22 gold) a +0 ring mail (128 gold) a scarf of spirit shield (288 gold) a +0 chain mail (144 gold) a +0 ring mail (128 gold) the +1 ring mail "Suikaw" {Str+6} (915 gold) It affects your strength (+6). a cursed +0 scale mail (96 gold) a +0 scale mail (128 gold) a cursed +0 ring mail (32 gold) a +0 plate armour (736 gold) a +0 scale mail (128 gold) the +2 scale mail of the Hills {*Contam rCorr Dex+6} (1075 gold) It affects your dexterity (+6). It causes magical contamination when unequipped. It provides partial protection from all sources of acid and corrosion. a +2 plate armour of poison resistance (1184 gold) a scarf of spirit shield (288 gold) [Shop] Dawiozuhi's Jewellery Boutique a +4 ring of strength (405 gold) an uncursed ring of protection from cold (375 gold) an uncursed ring of resist corrosion (300 gold) an uncursed ring of flight (262 gold) the ring "Qim Pen" {rN+ MR+ Dex+5 Slay-5} (618 gold) [ring of dexterity] It affects your dexterity (+5). It affects your accuracy and damage with ranged weapons and melee attacks (-5). It protects you from negative energy. It affects your resistance to hostile enchantments. an uncursed ring of magical power (300 gold) a +3 ring of protection (315 gold) [Shop] Dotzarphe's Magic Scroll Shoppe a scroll of immolation (59 gold) a scroll of summoning (161 gold) a scroll of enchant weapon (127 gold) a scroll of torment (127 gold) a scroll of enchant armour (127 gold) a scroll of identify (34 gold) a scroll of vulnerability (127 gold) a scroll of identify (34 gold) (0, 0, D:14) a +0 giant club a +0 giant spiked club a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club a +0 robe a +0 whip (1, -1, D:14) a +0 longbow (3, 5, D:14) a +0 shortbow (7, -13, D:14) a +0 mace (7, -3, D:14) a +0 giant club a +0 giant club (8, -41, D:14) a +0 flail (11, -19, D:14) a +0 trident (11, -2, D:14) a +0 blowgun (15, 0, D:14) a +0 battleaxe (17, 2, D:14) a +0 falchion (18, -20, D:14) a +2 dire flail of protection (19, -28, D:14) a +0 long sword (26, -12, D:14) a +1 glaive a +0 ring mail (27, -12, D:14) a +1 dire flail (38, -22, D:14) a bolt (38, -17, D:14) a cursed +0 arbalest a +0 great mace 16 bolts a +0 leather armour (39, -20, D:14) a +0 plate armour a +3 long sword a +0 chain mail a +0 large shield (44, -25, D:14) a +0 leather armour (48, 8, D:14) 18 bolts (51, -8, D:14) a +0 great sword (51, -2, D:14) a +0 broad axe (52, -15, D:14) a +0 broad axe of freezing a +1 great mace a +0 plate armour (54, -8, D:14) a +0 glaive a +0 plate armour (57, -11, D:14) a +0 chain mail a +0 war axe (57, -7, D:14) a +0 flail Level 15 of the Dungeon (0, 0, D:15) a +0 great mace (3, 7, D:15) a +0 battleaxe (5, 32, D:15) a +0 quarterstaff (11, 13, D:15) a +0 short sword (18, 35, D:15) a cursed -3 long sword (26, 0, D:15) a +0 shortbow (26, 1, D:15) a +0 shortbow a +0 shortbow (26, 2, D:15) a +0 shortbow (27, 1, D:15) a +0 shortbow (27, 39, D:15) a +0 war axe (38, -5, D:15) a manticore skeleton (49, 5, D:15) a +0 long sword (unseen) the Ecumenical Temple (13, -14, Temple) an uncursed staff of conjuration (13, -13, Temple) a +4 amulet of reflection a +2 ring of dexterity (13, -12, Temple) a scroll of vulnerability a scroll of enchant armour 3 scrolls of enchant weapon a scroll of noise a scroll of random uselessness (14, -14, Temple) 34 poisoned needles 6 javelins 312 stones (14, -12, Temple) 2 potions of degeneration